| 1 | greg | 1.1 | /* Copyright (c) 1991 Regents of the University of California */ | 
| 2 |  |  |  | 
| 3 |  |  | #ifndef lint | 
| 4 |  |  | static char SCCSid[] = "$SunId$ LBL"; | 
| 5 |  |  | #endif | 
| 6 |  |  |  | 
| 7 |  |  | /* | 
| 8 |  |  | *  Support routines for source objects and materials | 
| 9 |  |  | */ | 
| 10 |  |  |  | 
| 11 |  |  | #include  "ray.h" | 
| 12 |  |  |  | 
| 13 |  |  | #include  "otypes.h" | 
| 14 |  |  |  | 
| 15 |  |  | #include  "source.h" | 
| 16 |  |  |  | 
| 17 |  |  | #include  "cone.h" | 
| 18 |  |  |  | 
| 19 |  |  | #include  "face.h" | 
| 20 |  |  |  | 
| 21 |  |  |  | 
| 22 |  |  | SRCREC  *source = NULL;                 /* our list of sources */ | 
| 23 |  |  | int  nsources = 0;                      /* the number of sources */ | 
| 24 |  |  |  | 
| 25 |  |  | SRCFUNC  sfun[NUMOTYPE];                /* source dispatch table */ | 
| 26 |  |  |  | 
| 27 |  |  |  | 
| 28 |  |  | initstypes()                    /* initialize source dispatch table */ | 
| 29 |  |  | { | 
| 30 | greg | 1.9 | extern VSMATERIAL  mirror_vs, direct1_vs, direct2_vs; | 
| 31 | greg | 1.1 | extern int  fsetsrc(), ssetsrc(), sphsetsrc(), rsetsrc(); | 
| 32 |  |  | extern double  fgetplaneq(), rgetplaneq(); | 
| 33 |  |  | extern double  fgetmaxdisk(), rgetmaxdisk(); | 
| 34 |  |  | static SOBJECT  fsobj = {fsetsrc, fgetplaneq, fgetmaxdisk}; | 
| 35 |  |  | static SOBJECT  ssobj = {ssetsrc}; | 
| 36 |  |  | static SOBJECT  sphsobj = {sphsetsrc}; | 
| 37 |  |  | static SOBJECT  rsobj = {rsetsrc, rgetplaneq, rgetmaxdisk}; | 
| 38 |  |  |  | 
| 39 |  |  | sfun[MAT_MIRROR].mf = &mirror_vs; | 
| 40 | greg | 1.9 | sfun[MAT_DIRECT1].mf = &direct1_vs; | 
| 41 |  |  | sfun[MAT_DIRECT2].mf = &direct2_vs; | 
| 42 | greg | 1.1 | sfun[OBJ_FACE].of = &fsobj; | 
| 43 |  |  | sfun[OBJ_SOURCE].of = &ssobj; | 
| 44 |  |  | sfun[OBJ_SPHERE].of = &sphsobj; | 
| 45 |  |  | sfun[OBJ_RING].of = &rsobj; | 
| 46 |  |  | } | 
| 47 |  |  |  | 
| 48 |  |  |  | 
| 49 | greg | 1.2 | int | 
| 50 | greg | 1.1 | newsource()                     /* allocate new source in our array */ | 
| 51 |  |  | { | 
| 52 |  |  | if (nsources == 0) | 
| 53 |  |  | source = (SRCREC *)malloc(sizeof(SRCREC)); | 
| 54 |  |  | else | 
| 55 |  |  | source = (SRCREC *)realloc((char *)source, | 
| 56 |  |  | (unsigned)(nsources+1)*sizeof(SRCREC)); | 
| 57 |  |  | if (source == NULL) | 
| 58 | greg | 1.2 | return(-1); | 
| 59 | greg | 1.1 | source[nsources].sflags = 0; | 
| 60 |  |  | source[nsources].nhits = 1; | 
| 61 |  |  | source[nsources].ntests = 2;    /* initial hit probability = 1/2 */ | 
| 62 | greg | 1.2 | return(nsources++); | 
