| 1 |
gregl |
3.1 |
/* Copyright (c) 1997 Silicon Graphics, Inc. */ |
| 2 |
|
|
|
| 3 |
|
|
#ifndef lint |
| 4 |
|
|
static char SCCSid[] = "$SunId$ SGI"; |
| 5 |
|
|
#endif |
| 6 |
|
|
|
| 7 |
|
|
/* |
| 8 |
|
|
* Routines for converting holodeck coordinates, etc. |
| 9 |
|
|
* |
| 10 |
|
|
* 10/22/97 GWLarson |
| 11 |
|
|
*/ |
| 12 |
|
|
|
| 13 |
|
|
#include "holo.h" |
| 14 |
|
|
|
| 15 |
|
|
float hd_depthmap[DCINF-DCLIN]; |
| 16 |
|
|
|
| 17 |
|
|
static double logstep; |
| 18 |
|
|
|
| 19 |
gregl |
3.2 |
static int wg0[6] = {1,1,2,2,0,0}; |
| 20 |
|
|
static int wg1[6] = {2,2,0,0,1,1}; |
| 21 |
gregl |
3.1 |
|
| 22 |
gregl |
3.2 |
|
| 23 |
gregl |
3.1 |
hdcompgrid(hp) /* compute derived grid vector and index */ |
| 24 |
|
|
register HOLO *hp; |
| 25 |
|
|
{ |
| 26 |
|
|
double d; |
| 27 |
|
|
register int i, j; |
| 28 |
|
|
/* initialize depth map */ |
| 29 |
|
|
if (hd_depthmap[0] < 1.) { |
| 30 |
|
|
d = 1. + .5/DCLIN; |
| 31 |
|
|
for (i = 0; i < DCINF-DCLIN; i++) { |
| 32 |
|
|
hd_depthmap[i] = d; |
| 33 |
|
|
d *= 1. + 1./DCLIN; |
| 34 |
|
|
} |
| 35 |
|
|
logstep = log(1. + 1./DCLIN); |
| 36 |
|
|
} |
| 37 |
|
|
/* compute grid coordinate vectors */ |
| 38 |
|
|
for (i = 0; i < 3; i++) { |
| 39 |
gregl |
3.6 |
fcross(hp->wn[i], hp->xv[(i+1)%3], hp->xv[(i+2)%3]); |
| 40 |
gregl |
3.1 |
if (normalize(hp->wn[i]) == 0.) |
| 41 |
|
|
error(USER, "degenerate holodeck section"); |
| 42 |
|
|
hp->wo[i<<1] = DOT(hp->wn[i],hp->orig); |
| 43 |
gregl |
3.6 |
d = DOT(hp->wn[i],hp->xv[i]); |
| 44 |
|
|
hp->wo[i<<1|1] = hp->wo[i<<1] + d; |
| 45 |
|
|
hp->wg[i] = (double)hp->grid[i] / d; |
| 46 |
gregl |
3.1 |
} |
| 47 |
|
|
/* compute linear depth range */ |
| 48 |
|
|
hp->tlin = VLEN(hp->xv[0]) + VLEN(hp->xv[1]) + VLEN(hp->xv[2]); |
| 49 |
|
|
/* compute wall super-indices from grid */ |
| 50 |
|
|
hp->wi[0] = 1; /**** index values begin at 1 ****/ |
| 51 |
|
|
for (i = 1; i < 6; i++) { |
| 52 |
|
|
hp->wi[i] = 0; |
| 53 |
|
|
for (j = i; j < 6; j++) |
| 54 |
gregl |
3.2 |
hp->wi[i] += hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
| 55 |
|
|
hp->wi[i] *= hp->grid[wg0[i-1]] * hp->grid[wg1[i-1]]; |
| 56 |
gregl |
3.1 |
hp->wi[i] += hp->wi[i-1]; |
| 57 |
|
|
} |
| 58 |
|
|
} |
| 59 |
|
|
|
| 60 |
|
|
|
| 61 |
|
|
HOLO * |
| 62 |
|
|
hdalloc(hproto) /* allocate and set holodeck section based on grid */ |
| 63 |
