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schorsch |
3.23 |
/* RCSid: $Id: holo.h,v 3.22 2003/06/20 00:25:49 greg Exp $ */ |
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gregl |
3.1 |
/* |
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* Header file for holodeck programs |
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* |
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* 9/29/97 GWLarson |
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*/ |
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schorsch |
3.23 |
#ifndef _RAD_HOLO_H_ |
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#define _RAD_HOLO_H_ |
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gregl |
3.1 |
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#include "standard.h" |
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#include "color.h" |
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schorsch |
3.23 |
#ifdef __cplusplus |
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extern "C" { |
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#endif |
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gregl |
3.1 |
#ifndef HDMAX |
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#define HDMAX 128 /* maximum active holodeck sections */ |
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#endif |
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gwlarson |
3.17 |
#ifndef MAXDIRSE |
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#define MAXDIRSE 32 /* maximum seeks per directory write */ |
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#endif |
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gregl |
3.1 |
#define DCINF (unsigned)((1L<<16)-1) /* special value for infinity */ |
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#define DCLIN (unsigned)(1L<<11) /* linear depth limit */ |
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typedef struct { |
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BYTE r[2][2]; /* ray direction index */ |
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gwlarson |
3.15 |
COLR v; /* color value */ |
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greg |
3.22 |
uint16 d; /* depth code (from entry wall) */ |
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gwlarson |
3.15 |
} RAYVAL; /* ray value */ |
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gregl |
3.1 |
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/* |
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* Walls are ordered: X0 X1 X2 WN |
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* 0 ? ? 0 |
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* 1 ? ? 1 |
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* ? 0 ? 2 |
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* ? 1 ? 3 |
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* ? ? 0 4 |
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* ? ? 1 5 |
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* |
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* Grid on wall WN corresponds to X(WN/2+1)%3 and X(WN/2+2)%3, resp. |
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*/ |
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typedef struct { |
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short w; /* wall number */ |
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short i[2]; /* index on wall grid */ |
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gregl |
3.2 |
} GCOORD; /* grid coordinates (two for beam) */ |
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gregl |
3.1 |
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typedef struct { |
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greg |
3.22 |
uint32 nrd; /* number of beam rays bundled on disk */ |
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greg |
3.21 |
off_t fo; /* position in file */ |
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gregl |
3.1 |
} BEAMI; /* beam index */ |
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typedef struct { |
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greg |
3.22 |
uint32 nrm; /* number of beam rays bundled in memory */ |
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gregl |
3.1 |
unsigned long tick; /* clock tick for LRU replacement */ |
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} BEAM; /* followed by nrm RAYVAL's */ |
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gregl |
3.3 |
#define hdbray(bp) ((RAYVAL *)((bp)+1)) |
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gregl |
3.1 |
#define hdbsiz(nr) (sizeof(BEAM)+(nr)*sizeof(RAYVAL)) |
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typedef struct { |
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FVECT orig; /* prism origin (first) */ |
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FVECT xv[3]; /* side vectors (second) */ |
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greg |
3.22 |
int16 grid[3]; /* grid resolution (third) */ |
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gregl |
3.1 |
} HDGRID; /* holodeck section grid (must match HOLO struct) */ |
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typedef struct holo { |
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FVECT orig; /* prism origin (first) */ |
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FVECT xv[3]; /* side vectors (second) */ |
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greg |
3.22 |
int16 grid[3]; /* grid resolution (third) */ |
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gregl |
3.1 |
int fd; /* file descriptor */ |
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gwlarson |
3.17 |
struct { |
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int s, n; /* dirty section start, length */ |
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} dirseg[MAXDIRSE+1]; /* dirty beam index segments */ |
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short dirty; /* number of dirty segments */ |
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gregl |
3.1 |
double tlin; /* linear range for depth encoding */ |
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gregl |
3.13 |
FVECT wg[3]; /* wall grid vectors (derived) */ |
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gregl |
3.1 |
int wi[6]; /* wall super-indices (derived) */ |
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char *priv; /* pointer to private client data */ |
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BEAM **bl; /* beam pointers (memory cache) */ |
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BEAMI bi[1]; /* beam index (extends struct) */ |