| 63 | greg | 1.1 | } | 
| 64 |  |  |  | 
| 65 |  |  |  | 
| 66 |  |  | fsetsrc(src, so)                        /* set a face as a source */ | 
| 67 |  |  | register SRCREC  *src; | 
| 68 |  |  | OBJREC  *so; | 
| 69 |  |  | { | 
| 70 |  |  | register FACE  *f; | 
| 71 |  |  | register int  i, j; | 
| 72 |  |  |  | 
| 73 |  |  | src->sa.success = 2*AIMREQT-1;          /* bitch on second failure */ | 
| 74 |  |  | src->so = so; | 
| 75 |  |  | /* get the face */ | 
| 76 |  |  | f = getface(so); | 
| 77 |  |  | /* find the center */ | 
| 78 |  |  | for (j = 0; j < 3; j++) { | 
| 79 |  |  | src->sloc[j] = 0.0; | 
| 80 |  |  | for (i = 0; i < f->nv; i++) | 
| 81 |  |  | src->sloc[j] += VERTEX(f,i)[j]; | 
| 82 |  |  | src->sloc[j] /= (double)f->nv; | 
| 83 |  |  | } | 
| 84 |  |  | if (!inface(src->sloc, f)) | 
| 85 |  |  | objerror(so, USER, "cannot hit center"); | 
| 86 |  |  | src->sflags |= SFLAT; | 
| 87 |  |  | VCOPY(src->snorm, f->norm); | 
| 88 |  |  | src->ss = sqrt(f->area / PI); | 
| 89 |  |  | src->ss2 = f->area; | 
| 90 |  |  | } | 
| 91 |  |  |  | 
| 92 |  |  |  | 
| 93 |  |  | ssetsrc(src, so)                        /* set a source as a source */ | 
| 94 |  |  | register SRCREC  *src; | 
| 95 |  |  | register OBJREC  *so; | 
| 96 |  |  | { | 
| 97 |  |  | double  theta; | 
| 98 |  |  |  | 
| 99 |  |  | src->sa.success = 2*AIMREQT-1;          /* bitch on second failure */ | 
| 100 |  |  | src->so = so; | 
| 101 |  |  | if (so->oargs.nfargs != 4) | 
| 102 |  |  | objerror(so, USER, "bad arguments"); | 
| 103 |  |  | src->sflags |= SDISTANT; | 
| 104 |  |  | VCOPY(src->sloc, so->oargs.farg); | 
| 105 |  |  | if (normalize(src->sloc) == 0.0) | 
| 106 |  |  | objerror(so, USER, "zero direction"); | 
| 107 |  |  | theta = PI/180.0/2.0 * so->oargs.farg[3]; | 
| 108 |  |  | if (theta <= FTINY) | 
| 109 |  |  | objerror(so, USER, "zero size"); | 
| 110 | greg | 1.7 | src->ss = theta >= PI/4.0 ? 1.0 : tan(theta); | 
| 111 | greg | 1.1 | src->ss2 = 2.0*PI * (1.0 - cos(theta)); | 
| 112 |  |  | } | 
| 113 |  |  |  | 
| 114 |  |  |  | 
| 115 |  |  | sphsetsrc(src, so)                      /* set a sphere as a source */ | 
| 116 |  |  | register SRCREC  *src; | 
| 117 |  |  | register OBJREC  *so; | 
| 118 |  |  | { | 
| 119 |  |  | src->sa.success = 2*AIMREQT-1;          /* bitch on second failure */ | 
| 120 |  |  | src->so = so; | 
| 121 |  |  | if (so->oargs.nfargs != 4) | 
| 122 |  |  | objerror(so, USER, "bad # arguments"); | 
| 123 |  |  | if (so->oargs.farg[3] <= FTINY) | 
| 124 |  |  | objerror(so, USER, "illegal radius"); | 
| 125 |  |  | VCOPY(src->sloc, so->oargs.farg); | 