|
|
HDGRID *hproto; |
| 64 |
|
|
{ |
| 65 |
|
|
HOLO hdhead; |
| 66 |
|
|
register HOLO *hp; |
| 67 |
|
|
int n; |
| 68 |
|
|
/* copy grid to temporary header */ |
| 69 |
|
|
bcopy((char *)hproto, (char *)&hdhead, sizeof(HDGRID)); |
| 70 |
|
|
/* compute grid vectors and sizes */ |
| 71 |
|
|
hdcompgrid(&hdhead); |
| 72 |
|
|
/* allocate header with directory */ |
| 73 |
|
|
n = sizeof(HOLO)+nbeams(&hdhead)*sizeof(BEAMI); |
| 74 |
|
|
if ((hp = (HOLO *)malloc(n)) == NULL) |
| 75 |
|
|
return(NULL); |
| 76 |
|
|
/* copy header information */ |
| 77 |
|
|
copystruct(hp, &hdhead); |
| 78 |
|
|
/* allocate and clear beam list */ |
| 79 |
|
|
hp->bl = (BEAM **)malloc((nbeams(hp)+1)*sizeof(BEAM *)+sizeof(BEAM)); |
| 80 |
|
|
if (hp->bl == NULL) { |
| 81 |
|
|
free((char *)hp); |
| 82 |
|
|
return(NULL); |
| 83 |
|
|
} |
| 84 |
|
|
bzero((char *)hp->bl, (nbeams(hp)+1)*sizeof(BEAM *)+sizeof(BEAM)); |
| 85 |
|
|
hp->bl[0] = (BEAM *)(hp->bl+nbeams(hp)+1); /* set blglob(hp) */ |
| 86 |
|
|
hp->fd = -1; |
| 87 |
|
|
hp->dirty = 0; |
| 88 |
|
|
hp->priv = NULL; |
| 89 |
|
|
/* clear beam directory */ |
| 90 |
|
|
bzero((char *)hp->bi, (nbeams(hp)+1)*sizeof(BEAMI)); |
| 91 |
|
|
return(hp); /* all is well */ |
| 92 |
|
|
} |
| 93 |
|
|
|
| 94 |
|
|
|
| 95 |
|
|
hdbcoord(gc, hp, i) /* compute beam coordinates from index */ |
| 96 |
gregl |
3.3 |
GCOORD gc[2]; /* returned */ |
| 97 |
gregl |
3.1 |
register HOLO *hp; |
| 98 |
|
|
register int i; |
| 99 |
|
|
{ |
| 100 |
|
|
register int j, n; |
| 101 |
|
|
int n2, reverse; |
| 102 |
gregl |
3.3 |
GCOORD g2[2]; |
| 103 |
gregl |
3.1 |
/* check range */ |
| 104 |
|
|
if (i < 1 | i > nbeams(hp)) |
| 105 |
|
|
return(0); |
| 106 |
|
|
if (reverse = i >= hp->wi[5]) |
| 107 |
|
|
i -= hp->wi[5] - 1; |
| 108 |
|
|
for (j = 0; j < 5; j++) /* find w0 */ |
| 109 |
|
|
if (hp->wi[j+1] > i) |
| 110 |
|
|
break; |
| 111 |
|
|
i -= hp->wi[gc[0].w=j]; |
| 112 |
|
|
/* find w1 */ |
| 113 |
gregl |
3.2 |
n2 = hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
| 114 |
gregl |
3.1 |
while (++j < 5) { |
| 115 |
gregl |
3.2 |
n = n2 * hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
| 116 |
gregl |
3.1 |
if (n > i) |
| 117 |
|
|
break; |
| 118 |
|
|
i -= n; |
| 119 |
|
|
} |
| 120 |
|
|
gc[1].w = j; |
| 121 |
|
|
/* find position on w0 */ |
| 122 |
gregl |
3.2 |
