[Radiance-general] Problems with polygonal light source
Greg Ward
gregoryjward at gmail.com
Tue Jan 11 20:21:44 CET 2005
Hi Tarik,
For a downward-directed light source, the ceiling is illuminated by
interreflected light, which is approximated (to zeroeth order) with the
-av setting in Radiance. Better approximations may be obtained by
setting -ab to 1 or greater.
-Greg
> From: Tarik Rahman <tarik.rahman at ed.ac.uk>
> Date: January 11, 2005 9:43:06 AM PST
>
> I'm trying to create a rectangular light positioned on the ceiling of
> a room so
> I use
> void light bright
> 0
> 0
> 3 100 100 100
>
> bright polygon rectangular_light
> 0
> 0
> 12 2.25 0.05 2
> 2.25 0.05 3
> 2.75 0.05 3
> 2.75 0.05 2
>
> but I have to position the light just below the ceiling (at height 0)
> so that
> it's not obstructed by it and also the light only radiates from the
> bottom of
> it's polygonal shape leaving the ceiling completely black. Can anyone
> advise me
> what to do?
>
> Thanks
>
> Tarik
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