| 126 |  |  | src->ss = so->oargs.farg[3]; | 
| 127 |  |  | src->ss2 = PI * src->ss * src->ss; | 
| 128 |  |  | } | 
| 129 |  |  |  | 
| 130 |  |  |  | 
| 131 |  |  | rsetsrc(src, so)                        /* set a ring (disk) as a source */ | 
| 132 |  |  | register SRCREC  *src; | 
| 133 |  |  | OBJREC  *so; | 
| 134 |  |  | { | 
| 135 |  |  | register CONE  *co; | 
| 136 |  |  |  | 
| 137 |  |  | src->sa.success = 2*AIMREQT-1;          /* bitch on second failure */ | 
| 138 |  |  | src->so = so; | 
| 139 |  |  | /* get the ring */ | 
| 140 |  |  | co = getcone(so, 0); | 
| 141 |  |  | VCOPY(src->sloc, CO_P0(co)); | 
| 142 |  |  | if (CO_R0(co) > 0.0) | 
| 143 |  |  | objerror(so, USER, "cannot hit center"); | 
| 144 |  |  | src->sflags |= SFLAT; | 
| 145 |  |  | VCOPY(src->snorm, co->ad); | 
| 146 |  |  | src->ss = CO_R1(co); | 
| 147 |  |  | src->ss2 = PI * src->ss * src->ss; | 
| 148 |  |  | } | 
| 149 |  |  |  | 
| 150 |  |  |  | 
| 151 |  |  | SPOT * | 
| 152 |  |  | makespot(m)                     /* make a spotlight */ | 
| 153 |  |  | register OBJREC  *m; | 
| 154 |  |  | { | 
| 155 |  |  | register SPOT  *ns; | 
| 156 |  |  |  | 
| 157 |  |  | if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL) | 
| 158 |  |  | return(NULL); | 
| 159 |  |  | ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3])); | 
| 160 |  |  | VCOPY(ns->aim, m->oargs.farg+4); | 
| 161 |  |  | if ((ns->flen = normalize(ns->aim)) == 0.0) | 
| 162 |  |  | objerror(m, USER, "zero focus vector"); | 
| 163 |  |  | return(ns); | 
| 164 |  |  | } | 
| 165 |  |  |  | 
| 166 |  |  |  | 
| 167 |  |  | double | 
| 168 |  |  | fgetmaxdisk(ocent, op)          /* get center and squared radius of face */ | 
| 169 |  |  | FVECT  ocent; | 
| 170 |  |  | OBJREC  *op; | 
| 171 |  |  | { | 
| 172 |  |  | double  maxrad2; | 
| 173 | greg | 1.5 | double  d; | 
| 174 | greg | 1.1 | register int  i, j; | 
| 175 |  |  | register FACE  *f; | 
| 176 |  |  |  | 
| 177 |  |  | f = getface(op); | 
| 178 | greg | 1.5 | if (f->area == 0.) | 
| 179 |  |  | return(0.); | 
| 180 | greg | 1.1 | for (i = 0; i < 3; i++) { | 
| 181 |  |  | ocent[i] = 0.; | 
| 182 |  |  | for (j = 0; j < f->nv; j++) | 
| 183 |  |  | ocent[i] += VERTEX(f,j)[i]; | 
| 184 |  |  | ocent[i] /= (double)f->nv; | 
| 185 |  |  | } | 
| 186 | greg | 1.5 | d = DOT(ocent,f->norm); | 
| 187 |  |  | for (i = 0; i < 3; i++) | 
| 188 |  |  | ocent[i] += (f->offset - d)*f->norm[i]; | 
| 189 | greg | 1.1 | maxrad2 = 0.; | 
| 190 |  |  | for (j = 0; j < f->nv; j++) { | 
| 191 | greg | 1.5 | d = dist2(VERTEX(f,j), ocent); | 
| 192 |  |  | if (d > maxrad2) | 
| 193 |  |  | maxrad2 = d; | 
