[Radiance-general] mixfunc for dichroic film?
Greg Ward
gward at lmi.net
Mon Mar 1 18:52:45 CET 2004
Hi Guilio,
That is correct -- Radiance only finds virtual source objects using
mirror or prism material types directly. It doesn't even look if you
have a modifier in front of the material in the chain (e.g., you
reference a pattern before the material).
I recently made a change that allows Radiance to find ordinary sources
when the source material is further down the modifier chain or
alias'ed, but I didn't do this for virtual source materials, whose
surfaces must still be modified directly. Actually, I should make the
change so aliases and intervening modifiers work properly with virtual
source material types -- there's no reason not to. This still won't
work for mixtures, in any case.
Mixtures don't make a lot of sense for sources or virtual source
materials the way Radiance is designed, in my opinion.
-Greg
> From: Giulio Antonutto <Giulio.Antonutto at arup.com>
> Date: March 1, 2004 9:21:32 AM PST
>
> I tried simulating caustics in Radiance classic (3.6a) by using mixfunc
> (mirror + plastic with pattern)
> I realized that Radiance does not look for virtual sources into mixed
> definitions:
> could you confirm that?
>
> cheers,
>
> giulio
>
>
> PS sorry for the slightly different topic, it is just another
> mix-question
> to add...
>
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