[Radiance-general] falsecolor weirdness
John An
[email protected]
Mon, 19 May 2003 21:30:15 -0400
Thanks all for your quick response.
> Cc: [email protected]
> To: [email protected]
> From: Greg Ward <[email protected]>
> Subject: [Radiance-general] Re: falsecolor weirdness
> Reply-To: [email protected]
>
> Hi John,
>
> I hope you aren't doing what I think you might be doing -- trying to
> pick luminance values off the falsecolor output using ximage or
> suchlike. The falsecolor image has already converted the luminances to
> a "false color" display, and the original luminances are lost in the
> process -- converted to this other (visual) representation. If you
> want to get point luminance values, you'll need to run ximage on the
> original image, not on the falsecolor output. (You can have falsecolor
> add point values for the extrema if you like using the -e option.)
>
> -Greg
Well, being the idiot that I am, I was trying to get luminance values
from the falsecolor output. I guess that explains why the red always
read 47.8L. Evaluating the original image gave me the values I needed.
Thanks.
> From: "Lars O. Grobe" <[email protected]>
> To: [email protected]
> Subject: Re: [Radiance-general] falsecolor weirdness
>
>
> Do you want luminance or illuminance? Usually you need
> illuminance-pictures
> rendered with rpict's -i parameter (if you want to know the amount of
> light
> that hits the surface).
>
> Good luck, CU, Lars.
>
Though I had purposely done a luminance rendering for today's
presentation, I will have to do illuminance analysis, so the -i
parameter is next.
> Subject: Re: [Radiance-general] falsecolor weirdness
> From: Rob Guglielmetti <[email protected]>
> To: [email protected]
> Reply-To: [email protected]
>
>
> Odd that areas in the image that are not red would give higher values.
> Here's what Greg told me to do though:
>
> Run "pextrem -o" on the image. (Read the manpage for details) The
> second line of the output is the highest value pixel in the image.
> Take the green value from that second line, multiply it by 179 and use
> that number for the scaling (-s) factor in your falsecolor renderings.
> That should make the red areas in your falsecolor rendering be the
> brightest, and allow the color range to depict the rest of the
> luminance best. I usually use a logarithmic scale to boot, usually 2
> decades or three. Hope this helps.
>
I will try that next time around. Seems like this command will give me
better control over the dynamic range in the falsecolor image.
John