[Radiance-general] Color appearance and color temperature
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[email protected]
Fri, 08 Feb 2002 13:55:02 +0200
Thank you, this was very helpful.
But it apparently means that only the latest Unix releases will have the
new feature?
The von Kries transform seems to be a linear matrix transform. Is there any
way to perform such arbitrary (user defined 3x3 matrix) transforms on
Radiance images? If not, would it be possible to have such a thing some
day?... It could be suitable for various tasks and experiments with images.
Regards,
Markku N.
At 10:35 2002-02-07 -0800, you wrote:
>>Does anybody know tools that might help in tuning chromaticity (color
>>temperature) adaptation for Radiance renderings? [...]
>One of the new features in Radiance 3.4 is a von Kries white-point
>transform built into the -p option of pcond (and other programs). This
>transform does a reasonable job of simulating the apparent colors under a
>different illuminant, and is an improvement over the straight color
>transform that was used previously. However, when you have a mixture of
>illuminants in your rendered scene, there is no accepted adaptation
>transform for such a condition. A number of researchers have worked on
>this problem, and no one has proposed a workable solution to my
>knowledge. The best you can do is pick an average of the illuminants that
>seems right for the part of the scene you are viewing.
>
>The issue of white balance is separate from the issue of spectral
>rendering, but as long as we're on the topic, one of the things people
>have requested over the years is a means for full spectral rendering in
>Radiance. As it turns out, this is difficult for the very silly reason
>that all the materials and patterns have arguments whose count would
>change with the number of spectral samples. Choosing anything other than
>three samples will make Radiance input files incompatible with the
>change. In hindsight, it would have been much better to do things the way
>I did them in the Material and Geometry Format (MGF), which separates
>color into its own entity, with a number of different ways to specify it.
>
>Be that as it may, it is possible to obtain accurate spectral renderings
>of a scene with a single illuminant, provided you precompute the adjusted
>RGB color of the surfaces using a technique I described in my most recent
>paper at the Color Imaging Conference. You can get a PDF copy of the
>paper through the link below if you want to read about the details.
>
>-Greg
>
>http://viz.cs.berkeley.edu/gwlarson/papers.html
>
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Markku_Norvasuo
Technical_Research_Centre_of_Finland