| 1 | greg | 1.14 | /* Copyright (c) 1991 Regents of the University of California */ | 
| 2 | greg | 1.1 |  | 
| 3 |  |  | #ifndef lint | 
| 4 |  |  | static char SCCSid[] = "$SunId$ LBL"; | 
| 5 |  |  | #endif | 
| 6 |  |  |  | 
| 7 |  |  | /* | 
| 8 |  |  | *  ambient.c - routines dealing with ambient (inter-reflected) component. | 
| 9 |  |  | * | 
| 10 |  |  | *  The macro AMBFLUSH (if defined) is the number of ambient values | 
| 11 |  |  | *      to wait before flushing to the ambient file. | 
| 12 |  |  | * | 
| 13 |  |  | *     5/9/86 | 
| 14 |  |  | */ | 
| 15 |  |  |  | 
| 16 |  |  | #include  "ray.h" | 
| 17 |  |  |  | 
| 18 |  |  | #include  "octree.h" | 
| 19 |  |  |  | 
| 20 | greg | 1.8 | #include  "otypes.h" | 
| 21 |  |  |  | 
| 22 | greg | 1.14 | #include  "ambient.h" | 
| 23 |  |  |  | 
| 24 | greg | 1.1 | #include  "random.h" | 
| 25 |  |  |  | 
| 26 |  |  | #define  OCTSCALE       0.5     /* ceil((valid rad.)/(cube size)) */ | 
| 27 |  |  |  | 
| 28 | greg | 1.14 | typedef struct ambtree { | 
| 29 |  |  | AMBVAL  *alist;         /* ambient value list */ | 
| 30 |  |  | struct ambtree  *kid;   /* 8 child nodes */ | 
| 31 |  |  | }  AMBTREE;                     /* ambient octree */ | 
| 32 |  |  |  | 
| 33 | greg | 1.1 | extern CUBE  thescene;          /* contains space boundaries */ | 
| 34 |  |  |  | 
| 35 | greg | 1.11 | #define  MAXASET        511     /* maximum number of elements in ambient set */ | 
| 36 |  |  | OBJECT  ambset[MAXASET+1]={0};  /* ambient include/exclude set */ | 
| 37 | greg | 1.1 |  | 
| 38 |  |  | double  maxarad;                /* maximum ambient radius */ | 
| 39 |  |  | double  minarad;                /* minimum ambient radius */ | 
| 40 |  |  |  | 
| 41 |  |  | static AMBTREE  atrunk;         /* our ambient trunk node */ | 
| 42 |  |  |  | 
| 43 |  |  | static FILE  *ambfp = NULL;     /* ambient file pointer */ | 
| 44 |  |  |  | 
| 45 |  |  | #define  newambval()    (AMBVAL *)bmalloc(sizeof(AMBVAL)) | 
| 46 |  |  |  | 
| 47 |  |  | #define  newambtree()   (AMBTREE *)calloc(8, sizeof(AMBTREE)) | 
| 48 |  |  |  | 
| 49 |  |  |  | 
| 50 |  |  | setambient(afile)                       /* initialize calculation */ | 
| 51 |  |  | char  *afile; | 
| 52 |  |  | { | 
| 53 |  |  | long  ftell(); | 
| 54 |  |  | AMBVAL  amb; | 
| 55 | greg | 1.8 |  | 
| 56 | greg | 1.1 | maxarad = thescene.cusize / 2.0;                /* maximum radius */ | 
| 57 |  |  | /* minimum radius */ | 
| 58 |  |  | minarad = ambres > 0 ? thescene.cusize/ambres : 0.0; | 
| 59 |  |  |  | 
| 60 |  |  | /* open ambient file */ | 
| 61 |  |  | if (afile != NULL) | 
| 62 |  |  | if ((ambfp = fopen(afile, "r+")) != NULL) { | 