n2 = hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
| 123 |
gregl |
3.1 |
n = i / n2; |
| 124 |
gregl |
3.2 |
gc[0].i[1] = n / hp->grid[wg0[gc[0].w]]; |
| 125 |
|
|
gc[0].i[0] = n - gc[0].i[1]*hp->grid[wg0[gc[0].w]]; |
| 126 |
gregl |
3.1 |
i -= n*n2; |
| 127 |
|
|
/* find position on w1 */ |
| 128 |
gregl |
3.2 |
gc[1].i[1] = i / hp->grid[wg0[gc[1].w]]; |
| 129 |
|
|
gc[1].i[0] = i - gc[1].i[1]*hp->grid[wg0[gc[1].w]]; |
| 130 |
gregl |
3.1 |
if (reverse) { |
| 131 |
|
|
copystruct(g2, gc+1); |
| 132 |
|
|
copystruct(gc+1, gc); |
| 133 |
|
|
copystruct(gc, g2); |
| 134 |
|
|
} |
| 135 |
|
|
return(1); /* we're done */ |
| 136 |
|
|
} |
| 137 |
|
|
|
| 138 |
|
|
|
| 139 |
|
|
int |
| 140 |
|
|
hdbindex(hp, gc) /* compute index from beam coordinates */ |
| 141 |
|
|
register HOLO *hp; |
| 142 |
gregl |
3.3 |
register GCOORD gc[2]; |
| 143 |
gregl |
3.1 |
{ |
| 144 |
gregl |
3.3 |
GCOORD g2[2]; |
| 145 |
gregl |
3.1 |
int reverse; |
| 146 |
|
|
register int i, j; |
| 147 |
|
|
/* check ordering and limits */ |
| 148 |
|
|
if (reverse = gc[0].w > gc[1].w) { |
| 149 |
|
|
copystruct(g2, gc+1); |
| 150 |
|
|
copystruct(g2+1, gc); |
| 151 |
|
|
gc = g2; |
| 152 |
|
|
} else if (gc[0].w == gc[1].w) |
| 153 |
|
|
return(0); |
| 154 |
|
|
if (gc[0].w < 0 | gc[1].w > 5) |
| 155 |
|
|
return(0); |
| 156 |
|
|
i = 0; /* compute index */ |
| 157 |
|
|
for (j = gc[0].w+1; j < gc[1].w; j++) |
| 158 |
gregl |
3.2 |
i += hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
| 159 |
|
|
i *= hp->grid[wg0[gc[0].w]] * hp->grid[wg1[gc[0].w]]; |
| 160 |
gregl |
3.1 |
i += hp->wi[gc[0].w]; |
| 161 |
gregl |
3.2 |
i += (hp->grid[wg0[gc[0].w]]*gc[0].i[1] + gc[0].i[0]) * |
| 162 |
|
|
hp->grid[wg0[gc[1].w]] * hp->grid[wg1[gc[1].w]] ; |
| 163 |
|
|
i += hp->grid[wg0[gc[1].w]]*gc[1].i[1] + gc[1].i[0]; |
| 164 |
gregl |
3.1 |
if (reverse) |
| 165 |
|
|
i += hp->wi[5] - 1; |
| 166 |
|
|
return(i); |
| 167 |
|
|
} |
| 168 |
|
|
|
| 169 |
|
|
|
| 170 |
gregl |
3.4 |
hdcell(cp, hp, gc) /* compute cell coordinates */ |
| 171 |
|
|
register FVECT cp[4]; /* returned (may be passed as FVECT cp[2][2]) */ |
| 172 |
gregl |
3.5 |
register HOLO *hp; |
| 173 |
gregl |
3.4 |
register GCOORD *gc; |
| 174 |
|
|
{ |
| 175 |
|
|
register FLOAT *v; |
| 176 |
|
|
double d; |
| 177 |
gregl |
3.5 |
/* compute common component */ |
| 178 |
|
|
VCOPY(cp[0], hp->orig); |
| 179 |
|
