| 1 | greg | 1.1 | #ifndef lint | 
| 2 |  |  | static const char       RCSid[] = "$Id$"; | 
| 3 |  |  | #endif | 
| 4 |  |  | /*------------------------------------------------------------------------- | 
| 5 |  |  |  | 
| 6 |  |  | Triangle Bounder/Smoother for POV-Ray | 
| 7 |  |  | Copyright (c) 1993 Steve Anger | 
| 8 |  |  |  | 
| 9 |  |  | A number of C routines that can be used to generate POV-Ray ray tracer | 
| 10 |  |  | files from triangle data.  Supports generation of smooth triangles and an | 
| 11 |  |  | optimal set of bounding shapes for much faster traces.  Output files are | 
| 12 |  |  | compatible with POV-Ray v1.0.  This program may be freely modified and | 
| 13 |  |  | distributed. | 
| 14 |  |  | Compuserve: 70714,3113 | 
| 15 |  |  | YCCMR BBS: (708)358-5611 | 
| 16 |  |  |  | 
| 17 |  |  | --------------------------------------------------------------------------*/ | 
| 18 |  |  |  | 
| 19 |  |  | #ifdef __TURBOC__ | 
| 20 |  |  | #include <alloc.h> | 
| 21 |  |  | #endif | 
| 22 |  |  |  | 
| 23 |  |  | #include <stdio.h> | 
| 24 |  |  | #include <stdlib.h> | 
| 25 |  |  | #include <string.h> | 
| 26 |  |  | #include <ctype.h> | 
| 27 |  |  | #include <math.h> | 
| 28 |  |  | #include "vect.h" | 
| 29 |  |  | #include "rayopt.h" | 
| 30 |  |  |  | 
| 31 |  |  | #if defined(applec) || defined(THINK_C) | 
| 32 |  |  | #include "RAW2POV.mac.h" | 
| 33 |  |  | #else | 
| 34 |  |  | #define COOPERATE | 
| 35 |  |  | #endif | 
| 36 |  |  |  | 
| 37 |  |  | #define HASHSIZE  1000          /* Size of hash table for vertex lookup */ | 
| 38 |  |  | #define DEGEN_TOL (1e-8)        /* float comparison tolerance for checking */ | 
| 39 |  |  | /* for degenerate triangles */ | 
| 40 |  |  | #define MAX_TEX   500           /* Maximum allowable number of texture */ | 
| 41 |  |  | /* declarations */ | 
| 42 |  |  |  | 
| 43 |  |  | #define POV10   0 | 
| 44 |  |  | #define POV20   1 | 
| 45 |  |  | #define VIVID   2 | 
| 46 |  |  | #define POLYRAY 3 | 
| 47 |  |  | #define MGF     4 | 
| 48 |  |  |  | 
| 49 |  |  | #ifndef MAXFLOAT | 
| 50 |  |  | #define MAXFLOAT (1e37) | 
| 51 |  |  | #endif | 
| 52 |  |  |  | 
| 53 |  |  | /* computed luminances for RGB */ | 
| 54 |  |  | #define CIE_Y_r         0.265 | 
| 55 |  |  | #define CIE_Y_g         0.670 | 
| 56 |  |  | #define CIE_Y_b         0.065 | 
| 57 |  |  |  | 
| 58 |  |  | typedef struct { | 
| 59 |  |  | float red; | 
| 60 |  |  | float green; | 
| 61 |  |  | float blue; | 
| 62 |  |  | } Palette; | 
| 63 |  |  |  | 
| 64 |  |  | typedef char *Texture; | 
| 65 |  |  |  | 
| 66 |  |  | typedef struct { | 
| 67 |  |  | unsigned vert[3]; | 
| 68 |  |  | unsigned text_index; | 
| 69 |  |  | char     text_type; | 
| 70 |  |  | char     flag; | 
| 71 |  |  | } Triangle; | 
| 72 |  |  |  | 
| 73 |  |  |  | 
| 74 |  |  | /* Linked list of triangles */ | 
| 75 |  |  | typedef struct TList { | 
| 76 |  |  | Triangle     *tri; | 
| 77 |  |  | struct TList *next; | 
| 78 |  |  | } TriList; | 
| 79 |  |  |  | 
| 80 |  |  |  | 
| 81 |  |  | /* Double linked list of triangles */ | 
| 82 |  |  | typedef struct TList2 { | 
| 83 |  |  | Triangle      *tri; | 
| 84 |  |  | struct TList2 *prev; | 
| 85 |  |  | struct TList2 *next; | 
| 86 |  |  | } TriList2; | 
| 87 |  |  |  | 
| 88 |  |  |  | 
| 89 |  |  | /* List of triangle vertices */ | 
| 90 |  |  | typedef struct VList { | 
| 91 |  |  | unsigned     vert; | 
| 92 |  |  | struct VList *next; | 
| 93 |  |  | } VertList; | 
| 94 |  |  |  | 
| 95 |  |  |  | 
| 96 |  |  | /* List of triangle groups */ | 
| 97 |  |  | typedef struct GTree { | 
| 98 |  |  | TriList2     *index[3];    /* Triangles indexed by x, y, and z coord */ | 
| 99 |  |  | Vector       vmin;         /* min/max extents of triangle vertices */ | 
| 100 |  |  | Vector       vmax;         /*    "       "     "     "        "     */ | 
| 101 |  |  | float        area;         /* Total surface area of bounding region */ | 
| 102 |  |  | unsigned     obj_cnt;      /* Total number of triangles in group */ | 
| 103 |  |  | int          child_cnt;    /* Number of children */ | 
| 104 |  |  | int          split_cnt;    /* Number of times this node has been split */ | 
| 105 |  |  | struct GTree *parent;      /* Parent of this node */ | 
| 106 |  |  | struct GTree *next;        /* Next node at this level */ | 
| 107 |  |  | struct GTree *child;       /* First child of this ndoe */ | 
| 108 |  |  | } GroupTree; | 
| 109 |  |  |  | 
| 110 |  |  | static Palette   *ptable;      /* Palette table */ | 
| 111 |  |  | static unsigned  pmax;         /* Maximum size of table */ | 
| 112 |  |  | static unsigned  psize;        /* Current size */ | 
| 113 |  |  |  | 
| 114 |  |  | static Texture   *ttable;      /* Named texture table */ | 
| 115 |  |  | static unsigned  tmax;         /* Maximum size of table */ | 
| 116 |  |  | static unsigned  tsize;        /* Current size */ | 
| 117 |  |  |  | 
| 118 |  |  | static Vector    *vtable;      /* Vertice table */ | 
| 119 |  |  | static unsigned  vmax;         /* Maximum size of table */ | 
| 120 |  |  | static unsigned  vsize;        /* Current size */ | 
| 121 |  |  |  | 
| 122 |  |  | static Vector    gmin = {+MAXFLOAT, +MAXFLOAT, +MAXFLOAT}; | 
| 123 |  |  | static Vector    gmax = {-MAXFLOAT, -MAXFLOAT, -MAXFLOAT}; | 
| 124 |  |  |  | 
| 125 |  |  | static Matrix    trans_matrix; | 
| 126 |  |  | static int       use_transform = 0; | 
| 127 |  |  |  | 
| 128 |  |  | static VertList  **vert_hash;    /* Hash table for looking up vertices */ | 
