[Radiance-general] Triple glazing simulation
Gregory J. Ward
gregoryjward at gmail.com
Wed Jul 11 09:53:21 PDT 2007
Hi Marija,
If you copy the glaze2.cal script and rename it "glaze3.cal", adding
the following lines to the end of the file:
{ simple triple-pane reflectance }
cr3(r,t) : r*(1 + t*t*(1 + t*t));
-------
Your glazing definition is then:
void BRTDfunc glaze3_unnamed
10
cr3(fr(0.074),ft(0.91))
cr3(fr(0.074),ft(0.91))
cr3(fr(0.074),ft(0.91))
ft(0.91)^3
ft(0.91)^3
ft(0.91)^3
0 0 0
glaze3.cal
0
9
0 0 0
0 0 0
0 0 0
We probably should add a third glazing to the glaze.csh script, but
it would complicate it by an order of magnitude due to the number of
combinations involved.
-Greg
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