| 51 |
|
* Note the differences between this and the simpler ray_trace() |
| 52 |
|
* call. In particular, the call may or may not return a value |
| 53 |
|
* in the passed ray structure. Also, you need to call rayorigin() |
| 54 |
< |
* yourself, which is normally for you by ray_trace(). The |
| 55 |
< |
* great thing is that ray_pqueue() will trace rays faster in |
| 54 |
> |
* yourself, which is normally called for you by ray_trace(). The |
| 55 |
> |
* benefit is that ray_pqueue() will trace rays faster in |
| 56 |
|
* proportion to the number of CPUs you have available on your |
| 57 |
|
* system. If the ray queue is full before the call, ray_pqueue() |
| 58 |
|
* will block until a result is ready so it can queue this one. |
| 81 |
|
* ray_psend(&myRay); |
| 82 |
|
* } |
| 83 |
|
* |
| 84 |
< |
* The ray_presult() and/or ray_pqueue() functions may then be |
| 85 |
< |
* called to read back the results. |
| 84 |
> |
* Note that it is a fatal error to call ra_psend() when |
| 85 |
> |
* ray_pnidle is zero. The ray_presult() and/or ray_pqueue() |
| 86 |
> |
* functions may be called subsequently to read back the results. |
| 87 |
|
* |
| 88 |
|
* When you are done, you may call ray_pdone(1) to close |
| 89 |
|
* all child processes and clean up memory used by Radiance. |
| 100 |
|
* If you just want to reap children so that you can alter the |
| 101 |
|
* rendering parameters without reloading the scene, use the |
| 102 |
|
* ray_pclose(0) and ray_popen(nproc) calls to close |
| 103 |
< |
* then restart the child processes. |
| 103 |
> |
* then restart the child processes after the changes are made. |
| 104 |
|
* |
| 105 |
|
* Note: These routines are written to coordinate with the |
| 106 |
|
* definitions in raycalls.c, and in fact depend on them. |
| 107 |
|
* If you want to trace a ray and get a result synchronously, |
| 108 |
< |
* use the ray_trace() call to compute it in the parent process. |
| 108 |
> |
* use the ray_trace() call to compute it in the parent process |
| 109 |
> |
* This will not interfere with any subprocess calculations, |
| 110 |
> |
* but beware that a fatal error may end with a call to quit(). |
| 111 |
|
* |
| 112 |
|
* Note: One of the advantages of using separate processes |
| 113 |
|
* is that it gives the calling program some immunity from |
| 114 |
|
* fatal rendering errors. As discussed in raycalls.c, |
| 115 |
|
* Radiance tends to throw up its hands and exit at the |
| 116 |
|
* first sign of trouble, calling quit() to return control |
| 117 |
< |
* to the system. Although you can avoid exit() with |
| 117 |
> |
* to the top level. Although you can avoid exit() with |
| 118 |
|
* your own longjmp() in quit(), the cleanup afterwards |
| 119 |
|
* is always suspect. Through the use of subprocesses, |
| 120 |
|
* we avoid this pitfall by closing the processes and |
| 123 |
|
* of these calls, you can assume that the processes have |
| 124 |
|
* been cleaned up with a call to ray_close(), though you |
| 125 |
|
* will have to call ray_pdone() yourself if you want to |
| 126 |
< |
* free memory. Obviously, you cannot continue rendering, |
| 127 |
< |
* but otherwise your process should not be compromised. |
| 126 |
> |
* free memory. Obviously, you cannot continue rendering |
| 127 |
> |
* without risking further errors, but otherwise your |
| 128 |
> |
* process should not be compromised. |
| 129 |
|
*/ |
| 130 |
|
|
| 131 |
< |
#include "ray.h" |
| 131 |
> |
#include <stdio.h> |
| 132 |
> |
#include <sys/types.h> |
| 133 |
> |
#include <sys/wait.h> /* XXX platform */ |
| 134 |
|
|
| 135 |
+ |
#include "rtprocess.h" |
| 136 |
+ |
#include "ray.h" |
| 137 |
+ |
#include "ambient.h" |
| 138 |
|
#include "selcall.h" |
| 139 |
|
|
| 140 |
|
#ifndef RAYQLEN |
| 169 |
|
|
| 170 |
|
#define sendq_full() (r_send_next >= RAYQLEN) |
| 171 |
|