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} HOLO; /* holodeck section */ |
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gregl |
3.9 |
typedef struct { |
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HOLO *h; /* pointer to holodeck */ |
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int b; /* beam index */ |
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} HDBEAMI; /* holodeck beam index */ |
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gregl |
3.14 |
#define nbeams(hp) (((hp)->wi[5]-1)<<1) |
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gregl |
3.1 |
#define biglob(hp) ((hp)->bi) |
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#define blglob(hp) (*(hp)->bl) |
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#define bnrays(hp,i) ((hp)->bl[i]!=NULL ? (hp)->bl[i]->nrm : (hp)->bi[i].nrd) |
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gwlarson |
3.16 |
#define hdflush(hp) (hdfreebeam(hp,0), hdsync(hp,0)) |
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#define hdclobber(hp) (hdkillbeam(hp,0), hdsync(hp,0)) |
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gregl |
3.1 |
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gregl |
3.4 |
extern HOLO *hdinit(), *hdalloc(); |
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gregl |
3.1 |
extern BEAM *hdgetbeam(); |
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extern RAYVAL *hdnewrays(); |
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gregl |
3.9 |
extern unsigned hdmemuse(); |
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greg |
3.21 |
extern off_t hdfiluse(), hdfilen(), hdallocfrag(); |
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gregl |
3.1 |
extern double hdray(), hdinter(); |
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extern unsigned hdcode(); |
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gregl |
3.14 |
extern int hdfilord(); |
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gregl |
3.1 |
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gwlarson |
3.19 |
#define FF_NEVER 0 /* never free fragments */ |
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#define FF_WRITE 01 /* free fragment on write */ |
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#define FF_ALLOC 02 /* free fragment on ray alloc */ |
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#define FF_READ 04 /* free fragment on read */ |
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#define FF_KILL 010 /* free fragment on beam kill */ |
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extern int hdfragflags; /* tells when to free fragments */ |
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gregl |
3.9 |
extern unsigned hdcachesize; /* target cache size (bytes) */ |
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gregl |
3.1 |
extern unsigned long hdclock; /* holodeck system clock */ |
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extern HOLO *hdlist[HDMAX+1]; /* holodeck pointers (NULL term.) */ |
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extern float hd_depthmap[]; /* depth conversion map */ |
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gregl |
3.13 |
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extern int hdwg0[6]; /* wall grid 0 index */ |
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extern int hdwg1[6]; /* wall grid 1 index */ |
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gregl |
3.1 |
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#define hddepth(hp,dc) ( (dc) >= DCINF ? FHUGE : \ |
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(hp)->tlin * ( (dc) >= DCLIN ? \ |
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hd_depthmap[(dc)-DCLIN] : \ |
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((dc)+.5)/DCLIN ) ) |
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#define HOLOFMT "Holodeck" /* file format identifier */ |
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#define HOLOVERS 0 /* file format version number */ |
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greg |
3.21 |
#define HOLOMAGIC (323+sizeof(off_t)+8*HOLOVERS) /* file magic number */ |
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gregl |
3.1 |
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/* |
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* A holodeck file consists of an information header terminated by a |
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* blank line, with "FORMAT=Holodeck" somewhere in it. |
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* The first integer after the information header is the |
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* above magic number, which includes the file format version number. |
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gregl |
3.6 |
* The first longword after the magic number is a pointer to the pointer |
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* just before the SECOND holodeck section, or 0 if there is only one. |
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gregl |
3.1 |
* This longword is immediately followed by the first holodeck |
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* section header and directory. |
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* Similarly, every holodeck section in the file is preceeded by |
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* a pointer to the following section, or 0 for the final section. |
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* Since holodeck files consist of directly written C data structures, |
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* they are not generally portable between different machine architectures. |
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* In particular, different floating point formats or bit/byte ordering |
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* will make the data unusable. This is unfortunate, and may be changed |
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* in future versions, but we thought this would be best for paging speed |
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* in our initial implementation. |
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*/ |
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schorsch |
3.23 |
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#ifdef __cplusplus |
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} |
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#endif |
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#endif /* _RAD_HOLO_H_ */ |
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