| 129 |  |  | static TriList   **tri_index;    /* Index for smooth triangle generation */ | 
| 130 |  |  |  | 
| 131 |  |  | static GroupTree *groot;         /* Tree representing the object hierarchy */ | 
| 132 |  |  |  | 
| 133 |  |  | static int       initialized  = 0; | 
| 134 |  |  | static int       quiet_mode   = 0; | 
| 135 |  |  | static int       bound_mode   = 0; | 
| 136 |  |  | static float     smooth_angle = 0.0; | 
| 137 |  |  | static unsigned  vert_init    = 0; | 
| 138 |  |  | static int       dec_point    = 4; | 
| 139 |  |  | static int       out_format   = POV10; | 
| 140 |  |  |  | 
| 141 |  |  | static char      out_file[64] = "rayopt.pov"; | 
| 142 |  |  | static char      inc_file[64] = "rayopt.inc"; | 
| 143 |  |  |  | 
| 144 |  |  | static unsigned  tot_bounds   = 0; | 
| 145 |  |  | static unsigned  object_cnt   = 0; | 
| 146 |  |  |  | 
| 147 |  |  | static Vector    last_vmin = {0.0, 0.0, 0.0}; | 
| 148 |  |  | static Vector    last_vmax = {0.0, 0.0, 0.0}; | 
| 149 |  |  | static unsigned  last_vert_cnt = 0; | 
| 150 |  |  | static unsigned  last_tri_cnt = 0; | 
| 151 |  |  | static float     last_index = 0.0; | 
| 152 |  |  | static unsigned  last_bounds = 0; | 
| 153 |  |  |  | 
| 154 |  |  | static Palette   last_pal; | 
| 155 |  |  | static char      last_texture[64] = ""; | 
| 156 |  |  | static unsigned  texture_index; | 
| 157 |  |  | static char      texture_type; | 
| 158 |  |  | static char      object_name[64] = ""; | 
| 159 |  |  |  | 
| 160 |  |  | static float     orig_tpr;    /* Number of Tests Per Ray before optimization */ | 
| 161 |  |  | static float     final_tpr;   /*    "   "    "    "   "  after optimization */ | 
| 162 |  |  | static float     bound_cost;  /* Cost of testing a bound relative to testing */ | 
| 163 |  |  | /* a triangle */ | 
| 164 |  |  |  | 
| 165 |  |  | /* Function prototypes */ | 
| 166 |  |  | void init_object (void); | 
| 167 |  |  | void cleanup_object (void); | 
| 168 |  |  | float calc_tpr (GroupTree *gnode); | 
| 169 |  |  | GroupTree *create_group (void); | 
| 170 |  |  | void delete_tree (GroupTree *gnode); | 
| 171 |  |  | void optimize_tree (GroupTree *gnode); | 
| 172 |  |  | void test_split (GroupTree *gnode, int axis, float *best_rtpr, TriList2 ** | 
| 173 |  |  | best_loc); | 
| 174 |  |  | void split_group (GroupTree *gnode, int axis, TriList2 *split_loc, GroupTree * | 
| 175 |  |  | *group_a, GroupTree **group_b); | 
| 176 |  |  | void write_file (void); | 
| 177 |  |  | void write_box (Vector v1, Vector v2, Triangle *tri); | 
| 178 |  |  | void write_pov10_tree (FILE *f, GroupTree *gnode, int level); | 
| 179 |  |  | void write_pov10_texture (FILE *f, Triangle *tri); | 
| 180 |  |  | void write_pov10_transform (FILE *f, Matrix matrix); | 
| 181 |  |  | void write_pov10_header (FILE *f); | 
| 182 |  |  | void write_pov10_triangle (FILE *f, Triangle *tri, int one_texture); | 
| 183 |  |  | void write_pov10_bound (FILE *f, GroupTree *gnode); | 
| 184 |  |  | void write_pov20_tree (FILE *f, GroupTree *gnode, int level); | 
| 185 |  |  | void write_pov20_texture (FILE *f, Triangle *tri); | 
| 186 |  |  | void write_pov20_transform (FILE *f, Matrix matrix); | 
| 187 |  |  | void write_pov20_header (FILE *f); | 
| 188 |  |  | void write_pov20_triangle (FILE *f, Triangle *tri, int one_texture); | 
| 189 |  |  | void write_pov20_bound (FILE *f, GroupTree *gnode); | 
| 190 |  |  | void write_vivid_tree (FILE *f, GroupTree *gnode); | 
| 191 |  |  | void write_vivid_transform (FILE *f, Matrix matrix); | 
| 192 |  |  | void write_vivid_texture (FILE *f, Triangle *tri); | 
| 193 |  |  | void write_vivid_header (FILE *f); | 
| 194 |  |  | void write_vivid_triangle (FILE *f, Triangle *tri); | 
| 195 |  |  | void write_polyray_tree (FILE *f, GroupTree *gnode); | 
| 196 |  |  | void write_polyray_transform (FILE *f, Matrix matrix); | 
| 197 |  |  | void write_polyray_texture (FILE *f, Triangle *tri); | 
| 198 |  |  | void write_polyray_header (FILE *f); | 
| 199 |  |  | void write_polyray_triangle (FILE *f, Triangle *tri); | 
| 200 |  |  | void write_mgf_tree (FILE *f, GroupTree *gnode, int level); | 
| 201 |  |  | void write_mgf_texture (FILE *f, Triangle *tri); | 
| 202 |  |  | void write_mgf_transform (FILE *f, Matrix matrix); | 
| 203 |  |  | void write_mgf_header (FILE *f); | 
| 204 |  |  | void write_mgf_triangle (FILE *f, Triangle *tri); | 
| 205 |  |  | void update_node (GroupTree *gnode); | 
| 206 |  |  | void sort_indexes (GroupTree *gnode); | 
| 207 |  |  | void quick_sort (TriList2 *start, TriList2 *end, int axis); | 
| 208 |  |  | float surf_area (float a, float b, float c); | 
| 209 |  |  | float max_vertex (Triangle *tri, int axis); | 
| 210 |  |  | float min_vertex (Triangle *tri, int axis); | 
| 211 |  |  | float avg_vertex (Triangle *tri, int axis); | 
| 212 |  |  | void build_tri_index (void); | 
| 213 |  |  | void dump_tri_index (void); | 
| 214 |  |  | void vert_normal (Triangle *t, Vector *norm); | 
| 215 |  |  | void tri_normal (Triangle *t, Vector normal); | 
| 216 |  |  | unsigned pal_lookup (float red, float green, float blue); | 
| 217 |  |  | unsigned texture_lookup (char *texture_name); | 
| 218 |  |  | unsigned vert_lookup (float x, float y, float z); | 
| 219 |  |  | int degen_tri (float ax, float ay, float az, float bx, float by, float bz, | 
| 220 |  |  | float cx, float cy, float cz); | 
| 221 |  |  | void abortmsg (char *msg, int exit_code); | 
| 222 |  |  | float fltmin (float a, float b); | 
| 223 |  |  | float fltmax (float a, float b); | 
| 224 |  |  | void add_ext (char *fname, char *ext, int force); | 
