[Radiance-general] RE: Difference...
Rob Guglielmetti
rpg at rumblestrip.org
Thu Jun 15 18:32:35 CEST 2006
Bleicher, Thomas wrote:
> Francesco is offering Windows binaries here:
>
> http://www.bozzograo.net/radiance/modules.php?op=modload&name=Downloads&file=index&req=viewdownload&cid=4
> <http://www.bozzograo.net/radiance/modules.php?op=modload&name=Downloads&file=index&req=viewdownload&cid=4>
>
> AFAIK they don't include any user interfaces (rvu, ximage). But you
> can use them
> for rendering and convert the images to a Windows friendly format.
>
> Rayfront (see www.schorsch.com <http://www.schorsch.com>) offers a
> complete interface on Windows
> but uses an older version of Radiance (not that it'd make a big
> difference in
> everyday use).
Hi Thomas,
Actually, the release notes for the last few releases are sprinkled with
all kinds of improvements and bug fixes that make the newer binaries
really desirable in my book. So much so, that even though we use
Rayfront here at my job, we pretty much only use it for geometry import
and material application -- essentially, for scene generation. After
that, we use the latest binaries on Linux to actually create octrees and
images*.
A couple of things that I now take for granted with the newer binaries
is the ability of oconv to generate octrees out of very complex geometry
with far less "set overflow in addobject" errors, and the fixed rpict
bug that caused half the image to be garbled in certain scenes with many
light sources. There were some fairly serious bugs fixed along the way
too. If there's any way that people can run the latest Radiance on
Linux or OS X, (IOW, any 'real' operating system), I highly recommend
they do so. That said, I think it's great all the efforts made by
Francesco and Schorsch and others in getting _something_ running on
Windows. I just believe that the latest-greatest-Radiance is worth the
hassle of Linux (or the expense of OS X).
*On an unrelated note, I think "octrees and images" is a good name for a
band. =8-)
- Rob
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