| 194 | greg | 1.1 | } | 
| 195 |  |  | return(maxrad2); | 
| 196 |  |  | } | 
| 197 |  |  |  | 
| 198 |  |  |  | 
| 199 |  |  | double | 
| 200 |  |  | rgetmaxdisk(ocent, op)          /* get center and squared radius of ring */ | 
| 201 |  |  | FVECT  ocent; | 
| 202 |  |  | OBJREC  *op; | 
| 203 |  |  | { | 
| 204 |  |  | register CONE  *co; | 
| 205 |  |  |  | 
| 206 |  |  | co = getcone(op, 0); | 
| 207 |  |  | VCOPY(ocent, CO_P0(co)); | 
| 208 |  |  | return(CO_R1(co)*CO_R1(co)); | 
| 209 |  |  | } | 
| 210 |  |  |  | 
| 211 |  |  |  | 
| 212 |  |  | double | 
| 213 |  |  | fgetplaneq(nvec, op)                    /* get plane equation for face */ | 
| 214 |  |  | FVECT  nvec; | 
| 215 |  |  | OBJREC  *op; | 
| 216 |  |  | { | 
| 217 |  |  | register FACE  *fo; | 
| 218 |  |  |  | 
| 219 |  |  | fo = getface(op); | 
| 220 |  |  | VCOPY(nvec, fo->norm); | 
| 221 |  |  | return(fo->offset); | 
| 222 |  |  | } | 
| 223 |  |  |  | 
| 224 |  |  |  | 
| 225 |  |  | double | 
| 226 |  |  | rgetplaneq(nvec, op)                    /* get plane equation for ring */ | 
| 227 |  |  | FVECT  nvec; | 
| 228 |  |  | OBJREC  *op; | 
| 229 |  |  | { | 
| 230 |  |  | register CONE  *co; | 
| 231 |  |  |  | 
| 232 |  |  | co = getcone(op, 0); | 
| 233 |  |  | VCOPY(nvec, co->ad); | 
| 234 |  |  | return(DOT(nvec, CO_P0(co))); | 
| 235 | greg | 1.4 | } | 
| 236 |  |  |  | 
| 237 |  |  |  | 
| 238 |  |  | commonspot(sp1, sp2, org)       /* set sp1 to intersection of sp1 and sp2 */ | 
| 239 |  |  | register SPOT  *sp1, *sp2; | 
| 240 |  |  | FVECT  org; | 
| 241 |  |  | { | 
| 242 |  |  | FVECT  cent; | 
| 243 |  |  | double  rad2, cos1, cos2; | 
| 244 |  |  |  | 
| 245 |  |  | cos1 = 1. - sp1->siz/(2.*PI); | 
| 246 |  |  | cos2 = 1. - sp2->siz/(2.*PI); | 
| 247 |  |  | if (sp2->siz >= 2.*PI-FTINY)            /* BIG, just check overlap */ | 
| 248 |  |  | return(DOT(sp1->aim,sp2->aim) >= cos1*cos2 - | 
| 249 |  |  | sqrt((1.-cos1*cos1)*(1.-cos2*cos2))); | 
| 250 |  |  | /* compute and check disks */ | 
| 251 |  |  | rad2 = intercircle(cent, sp1->aim, sp2->aim, | 
| 252 |  |  | 1./(cos1*cos1) - 1.,  1./(cos2*cos2) - 1.); | 
| 253 |  |  | if (rad2 <= FTINY || normalize(cent) == 0.) | 
| 254 |  |  | return(0); | 
| 255 |  |  | VCOPY(sp1->aim, cent); | 
| 256 |  |  | sp1->siz = 2.*PI*(1. - 1./sqrt(1.+rad2)); | 
| 257 |  |  | return(1); | 
| 258 |  |  | } | 
| 259 |  |  |  | 
| 260 |  |  |  | 
| 261 |  |  | commonbeam(sp1, sp2, dir)       /* set sp1 to intersection of sp1 and sp2 */ | 
| 262 |  |  | register SPOT  *sp1, *sp2; | 
| 263 |  |  | FVECT  dir; | 
| 264 |  |  | { | 
| 265 |  |  | FVECT  cent, c1, c2; | 
