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/* |
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* Header file for 3D warping routines. |
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*/ |
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#ifndef _RAD_WARP3D_H_ |
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#define _RAD_WARP3D_H_ |
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#include "lookup.h" |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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/* interpolation flags */ |
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#define W3EXACT 01 /* no interpolation (slow) */ |
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#define W3FAST 02 /* discontinuous approx. (fast) */ |
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struct grid3d grid; /* point conversion grid */ |
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} WARP3D; /* a warp map */ |
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extern WARP3D *new3dw(), *load3dw(); |
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extern int warp3d(W3VEC po, W3VEC pi, WARP3D *wp); |
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extern int add3dpt(WARP3D* wp, W3VEC pti, W3VEC pto); |
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extern WARP3D* new3dw(int flgs); |
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extern WARP3D* load3dw(char *fn, WARP3D *wp); |
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extern void free3dw(WARP3D *wp); |
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extern int set3dwfl(WARP3D *wp, int flgs); |
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#define W3VCPY(v1,v2) ((v1)[0]=(v2)[0],(v1)[1]=(v2)[1],(v1)[2]=(v2)[2]) |
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#ifdef __cplusplus |
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} |
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#endif |
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#endif /* _RAD_WARP3D_H_ */ |
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