| 1 | greg | 1.1 | /* Copyright (c) 1991 Regents of the University of California */ | 
| 2 |  |  |  | 
| 3 |  |  | #ifndef lint | 
| 4 |  |  | static char SCCSid[] = "$SunId$ LBL"; | 
| 5 |  |  | #endif | 
| 6 |  |  |  | 
| 7 |  |  | /* | 
| 8 |  |  | * Routines for simulating virtual light sources | 
| 9 |  |  | *      Thus far, we only support planar mirrors. | 
| 10 |  |  | */ | 
| 11 |  |  |  | 
| 12 |  |  | #include  "ray.h" | 
| 13 |  |  |  | 
| 14 | greg | 1.3 | #include  "otypes.h" | 
| 15 |  |  |  | 
| 16 | greg | 1.1 | #include  "source.h" | 
| 17 |  |  |  | 
| 18 |  |  |  | 
| 19 |  |  | double  intercircle(); | 
| 20 |  |  |  | 
| 21 |  |  | static OBJECT  *vobject;                /* virtual source objects */ | 
| 22 |  |  | static int  nvobjects = 0;              /* number of virtual source objects */ | 
| 23 |  |  |  | 
| 24 |  |  |  | 
| 25 |  |  | markvirtuals()                  /* find and mark virtual sources */ | 
| 26 |  |  | { | 
| 27 |  |  | register OBJREC  *o; | 
| 28 |  |  | register int  i; | 
| 29 |  |  | /* check number of direct relays */ | 
| 30 |  |  | if (directrelay <= 0) | 
| 31 |  |  | return; | 
| 32 |  |  | /* find virtual source objects */ | 
| 33 |  |  | for (i = 0; i < nobjects; i++) { | 
| 34 |  |  | o = objptr(i); | 
| 35 | greg | 1.3 | if (!issurface(o->otype) || o->omod == OVOID) | 
| 36 | greg | 1.1 | continue; | 
| 37 |  |  | if (!isvlight(objptr(o->omod)->otype)) | 
| 38 |  |  | continue; | 
| 39 | greg | 1.3 | if (sfun[o->otype].of == NULL || | 
| 40 |  |  | sfun[o->otype].of->getpleq == NULL) | 
| 41 |  |  | objerror(o, USER, "illegal material"); | 
| 42 | greg | 1.1 | if (nvobjects == 0) | 
| 43 |  |  | vobject = (OBJECT *)malloc(sizeof(OBJECT)); | 
| 44 |  |  | else | 
| 45 |  |  | vobject = (OBJECT *)realloc((char *)vobject, | 
| 46 |  |  | (unsigned)(nvobjects+1)*sizeof(OBJECT)); | 
| 47 |  |  | if (vobject == NULL) | 
| 48 |  |  | error(SYSTEM, "out of memory in addvirtuals"); | 
| 49 |  |  | vobject[nvobjects++] = i; | 
| 50 |  |  | } | 
| 51 |  |  | if (nvobjects == 0) | 
| 52 |  |  | return; | 
| 53 | greg | 1.4 | #ifdef DEBUG | 
| 54 |  |  | fprintf(stderr, "found %d virtual source objects\n", nvobjects); | 
| 55 |  |  | #endif | 
| 56 | greg | 1.1 | /* append virtual sources */ | 
| 57 |  |  | for (i = nsources; i-- > 0; ) | 
| 58 |  |  | if (!(source[i].sflags & SSKIP)) | 
| 59 | greg | 1.4 | addvirtuals(i, directrelay); | 
| 60 | greg | 1.1 | /* done with our object list */ | 
| 61 |  |  | free((char *)vobject); | 
| 62 |  |  | nvobjects = 0; | 
| 63 |  |  | } | 
| 64 |  |  |  | 
| 65 |  |  |  | 
| 66 | greg | 1.4 | addvirtuals(sn, nr)             /* add virtuals associated with source */ | 
| 67 |  |  | int  sn; | 
| 68 | greg | 1.1 | int  nr; | 
| 69 |  |  | { | 
| 70 |  |  | register int  i; | 
| 71 |  |  | /* check relay limit first */ | 
| 72 |  |  | if (nr <= 0) | 