| 63 | greg | 1.9 | while (fread((char *)&amb,sizeof(AMBVAL),1,ambfp) == 1) | 
| 64 | greg | 1.1 | avinsert(&amb, &atrunk, thescene.cuorg, | 
| 65 |  |  | thescene.cusize); | 
| 66 |  |  | /* align */ | 
| 67 |  |  | fseek(ambfp, -(ftell(ambfp)%sizeof(AMBVAL)), 1); | 
| 68 |  |  | } else if ((ambfp = fopen(afile, "w")) == NULL) { | 
| 69 |  |  | sprintf(errmsg, "cannot open ambient file \"%s\"", | 
| 70 |  |  | afile); | 
| 71 |  |  | error(SYSTEM, errmsg); | 
| 72 | greg | 1.8 | } | 
| 73 |  |  | } | 
| 74 |  |  |  | 
| 75 |  |  |  | 
| 76 |  |  | ambnotify(obj)                  /* record new modifier */ | 
| 77 |  |  | OBJECT  obj; | 
| 78 |  |  | { | 
| 79 | greg | 1.11 | static int  hitlimit = 0; | 
| 80 | greg | 1.8 | register OBJREC  *o = objptr(obj); | 
| 81 |  |  | register char  **amblp; | 
| 82 |  |  |  | 
| 83 | greg | 1.11 | if (hitlimit || !ismodifier(o->otype)) | 
| 84 | greg | 1.8 | return; | 
| 85 |  |  | for (amblp = amblist; *amblp != NULL; amblp++) | 
| 86 |  |  | if (!strcmp(o->oname, *amblp)) { | 
| 87 | greg | 1.11 | if (ambset[0] >= MAXASET) { | 
| 88 |  |  | error(WARNING, "too many modifiers in ambient list"); | 
| 89 |  |  | hitlimit++; | 
| 90 |  |  | return;         /* should this be fatal? */ | 
| 91 |  |  | } | 
| 92 | greg | 1.8 | insertelem(ambset, obj); | 
| 93 |  |  | return; | 
| 94 | greg | 1.1 | } | 
| 95 |  |  | } | 
| 96 |  |  |  | 
| 97 |  |  |  | 
| 98 |  |  | ambient(acol, r)                /* compute ambient component for ray */ | 
| 99 |  |  | COLOR  acol; | 
| 100 |  |  | register RAY  *r; | 
| 101 |  |  | { | 
| 102 |  |  | static int  rdepth = 0;                 /* ambient recursion */ | 
| 103 | greg | 1.16 | double  d; | 
| 104 | greg | 1.1 |  | 
| 105 |  |  | if (ambdiv <= 0)                        /* no ambient calculation */ | 
| 106 |  |  | goto dumbamb; | 
| 107 |  |  | /* check number of bounces */ | 
| 108 | greg | 1.16 | if (rdepth >= ambounce) | 
| 109 | greg | 1.1 | goto dumbamb; | 
| 110 |  |  | /* check ambient list */ | 
| 111 |  |  | if (ambincl != -1 && r->ro != NULL && | 
| 112 |  |  | ambincl != inset(ambset, r->ro->omod)) | 
| 113 |  |  | goto dumbamb; | 
| 114 |  |  |  | 
| 115 |  |  | if (ambacc <= FTINY) {                  /* no ambient storage */ | 
| 116 | greg | 1.16 | rdepth++; | 
| 117 |  |  | d = doambient(acol, r, r->rweight, NULL, NULL); | 
| 118 |  |  | rdepth--; | 
| 119 |  |  | if (d == 0.0) | 
| 120 | greg | 1.1 | goto dumbamb; | 
| 121 | greg | 1.16 | return; | 
| 122 | greg | 1.1 | } | 
| 123 |  |  | /* get ambient value */ | 
| 124 |  |  | setcolor(acol, 0.0, 0.0, 0.0); | 
| 125 | greg | 1.16 | d = sumambient(acol, r, rdepth, | 
