[Radiance-general] Lighting from a light probe
Greg Ward
gregoryjward at gmail.com
Thu Jan 27 18:08:49 CET 2005
There's something I'm not getting, here. Why would you synthesize a
light probe? The whole point is to use a captured environment, isn't
it? If you had a good synthetic environment, you would just render
your synthetic object(s) into it directly. Or are you doing this as a
test? I would be surprised if HDRShop paid attention to the Radiance
view parameters in the .pic file, as it's not expecting to read a
Radiance rendering as a light probe.
By the way, there are two types of spherical projections used in
HDRShop -- an angular projection and a spherical projection. They are
subtly different.
-Greg
> From: Tarik Rahman <tarik.rahman at ed.ac.uk>
> Date: January 27, 2005 9:02:08 AM PST
>
> Yeah I'm pretty sure it's the spherical light probe that the code is
> for. I
> don't know if it matters what the up vector, azimuth and elevation
> angles are
> from the .pic file and because I think HDRShop reads the view
> parameters and
> converts it to a .hdr light probe correctly.
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