|
if (gc->w & 1) { |
| 180 |
|
|
v = hp->xv[gc->w>>1]; |
| 181 |
|
|
cp[0][0] += v[0]; cp[0][1] += v[1]; cp[0][2] += v[2]; |
| 182 |
gregl |
3.4 |
} |
| 183 |
gregl |
3.5 |
v = hp->xv[wg0[gc->w]]; |
| 184 |
|
|
d = (double)gc->i[0] / hp->grid[wg0[gc->w]]; |
| 185 |
|
|
VSUM(cp[0], cp[0], v, d); |
| 186 |
|
|
v = hp->xv[wg1[gc->w]]; |
| 187 |
|
|
d = (double)gc->i[1] / hp->grid[wg1[gc->w]]; |
| 188 |
|
|
VSUM(cp[0], cp[0], v, d); |
| 189 |
|
|
/* compute x1 sums */ |
| 190 |
|
|
v = hp->xv[wg0[gc->w]]; |
| 191 |
|
|
d = 1.0 / hp->grid[wg0[gc->w]]; |
| 192 |
|
|
VSUM(cp[1], cp[0], v, d); |
| 193 |
|
|
VSUM(cp[3], cp[0], v, d); |
| 194 |
|
|
/* compute y1 sums */ |
| 195 |
|
|
v = hp->xv[wg1[gc->w]]; |
| 196 |
|
|
d = 1.0 / hp->grid[wg1[gc->w]]; |
| 197 |
|
|
VSUM(cp[2], cp[0], v, d); |
| 198 |
|
|
VSUM(cp[3], cp[3], v, d); |
| 199 |
gregl |
3.4 |
} |
| 200 |
|
|
|
| 201 |
|
|
|
| 202 |
gregl |
3.9 |
hdlseg(lseg, hp, gc) /* compute line segment for beam */ |
| 203 |
gregl |
3.2 |
register int lseg[2][3]; |
| 204 |
gregl |
3.1 |
register HOLO *hp; |
| 205 |
gregl |
3.9 |
GCOORD gc[2]; |
| 206 |
gregl |
3.1 |
{ |
| 207 |
|
|
register int k; |
| 208 |
|
|
|
| 209 |
gregl |
3.2 |
for (k = 0; k < 2; k++) { /* compute end points */ |
| 210 |
|
|
lseg[k][gc[k].w>>1] = gc[k].w&1 ? hp->grid[gc[k].w>>1]-1 : 0 ; |
| 211 |
|
|
lseg[k][wg0[gc[k].w]] = gc[k].i[0]; |
| 212 |
|
|
lseg[k][wg1[gc[k].w]] = gc[k].i[1]; |
| 213 |
|
|
} |
| 214 |
gregl |
3.1 |
return(1); |
| 215 |
|
|
} |
| 216 |
|
|
|
| 217 |
|
|
|
| 218 |
|
|
unsigned |
| 219 |
|
|
hdcode(hp, d) /* compute depth code for d */ |
| 220 |
|
|
HOLO *hp; |
| 221 |
|
|
double d; |
| 222 |
|
|
{ |
| 223 |
|
|
double tl = hp->tlin; |
| 224 |
|
|
register unsigned c; |
| 225 |
|
|
|
| 226 |
|
|
if (d <= 0.) |
| 227 |
|
|
return(0); |
| 228 |
|
|
if (d >= .99*FHUGE) |
| 229 |
|
|
return(DCINF); |
| 230 |
|
|
if (d < tl) |
| 231 |
|
|
return((unsigned)(d*DCLIN/tl)); |
| 232 |
|
|
c = (unsigned)(log(d/tl)/logstep) + DCLIN; |
| 233 |
|
|
return(c > DCINF ? DCINF : c); |
| 234 |
|
|
} |
| 235 |
|
|
|
| 236 |
|
|
|
| 237 |
gregl |
3.6 |
hdgrid(gp, hp, wp) /* compute grid coordinates */ |
| 238 |
|
|
FVECT gp; /* returned */ |
| 239 |
|
|
register HOLO *hp; |
| 240 |
|
|
FVECT wp; |
| 241 |
|
|
{ |
| 242 |
|
|
FVECT vt; |
| 243 |
|
|
|
| 244 |
|
|
vt[0] = wp[0] - hp->orig[0]; |
| 245 |