| 73 |  |  | return; | 
| 74 |  |  | /* check each virtual object for projection */ | 
| 75 |  |  | for (i = 0; i < nvobjects; i++) | 
| 76 | greg | 1.3 | /* vproject() calls us recursively */ | 
| 77 | greg | 1.4 | vproject(objptr(vobject[i]), sn, nr-1); | 
| 78 | greg | 1.1 | } | 
| 79 |  |  |  | 
| 80 |  |  |  | 
| 81 | greg | 1.4 | vproject(o, sn, n)              /* create projected source(s) if they exist */ | 
| 82 | greg | 1.3 | OBJREC  *o; | 
| 83 | greg | 1.4 | int  sn; | 
| 84 | greg | 1.3 | int  n; | 
| 85 |  |  | { | 
| 86 |  |  | register int  i; | 
| 87 |  |  | register VSMATERIAL  *vsmat; | 
| 88 |  |  | MAT4  proj; | 
| 89 | greg | 1.4 | int  ns; | 
| 90 |  |  |  | 
| 91 |  |  | if (o == source[sn].so) /* objects cannot project themselves */ | 
| 92 |  |  | return; | 
| 93 | greg | 1.3 | /* get virtual source material */ | 
| 94 |  |  | vsmat = sfun[objptr(o->omod)->otype].mf; | 
| 95 |  |  | /* project virtual sources */ | 
| 96 |  |  | for (i = 0; i < vsmat->nproj; i++) | 
| 97 | greg | 1.4 | if ((*vsmat->vproj)(proj, o, &source[sn], i)) | 
| 98 |  |  | if ((ns = makevsrc(o, sn, proj)) >= 0) { | 
| 99 |  |  | #ifdef DEBUG | 
| 100 | greg | 1.5 | virtverb(&source[ns], stderr); | 
| 101 | greg | 1.4 | #endif | 
| 102 | greg | 1.3 | addvirtuals(ns, n); | 
| 103 | greg | 1.4 | } | 
| 104 | greg | 1.3 | } | 
| 105 |  |  |  | 
| 106 |  |  |  | 
| 107 | greg | 1.4 | int | 
| 108 |  |  | makevsrc(op, sn, pm)            /* make virtual source if reasonable */ | 
| 109 | greg | 1.1 | OBJREC  *op; | 
| 110 | greg | 1.4 | register int  sn; | 
| 111 | greg | 1.1 | MAT4  pm; | 
| 112 |  |  | { | 
| 113 | greg | 1.4 | register int  nsn; | 
| 114 | greg | 1.1 | FVECT  nsloc, ocent, nsnorm; | 
| 115 | greg | 1.3 | int  nsflags; | 
| 116 | greg | 1.1 | double  maxrad2; | 
| 117 | greg | 1.3 | double  d1; | 
| 118 | greg | 1.1 | SPOT  theirspot, ourspot; | 
| 119 |  |  | register int  i; | 
| 120 | greg | 1.3 |  | 
| 121 | greg | 1.4 | nsflags = (source[sn].sflags|(SVIRTUAL|SFOLLOW)) & ~SSPOT; | 
| 122 | greg | 1.1 | /* get object center and max. radius */ | 
| 123 | greg | 1.3 | if (sfun[op->otype].of->getdisk != NULL) { | 
| 124 |  |  | maxrad2 = (*sfun[op->otype].of->getdisk)(ocent, op); | 
| 125 |  |  | if (maxrad2 <= FTINY)                   /* too small? */ | 
| 126 | greg | 1.5 | return(-1); | 
| 127 | greg | 1.3 | nsflags |= SSPOT; | 
| 128 |  |  | } | 
| 129 | greg | 1.1 | /* get location and spot */ | 
| 130 | greg | 1.4 | if (source[sn].sflags & SDISTANT) {             /* distant source */ | 
| 131 |  |  | if (source[sn].sflags & SPROX) | 
| 132 | greg | 1.5 | return(-1);             /* should never get here! */ | 
| 133 | greg | 1.4 | multv3(nsloc, source[sn].sloc, pm); | 
| 134 | greg | 1.3 | if (nsflags & SSPOT) { | 
| 135 |  |  | VCOPY(ourspot.aim, ocent); | 
| 136 |  |  | ourspot.siz = PI*maxrad2; | 
| 137 |  |  | ourspot.flen = 0.; | 