| 225 |  |  | void cleanup_name (char *name); | 
| 226 |  |  |  | 
| 227 |  |  |  | 
| 228 |  |  | void opt_set_format (int format) | 
| 229 |  |  | { | 
| 230 |  |  | if (format != POV10 && format != POV20 && format != VIVID | 
| 231 |  |  | && format != POLYRAY && format != MGF) | 
| 232 |  |  | abortmsg ("ERROR: Invalid parameter passed to opt_set_format.", 1); | 
| 233 |  |  |  | 
| 234 |  |  | out_format = format; | 
| 235 |  |  | } | 
| 236 |  |  |  | 
| 237 |  |  |  | 
| 238 |  |  | void opt_set_fname (char *out_name, char *inc_name) | 
| 239 |  |  | { | 
| 240 |  |  | FILE *f; | 
| 241 |  |  |  | 
| 242 |  |  | strcpy (out_file, out_name); | 
| 243 |  |  |  | 
| 244 |  |  | if (strlen(inc_name) > 0) | 
| 245 |  |  | strcpy (inc_file, inc_name); | 
| 246 |  |  | else { | 
| 247 |  |  | strcpy (inc_file, out_file); | 
| 248 |  |  |  | 
| 249 |  |  | switch (out_format) { | 
| 250 |  |  | case POV10: | 
| 251 |  |  | case POV20:   add_ext (inc_file, "inc", 1); | 
| 252 |  |  | break; | 
| 253 |  |  | case VIVID:   add_ext (inc_file, "vo", 1); | 
| 254 |  |  | break; | 
| 255 |  |  | case POLYRAY: add_ext (inc_file, "inc", 1); | 
| 256 |  |  | break; | 
| 257 |  |  | case MGF:     add_ext (inc_file, "inc", 1); | 
| 258 |  |  | break; | 
| 259 |  |  | } | 
| 260 |  |  | } | 
| 261 |  |  |  | 
| 262 |  |  | if (strcmp (out_file, inc_file) == 0) | 
| 263 |  |  | abortmsg ("Main file and include file cannot have the same name", 1); | 
| 264 |  |  |  | 
| 265 |  |  | if ((f = fopen (out_file, "w")) == NULL) { | 
| 266 |  |  | printf ("Cannot open output file %s\n", out_file); | 
| 267 |  |  | exit (1); | 
| 268 |  |  | } | 
| 269 |  |  |  | 
| 270 |  |  | fclose (f); | 
| 271 |  |  |  | 
| 272 |  |  | if ((f = fopen (inc_file, "w")) == NULL) { | 
| 273 |  |  | printf ("Cannot open output file %s\n", inc_file); | 
| 274 |  |  | exit (1); | 
| 275 |  |  | } | 
| 276 |  |  |  | 
| 277 |  |  | fclose (f); | 
| 278 |  |  | } | 
| 279 |  |  |  | 
| 280 |  |  |  | 
| 281 |  |  | void opt_set_quiet (int quiet) | 
| 282 |  |  | { | 
| 283 |  |  | if (quiet != 0 && quiet != 1) | 
| 284 |  |  | abortmsg ("ERROR: Invalid parameter passed to opt_set_quiet.", 1); | 
| 285 |  |  |  | 
| 286 |  |  | quiet_mode = quiet; | 
| 287 |  |  | } | 
| 288 |  |  |  | 
| 289 |  |  |  | 
| 290 |  |  | void opt_set_bound (int bound) | 
| 291 |  |  | { | 
| 292 |  |  | if (bound != 0 && bound != 1 && bound != 2) | 
| 293 |  |  | abortmsg ("ERROR: Invalid parameter passed to opt_set_bound.", 1); | 
| 294 |  |  |  | 
| 295 |  |  | bound_mode = bound; | 
| 296 |  |  | } | 
| 297 |  |  |  | 
| 298 |  |  |  | 
| 299 |  |  | void opt_set_smooth (float  smooth) | 
| 300 |  |  | { | 
| 301 |  |  | if (smooth < 0.0 || smooth > 180.0) | 
| 302 |  |  | abortmsg ("ERROR: Invalid parameter passed to opt_set_smooth.", 1); | 
| 303 |  |  |  | 
| 304 |  |  | smooth_angle = smooth; | 
| 305 |  |  | } | 
| 306 |  |  |  | 
| 307 |  |  |  | 
| 308 |  |  | void opt_set_vert (unsigned vert) | 
| 309 |  |  | { | 
| 310 |  |  | vert_init = vert; | 
| 311 |  |  | } | 
| 312 |  |  |  | 
| 313 |  |  |  | 
| 314 |  |  | void opt_set_dec (int dec) | 
| 315 |  |  | { | 
| 316 |  |  | if (dec < 0 || dec > 9) | 
| 317 |  |  | abortmsg ("ERROR: Invalid parameter passed to opt_set_dec.", 1); | 
| 318 |  |  |  | 
| 319 |  |  | dec_point = dec; | 
| 320 |  |  | } | 
| 321 |  |  |  | 
| 322 |  |  |  | 
| 323 |  |  | void opt_set_color (float  red, float  green, float  blue) | 
| 324 |  |  | { | 
| 325 |  |  | if (!initialized) | 
| 326 |  |  | init_object(); | 
| 327 |  |  |  | 
| 328 |  |  | if (last_pal.red != red || last_pal.green != green || | 
| 329 |  |  | last_pal.blue != blue || psize == 0) | 
| 330 |  |  | { | 
| 331 |  |  | last_pal.red   = red; | 
| 332 |  |  | last_pal.green = green; | 
| 333 |  |  | last_pal.blue  = blue; | 
| 334 |  |  |  | 
| 335 |  |  | texture_index = pal_lookup (red, green, blue); | 
| 336 |  |  | } | 
| 337 |  |  |  | 
| 338 |  |  | texture_type = 0;   /* An RGB texture */ | 
| 339 |  |  | } | 
| 340 |  |  |  | 
| 341 |  |  |  | 
| 342 |  |  | void opt_set_texture (char *texture_name) | 
| 343 |  |  | { | 
| 344 |  |  | char new_texture[64]; | 
| 345 |  |  |  | 
| 346 |  |  | if (!initialized) | 
| 347 |  |  | init_object(); | 
| 348 |  |  |  | 
| 349 |  |  | strcpy (new_texture, texture_name); | 
| 350 |  |  | cleanup_name (new_texture); | 
| 351 |  |  |  | 
| 352 |  |  | if (strcmp (last_texture, new_texture) != 0) { | 
| 353 |  |  | strcpy (last_texture, new_texture); | 
| 354 |  |  | texture_index = texture_lookup (new_texture); | 
| 355 |  |  | } | 
| 356 |  |  |  | 
| 357 |  |  | texture_type = 1;   /* A named texture */ | 
| 358 |  |  | } | 
| 359 |  |  |  | 
| 360 |  |  |  | 
| 361 |  |  | /* Set a transformation matrix for the next object */ | 
| 362 |  |  | void opt_set_transform (Matrix mat) | 
| 363 |  |  | { | 
| 364 |  |  | int i, j; | 
| 365 |  |  |  | 
| 366 |  |  | for (i = 0; i < 4; i++) { | 
| 367 |  |  | for (j = 0; j < 3; j++) | 
| 368 |  |  | trans_matrix[i][j] = mat[i][j]; | 
| 369 |  |  | } | 
| 370 |  |  |  | 
| 371 |  |  | use_transform = 1; | 
| 372 |  |  | } | 
| 373 |  |  |  | 
| 374 |  |  |  | 
| 375 |  |  | void opt_clear_transform() | 
| 376 |  |  | { | 
| 377 |  |  | use_transform = 0; | 
| 378 |  |  | } | 
| 379 |  |  |  | 
| 380 |  |  |  | 
| 381 |  |  | /* Add a new triangle to the database */ | 
| 382 |  |  | int opt_add_tri (float  ax, float  ay, float  az, | 
| 383 |  |  | float  bx, float  by, float  bz, | 
| 384 |  |  | float  cx, float  cy, float  cz) | 
