[Radiance-general] rpict memory usage keeps increasing with -aa 0
Mark Stock
mstock at umich.edu
Sun Aug 31 21:30:57 PDT 2008
Radiance whizzes,
I've upgraded to 8 GB of RAM, so, naturally, I found a scene that
needs all that space. The rpict is eats up 4.6 GB initially, but
even with "-aa 0" (turns off ambient caching, right?) I am still
seeing my VIRT and RES memory sizes growing. They are at 5.3 GB
after only 10 minutes of rendering. I am worried that I will not
be able to render high-resolution images of this scene now. How
can I prevent this?
FYI: the scene is composed of a sky and 407 "instance"s of
separately-compiled octrees, each with 20k-100k primitives.
Mark
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