[Radiance-general] Re: Legend falsecolor?
Greg Ward
gward at lmi.net
Mon Mar 8 22:41:41 CET 2004
I finally got around to checking in Rob's change that allows the legend
size to be controlled in falsecolor. I made it so setting -lw (or -lh)
to zero turns legend output off. This is now in the HEAD release,
which will be available as a dump the day after tomorrow, I guess.
-Greg
> From: Rob Guglielmetti <rpg at rumblestrip.org>
> Date: March 5, 2004 9:23:33 AM PST
>
> Greg Ward wrote:
>> I often resort to using pcompos to cut off the legend or convert it
>> to TIFF and edit it in Photoshop or the like.
>> Rob Guglielmetti wrote a vartiation that should go into the next
>> release that allows one to alter the dimensions of the legend, and
>> I'll make sure that it allows zero dimensions to cut it off.
>
> At the moment, with my modified falsecolor script, when we try to use
> a legend width and/or height of zero pcomb complains: "illegal output
> resolution". For added fun, if we use a value of 1-4 pixels we get
> the following: "system - Out of memory in makemap: No such file or
> directory".
>
> Using values >= 5 for the legend height and/or width works just fine
> though. But even with just five pixels there's still a little sliver
> of black along the left edge. For truly legendless falsecolors,
> Peter's modification is the way to go, or of course Greg's original
> solution works too.
>
> It'd be great if my modifications worked all the way down to zero.
> Maybe we could add a switch to make the legend optional.
More information about the Radiance-general
mailing list