[Radiance-general] High dynamic range image builder
Greg Ward
[email protected]
Sat, 25 Oct 2003 08:09:10 -0700
Dear Group,
I have finally managed to recompile the command-line version of my HDR
image builder. I have uploaded two versions of this program, one for
Linux and one for Mac OS X. I have also written a separate program to
perform lens flare removal, which may be applied during hdrgen or as a
post-process. I have a simple HTML man page for hdrgen, but not for
hdrflare as it's pretty basic and has no options.
The files are available from my website at:
http://www.anyhere.com/gward/pickup/hdrgen_linux.tar.gz
http://www.anyhere.com/gward/pickup/hdrgen_macosx.tar.gz
Both programs will output either Radiance RGBE, 32-bit/pixel LogLuv
TIFF, or PIZ-compressed EXR format images. The input to hdrgen may be
either JPEG or TIFF. If the input files have valid camera exposure
information in the header, this will be used to determine the relative
and absolute exposure differences. Otherwise, you will have to enter
the exposure multipliers on the command line. For those on a Mac who
prefer a nice user interface, there is of course Photosphere. The
latest 1.1 release contains all the new goodies:
http://www.anyhere.com/gward/pickup/photosphere.tar.gz
This version of the HDR builder includes a new ghost removal algorithm
in addition to the alignment and lens flare removal options. The ghost
removal algorithm looks for parts of the scene where things have
changed between exposures, and chooses the best exposure for those
regions. The alignment algorithm is written up in an upcoming JGT
article. I haven't written up the flare removal algorithm, but I hope
to at some point, along with the ghost removal technique. Everything
is automatic, so if one of the techniques doesn't work, there's not
much you can do about it but switch it off. At least the whole thing
is fast, so there's not much harm in running it multiple times.
Enjoy!
-Greg
P.S. The Linux version is a little slower than it should be because
the version of gcc I used has a broken optimizer. I hope to recompile
with optimizations in the near future, and will send out a follow-up
announcement when I do.