| 266 |  |  | double  rad2, d; | 
| 267 |  |  | register int  i; | 
| 268 |  |  | /* move centers to common plane */ | 
| 269 |  |  | d = DOT(sp1->aim, dir); | 
| 270 |  |  | for (i = 0; i < 3; i++) | 
| 271 |  |  | c1[i] = sp1->aim[i] - d*dir[i]; | 
| 272 |  |  | d = DOT(sp2->aim, dir); | 
| 273 |  |  | for (i = 0; i < 3; i++) | 
| 274 |  |  | c2[i] = sp2->aim[i] - d*dir[i]; | 
| 275 |  |  | /* compute overlap */ | 
| 276 |  |  | rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI); | 
| 277 |  |  | if (rad2 <= FTINY) | 
| 278 |  |  | return(0); | 
| 279 |  |  | VCOPY(sp1->aim, cent); | 
| 280 |  |  | sp1->siz = PI*rad2; | 
| 281 |  |  | return(1); | 
| 282 |  |  | } | 
| 283 |  |  |  | 
| 284 |  |  |  | 
| 285 |  |  | checkspot(sp, nrm)              /* check spotlight for behind source */ | 
| 286 |  |  | register SPOT  *sp;     /* spotlight */ | 
| 287 |  |  | FVECT  nrm;             /* source surface normal */ | 
| 288 |  |  | { | 
| 289 |  |  | double  d, d1; | 
| 290 |  |  |  | 
| 291 |  |  | d = DOT(sp->aim, nrm); | 
| 292 |  |  | if (d > FTINY)                  /* center in front? */ | 
| 293 | greg | 1.8 | return(1); | 
| 294 | greg | 1.4 | /* else check horizon */ | 
| 295 |  |  | d1 = 1. - sp->siz/(2.*PI); | 
| 296 | greg | 1.8 | return(1.-FTINY-d*d < d1*d1); | 
| 297 | greg | 1.4 | } | 
| 298 |  |  |  | 
| 299 |  |  |  | 
| 300 |  |  | double | 
| 301 | greg | 1.6 | spotdisk(oc, op, sp, pos)       /* intersect spot with object op */ | 
| 302 |  |  | FVECT  oc; | 
| 303 |  |  | OBJREC  *op; | 
| 304 |  |  | register SPOT  *sp; | 
| 305 |  |  | FVECT  pos; | 
| 306 |  |  | { | 
| 307 |  |  | FVECT  onorm; | 
| 308 |  |  | double  offs, d, dist; | 
| 309 |  |  | register int  i; | 
| 310 |  |  |  | 
| 311 |  |  | offs = getplaneq(onorm, op); | 
| 312 |  |  | d = -DOT(onorm, sp->aim); | 
| 313 |  |  | if (d >= -FTINY && d <= FTINY) | 
| 314 |  |  | return(0.); | 
| 315 |  |  | dist = (DOT(pos, onorm) - offs)/d; | 
| 316 |  |  | if (dist < 0.) | 
| 317 |  |  | return(0.); | 
| 318 |  |  | for (i = 0; i < 3; i++) | 
| 319 |  |  | oc[i] = pos[i] + dist*sp->aim[i]; | 
| 320 |  |  | return(sp->siz*dist*dist/PI/(d*d)); | 
| 321 |  |  | } | 
| 322 |  |  |  | 
| 323 |  |  |  | 
| 324 |  |  | double | 
| 325 |  |  | beamdisk(oc, op, sp, dir)       /* intersect beam with object op */ | 
| 326 |  |  | FVECT  oc; | 
| 327 |  |  | OBJREC  *op; | 
| 328 |  |  | register SPOT  *sp; | 
| 329 |  |  | FVECT  dir; | 
| 330 |  |  | { | 
| 331 |  |  | FVECT  onorm; | 
| 332 |  |  | double  offs, d, dist; | 
| 333 |  |  | register int  i; | 
| 334 |  |  |  | 
| 335 |  |  | offs = getplaneq(onorm, op); | 