| 126 |  |  | &atrunk, thescene.cuorg, thescene.cusize); | 
| 127 |  |  | if (d > FTINY) | 
| 128 |  |  | scalecolor(acol, 1.0/d); | 
| 129 |  |  | else { | 
| 130 |  |  | d = makeambient(acol, r, rdepth++); | 
| 131 |  |  | rdepth--; | 
| 132 |  |  | } | 
| 133 |  |  | if (d > FTINY) | 
| 134 |  |  | return; | 
| 135 | greg | 1.1 | dumbamb:                                        /* return global value */ | 
| 136 |  |  | copycolor(acol, ambval); | 
| 137 |  |  | } | 
| 138 |  |  |  | 
| 139 |  |  |  | 
| 140 |  |  | double | 
| 141 | greg | 1.16 | sumambient(acol, r, al, at, c0, s)      /* get interpolated ambient value */ | 
| 142 | greg | 1.1 | COLOR  acol; | 
| 143 |  |  | register RAY  *r; | 
| 144 | greg | 1.16 | int  al; | 
| 145 | greg | 1.1 | AMBTREE  *at; | 
| 146 |  |  | FVECT  c0; | 
| 147 |  |  | double  s; | 
| 148 |  |  | { | 
| 149 |  |  | extern double  sqrt(); | 
| 150 |  |  | double  d, e1, e2, wt, wsum; | 
| 151 |  |  | COLOR  ct; | 
| 152 |  |  | FVECT  ck0; | 
| 153 |  |  | int  i; | 
| 154 |  |  | register int  j; | 
| 155 |  |  | register AMBVAL  *av; | 
| 156 | greg | 1.7 | /* do this node */ | 
| 157 | greg | 1.1 | wsum = 0.0; | 
| 158 |  |  | for (av = at->alist; av != NULL; av = av->next) { | 
| 159 |  |  | /* | 
| 160 | greg | 1.16 | *  Ambient level test. | 
| 161 | greg | 1.1 | */ | 
| 162 | greg | 1.16 | if (av->lvl > al || av->weight < r->rweight-FTINY) | 
| 163 | greg | 1.1 | continue; | 
| 164 |  |  | /* | 
| 165 |  |  | *  Ambient radius test. | 
| 166 |  |  | */ | 
| 167 |  |  | e1 = 0.0; | 
| 168 |  |  | for (j = 0; j < 3; j++) { | 
| 169 |  |  | d = av->pos[j] - r->rop[j]; | 
| 170 |  |  | e1 += d * d; | 
| 171 |  |  | } | 
| 172 |  |  | e1 /= av->rad * av->rad; | 
| 173 |  |  | if (e1 > ambacc*ambacc*1.21) | 
| 174 |  |  | continue; | 
| 175 |  |  | /* | 
| 176 |  |  | *  Normal direction test. | 
| 177 |  |  | */ | 
| 178 |  |  | e2 = (1.0 - DOT(av->dir, r->ron)) * r->rweight; | 
| 179 |  |  | if (e2 < 0.0) e2 = 0.0; | 
| 180 |  |  | if (e1 + e2 > ambacc*ambacc*1.21) | 
| 181 |  |  | continue; | 
| 182 |  |  | /* | 
| 183 |  |  | *  Ray behind test. | 
| 184 |  |  | */ | 
| 185 |  |  | d = 0.0; | 
| 186 |  |  | for (j = 0; j < 3; j++) | 
| 187 |  |  | d += (r->rop[j] - av->pos[j]) * | 
| 188 |  |  | (av->dir[j] + r->ron[j]); | 
| 189 | greg | 1.18 | if (d*0.5 < -minarad*ambacc-.001) | 
| 190 | greg | 1.1 | continue; | 
| 191 |  |  | /* | 
| 192 |  |  | *  Jittering final test reduces image artifacts. | 
| 193 |  |  | */ | 
| 194 |  |  | wt = sqrt(e1) + sqrt(e2); | 
| 195 | greg | 2.2 | wt *= .9 + .2*urand(9015+samplendx); | 
| 196 | greg | 1.6 | if (wt > ambacc) | 
| 197 | greg | 1.1 | continue; | 
| 198 |  |  | if (wt <= 1e-3) | 