|
| 172 |
+ |
static int ray_pflush(void); |
| 173 |
+ |
static void ray_pchild(int fd_in, int fd_out); |
| 174 |
|
|
| 175 |
< |
void |
| 176 |
< |
ray_pinit(otnm, nproc) /* initialize ray-tracing processes */ |
| 177 |
< |
char *otnm; |
| 178 |
< |
int nproc; |
| 175 |
> |
|
| 176 |
> |
extern void |
| 177 |
> |
ray_pinit( /* initialize ray-tracing processes */ |
| 178 |
> |
char *otnm, |
| 179 |
> |
int nproc |
| 180 |
> |
) |
| 181 |
|
{ |
| 182 |
|
if (nobjects > 0) /* close old calculation */ |
| 183 |
|
ray_pdone(0); |
| 198 |
|
|
| 199 |
|
|
| 200 |
|
static int |
| 201 |
< |
ray_pflush() /* send queued rays to idle children */ |
| 201 |
> |
ray_pflush(void) /* send queued rays to idle children */ |
| 202 |
|
{ |
| 203 |
|
int nc, n, nw, i, sfirst; |
| 204 |
|
|
| 205 |
< |
if ((ray_pnidle <= 0 | r_send_next <= 0)) |
| 205 |
> |
if ((ray_pnidle <= 0) | (r_send_next <= 0)) |
| 206 |
|
return(0); /* nothing we can send */ |
| 207 |
|
|
| 208 |
|
sfirst = 0; /* divvy up labor */ |
| 232 |
|
} |
| 233 |
|
|
| 234 |
|
|
| 235 |
< |
void |
| 236 |
< |
ray_psend(r) /* add a ray to our send queue */ |
| 237 |
< |
RAY *r; |
| 235 |
> |
extern void |
| 236 |
> |
ray_psend( /* add a ray to our send queue */ |
| 237 |
> |
RAY *r |
| 238 |
> |
) |
| 239 |
|
{ |
| 240 |
|
if (r == NULL) |
| 241 |
|
return; |
| 248 |
|
} |
| 249 |
|
|
| 250 |
|
|
| 251 |
< |
int |
| 252 |
< |
ray_pqueue(r) /* queue a ray for computation */ |
| 253 |
< |
RAY *r; |
| 251 |
> |
extern int |
| 252 |
> |
ray_pqueue( /* queue a ray for computation */ |
| 253 |
> |
RAY *r |
| 254 |
> |
) |
| 255 |
|
{ |
| 256 |
|
if (r == NULL) |
| 257 |
|
return(0); |
| 280 |
|
} |
| 281 |
|
|
| 282 |
|
|
| 283 |
< |
int |
| 284 |
< |
ray_presult(r, poll) /* check for a completed ray */ |
| 285 |
< |
RAY *r; |
| 286 |
< |
int poll; |
| 283 |
> |
extern int |
| 284 |
> |
ray_presult( /* check for a completed ray */ |
| 285 |
> |
RAY *r, |
| 286 |
> |
int poll |
| 287 |
> |
) |
| 288 |
|
{ |
| 289 |
|
static struct timeval tpoll; /* zero timeval struct */ |
| 290 |
|
static fd_set readset, errset; |
| 376 |
|
} |
| 377 |
|
|
| 378 |
|
|
| 379 |
< |
void |
| 380 |
< |
ray_pdone(freall) /* reap children and free data */ |
| 381 |
< |
int freall; |
| 379 |
> |
extern void |
| 380 |
> |
ray_pdone( /* reap children and free data */ |
| 381 |
> |
int freall |
| 382 |
> |
) |
| 383 |
|
{ |
| 384 |
|
ray_pclose(0); /* close child processes */ |
| 385 |
|
|
| 392 |
|
|
| 393 |
|
|
| 394 |
|
static void |
| 395 |
< |
ray_pchild(fd_in, fd_out) /* process rays (never returns) */ |
| 396 |
< |
int fd_in; |
| 397 |
< |
int fd_out; |
| 395 |
> |
ray_pchild( /* process rays (never returns) */ |
| 396 |
> |
int fd_in, |
| 397 |
> |
int fd_out |
| 398 |
> |
) |
| 399 |
|
{ |
| 400 |
|
int n; |
| 401 |
|
register int i; |
| 439 |
|
} |
| 440 |
|
|
| 441 |
|
|
| 442 |
< |
void |
| 443 |
< |
ray_popen(nadd) /* open the specified # processes */ |
| 444 |
< |
int nadd; |
| 442 |
> |
extern void |
| 443 |
> |
ray_popen( /* open the specified # processes */ |
| 444 |
> |
int nadd |
| 445 |
> |
) |
| 446 |
|
{ |
| 447 |
|
/* check if our table has room */ |
| 448 |
|
if (ray_pnprocs + nadd > MAX_NPROCS) |
| 477 |
|
} |
| 478 |
|
|
| 479 |
|
|
| 480 |
< |
void |
| 481 |
< |
ray_pclose(nsub) /* close one or more child processes */ |
| 482 |
< |
int nsub; |
| 480 |
> |
extern void |
| 481 |
> |
ray_pclose( /* close one or more child processes */ |
| 482 |
> |
int nsub |
| 483 |
> |
) |
| 484 |
|
{ |
| 485 |
|
static int inclose = 0; |
| 486 |
|
RAY res; |
| 489 |
|
return; |
| 490 |
|
inclose++; |
| 491 |
|
/* check argument */ |
| 492 |
< |
if ((nsub <= 0 | nsub > ray_pnprocs)) |
| 492 |
> |
if ((nsub <= 0) | (nsub > ray_pnprocs)) |
| 493 |
|
nsub = ray_pnprocs; |
| 494 |
|
/* clear our ray queue */ |
| 495 |
|
while (ray_presult(&res,0) > 0) |