|
|
vt[1] = wp[1] - hp->orig[1]; |
| 246 |
|
|
vt[2] = wp[2] - hp->orig[2]; |
| 247 |
|
|
gp[0] = DOT(vt, hp->wn[0]) * hp->wg[0]; |
| 248 |
|
|
gp[1] = DOT(vt, hp->wn[1]) * hp->wg[1]; |
| 249 |
|
|
gp[2] = DOT(vt, hp->wn[2]) * hp->wg[2]; |
| 250 |
|
|
} |
| 251 |
|
|
|
| 252 |
|
|
|
| 253 |
gregl |
3.7 |
hdworld(wp, hp, gp) /* compute world coordinates */ |
| 254 |
|
|
register FVECT wp; |
| 255 |
|
|
register HOLO *hp; |
| 256 |
gregl |
3.8 |
FVECT gp; |
| 257 |
gregl |
3.7 |
{ |
| 258 |
gregl |
3.8 |
register double d; |
| 259 |
|
|
|
| 260 |
|
|
d = gp[0]/hp->grid[0]; |
| 261 |
|
|
VSUM(wp, hp->orig, hp->xv[0], d); |
| 262 |
|
|
|
| 263 |
|
|
d = gp[1]/hp->grid[1]; |
| 264 |
|
|
VSUM(wp, wp, hp->xv[1], d); |
| 265 |
|
|
|
| 266 |
|
|
d = gp[2]/hp->grid[2]; |
| 267 |
|
|
VSUM(wp, wp, hp->xv[2], d); |
| 268 |
gregl |
3.7 |
} |
| 269 |
|
|
|
| 270 |
|
|
|
| 271 |
gregl |
3.1 |
double |
| 272 |
|
|
hdray(ro, rd, hp, gc, r) /* compute ray within a beam */ |
| 273 |
|
|
FVECT ro, rd; /* returned */ |
| 274 |
gregl |
3.5 |
HOLO *hp; |
| 275 |
|
|
GCOORD gc[2]; |
| 276 |
gregl |
3.1 |
BYTE r[2][2]; |
| 277 |
|
|
{ |
| 278 |
gregl |
3.5 |
FVECT cp[4], p[2]; |
| 279 |
|
|
register int i, j; |
| 280 |
|
|
double d0, d1; |
| 281 |
gregl |
3.1 |
/* compute entry and exit points */ |
| 282 |
|
|
for (i = 0; i < 2; i++) { |
| 283 |
gregl |
3.5 |
hdcell(cp, hp, gc+i); |
| 284 |
|
|
d0 = (1./256.)*(r[i][0]+.5); |
| 285 |
|
|
d1 = (1./256.)*(r[i][1]+.5); |
| 286 |
|
|
for (j = 0; j < 3; j++) |
| 287 |
|
|
p[i][j] = (1.-d0-d1)*cp[0][j] + |
| 288 |
|
|
d0*cp[1][j] + d1*cp[2][j]; |
| 289 |
gregl |
3.1 |
} |
| 290 |
|
|
VCOPY(ro, p[0]); /* assign ray origin and direction */ |
| 291 |
|
|
rd[0] = p[1][0] - p[0][0]; |
| 292 |
|
|
rd[1] = p[1][1] - p[0][1]; |
| 293 |
|
|
rd[2] = p[1][2] - p[0][2]; |
| 294 |
|
|
return(normalize(rd)); /* return maximum inside distance */ |
| 295 |
|
|
} |
| 296 |
|
|
|
| 297 |
|
|
|
| 298 |
|
|
double |
| 299 |
|
|
hdinter(gc, r, hp, ro, rd) /* compute ray intersection with section */ |
| 300 |
gregl |
3.3 |
register GCOORD gc[2]; /* returned */ |
| 301 |
gregl |
3.1 |
BYTE r[2][2]; /* returned */ |
| 302 |
|
|
register HOLO *hp; |
| 303 |
|
|
FVECT ro, rd; /* rd should be normalized */ |
| 304 |
|
|
{ |
| 305 |
|
|
FVECT p[2], vt; |
| 306 |
|
|
double d, t0, t1, d0, d1; |
| 307 |
|
|
register FLOAT *v; |