| 199 |  |  | wt = 1e3; | 
| 200 |  |  | else | 
| 201 |  |  | wt = 1.0 / wt; | 
| 202 |  |  | wsum += wt; | 
| 203 | greg | 1.15 | extambient(ct, av, r->rop, r->ron); | 
| 204 | greg | 1.1 | scalecolor(ct, wt); | 
| 205 |  |  | addcolor(acol, ct); | 
| 206 | greg | 1.7 | } | 
| 207 |  |  | if (at->kid == NULL) | 
| 208 |  |  | return(wsum); | 
| 209 |  |  | /* do children */ | 
| 210 |  |  | s *= 0.5; | 
| 211 |  |  | for (i = 0; i < 8; i++) { | 
| 212 |  |  | for (j = 0; j < 3; j++) { | 
| 213 |  |  | ck0[j] = c0[j]; | 
| 214 |  |  | if (1<<j & i) | 
| 215 |  |  | ck0[j] += s; | 
| 216 |  |  | if (r->rop[j] < ck0[j] - OCTSCALE*s) | 
| 217 |  |  | break; | 
| 218 |  |  | if (r->rop[j] > ck0[j] + (1.0+OCTSCALE)*s) | 
| 219 |  |  | break; | 
| 220 |  |  | } | 
| 221 |  |  | if (j == 3) | 
| 222 | greg | 1.16 | wsum += sumambient(acol, r, al, at->kid+i, ck0, s); | 
| 223 | greg | 1.1 | } | 
| 224 |  |  | return(wsum); | 
| 225 |  |  | } | 
| 226 |  |  |  | 
| 227 |  |  |  | 
| 228 |  |  | double | 
| 229 | greg | 1.16 | makeambient(acol, r, al)        /* make a new ambient value */ | 
| 230 | greg | 1.1 | COLOR  acol; | 
| 231 |  |  | register RAY  *r; | 
| 232 | greg | 1.16 | int  al; | 
| 233 | greg | 1.1 | { | 
| 234 |  |  | AMBVAL  amb; | 
| 235 | greg | 1.14 | FVECT   gp, gd; | 
| 236 | greg | 1.16 | /* compute weight */ | 
| 237 |  |  | amb.weight = pow(AVGREFL, (double)al); | 
| 238 | greg | 1.17 | if (r->rweight < 0.2*amb.weight)        /* heuristic */ | 
| 239 | greg | 1.16 | amb.weight = r->rweight; | 
| 240 |  |  | /* compute ambient */ | 
| 241 |  |  | amb.rad = doambient(acol, r, amb.weight, gp, gd); | 
| 242 | greg | 1.1 | if (amb.rad == 0.0) | 
| 243 |  |  | return(0.0); | 
| 244 |  |  | /* store it */ | 
| 245 |  |  | VCOPY(amb.pos, r->rop); | 
| 246 |  |  | VCOPY(amb.dir, r->ron); | 
| 247 | greg | 1.16 | amb.lvl = al; | 
| 248 | greg | 1.1 | copycolor(amb.val, acol); | 
| 249 | greg | 1.14 | VCOPY(amb.gpos, gp); | 
| 250 |  |  | VCOPY(amb.gdir, gd); | 
| 251 | greg | 1.1 | /* insert into tree */ | 
| 252 |  |  | avinsert(&amb, &atrunk, thescene.cuorg, thescene.cusize); | 
| 253 |  |  | avsave(&amb);                           /* write to file */ | 
| 254 |  |  | return(amb.rad); | 
| 255 | greg | 1.15 | } | 
| 256 |  |  |  | 
| 257 |  |  |  | 
| 258 |  |  | extambient(cr, ap, pv, nv)              /* extrapolate value at pv, nv */ | 
| 259 |  |  | COLOR  cr; | 
| 260 |  |  | register AMBVAL  *ap; | 
| 261 |  |  | FVECT  pv, nv; | 
| 262 |  |  | { | 
| 263 |  |  | FVECT  v1, v2; | 
| 264 |  |  | register int  i; | 
| 265 |  |  | double  d; | 
| 266 |  |  |  | 
| 267 |  |  | d = 1.0;                        /* zeroeth order */ | 