| 138 |  |  | } | 
| 139 | greg | 1.4 | if (source[sn].sflags & SSPOT) { | 
| 140 |  |  | copystruct(&theirspot, source[sn].sl.s); | 
| 141 |  |  | multp3(theirspot.aim, source[sn].sl.s->aim, pm); | 
| 142 | greg | 1.3 | if (nsflags & SSPOT && | 
| 143 |  |  | !commonbeam(&ourspot, &theirspot, nsloc)) | 
| 144 | greg | 1.5 | return(-1);             /* no overlap */ | 
| 145 | greg | 1.1 | } | 
| 146 |  |  | } else {                                /* local source */ | 
| 147 | greg | 1.4 | multp3(nsloc, source[sn].sloc, pm); | 
| 148 | greg | 1.3 | if (nsflags & SSPOT) { | 
| 149 |  |  | for (i = 0; i < 3; i++) | 
| 150 |  |  | ourspot.aim[i] = ocent[i] - nsloc[i]; | 
| 151 |  |  | if ((d1 = normalize(ourspot.aim)) == 0.) | 
| 152 | greg | 1.5 | return(-1);             /* at source!! */ | 
| 153 | greg | 1.4 | if (source[sn].sflags & SPROX && | 
| 154 |  |  | d1 > source[sn].sl.prox) | 
| 155 | greg | 1.5 | return(-1);             /* too far away */ | 
| 156 | greg | 1.3 | ourspot.siz = 2.*PI*(1. - d1/sqrt(d1*d1+maxrad2)); | 
| 157 |  |  | ourspot.flen = 0.; | 
| 158 | greg | 1.4 | } else if (source[sn].sflags & SPROX) { | 
| 159 | greg | 1.3 | FVECT  norm; | 
| 160 |  |  | double  offs; | 
| 161 |  |  | /* use distance from plane */ | 
| 162 |  |  | offs = (*sfun[op->otype].of->getpleq)(norm, op); | 
| 163 |  |  | d1 = DOT(norm, nsloc) - offs; | 
| 164 | greg | 1.4 | if (d1 < 0.) d1 = -d1; | 
| 165 |  |  | if (d1 > source[sn].sl.prox) | 
| 166 | greg | 1.5 | return(-1);             /* too far away */ | 
| 167 | greg | 1.3 | } | 
| 168 | greg | 1.4 | if (source[sn].sflags & SSPOT) { | 
| 169 |  |  | copystruct(&theirspot, source[sn].sl.s); | 
| 170 |  |  | multv3(theirspot.aim, source[sn].sl.s->aim, pm); | 
| 171 | greg | 1.3 | if (nsflags & SSPOT) { | 
| 172 |  |  | if (!commonspot(&ourspot, &theirspot, nsloc)) | 
| 173 | greg | 1.5 | return(-1);     /* no overlap */ | 
| 174 | greg | 1.3 | ourspot.flen = theirspot.flen; | 
| 175 |  |  | } | 
| 176 | greg | 1.1 | } | 
| 177 | greg | 1.4 | if (source[sn].sflags & SFLAT) {        /* behind source? */ | 
| 178 |  |  | multv3(nsnorm, source[sn].snorm, pm); | 
| 179 | greg | 1.3 | if (nsflags & SSPOT && checkspot(&ourspot, nsnorm) < 0) | 
| 180 | greg | 1.5 | return(-1); | 
| 181 | greg | 1.1 | } | 
| 182 |  |  | } | 
| 183 |  |  | /* everything is OK, make source */ | 
| 184 | greg | 1.4 | if ((nsn = newsource()) < 0) | 
| 185 | greg | 1.1 | goto memerr; | 
| 186 | greg | 1.4 | source[nsn].sflags = nsflags; | 
| 187 |  |  | VCOPY(source[nsn].sloc, nsloc); | 
| 188 | greg | 1.3 | if (nsflags & SFLAT) | 
| 189 | greg | 1.4 | VCOPY(source[nsn].snorm, nsnorm); | 
| 190 |  |  | source[nsn].ss = source[sn].ss; source[nsn].ss2 = source[sn].ss2; | 
| 191 |  |  | if ((nsflags | source[sn].sflags) & SSPOT) { | 
| 192 |  |  | if ((source[nsn].sl.s = (SPOT *)malloc(sizeof(SPOT))) == NULL) | 