| 336 |  |  | d = -DOT(onorm, dir); | 
| 337 |  |  | if (d >= -FTINY && d <= FTINY) | 
| 338 |  |  | return(0.); | 
| 339 |  |  | dist = (DOT(sp->aim, onorm) - offs)/d; | 
| 340 |  |  | for (i = 0; i < 3; i++) | 
| 341 |  |  | oc[i] = sp->aim[i] + dist*dir[i]; | 
| 342 |  |  | return(sp->siz/PI/(d*d)); | 
| 343 |  |  | } | 
| 344 |  |  |  | 
| 345 |  |  |  | 
| 346 |  |  | double | 
| 347 | greg | 1.4 | intercircle(cc, c1, c2, r1s, r2s)       /* intersect two circles */ | 
| 348 |  |  | FVECT  cc;                      /* midpoint (return value) */ | 
| 349 |  |  | FVECT  c1, c2;                  /* circle centers */ | 
| 350 |  |  | double  r1s, r2s;               /* radii squared */ | 
| 351 |  |  | { | 
| 352 |  |  | double  a2, d2, l; | 
| 353 |  |  | FVECT  disp; | 
| 354 |  |  | register int  i; | 
| 355 |  |  |  | 
| 356 |  |  | for (i = 0; i < 3; i++) | 
| 357 |  |  | disp[i] = c2[i] - c1[i]; | 
| 358 |  |  | d2 = DOT(disp,disp); | 
| 359 |  |  | /* circle within overlap? */ | 
| 360 |  |  | if (r1s < r2s) { | 
| 361 |  |  | if (r2s >= r1s + d2) { | 
| 362 |  |  | VCOPY(cc, c1); | 
| 363 |  |  | return(r1s); | 
| 364 |  |  | } | 
| 365 |  |  | } else { | 
| 366 |  |  | if (r1s >= r2s + d2) { | 
| 367 |  |  | VCOPY(cc, c2); | 
| 368 |  |  | return(r2s); | 
| 369 |  |  | } | 
| 370 |  |  | } | 
| 371 |  |  | a2 = .25*(2.*(r1s+r2s) - d2 - (r2s-r1s)*(r2s-r1s)/d2); | 
| 372 |  |  | /* no overlap? */ | 
| 373 |  |  | if (a2 <= 0.) | 
| 374 |  |  | return(0.); | 
| 375 |  |  | /* overlap, compute center */ | 
| 376 |  |  | l = sqrt((r1s - a2)/d2); | 
| 377 |  |  | for (i = 0; i < 3; i++) | 
| 378 |  |  | cc[i] = c1[i] + l*disp[i]; | 
| 379 |  |  | return(a2); | 
| 380 | greg | 1.1 | } | 
| 381 |  |  |  | 
| 382 |  |  |  | 
| 383 |  |  | sourcehit(r)                    /* check to see if ray hit distant source */ | 
| 384 |  |  | register RAY  *r; | 
| 385 |  |  | { | 
| 386 |  |  | int  first, last; | 
| 387 |  |  | register int  i; | 
| 388 |  |  |  | 
| 389 |  |  | if (r->rsrc >= 0) {             /* check only one if aimed */ | 
| 390 |  |  | first = last = r->rsrc; | 
| 391 |  |  | } else {                        /* otherwise check all */ | 
| 392 |  |  | first = 0; last = nsources-1; | 
| 393 |  |  | } | 
| 394 |  |  | for (i = first; i <= last; i++) | 
| 395 | greg | 1.12 | if ((source[i].sflags & (SDISTANT|SVIRTUAL)) == SDISTANT) | 
| 396 | greg | 1.1 | /* | 
| 397 |  |  | * Check to see if ray is within | 
| 398 |  |  | * solid angle of source. | 
| 399 |  |  | */ | 
| 400 |  |  | if (2.0*PI * (1.0 - DOT(source[i].sloc,r->rdir)) | 
| 401 |  |  | <= source[i].ss2) { | 
| 402 |  |  | r->ro = source[i].so; | 
