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greg |
1.1 |
/* Copyright (c) 1986 Regents of the University of California */
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/* SCCSid "$SunId$ LBL" */
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/*
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* source.h - header file for ray tracing sources.
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*
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* 8/20/85
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*/
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#define SDISTANT 01 /* source distant flag */
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#define SSKIP 02 /* source skip flag */
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typedef struct {
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short sflags; /* source flags */
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FVECT sloc; /* direction or position of source */
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float ss; /* tangent or disk radius */
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float ss2; /* domega or projected area */
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greg |
1.2 |
long ntests, nhits; /* shadow tests and hits */
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greg |
1.1 |
OBJREC *so; /* source object */
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greg |
1.2 |
} SRCREC; /* light source */
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greg |
1.1 |
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greg |
1.2 |
typedef struct {
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int sno; /* source number */
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FVECT dir; /* source direction */
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float dom; /* domega for source */
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float brt; /* brightness (for comparison) */
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COLOR val; /* contribution */
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} CONTRIB; /* direct contribution */
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greg |
1.1 |
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greg |
1.2 |
extern SRCREC *source; /* our source list */
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greg |
1.1 |
extern int nsources; /* the number of sources */
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greg |
1.2 |
extern double srcray(); /* ray to source */
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