| 193 | greg | 1.3 | goto memerr; | 
| 194 |  |  | if (nsflags & SSPOT) | 
| 195 | greg | 1.4 | copystruct(source[nsn].sl.s, &ourspot); | 
| 196 | greg | 1.3 | else | 
| 197 | greg | 1.4 | copystruct(source[nsn].sl.s, &theirspot); | 
| 198 |  |  | source[nsn].sflags |= SSPOT; | 
| 199 | greg | 1.3 | } | 
| 200 |  |  | if (nsflags & SPROX) | 
| 201 | greg | 1.4 | source[nsn].sl.prox = source[sn].sl.prox; | 
| 202 |  |  | source[nsn].sa.svnext = sn; | 
| 203 |  |  | source[nsn].so = op; | 
| 204 |  |  | return(nsn); | 
| 205 | greg | 1.1 | memerr: | 
| 206 |  |  | error(SYSTEM, "out of memory in makevsrc"); | 
| 207 |  |  | } | 
| 208 |  |  |  | 
| 209 |  |  |  | 
| 210 |  |  | commonspot(sp1, sp2, org)       /* set sp1 to intersection of sp1 and sp2 */ | 
| 211 |  |  | register SPOT  *sp1, *sp2; | 
| 212 |  |  | FVECT  org; | 
| 213 |  |  | { | 
| 214 |  |  | FVECT  cent; | 
| 215 | greg | 1.2 | double  rad2, cos1, cos2; | 
| 216 | greg | 1.1 |  | 
| 217 | greg | 1.2 | cos1 = 1. - sp1->siz/(2.*PI); | 
| 218 |  |  | cos2 = 1. - sp2->siz/(2.*PI); | 
| 219 | greg | 1.1 | if (sp2->siz >= 2.*PI-FTINY)            /* BIG, just check overlap */ | 
| 220 | greg | 1.2 | return(DOT(sp1->aim,sp2->aim) >= cos1*cos2 - | 
| 221 |  |  | sqrt((1.-cos1*cos1)*(1.-cos2*cos2))); | 
| 222 | greg | 1.1 | /* compute and check disks */ | 
| 223 | greg | 1.2 | rad2 = intercircle(cent, sp1->aim, sp2->aim, | 
| 224 |  |  | 1./(cos1*cos1) - 1.,  1./(cos2*cos2) - 1.); | 
| 225 | greg | 1.1 | if (rad2 <= FTINY || normalize(cent) == 0.) | 
| 226 |  |  | return(0); | 
| 227 |  |  | VCOPY(sp1->aim, cent); | 
| 228 |  |  | sp1->siz = 2.*PI*(1. - 1./sqrt(1.+rad2)); | 
| 229 |  |  | return(1); | 
| 230 |  |  | } | 
| 231 |  |  |  | 
| 232 |  |  |  | 
| 233 |  |  | commonbeam(sp1, sp2, dir)       /* set sp1 to intersection of sp1 and sp2 */ | 
| 234 |  |  | register SPOT  *sp1, *sp2; | 
| 235 |  |  | FVECT  dir; | 
| 236 |  |  | { | 
| 237 |  |  | FVECT  cent, c1, c2; | 
| 238 |  |  | double  rad2, d; | 
| 239 |  |  | register int  i; | 
| 240 |  |  | /* move centers to common plane */ | 
| 241 |  |  | d = DOT(sp1->aim, dir); | 
| 242 |  |  | for (i = 0; i < 3; i++) | 
| 243 | greg | 1.2 | c1[i] = sp1->aim[i] - d*dir[i]; | 
| 244 | greg | 1.1 | d = DOT(sp2->aim, dir); | 
| 245 |  |  | for (i = 0; i < 3; i++) | 
| 246 |  |  | c2[i] = sp2->aim[i] - d*dir[i]; | 
| 247 |  |  | /* compute overlap */ | 
| 248 |  |  | rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI); | 
| 249 |  |  | if (rad2 <= FTINY) | 
| 250 |  |  | return(0); | 
| 251 |  |  | VCOPY(sp1->aim, cent); | 
| 252 |  |  | sp1->siz = PI*rad2; | 
| 253 |  |  | return(1); | 
| 254 |  |  | } | 
| 255 |  |  |  | 
| 256 |  |  |  | 
| 257 |  |  | checkspot(sp, nrm)              /* check spotlight for behind source */ | 
| 258 |  |  | register SPOT  *sp; | 
| 259 |  |  | FVECT  nrm; | 
| 260 |  |  | { | 
| 261 |  |  | double  d, d1; | 
