| 24 |
|
extern int do_irrad; /* compute irradiance? */ |
| 25 |
|
|
| 26 |
|
long raynum = 0L; /* next unique ray number */ |
| 27 |
< |
long nrays = 0L; /* number of calls to rayvalue */ |
| 27 |
> |
long nrays = 0L; /* number of calls to localhit */ |
| 28 |
|
|
| 29 |
|
static double Lambfa[5] = {PI, PI, PI, 0.0, 0.0}; |
| 30 |
|
OBJREC Lamb = { |
| 48 |
|
r->crtype = r->rtype = rt; |
| 49 |
|
r->rsrc = -1; |
| 50 |
|
r->clipset = NULL; |
| 51 |
+ |
r->revf = raytrace; |
| 52 |
|
} else { /* spawned ray */ |
| 53 |
|
r->rlvl = ro->rlvl; |
| 54 |
|
if (rt & RAYREFL) { |
| 59 |
|
r->rsrc = ro->rsrc; |
| 60 |
|
r->clipset = ro->newcset; |
| 61 |
|
} |
| 62 |
+ |
r->revf = ro->revf; |
| 63 |
|
r->rweight = ro->rweight * rw; |
| 64 |
|
r->crtype = ro->crtype | (r->rtype = rt); |
| 65 |
|
VCOPY(r->rorg, ro->rop); |
| 76 |
|
} |
| 77 |
|
|
| 78 |
|
|
| 79 |
< |
rayvalue(r) /* compute a ray's value */ |
| 79 |
> |
raytrace(r) /* trace a ray and compute its value */ |
| 80 |
|
RAY *r; |
| 81 |
|
{ |
| 82 |
|
extern int (*trace)(); |
| 83 |
|
|
| 82 |
– |
nrays++; /* increment trace counter */ |
| 84 |
|
if (localhit(r, &thescene)) |
| 85 |
|
raycont(r); |
| 86 |
|
else if (sourcehit(r)) |
| 316 |
|
double t, dt; |
| 317 |
|
register int i; |
| 318 |
|
|
| 319 |
+ |
nrays++; /* increment trace counter */ |
| 320 |
|
sflags = 0; |
| 321 |
|
for (i = 0; i < 3; i++) { |
| 322 |
|
curpos[i] = r->rorg[i]; |