| 385 |  |  | { | 
| 386 |  |  | TriList2 *new_node; | 
| 387 |  |  | Triangle *new_tri; | 
| 388 |  |  | int      i; | 
| 389 |  |  |  | 
| 390 |  |  | /* Check if the triangle is degenerate (zero area), if so return -1 */ | 
| 391 |  |  | if (degen_tri (ax, ay, az, bx, by, bz, cx, cy, cz)) | 
| 392 |  |  | return -1; | 
| 393 |  |  |  | 
| 394 |  |  | if (!initialized) | 
| 395 |  |  | init_object(); | 
| 396 |  |  |  | 
| 397 |  |  | /* Allocate memory for the new triangle */ | 
| 398 |  |  | new_tri = malloc (sizeof(Triangle)); | 
| 399 |  |  | if (new_tri == NULL) | 
| 400 |  |  | abortmsg ("Insufficient memory for new triangles.", 1); | 
| 401 |  |  |  | 
| 402 |  |  | /* Look up the vertex and texture indexes */ | 
| 403 |  |  | new_tri->vert[0] = vert_lookup (ax, ay, az); | 
| 404 |  |  | new_tri->vert[1] = vert_lookup (bx, by, bz); | 
| 405 |  |  | new_tri->vert[2] = vert_lookup (cx, cy, cz); | 
| 406 |  |  |  | 
| 407 |  |  | new_tri->text_index = texture_index; | 
| 408 |  |  | new_tri->text_type  = texture_type; | 
| 409 |  |  |  | 
| 410 |  |  | new_tri->flag = 0; | 
| 411 |  |  |  | 
| 412 |  |  | for (i = 0; i < 3; i++) { | 
| 413 |  |  | /* Create a new index node */ | 
| 414 |  |  | new_node = malloc (sizeof(TriList2)); | 
| 415 |  |  | if (new_node == NULL) | 
| 416 |  |  | abortmsg ("Insufficient memory for triangles.", 1); | 
| 417 |  |  |  | 
| 418 |  |  | /* Point the index entry to the new triangle */ | 
| 419 |  |  | new_node->tri = new_tri; | 
| 420 |  |  |  | 
| 421 |  |  | /* Insert the new index node into the list */ | 
| 422 |  |  | new_node->next = groot->index[i]; | 
| 423 |  |  | new_node->prev = groot->index[i]->prev; | 
| 424 |  |  | groot->index[i]->prev->next = new_node; | 
| 425 |  |  | groot->index[i]->prev = new_node; | 
| 426 |  |  | } | 
| 427 |  |  |  | 
| 428 |  |  | ++(groot->obj_cnt); | 
| 429 |  |  |  | 
| 430 |  |  | return 0; | 
| 431 |  |  | } | 
| 432 |  |  |  | 
| 433 |  |  |  | 
| 434 |  |  | /* For compatability */ | 
| 435 |  |  | void opt_write_pov (char *obj_name) | 
| 436 |  |  | { | 
| 437 |  |  | opt_write_file (obj_name); | 
| 438 |  |  | } | 
| 439 |  |  |  | 
| 440 |  |  |  | 
| 441 |  |  | /* Optimize and write file */ | 
| 442 |  |  | void opt_write_file (char *obj_name) | 
| 443 |  |  | { | 
| 444 |  |  | VertList *temp; | 
| 445 |  |  | int      i; | 
| 446 |  |  |  | 
| 447 |  |  | if (out_format != POV10 && out_format != POV20) | 
| 448 |  |  | bound_mode = 2; | 
| 449 |  |  |  | 
| 450 |  |  | if (!initialized || groot->obj_cnt == 0) { | 
| 451 |  |  | orig_tpr = 1.0; | 
| 452 |  |  | final_tpr = 0.0; | 
| 453 |  |  | tot_bounds = 0; | 
| 454 |  |  | return;   /* No triangles where ever added, nothing to write */ | 
| 455 |  |  | } | 
| 456 |  |  |  | 
| 457 |  |  | strcpy (object_name, obj_name); | 
| 458 |  |  | cleanup_name (object_name); | 
| 459 |  |  |  | 
| 460 |  |  | ++object_cnt; | 
| 461 |  |  |  | 
| 462 |  |  | /* Dump the hash table, don't need it any more */ | 
| 463 |  |  | for (i = 0; i < HASHSIZE; i++) { | 
| 464 |  |  | while (vert_hash[i] != NULL) { | 
| 465 |  |  | temp = vert_hash[i]; | 
| 466 |  |  | vert_hash[i] = vert_hash[i]->next; | 
| 467 |  |  | free (temp); | 
| 468 |  |  | } | 
| 469 |  |  | } | 
| 470 |  |  |  | 
| 471 |  |  | /* Build the vertice index */ | 
| 472 |  |  | build_tri_index(); | 
| 473 |  |  |  | 
| 474 |  |  | if (bound_mode != 2) { | 
| 475 |  |  | if (!quiet_mode) | 
| 476 |  |  | printf ("Building indexes\n"); | 
| 477 |  |  |  | 
| 478 |  |  | sort_indexes (groot); | 
| 479 |  |  | } | 
| 480 |  |  |  | 
| 481 |  |  | update_node (groot); | 
| 482 |  |  |  | 
| 483 |  |  | if (!quiet_mode) { | 
| 484 |  |  | printf ("Adding bounds (1)\r"); | 
| 485 |  |  | fflush(stdout);; | 
| 486 |  |  | } | 
| 487 |  |  |  | 
| 488 |  |  | /* Optimize the tree */ | 
| 489 |  |  | orig_tpr = calc_tpr (groot); | 
| 490 |  |  |  | 
| 491 |  |  | if (bound_mode != 2) | 
| 492 |  |  | optimize_tree (groot); | 
| 493 |  |  |  | 
| 494 |  |  | final_tpr = calc_tpr (groot); | 
| 495 |  |  |  | 
| 496 |  |  | /* Write the file */ | 
| 497 |  |  | write_file(); | 
| 498 |  |  |  | 
| 499 |  |  | /* Free up the vertex index */ | 
| 500 |  |  | dump_tri_index(); | 
| 501 |  |  |  | 
| 502 |  |  | cleanup_object(); | 
| 503 |  |  | } | 
| 504 |  |  |  | 
| 505 |  |  |  | 
| 506 |  |  | void opt_write_box (char *obj_name) | 
| 507 |  |  | { | 
| 508 |  |  | VertList *temp; | 
| 509 |  |  | int i; | 
| 510 |  |  |  | 
| 511 |  |  | if (!initialized || groot->obj_cnt == 0) { | 
| 512 |  |  | orig_tpr = 1.0; | 
| 513 |  |  | final_tpr = 0.0; | 
| 514 |  |  | tot_bounds = 0; | 
| 515 |  |  | return;   /* No triangles where ever added, nothing to write */ | 
| 516 |  |  | } | 
| 517 |  |  |  | 
| 518 |  |  | strcpy (object_name, obj_name); | 
| 519 |  |  | cleanup_name (object_name); | 
| 520 |  |  |  | 
| 521 |  |  | ++object_cnt; | 
| 522 |  |  |  | 
| 523 |  |  | /* Dump the hash table, don't need it any more */ | 
| 524 |  |  | for (i = 0; i < HASHSIZE; i++) { | 
| 525 |  |  | while (vert_hash[i] != NULL) { | 
| 526 |  |  | temp = vert_hash[i]; | 
| 527 |  |  | vert_hash[i] = vert_hash[i]->next; | 
| 528 |  |  | free (temp); | 
| 529 |  |  | } | 
| 530 |  |  | } | 
| 531 |  |  |  | 
| 532 |  |  | orig_tpr = final_tpr = 1.0; | 
| 533 |  |  |  | 
| 534 |  |  | update_node (groot); | 
| 535 |  |  |  | 
| 536 |  |  | write_box (groot->vmin, groot->vmax, groot->index[0]->next->tri); | 
| 537 |  |  |  | 
| 538 |  |  | cleanup_object(); | 
| 539 |  |  | } | 
| 540 |  |  |  | 
| 541 |  |  |  | 