| 262 |  |  |  | 
| 263 |  |  | d = DOT(sp->aim, nrm); | 
| 264 |  |  | if (d > FTINY)                  /* center in front? */ | 
| 265 |  |  | return(0); | 
| 266 |  |  | /* else check horizon */ | 
| 267 |  |  | d1 = 1. - sp->siz/(2.*PI); | 
| 268 |  |  | return(1.-FTINY-d*d > d1*d1); | 
| 269 |  |  | } | 
| 270 |  |  |  | 
| 271 |  |  |  | 
| 272 |  |  | double | 
| 273 |  |  | intercircle(cc, c1, c2, r1s, r2s)       /* intersect two circles */ | 
| 274 |  |  | FVECT  cc;                      /* midpoint (return value) */ | 
| 275 |  |  | FVECT  c1, c2;                  /* circle centers */ | 
| 276 |  |  | double  r1s, r2s;               /* radii squared */ | 
| 277 |  |  | { | 
| 278 |  |  | double  a2, d2, l; | 
| 279 |  |  | FVECT  disp; | 
| 280 |  |  | register int  i; | 
| 281 |  |  |  | 
| 282 |  |  | for (i = 0; i < 3; i++) | 
| 283 |  |  | disp[i] = c2[i] - c1[i]; | 
| 284 |  |  | d2 = DOT(disp,disp); | 
| 285 |  |  | /* circle within overlap? */ | 
| 286 |  |  | if (r1s < r2s) { | 
| 287 |  |  | if (r2s >= r1s + d2) { | 
| 288 |  |  | VCOPY(cc, c1); | 
| 289 |  |  | return(r1s); | 
| 290 |  |  | } | 
| 291 |  |  | } else { | 
| 292 |  |  | if (r1s >= r2s + d2) { | 
| 293 |  |  | VCOPY(cc, c2); | 
| 294 |  |  | return(r2s); | 
| 295 |  |  | } | 
| 296 |  |  | } | 
| 297 |  |  | a2 = .25*(2.*(r1s+r2s) - d2 - (r2s-r1s)*(r2s-r1s)/d2); | 
| 298 |  |  | /* no overlap? */ | 
| 299 |  |  | if (a2 <= 0.) | 
| 300 |  |  | return(0.); | 
| 301 | greg | 1.2 | /* overlap, compute center */ | 
| 302 | greg | 1.1 | l = sqrt((r1s - a2)/d2); | 
| 303 |  |  | for (i = 0; i < 3; i++) | 
| 304 |  |  | cc[i] = c1[i] + l*disp[i]; | 
| 305 |  |  | return(a2); | 
| 306 |  |  | } | 
| 307 | greg | 1.4 |  | 
| 308 |  |  |  | 
| 309 |  |  | #ifdef DEBUG | 
| 310 |  |  | virtverb(vs, fp)        /* print verbose description of virtual source */ | 
| 311 |  |  | register SRCREC  *vs; | 
| 312 |  |  | FILE  *fp; | 
| 313 |  |  | { | 
| 314 |  |  | register int  i; | 
| 315 |  |  |  | 
| 316 |  |  | fprintf(fp, "%s virtual source %d in %s %s\n", | 
| 317 |  |  | vs->sflags & SDISTANT ? "distant" : "local", | 
| 318 |  |  | vs-source, ofun[vs->so->otype].funame, vs->so->oname); | 
| 319 |  |  | fprintf(fp, "\tat (%f,%f,%f)\n", | 
| 320 |  |  | vs->sloc[0], vs->sloc[1], vs->sloc[2]); | 
| 321 |  |  | fprintf(fp, "\tlinked to source %d (%s)\n", | 
| 322 |  |  | vs->sa.svnext, source[vs->sa.svnext].so->oname); | 
| 323 |  |  | if (vs->sflags & SFOLLOW) | 
| 324 |  |  | fprintf(fp, "\talways followed\n"); | 
| 325 |  |  | else | 
| 326 |  |  | fprintf(fp, "\tnever followed\n"); | 
| 327 |  |  | if (!(vs->sflags & SSPOT)) | 
| 328 |  |  | return; | 
| 329 |  |  | fprintf(fp, "\twith spot aim (%f,%f,%f) and size %f\n", | 
| 330 |  |  | vs->sl.s->aim[0], vs->sl.s->aim[1], vs->sl.s->aim[2], | 
| 331 |  |  | vs->sl.s->siz); | 
| 332 |  |  | } | 
| 333 |  |  | #endif |