[Radiance-general] mksource program
Gregory J. Ward
gregoryjward at gmail.com
Tue Apr 12 20:38:34 CEST 2005
I recently wrote a program for computing light sources to accelerate
image-based lighting for anyone who's working on that. You can get it
in last night's HEAD, and the synopsis is below:
NAME
mksource - compute distant sources for RADIANCE image-based
lighting
SYNOPSIS
mksource [ -d nsamps ][ -t thresh ][ -a maxang ] [ octree ]
DESCRIPTION
Mksource produces a RADIANCE scene description of distant illum
sources
corresponding to bright, concentrated regions in the given
ambient
environment. Any local geometry is ignored in the input
octree, which
should be derived from a captured light probe. The output
sources may
then be combined with this environment to produce a more
efficient
scene for rendering, faster and less prone to sampling artifacts.
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I'd be interested in feedback if you give this a try.
-Greg
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