[Radiance-general] obj2mesh and scaling?

Lars O. Grobe grobe at gmx.net
Tue Feb 28 22:21:44 CET 2006


Hi,

I have a bad problem with obj2mesh... I used lots of obj's with obj2rad 
so far, and some in a more or less stupid way, converting them to 
meshes, writing a mesh primitive in a file, scaling it and making an 
instance of the file than. Now I would like to replace this stupid 
mesh-to-instance step, but I run into the problem that I cannot scale 
my obj with obj2mesh. Is there noone else needing such an option? Or is 
there a way to scale the object input? My problem is that I am using 
lots of files, scripted processing, and input my instances or meshes to 
replmarks. But I cannot make sure that all my markers have the x-axis 1 
unit long (than I could use replmark's -s SCALE). I was thinking of 
writing my mesh primitive in a small file, apply xform to this and use 
it than with replmarks -x. Still, it seams to be a silly way to deal 
with the fact that my objs are in feet and my model in meter.

TIA+CU, Lars.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: smime.p7s
Type: application/pkcs7-signature
Size: 2134 bytes
Desc: not available
Url : http://radiance-online.org/pipermail/radiance-general/attachments/20060228/4b695a34/smime.bin


More information about the Radiance-general mailing list