| 542 |  |  | void opt_finish() | 
| 543 |  |  | { | 
| 544 |  |  | FILE *f; | 
| 545 |  |  |  | 
| 546 |  |  | f = fopen (out_file, "a"); | 
| 547 |  |  |  | 
| 548 |  |  | switch (out_format) { | 
| 549 |  |  | case POV10: | 
| 550 |  |  | if (object_cnt > 2 && bound_mode == 0) | 
| 551 |  |  | fprintf (f, "composite {  /* All Objects */\n    "); | 
| 552 |  |  |  | 
| 553 |  |  | fprintf (f, "#include \"%s\"\n", inc_file); | 
| 554 |  |  |  | 
| 555 |  |  | if (object_cnt > 2 && bound_mode == 0) { | 
| 556 |  |  | fprintf (f, "\n"); | 
| 557 |  |  | fprintf (f, "    bounded_by {\n"); | 
| 558 |  |  | fprintf (f, "        box { <%.4f %.4f %.4f> <%.4f %.4f %.4f> }\n", | 
| 559 |  |  | gmin[X], gmin[Y], gmin[Z], | 
| 560 |  |  | gmax[X], gmax[Y], gmax[Z]); | 
| 561 |  |  | fprintf (f, "    }\n"); | 
| 562 |  |  | fprintf (f, "}\n\n"); | 
| 563 |  |  | } | 
| 564 |  |  | break; | 
| 565 |  |  |  | 
| 566 |  |  | case POV20: | 
| 567 |  |  | if (object_cnt > 2 && bound_mode == 0) | 
| 568 |  |  | fprintf (f, "union {\n    "); | 
| 569 |  |  |  | 
| 570 |  |  | fprintf (f, "#include \"%s\"\n", inc_file); | 
| 571 |  |  |  | 
| 572 |  |  | if (object_cnt > 2 && bound_mode == 0) { | 
| 573 |  |  | fprintf (f, "\n"); | 
| 574 |  |  | fprintf (f, "    bounded_by {\n"); | 
| 575 |  |  | fprintf (f, "        box { <%.4f, %.4f, %.4f>, <%.4f, %.4f, %.4f> }\n", | 
| 576 |  |  | gmin[X], gmin[Y], gmin[Z], | 
| 577 |  |  | gmax[X], gmax[Y], gmax[Z]); | 
| 578 |  |  | fprintf (f, "    }\n"); | 
| 579 |  |  | fprintf (f, "}\n\n"); | 
| 580 |  |  | } | 
| 581 |  |  | break; | 
| 582 |  |  |  | 
| 583 |  |  | case VIVID: | 
| 584 |  |  | fprintf (f, "#include %s\n\n", inc_file); | 
| 585 |  |  | break; | 
| 586 |  |  |  | 
| 587 |  |  | case POLYRAY: | 
| 588 |  |  | fprintf (f, "include \"%s\"\n\n", inc_file); | 
| 589 |  |  | break; | 
| 590 |  |  |  | 
| 591 |  |  | case MGF: | 
| 592 |  |  | fprintf (f, "i %s\n", inc_file); | 
| 593 |  |  | break; | 
| 594 |  |  | } | 
| 595 |  |  |  | 
| 596 |  |  | fclose (f); | 
| 597 |  |  | } | 
| 598 |  |  |  | 
| 599 |  |  |  | 
| 600 |  |  |  | 
| 601 |  |  | void opt_get_limits (float  *min_x, float  *min_y, float  *min_z, | 
| 602 |  |  | float  *max_x, float  *max_y, float  *max_z) | 
| 603 |  |  | { | 
| 604 |  |  | *min_x = last_vmin[X]; | 
| 605 |  |  | *min_y = last_vmin[Y]; | 
| 606 |  |  | *min_z = last_vmin[Z]; | 
| 607 |  |  |  | 
| 608 |  |  | *max_x = last_vmax[X]; | 
| 609 |  |  | *max_y = last_vmax[Y]; | 
| 610 |  |  | *max_z = last_vmax[Z]; | 
| 611 |  |  | } | 
| 612 |  |  |  | 
| 613 |  |  |  | 
| 614 |  |  | void opt_get_glimits (float  *min_x, float  *min_y, float  *min_z, | 
| 615 |  |  | float  *max_x, float  *max_y, float  *max_z) | 
| 616 |  |  | { | 
| 617 |  |  | *min_x = gmin[X]; | 
| 618 |  |  | *min_y = gmin[Y]; | 
| 619 |  |  | *min_z = gmin[Z]; | 
| 620 |  |  |  | 
| 621 |  |  | *max_x = gmax[X]; | 
| 622 |  |  | *max_y = gmax[Y]; | 
| 623 |  |  | *max_z = gmax[Z]; | 
| 624 |  |  | } | 
| 625 |  |  |  | 
| 626 |  |  |  | 
| 627 |  |  | unsigned opt_get_vert_cnt() | 
| 628 |  |  | { | 
| 629 |  |  | return last_vert_cnt; | 
| 630 |  |  | } | 
| 631 |  |  |  | 
| 632 |  |  |  | 
| 633 |  |  | unsigned opt_get_tri_cnt() | 
| 634 |  |  | { | 
| 635 |  |  | return last_tri_cnt; | 
| 636 |  |  | } | 
| 637 |  |  |  | 
| 638 |  |  |  | 
| 639 |  |  | float  opt_get_index() | 
| 640 |  |  | { | 
| 641 |  |  | return last_index; | 
| 642 |  |  | } | 
| 643 |  |  |  | 
| 644 |  |  |  | 
| 645 |  |  | unsigned opt_get_bounds() | 
| 646 |  |  | { | 
| 647 |  |  | return last_bounds; | 
| 648 |  |  | } | 
| 649 |  |  |  | 
| 650 |  |  |  | 
| 651 |  |  | void init_object() | 
| 652 |  |  | { | 
| 653 |  |  | int i; | 
| 654 |  |  |  | 
| 655 |  |  | last_pal.red   = 0.0; | 
| 656 |  |  | last_pal.green = 0.0; | 
| 657 |  |  | last_pal.blue  = 0.0; | 
| 658 |  |  |  | 
| 659 |  |  | strcpy (last_texture, ""); | 
| 660 |  |  |  | 
| 661 |  |  | bound_cost = 1.6; | 
| 662 |  |  |  | 
| 663 |  |  | /* Allocate memory for palette lookup table */ | 
| 664 |  |  | pmax   = 10; | 
| 665 |  |  | psize  = 0; | 
| 666 |  |  | ptable = malloc (pmax * sizeof(Palette)); | 
| 667 |  |  | if (ptable == NULL) | 
| 668 |  |  | abortmsg ("Insufficient memory for palette.", 1); | 
| 669 |  |  |  | 
| 670 |  |  | /* Allocate memory for texture table */ | 
| 671 |  |  | tmax   = 10; | 
| 672 |  |  | tsize  = 0; | 
| 673 |  |  | ttable = malloc (tmax * sizeof(Texture)); | 
| 674 |  |  | if (ttable == NULL) | 
| 675 |  |  | abortmsg ("Insufficient memory for textures.", 1); | 
| 676 |  |  |  | 
| 677 |  |  | /* Allocate memory for vertex lookup table */ | 
| 678 |  |  | vmax = (vert_init > 0) ? vert_init : 1000; | 
| 679 |  |  | vsize  = 0; | 
| 680 |  |  | vtable = malloc (vmax * sizeof(Vector)); | 
| 681 |  |  | if (vtable == NULL) | 
| 682 |  |  | abortmsg ("Insufficient memory for vertices.", 1); | 
| 683 |  |  |  | 
| 684 |  |  | /* Allocate memory for vertex hash table */ | 
| 685 |  |  | vert_hash = malloc (sizeof(VertList*)*HASHSIZE); | 
| 686 |  |  | if (vert_hash == NULL) | 
| 687 |  |  | abortmsg ("Insufficient memory for vertex hash table.", 1); | 
| 688 |  |  |  | 
| 689 |  |  | /* Initialize the vertex lookup hash table */ | 
| 690 |  |  | for (i = 0; i < HASHSIZE; i++) | 
| 691 |  |  | vert_hash[i] = NULL; | 
| 692 |  |  |  | 
| 693 |  |  | /* Start with an empty root node */ | 
| 694 |  |  | groot = create_group(); | 
| 695 |  |  |  | 
| 696 |  |  | tot_bounds = 1; | 
| 697 |  |  | initialized = 1; | 
| 698 |  |  | } | 
| 699 |  |  |  | 
