[Radiance-general] Re: Again transmissivity for color filter/
glass
Gregory J. Ward
gregoryjward at gmail.com
Fri Apr 28 17:49:12 CEST 2006
Hi Christian,
> Now i want to ad the color attributes of this filter somehow to
> this cylinder:
> I think the best way to simulate this, is to use the 'trans'
> material because the surface shouldn't be so shiny or polished like
> the glass material.
> I made an Excel sheet to calculate the 'trans' parameters but it's
> confusing.
Why is the filter material not shiny? Does it have a rough texture
that scatters light? If it is solid and transmits light, then it
also reflects light. It might have a low index of refraction if it
is a gel filter, similar to water with n=1.3, whose surface
reflection is around 2%. You can give the index of refraction to the
glass type as a fourth argument. (If you give a value of 1.0, there
will be no reflection at all.)
Whether you end up using 'glass' or 'trans' as your material, be sure
to leave a small gap between the surface you use for your filter and
the surfaces you use for your cylinder. Otherwise, the rays will see
one or the other surface at random.
-Greg
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