| # | Line 5 | Line 5 | |
|---|---|---|
| 5 | # The compile define "STRICT" enforces strict intersection calculations | |
| 6 | # so that no cube which does not intersect an object contains that object. | |
| 7 | # Otherwise, a somewhat faster more lax approach is taken by certain routines. | |
| 8 | + | # This is set to "1" by default, so -DSTRICT=0 now turns it off. |
| 9 | # | |
| 10 | ||
| 11 | OPT = -O | |
| 12 | MACH = -DBSD | |
| 13 | < | CFLAGS = -DSTRICT -I../common -L../lib $(OPT) $(MACH) |
| 13 | > | CFLAGS = -I../common -L../lib $(OPT) $(MACH) |
| 14 | CC = cc | |
| 15 | MLIB = -lm | |
| 16 | ||
| – | Removed lines |
| + | Added lines |
| < | Changed lines |
| > | Changed lines |