[Radiance-general] Antimatter

Greg Ward gregoryjward at gmail.com
Fri Oct 30 10:46:48 PDT 2009


Hi Rob,

I'm not able to reproduce this error with the latest version of  
Radiance.  What version are you running?  Is anyone getting my e-mails?

Jack's example runs fine, and if you add a floor:

void plastic gray
0
0
5 .2 .2 .2 0 0

!genbox gray floor 10 10 .1 | xform -t 0 0 -.1001

...you get to see the shadows through the windows.  I also tried using  
"void" instead of "red" as the first antimatter modifier and that  
works, as does making the wall infinitely thin (single surface), so I  
think you must be running version 3.8 or your cut-out surfaces are  
coincident or something...

The thing that doesn't work is using a non-void material as the first  
antimatter argument to cut a hole in a single-surface wall.

Cheers,
-Greg

> From: "Fitzsimmons, Rob" <rob.fitzsimmons at Fiserv.com>
> Date: October 30, 2009 10:23:51 AM PDT
>
> As a test, I did this in sketchup, and got curious results...
> The light goes through, but only on the edge. All the grey boxes are  
> antimatter, cutting through the wall.
>
> http://rastermon.com/images/antimatter.jpg
> http://rastermon.com/images/antisketchup.gif
>
> my materials:
> ## material conversion from Sketchup rgb color
> void plastic sketchup_default_material
> 0
> 0
> 5 0.1400 0.3400 0.3400 0.000 0.000
>
> void antimatter cutter
> 2 void sketchup_default_material
> 0
> 0
>
>
> Rob Fitz
>
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