| 308 |
|
|
register int i; |
| 309 |
|
|
/* first, intersect walls */ |
| 310 |
|
|
gc[0].w = gc[1].w = -1; |
| 311 |
|
|
t0 = -FHUGE; t1 = FHUGE; |
| 312 |
|
|
for (i = 0; i < 3; i++) { /* for each wall pair */ |
| 313 |
|
|
d = -DOT(rd, hp->wn[i]); /* plane distance */ |
| 314 |
|
|
if (d <= FTINY && d >= -FTINY) /* check for parallel */ |
| 315 |
|
|
continue; |
| 316 |
|
|
d1 = DOT(ro, hp->wn[i]); /* ray distances */ |
| 317 |
|
|
d0 = (d1 - hp->wo[i<<1]) / d; |
| 318 |
|
|
d1 = (d1 - hp->wo[i<<1|1]) / d; |
| 319 |
|
|
if (d0 < d1) { /* check against best */ |
| 320 |
|
|
if (d0 > t0) { |
| 321 |
|
|
t0 = d0; |
| 322 |
|
|
gc[0].w = i<<1; |
| 323 |
|
|
} |
| 324 |
|
|
if (d1 < t1) { |
| 325 |
|
|
t1 = d1; |
| 326 |
|
|
gc[1].w = i<<1 | 1; |
| 327 |
|
|
} |
| 328 |
|
|
} else { |
| 329 |
|
|
if (d1 > t0) { |
| 330 |
|
|
t0 = d1; |
| 331 |
|
|
gc[0].w = i<<1 | 1; |
| 332 |
|
|
} |
| 333 |
|
|
if (d0 < t1) { |
| 334 |
|
|
t1 = d0; |
| 335 |
|
|
gc[1].w = i<<1; |
| 336 |
|
|
} |
| 337 |
|
|
} |
| 338 |
|
|
} |
| 339 |
|
|
if (gc[0].w < 0 | gc[1].w < 0) /* paranoid check */ |
| 340 |
|
|
return(FHUGE); |
| 341 |
|
|
/* compute intersections */ |
| 342 |
|
|
for (i = 0; i < 3; i++) { |
| 343 |
|
|
p[0][i] = ro[i] + rd[i]*t0; |
| 344 |
|
|
p[1][i] = ro[i] + rd[i]*t1; |
| 345 |
|
|
} |
| 346 |
|
|
/* now, compute grid coordinates */ |
| 347 |
|
|
for (i = 0; i < 2; i++) { |
| 348 |
|
|
vt[0] = p[i][0] - hp->orig[0]; |
| 349 |
|
|
vt[1] = p[i][1] - hp->orig[1]; |
| 350 |
|
|
vt[2] = p[i][2] - hp->orig[2]; |
| 351 |
gregl |
3.6 |
v = hp->wn[wg0[gc[i].w]]; |
| 352 |
|
|
d = DOT(vt, v) * hp->wg[wg0[gc[i].w]]; |
| 353 |
gregl |
3.2 |
if (d < 0. || (gc[i].i[0] = d) >= hp->grid[wg0[gc[i].w]]) |
| 354 |
gregl |
3.1 |
return(FHUGE); /* outside wall */ |
| 355 |
|
|
r[i][0] = 256. * (d - gc[i].i[0]); |
| 356 |
gregl |
3.6 |
v = hp->wn[wg1[gc[i].w]]; |
| 357 |
|
|
d = DOT(vt, v) * hp->wg[wg1[gc[i].w]]; |
| 358 |
gregl |
3.2 |
if (d < 0. || (gc[i].i[1] = d) >= hp->grid[wg1[gc[i].w]]) |
| 359 |
gregl |
3.1 |
return(FHUGE); /* outside wall */ |
| 360 |
|
|
r[i][1] = 256. * (d - gc[i].i[1]); |
| 361 |
|
|
} |
| 362 |
|
|
/* return distance from entry point */ |
| 363 |
|
|
vt[0] = ro[0] - p[0][0]; |
| 364 |
|
|
vt[1] = ro[1] - p[0][1]; |
| 365 |
|
|
vt[2] = ro[2] - p[0][2]; |
| 366 |
|
|
return(DOT(vt,rd)); |
| 367 |
|
|
} |