| 268 |  |  | /* gradient due to translation */ | 
| 269 |  |  | for (i = 0; i < 3; i++) | 
| 270 |  |  | d += ap->gpos[i]*(pv[i]-ap->pos[i]); | 
| 271 |  |  | /* gradient due to rotation */ | 
| 272 |  |  | VCOPY(v1, ap->dir); | 
| 273 |  |  | fcross(v2, v1, nv); | 
| 274 |  |  | d += DOT(ap->gdir, v2); | 
| 275 |  |  | if (d <= 0.0) { | 
| 276 |  |  | setcolor(cr, 0.0, 0.0, 0.0); | 
| 277 |  |  | return; | 
| 278 |  |  | } | 
| 279 |  |  | copycolor(cr, ap->val); | 
| 280 |  |  | scalecolor(cr, d); | 
| 281 | greg | 1.1 | } | 
| 282 |  |  |  | 
| 283 |  |  |  | 
| 284 |  |  | static | 
| 285 |  |  | avsave(av)                              /* save an ambient value */ | 
| 286 |  |  | AMBVAL  *av; | 
| 287 |  |  | { | 
| 288 |  |  | #ifdef  AMBFLUSH | 
| 289 |  |  | static int  nunflshed = 0; | 
| 290 |  |  | #endif | 
| 291 |  |  | if (ambfp == NULL) | 
| 292 |  |  | return; | 
| 293 | greg | 1.9 | if (fwrite((char *)av, sizeof(AMBVAL), 1, ambfp) != 1) | 
| 294 | greg | 1.1 | goto writerr; | 
| 295 |  |  | #ifdef  AMBFLUSH | 
| 296 |  |  | if (++nunflshed >= AMBFLUSH) { | 
| 297 |  |  | if (fflush(ambfp) == EOF) | 
| 298 |  |  | goto writerr; | 
| 299 |  |  | nunflshed = 0; | 
| 300 |  |  | } | 
| 301 |  |  | #endif | 
| 302 |  |  | return; | 
| 303 |  |  | writerr: | 
| 304 |  |  | error(SYSTEM, "error writing ambient file"); | 
| 305 |  |  | } | 
| 306 |  |  |  | 
| 307 |  |  |  | 
| 308 |  |  | static | 
| 309 |  |  | avinsert(aval, at, c0, s)               /* insert ambient value in a tree */ | 
| 310 |  |  | AMBVAL  *aval; | 
| 311 |  |  | register AMBTREE  *at; | 
| 312 |  |  | FVECT  c0; | 
| 313 |  |  | double  s; | 
| 314 |  |  | { | 
| 315 |  |  | FVECT  ck0; | 
| 316 |  |  | int  branch; | 
| 317 |  |  | register AMBVAL  *av; | 
| 318 |  |  | register int  i; | 
| 319 |  |  |  | 
| 320 |  |  | if ((av = newambval()) == NULL) | 
| 321 |  |  | goto memerr; | 
| 322 | greg | 1.9 | copystruct(av, aval); | 
| 323 | greg | 1.1 | VCOPY(ck0, c0); | 
| 324 |  |  | while (s*(OCTSCALE/2) > av->rad*ambacc) { | 
| 325 |  |  | if (at->kid == NULL) | 
| 326 |  |  | if ((at->kid = newambtree()) == NULL) | 
| 327 |  |  | goto memerr; | 
| 328 |  |  | s *= 0.5; | 
| 329 |  |  | branch = 0; | 
| 330 |  |  | for (i = 0; i < 3; i++) | 
| 331 |  |  | if (av->pos[i] > ck0[i] + s) { | 
| 332 |  |  | ck0[i] += s; | 
| 333 |  |  | branch |= 1 << i; | 
| 334 |  |  | } | 
| 335 |  |  | at = at->kid + branch; | 
| 336 |  |  | } | 
| 337 |  |  | av->next = at->alist; | 
| 338 |  |  | at->alist = av; | 
| 339 |  |  | return; | 
| 340 |  |  | memerr: | 
| 341 |  |  | error(SYSTEM, "out of memory in avinsert"); | 
| 342 |  |  | } |