| 700 |  |  |  | 
| 701 |  |  | void cleanup_object() | 
| 702 |  |  | { | 
| 703 |  |  | int i; | 
| 704 |  |  | Vector corners[8];  /* Corners of box */ | 
| 705 |  |  |  | 
| 706 |  |  | last_vert_cnt = vsize; | 
| 707 |  |  | last_tri_cnt  = groot->obj_cnt; | 
| 708 |  |  | last_index    = orig_tpr/final_tpr; | 
| 709 |  |  | last_bounds   = tot_bounds; | 
| 710 |  |  |  | 
| 711 |  |  | vect_copy (last_vmin, groot->vmin); | 
| 712 |  |  | vect_copy (last_vmax, groot->vmax); | 
| 713 |  |  |  | 
| 714 |  |  | /* Calculate the corners of the bounding box */ | 
| 715 |  |  | corners[0][X] =  groot->vmin[X]; | 
| 716 |  |  | corners[0][Y] =  groot->vmin[Y]; | 
| 717 |  |  | corners[0][Z] =  groot->vmin[Z]; | 
| 718 |  |  |  | 
| 719 |  |  | corners[1][X] =  groot->vmin[X]; | 
| 720 |  |  | corners[1][Y] =  groot->vmin[Y]; | 
| 721 |  |  | corners[1][Z] =  groot->vmax[Z]; | 
| 722 |  |  |  | 
| 723 |  |  | corners[2][X] =  groot->vmax[X]; | 
| 724 |  |  | corners[2][Y] =  groot->vmin[Y]; | 
| 725 |  |  | corners[2][Z] =  groot->vmin[Z]; | 
| 726 |  |  |  | 
| 727 |  |  | corners[3][X] =  groot->vmax[X]; | 
| 728 |  |  | corners[3][Y] =  groot->vmin[Y]; | 
| 729 |  |  | corners[3][Z] =  groot->vmax[Z]; | 
| 730 |  |  |  | 
| 731 |  |  | corners[4][X] =  groot->vmin[X]; | 
| 732 |  |  | corners[4][Y] =  groot->vmax[Y]; | 
| 733 |  |  | corners[4][Z] =  groot->vmin[Z]; | 
| 734 |  |  |  | 
| 735 |  |  | corners[5][X] =  groot->vmax[X]; | 
| 736 |  |  | corners[5][Y] =  groot->vmax[Y]; | 
| 737 |  |  | corners[5][Z] =  groot->vmin[Z]; | 
| 738 |  |  |  | 
| 739 |  |  | corners[6][X] =  groot->vmin[X]; | 
| 740 |  |  | corners[6][Y] =  groot->vmax[Y]; | 
| 741 |  |  | corners[6][Z] =  groot->vmax[Z]; | 
| 742 |  |  |  | 
| 743 |  |  | corners[7][X] =  groot->vmax[X]; | 
| 744 |  |  | corners[7][Y] =  groot->vmax[Y]; | 
| 745 |  |  | corners[7][Z] =  groot->vmax[Z]; | 
| 746 |  |  |  | 
| 747 |  |  | /* Include any transformation in the box calcs */ | 
| 748 |  |  | if (use_transform) { | 
| 749 |  |  | for (i = 0; i < 8; i++) | 
| 750 |  |  | vect_transform (corners[i], corners[i], trans_matrix); | 
| 751 |  |  | } | 
| 752 |  |  |  | 
| 753 |  |  | for (i = 0; i < 8; i++) { | 
| 754 |  |  | gmin[X] = (corners[i][X] < gmin[X]) ? corners[i][X] : gmin[X]; | 
| 755 |  |  | gmin[Y] = (corners[i][Y] < gmin[Y]) ? corners[i][Y] : gmin[Y]; | 
| 756 |  |  | gmin[Z] = (corners[i][Z] < gmin[Z]) ? corners[i][Z] : gmin[Z]; | 
| 757 |  |  |  | 
| 758 |  |  | gmax[X] = (corners[i][X] > gmax[X]) ? corners[i][X] : gmax[X]; | 
| 759 |  |  | gmax[Y] = (corners[i][Y] > gmax[Y]) ? corners[i][Y] : gmax[Y]; | 
| 760 |  |  | gmax[Z] = (corners[i][Z] > gmax[Z]) ? corners[i][Z] : gmax[Z]; | 
| 761 |  |  | } | 
| 762 |  |  |  | 
| 763 |  |  | free (ptable); | 
| 764 |  |  | free (vtable); | 
| 765 |  |  | free (vert_hash); | 
| 766 |  |  |  | 
| 767 |  |  | for (i = 0; i < tsize; i++) | 
| 768 |  |  | free (ttable[i]); | 
| 769 |  |  |  | 
| 770 |  |  | free (ttable); | 
| 771 |  |  |  | 
| 772 |  |  | delete_tree (groot); | 
| 773 |  |  |  | 
| 774 |  |  | initialized = 0; | 
| 775 |  |  | } | 
| 776 |  |  |  | 
| 777 |  |  |  | 
| 778 |  |  | /* Calculate the number of Tests Per Ray (tpr) required for this group */ | 
| 779 |  |  | float  calc_tpr (GroupTree *gnode) | 
| 780 |  |  | { | 
| 781 |  |  | GroupTree *g; | 
| 782 |  |  | float     tpr; | 
| 783 |  |  |  | 
| 784 |  |  | if (gnode->child_cnt == 0) | 
| 785 |  |  | return gnode->obj_cnt; | 
| 786 |  |  |  | 
| 787 |  |  | tpr = bound_cost * gnode->child_cnt; | 
| 788 |  |  |  | 
| 789 |  |  | for (g = gnode->child; g != NULL; g = g->next) | 
| 790 |  |  | tpr = tpr + (g->area/gnode->area) * calc_tpr(g); | 
| 791 |  |  |  | 
| 792 |  |  | return tpr; | 
| 793 |  |  | } | 
| 794 |  |  |  | 
| 795 |  |  |  | 
| 796 |  |  | /* Create an empty group node */ | 
| 797 |  |  | GroupTree *create_group() | 
| 798 |  |  | { | 
| 799 |  |  | GroupTree *new_group; | 
| 800 |  |  | int       i; | 
| 801 |  |  |  | 
| 802 |  |  | new_group = malloc (sizeof(GroupTree)); | 
| 803 |  |  | if (new_group == NULL) | 
| 804 |  |  | abortmsg ("Insufficient memory for group list.", 1); | 
| 805 |  |  |  | 
| 806 |  |  | for (i = 0; i < 3; i++) { | 
| 807 |  |  | new_group->index[i] = malloc (sizeof(TriList2)); | 
| 808 |  |  | if (new_group->index[i] == NULL) | 
| 809 |  |  | abortmsg ("Insufficient memory for tree.", 1); | 
| 810 |  |  |  | 
| 811 |  |  | new_group->index[i]->tri = NULL; | 
| 812 |  |  | new_group->index[i]->prev = new_group->index[i]; | 
| 813 |  |  | new_group->index[i]->next = new_group->index[i]; | 
| 814 |  |  | } | 
| 815 |  |  |  | 
| 816 |  |  | vect_init (new_group->vmin, +MAXFLOAT, +MAXFLOAT, +MAXFLOAT); | 
| 817 |  |  | vect_init (new_group->vmax, -MAXFLOAT, -MAXFLOAT, -MAXFLOAT); | 
| 818 |  |  | new_group->area      = 0.0; | 
| 819 |  |  | new_group->obj_cnt   = 0; | 
| 820 |  |  | new_group->child_cnt = 0; | 
| 821 |  |  | new_group->split_cnt = 0; | 
| 822 |  |  | new_group->parent    = NULL; | 
| 823 |  |  | new_group->next      = NULL; | 
| 824 |  |  | new_group->child     = NULL; | 
| 825 |  |  |  | 
| 826 |  |  | return new_group; | 
| 827 |  |  | } | 
| 828 |  |  |  | 
| 829 |  |  |  | 
| 830 |  |  | /* Delete this node and all sub-nodes of tree */ | 
| 831 |  |  | void delete_tree (GroupTree *gnode) | 
| 832 |  |  | { | 
| 833 |  |  | GroupTree *g, *g_temp; | 
| 834 |  |  | TriList2  *t, *t_temp; | 
| 835 |  |  | int       i; | 
| 836 |  |  |  | 
| 837 |  |  | for (g = gnode->child; g != NULL; ) { | 
| 838 |  |  | g_temp = g->next; | 