| 403 |  |  | if (!(source[i].sflags & SSKIP)) | 
| 404 |  |  | break; | 
| 405 |  |  | } | 
| 406 |  |  |  | 
| 407 |  |  | if (r->ro != NULL) { | 
| 408 |  |  | for (i = 0; i < 3; i++) | 
| 409 |  |  | r->ron[i] = -r->rdir[i]; | 
| 410 |  |  | r->rod = 1.0; | 
| 411 |  |  | r->rox = NULL; | 
| 412 |  |  | return(1); | 
| 413 |  |  | } | 
| 414 |  |  | return(0); | 
| 415 |  |  | } | 
| 416 |  |  |  | 
| 417 |  |  |  | 
| 418 | greg | 1.11 | #define  wrongsource(m, r)      (r->rsrc>=0 && \ | 
| 419 |  |  | source[r->rsrc].so!=r->ro && \ | 
| 420 |  |  | (m->otype!=MAT_ILLUM || \ | 
| 421 |  |  | objptr(source[r->rsrc].so->omod)->otype==MAT_ILLUM)) | 
| 422 | greg | 1.1 |  | 
| 423 | greg | 1.10 | #define  distglow(m, r)         (m->otype==MAT_GLOW && \ | 
| 424 |  |  | r->rot > m->oargs.farg[3]) | 
| 425 |  |  |  | 
| 426 | greg | 1.1 | #define  badambient(m, r)       ((r->crtype&(AMBIENT|SHADOW))==AMBIENT && \ | 
| 427 | greg | 1.10 | !distglow(m, r)) | 
| 428 | greg | 1.1 |  | 
| 429 |  |  | #define  passillum(m, r)        (m->otype==MAT_ILLUM && \ | 
| 430 |  |  | !(r->rsrc>=0&&source[r->rsrc].so==r->ro)) | 
| 431 |  |  |  | 
| 432 | greg | 1.10 | #define  srcignore(m, r)        (directinvis && !(r->crtype&SHADOW) && \ | 
| 433 |  |  | !distglow(m, r)) | 
| 434 | greg | 1.1 |  | 
| 435 | greg | 1.10 |  | 
| 436 | greg | 1.1 | m_light(m, r)                   /* ray hit a light source */ | 
| 437 |  |  | register OBJREC  *m; | 
| 438 |  |  | register RAY  *r; | 
| 439 |  |  | { | 
| 440 |  |  | /* check for over-counting */ | 
| 441 |  |  | if (wrongsource(m, r) || badambient(m, r)) | 
| 442 |  |  | return; | 
| 443 |  |  | /* check for passed illum */ | 
| 444 |  |  | if (passillum(m, r)) { | 
| 445 |  |  | if (m->oargs.nsargs < 1 || !strcmp(m->oargs.sarg[0], VOIDID)) | 
| 446 |  |  | raytrans(r); | 
| 447 |  |  | else | 
| 448 |  |  | rayshade(r, modifier(m->oargs.sarg[0])); | 
| 449 | greg | 1.10 | return; | 
| 450 |  |  | } | 
| 451 |  |  | /* otherwise treat as source */ | 
| 452 | greg | 1.1 | /* check for behind */ | 
| 453 | greg | 1.10 | if (r->rod < 0.0) | 
| 454 |  |  | return; | 
| 455 |  |  | /* check for invisibility */ | 
| 456 |  |  | if (srcignore(m, r)) | 
| 457 |  |  | return; | 
| 458 | greg | 1.1 | /* get distribution pattern */ | 
| 459 | greg | 1.10 | raytexture(r, m->omod); | 
| 460 | greg | 1.1 | /* get source color */ | 
| 461 | greg | 1.10 | setcolor(r->rcol, m->oargs.farg[0], | 
| 462 |  |  | m->oargs.farg[1], | 
| 463 |  |  | m->oargs.farg[2]); | 
| 464 | greg | 1.1 | /* modify value */ | 
| 465 | greg | 1.10 | multcolor(r->rcol, r->pcol); | 
| 466 | greg | 1.1 | } |