[Radiance-general] trans
Martin Moeck
MMoeck at engr.psu.edu
Mon Jan 2 21:08:51 CET 2006
Radiance 3.5 official LBNL release March 21 2003
Scene = a box 3X3X3 m with a south facing window.
Trans =
0.31 0.31 0.31 0.01 0.02 0.3443 0.191
points.inp:
1.5 -.5 1.5 0 -1 0
1.5 0.1 1.5 0 -1 0
I assume the following formulae:
ts = direct transmittance = 0.02
td = diffuse transmittance = 0.85
rs_a = ts_a = roughness = 0.02
rs = specularity
A1 = A2 = A3 = rd / ( (1-rs)*(1-A6) )
A4 = rs = 0.01
A5 = (rs * rs_a _ ts * ts_a) / (rs + ts)
A6 = (td + ts) / (rd + td + ts)
A7 = ts / (td + ts)
Is that correct?
Martin
________________________________
From: radiance-general-bounces at radiance-online.org on behalf of Greg Ward
Sent: Mon 1/2/2006 2:42 PM
To: Radiance general discussion
Subject: Re: [Radiance-general] trans
Hi Martin,
You still aren't giving enough hints as to your problem. What is
your scene? Which version of Radiance are you using?
I just ran a few sanity checks with the rtrace -I option and the
latest HEAD release on a trans material, and all seems well.
-Greg
> From: "Martin Moeck" <MMoeck at engr.psu.edu>
> Date: January 2, 2006 11:17:34 AM PST
>
> Example:
> rtrace -h -w -I -ab 2 -dr 2 -ds 2 octree < points.inp | rcalc ...
>
> points.inp contains the location and direction of a sensor in front
> of and then behind the trans material for the calculation of total
> transmittance.
>
> Martin
>
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