| 839 |  |  | delete_tree (g); | 
| 840 |  |  | g = g_temp; | 
| 841 |  |  | } | 
| 842 |  |  |  | 
| 843 |  |  | /* Free the indexes for this node (if any exist) */ | 
| 844 |  |  | for (i = 0; i < 3; i++) { | 
| 845 |  |  | if ((gnode->index[i] != NULL) && (gnode->index[i]->prev != NULL)) { | 
| 846 |  |  | /* Drop a link so the list isn't circular any more */ | 
| 847 |  |  | gnode->index[i]->prev->next = NULL; | 
| 848 |  |  |  | 
| 849 |  |  | /* Delete the list */ | 
| 850 |  |  | for (t = gnode->index[i]; t != NULL; ) { | 
| 851 |  |  | if (i == 0 && (t->tri != NULL)) | 
| 852 |  |  | free (t->tri); | 
| 853 |  |  |  | 
| 854 |  |  | t_temp = t; | 
| 855 |  |  | t = t->next; | 
| 856 |  |  | free (t_temp); | 
| 857 |  |  | } | 
| 858 |  |  | } | 
| 859 |  |  | } | 
| 860 |  |  |  | 
| 861 |  |  | /* And finally free the root node */ | 
| 862 |  |  | free (gnode); | 
| 863 |  |  | } | 
| 864 |  |  |  | 
| 865 |  |  |  | 
| 866 |  |  | /* Optimize the bounds for this sub-tree */ | 
| 867 |  |  | void optimize_tree (GroupTree *gnode) | 
| 868 |  |  | { | 
| 869 |  |  | GroupTree *group_a, *group_b; | 
| 870 |  |  | int axis, best_axis; | 
| 871 |  |  | float     best_rtpr, new_rtpr; | 
| 872 |  |  | TriList2  *best_loc, *new_loc; | 
| 873 |  |  |  | 
| 874 |  |  | best_rtpr = 0.0; | 
| 875 |  |  | best_loc  = NULL; | 
| 876 |  |  | best_axis = -1; | 
| 877 |  |  |  | 
| 878 |  |  | /* Try splitting the group in each of the three axis' (x,y,z) */ | 
| 879 |  |  | for (axis = 0; axis < 3; axis++) { | 
| 880 |  |  | test_split (gnode, axis, &new_rtpr, &new_loc); | 
| 881 |  |  |  | 
| 882 |  |  | if (new_rtpr < best_rtpr) { | 
| 883 |  |  | best_rtpr = new_rtpr; | 
| 884 |  |  | best_loc  = new_loc; | 
| 885 |  |  | best_axis = axis; | 
| 886 |  |  | } | 
| 887 |  |  | } | 
| 888 |  |  |  | 
| 889 |  |  | if (best_axis != -1) { | 
| 890 |  |  | /* Split this node into two nodes */ | 
| 891 |  |  | split_group (gnode, best_axis, best_loc, &group_a, &group_b); | 
| 892 |  |  |  | 
| 893 |  |  | optimize_tree (group_a); | 
| 894 |  |  | optimize_tree (group_b); | 
| 895 |  |  | } | 
| 896 |  |  | } | 
| 897 |  |  |  | 
| 898 |  |  |  | 
| 899 |  |  |  | 
| 900 |  |  | /* Test the effectiveness of splitting this group (but don't do it yet) */ | 
| 901 |  |  | void test_split (GroupTree *gnode, int axis, float  *best_rtpr, | 
| 902 |  |  | TriList2 **best_loc) | 
| 903 |  |  | { | 
| 904 |  |  | float    dim1, dim2; | 
| 905 |  |  | float    area1, area2, p_area; | 
| 906 |  |  | float    new_min1, new_max1, new_min2, new_max2; | 
| 907 |  |  | float    best_index, new_index; | 
| 908 |  |  | TriList2 *t; | 
| 909 |  |  | int      cnt, best_cnt; | 
| 910 |  |  |  | 
| 911 |  |  | *best_loc  = NULL; | 
| 912 |  |  | best_index = +MAXFLOAT ; | 
| 913 |  |  | best_cnt   = 0; | 
| 914 |  |  | cnt = 0; | 
| 915 |  |  |  | 
| 916 |  |  | dim1 = gnode->vmax[(axis+1) % 3] - gnode->vmin[(axis+1) % 3]; | 
| 917 |  |  | dim2 = gnode->vmax[(axis+2) % 3] - gnode->vmin[(axis+2) % 3]; | 
| 918 |  |  |  | 
| 919 |  |  | for (t = gnode->index[axis]->next; t != gnode->index[axis]; t = t->next) { | 
| 920 |  |  | if (t->next == gnode->index[axis]) | 
| 921 |  |  | break; | 
| 922 |  |  |  | 
| 923 |  |  | ++cnt; | 
| 924 |  |  |  | 
| 925 |  |  | /* Make an estimate of the new min/max limits, doing the full */ | 
| 926 |  |  | /* calculation is just tooooo slooowww. */ | 
| 927 |  |  | new_min1 = gnode->vmin[axis]; | 
| 928 |  |  | new_max1 = max_vertex (t->tri, axis); | 
| 929 |  |  | new_min2 = min_vertex (t->next->tri, axis); | 
| 930 |  |  | new_max2 = gnode->vmax[axis]; | 
| 931 |  |  |  | 
| 932 |  |  | /* Calculate the surface area of the new groups */ | 
| 933 |  |  | area1 = surf_area (dim1, dim2, new_max1 - new_min1); | 
| 934 |  |  | area2 = surf_area (dim1, dim2, new_max2 - new_min2); | 
| 935 |  |  |  | 
| 936 |  |  | new_index = (cnt * area1) + ((gnode->obj_cnt - cnt) * area2); | 
| 937 |  |  |  | 
| 938 |  |  | /* Keep track of the best one */ | 
| 939 |  |  | if (new_index < best_index) { | 
| 940 |  |  | best_index = new_index; | 
| 941 |  |  | *best_loc  = t->next; | 
| 942 |  |  | best_cnt   = cnt; | 
| 943 |  |  | } | 
| 944 |  |  | } | 
| 945 |  |  |  | 
| 946 |  |  | /* The former was just an estimate, verify the numbers */ | 
| 947 |  |  | if (*best_loc != NULL) { | 
| 948 |  |  | new_min1 = gnode->vmin[axis]; | 
| 949 |  |  | new_max1 = -MAXFLOAT; | 
| 950 |  |  | new_min2 = +MAXFLOAT; | 
| 951 |  |  | new_max2 = gnode->vmax[axis]; | 
| 952 |  |  |  | 
| 953 |  |  | for (t = gnode->index[axis]->next; t != *best_loc; t = t->next) | 
| 954 |  |  | new_max1 = fltmax (new_max1, max_vertex (t->tri, axis)); | 
| 955 |  |  |  | 
| 956 |  |  | for (t = *best_loc; t != gnode->index[axis]; t = t->next) | 
| 957 |  |  | new_min2 = fltmin (new_min2, min_vertex (t->tri, axis)); | 
| 958 |  |  |  | 
| 959 |  |  | area1 = surf_area (dim1, dim2, new_max1 - new_min1); | 
| 960 |  |  | area2 = surf_area (dim1, dim2, new_max2 - new_min2); | 
| 961 |  |  |  | 
| 962 |  |  | best_index = (best_cnt * area1) + | 
| 963 |  |  | ((gnode->obj_cnt - best_cnt) * area2); | 
| 964 |  |  | } | 
| 965 |  |  |  | 
| 966 |  |  | if (gnode->parent == NULL || gnode->split_cnt >= 2) { | 
| 967 |  |  | p_area = gnode->area; | 
| 968 |  |  |  | 
| 969 |  |  | *best_rtpr = -1.0*((gnode->area/p_area) * gnode->obj_cnt) + | 
| 970 |  |  | (gnode->area/p_area) * ((best_index/p_area) + | 
| 971 |  |  | 2.0*bound_cost); | 
| 972 |  |  | } | 
| 973 |  |  | else { | 
| 974 |  |  | p_area = gnode->parent->area; | 
