[Radiance-general] Re: panoramic animation
Georg Mischler
[email protected]
Fri, 1 Feb 2002 20:46:42 -0500 (EST)
Zack Rogers wrote:
> I've tried having a vertical view angle of 180, which in theory could give you
> a complete sphere of view angles allowing you to pan down and up as well, but
> that does not seem to work and I'm not exactly sure why. You get a very
> vertically elongated image.
This is due to the fact that you have a completely normal
perspective in vertical direction. A vertical opening angle of
180 degrees would result in an infinitesimally tall picture.
The first diagram (below the Rayfront screenshot) on this
page illustrates the principle:
http://www.schorsch.com/rayfront/manual/viewedit_v.html
The full mechanics of cylindrical views are explained here:
http://www.schorsch.com/rayfront/manual/viewedit_c.html
-schorsch
--
Georg Mischler -- simulations developer -- schorsch at schorsch.com
+schorsch.com+ -- lighting design tools -- http://www.schorsch.com/