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/* |
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* ranimove2.c |
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* |
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< |
* Frame refinement routines for ranimate(1). |
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> |
* Frame refinement routines for ranimove(1). |
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* |
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* Created by Gregory Ward on Wed Jan 08 2003. |
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*/ |
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static long refine_rays(long nrays); |
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|
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|
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< |
extern int |
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> |
int |
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refine_first(void) /* initial refinement pass */ |
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{ |
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int *esamp = (int *)zprev; /* OK to reuse */ |
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int nextra = 0; |
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int x, y, xp, yp; |
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int neigh; |
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< |
register int n, np; |
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> |
int n, np; |
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|
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if (sizeof(int) < sizeof(*zprev)) |
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error(CONSISTENCY, "code error in refine_first"); |
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|
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static void |
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clr_consp( /* initialize a conspicuity sum */ |
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< |
register struct ConspSum *cs |
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> |
struct ConspSum *cs |
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) |
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{ |
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if (cs == NULL) |
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|
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static void |
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sum_consp( /* sum in conspicuity result */ |
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< |
register struct ConspSum *cdest, |
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< |
register struct ConspSum *cs |
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> |
struct ConspSum *cdest, |
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> |
struct ConspSum *cs |
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) |
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{ |
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if ((cdest == NULL) | (cs == NULL)) |
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int y0, |
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int x1, |
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int y1, |
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< |
register struct ConspSum *cs |
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> |
struct ConspSum *cs |
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) |
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{ |
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double rad2, mtn2, cpd, vm, vr, csf, eest; |
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/* put into map */ |
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for ( ; y0 < y1; y0++) { |
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float *em0 = cerrmap + fndx(x0, y0); |
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< |
register float *emp = em0 + (x1-x0); |
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> |
float *emp = em0 + (x1-x0); |
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while (emp-- > em0) |
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if (eest > *emp) |
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*emp = eest; |
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|
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if ((x0 == x1-1) & (y0 == y1-1)) { /* single pixel */ |
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double hls; |
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< |
register int n = fndx(x0, y0); |
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> |
int n = fndx(x0, y0); |
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if (sbuffer[n]) { |
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copycolor(mysum.vsum, cbuffer[n]); |
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copycolor(mysum.v2sum, val2map[n]); |
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sum_consp(cs, &mysum); |
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} |
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|
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< |
extern void |
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> |
void |
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conspicuity(void) /* compute conspicuous error map */ |
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{ |
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int fhres, fvres; |
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|
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static int |
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ray_refine( /* refine the given pixel by tracing a ray */ |
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< |
register int n |
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> |
int n |
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) |
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{ |
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RAY ir; |
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< |
COLOR ctmp; |
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> |
COLOR rcol, ctmp, csqr; |
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int i; |
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|
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if (n < 0) { /* fetching stragglers */ |
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} else |
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ray_trace(&ir); |
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} |
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+ |
scolor_rgb(rcol, ir.rcol); |
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if (abuffer[n] == ALOWQ && asump != NULL) { |
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if (sbuffer[n] != 1) |
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error(CONSISTENCY, "bad code in ray_refine"); |
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(colval(ctmp,BLU) > 0.01)) { |
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for (i = 0; i < 3; i++) |
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asump->diffsum[i] += |
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< |
(colval(ir.rcol,i) - colval(cbuffer[n],i)) |
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> |
(colval(rcol,i) - colval(cbuffer[n],i)) |
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/ colval(ctmp,i); |
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asump->nsamps++; |
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} |
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sbuffer[n] = 0; |
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} |
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< |
setcolor(ctmp, |
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< |
colval(ir.rcol,RED)*colval(ir.rcol,RED), |
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< |
colval(ir.rcol,GRN)*colval(ir.rcol,GRN), |
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< |
colval(ir.rcol,BLU)*colval(ir.rcol,BLU)); |
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> |
copycolor(csqr, rcol); |
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> |
multcolor(csqr, rcol); |
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if (!sbuffer[n]) { /* first sample */ |
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< |
copycolor(cbuffer[n], ir.rcol); |
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< |
copycolor(val2map[n], ctmp); |
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> |
copycolor(cbuffer[n], rcol); |
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> |
copycolor(val2map[n], csqr); |
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abuffer[n] = AHIGHQ; |
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sbuffer[n] = 1; |
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} else { /* else sum in sample */ |
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< |
addcolor(cbuffer[n], ir.rcol); |
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< |
addcolor(val2map[n], ctmp); |
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> |
addcolor(cbuffer[n], rcol); |
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> |
addcolor(val2map[n], csqr); |
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sbuffer[n]++; |
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} |
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return(n); |
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i = 0; |
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/* trace rays in list */ |
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for (rdone = 0; rdone < nrays; rdone++) { |
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< |
if (ndtset && i >= 1000 && cerrmap[pord[i]] <= FTINY) |
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> |
if (ndtset && (i >= 1000) & (i < ntodo) && |
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> |
cerrmap[pord[i]] <= FTINY) |
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ntodo = i; |
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if (i >= ntodo) { /* redo conspicuity & priority */ |
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while (ray_refine(-1) >= 0) |
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} |
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|
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|
| 489 |
< |
extern int |
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> |
int |
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refine_frame( /* refine current frame */ |
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int pass |
| 492 |
|
) |
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double time_start, rtime_start, time_done; |
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struct AmbSum myAmbSum; |
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long rays_todo, nr; |
| 502 |
< |
register int n; |
| 502 |
> |
int n; |
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/* IBR refinement? */ |
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if ((pass == 0) & (fcur > fbeg)) |
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return(refine_first()); |