| 975 |  |  |  | 
| 976 |  |  | *best_rtpr = -1.0*((gnode->area/p_area) * gnode->obj_cnt) + | 
| 977 |  |  | (best_index/p_area) + bound_cost; | 
| 978 |  |  | } | 
| 979 |  |  | } | 
| 980 |  |  |  | 
| 981 |  |  |  | 
| 982 |  |  | /* Split the group along the specified axis into two sub-groups */ | 
| 983 |  |  | void split_group (GroupTree *gnode, int axis, TriList2 *split_loc, | 
| 984 |  |  | GroupTree **group_a, GroupTree **group_b) | 
| 985 |  |  | { | 
| 986 |  |  | GroupTree *new_a, *new_b; | 
| 987 |  |  | TriList2  *t, *next_t, *new_index; | 
| 988 |  |  | char      new_flag; | 
| 989 |  |  | int       i; | 
| 990 |  |  |  | 
| 991 |  |  | COOPERATE   /* support multitasking */ | 
| 992 |  |  |  | 
| 993 |  |  | /* Mark the triangles as to which group they will belong */ | 
| 994 |  |  | new_flag = 0; | 
| 995 |  |  | for (t = gnode->index[axis]->next; t != gnode->index[axis]; t = t->next) { | 
| 996 |  |  | if (t == split_loc) | 
| 997 |  |  | new_flag = 1; | 
| 998 |  |  |  | 
| 999 |  |  | t->tri->flag = new_flag; | 
| 1000 |  |  | } | 
| 1001 |  |  |  | 
| 1002 |  |  | new_a = create_group(); | 
| 1003 |  |  | new_b = create_group(); | 
| 1004 |  |  |  | 
| 1005 |  |  | for (i = 0; i < 3; i++) { | 
| 1006 |  |  | t = gnode->index[i]->next; | 
| 1007 |  |  |  | 
| 1008 |  |  | while (t != gnode->index[i]) { | 
| 1009 |  |  | next_t = t->next; | 
| 1010 |  |  |  | 
| 1011 |  |  | if (t->tri->flag == 0) | 
| 1012 |  |  | new_index = new_a->index[i]; | 
| 1013 |  |  | else | 
| 1014 |  |  | new_index = new_b->index[i]; | 
| 1015 |  |  |  | 
| 1016 |  |  | /* Remove this node from the list */ | 
| 1017 |  |  | t->prev->next = t->next; | 
| 1018 |  |  | t->next->prev = t->prev; | 
| 1019 |  |  |  | 
| 1020 |  |  | /* Insert node into its new group */ | 
| 1021 |  |  | t->prev = new_index->prev; | 
| 1022 |  |  | t->next = new_index; | 
| 1023 |  |  | new_index->prev->next = t; | 
| 1024 |  |  | new_index->prev = t; | 
| 1025 |  |  |  | 
| 1026 |  |  | t = next_t; | 
| 1027 |  |  | } | 
| 1028 |  |  | } | 
| 1029 |  |  |  | 
| 1030 |  |  | for (i = 0; i < 3; i++) { | 
| 1031 |  |  | free (gnode->index[i]); | 
| 1032 |  |  | gnode->index[i] = NULL; | 
| 1033 |  |  | } | 
| 1034 |  |  |  | 
| 1035 |  |  | if (gnode->parent == NULL || gnode->split_cnt >= 2) { | 
| 1036 |  |  | /* Add the new groups as children of original */ | 
| 1037 |  |  | gnode->child  = new_a; | 
| 1038 |  |  | new_a->parent = gnode; | 
| 1039 |  |  | new_a->next   = new_b; | 
| 1040 |  |  | new_b->parent = gnode; | 
| 1041 |  |  |  | 
| 1042 |  |  | new_a->split_cnt = 0; | 
| 1043 |  |  | new_b->split_cnt = 0; | 
| 1044 |  |  |  | 
| 1045 |  |  | tot_bounds = tot_bounds + 2; | 
| 1046 |  |  | } | 
| 1047 |  |  | else { | 
| 1048 |  |  | /* Remove the original group and replace with the new groups */ | 
| 1049 |  |  | for (i = 0; i < 3; i++) | 
| 1050 |  |  | gnode->index[i] = new_a->index[i]; | 
| 1051 |  |  |  | 
| 1052 |  |  | free (new_a); | 
| 1053 |  |  | new_a = gnode; | 
| 1054 |  |  |  | 
| 1055 |  |  | new_b->next = new_a->next; | 
| 1056 |  |  | new_a->next = new_b; | 
| 1057 |  |  |  | 
| 1058 |  |  | new_a->parent = gnode->parent; | 
| 1059 |  |  | new_b->parent = gnode->parent; | 
| 1060 |  |  |  | 
| 1061 |  |  | new_a->split_cnt = gnode->split_cnt + 1; | 
| 1062 |  |  | new_b->split_cnt = gnode->split_cnt + 1; | 
| 1063 |  |  |  | 
| 1064 |  |  | tot_bounds = tot_bounds + 1; | 
| 1065 |  |  | } | 
| 1066 |  |  |  | 
| 1067 |  |  | update_node (new_a); | 
| 1068 |  |  | update_node (new_b); | 
| 1069 |  |  |  | 
| 1070 |  |  | if (new_a->parent != NULL) | 
| 1071 |  |  | update_node (new_a->parent); | 
| 1072 |  |  |  | 
| 1073 |  |  | if (!quiet_mode) { | 
| 1074 |  |  | printf ("Adding bounds (%d)\r", tot_bounds); | 
| 1075 |  |  | fflush(stdout); | 
| 1076 |  |  | } | 
| 1077 |  |  |  | 
| 1078 |  |  | *group_a = new_a; | 
| 1079 |  |  | *group_b = new_b; | 
| 1080 |  |  | } | 
| 1081 |  |  |  | 
| 1082 |  |  |  | 
| 1083 |  |  | /* Write the optimized POV file */ | 
| 1084 |  |  | void write_file() | 
| 1085 |  |  | { | 
| 1086 |  |  | FILE  *f; | 
| 1087 |  |  |  | 
| 1088 |  |  | if (!quiet_mode) | 
| 1089 |  |  | printf ("\nWriting files %s and %s\n", out_file, inc_file); | 
| 1090 |  |  |  | 
| 1091 |  |  | f = fopen (out_file, "a"); | 
| 1092 |  |  | if (f == NULL) | 
| 1093 |  |  | abortmsg ("Error opening output file.", 1); | 
| 1094 |  |  |  | 
| 1095 |  |  | switch (out_format) { | 
| 1096 |  |  | case POV10:   write_pov10_header (f); | 
| 1097 |  |  | break; | 
| 1098 |  |  | case POV20:   write_pov20_header (f); | 
| 1099 |  |  | break; | 
| 1100 |  |  | case VIVID:   write_vivid_header (f); | 
| 1101 |  |  | break; | 
| 1102 |  |  | case POLYRAY: write_polyray_header (f); | 
| 1103 |  |  | break; | 
| 1104 |  |  | case MGF:     write_mgf_header (f); | 
| 1105 |  |  | break; | 
| 1106 |  |  | } | 
| 1107 |  |  |  | 
| 1108 |  |  | fclose (f); | 
| 1109 |  |  |  | 
| 1110 |  |  | f = fopen (inc_file, "a"); | 
| 1111 |  |  | if (f == NULL) | 
| 1112 |  |  | abortmsg ("Error opening output file.", 1); | 
| 1113 |  |  |  | 
| 1114 |  |  | switch (out_format) { | 
| 1115 |  |  | case POV10:   write_pov10_tree (f, groot, 1); | 
| 1116 |  |  | break; | 
| 1117 |  |  | case POV20:   write_pov20_tree (f, groot, 1); | 
| 1118 |  |  | break; | 
| 1119 |  |  | case VIVID:   write_vivid_tree (f, groot); | 
| 1120 |  |  | break; | 
| 1121 |  |  | case POLYRAY: write_polyray_tree (f, groot); | 
| 1122 |  |  | break; | 
| 1123 |  |  | case MGF:     write_mgf_tree (f, groot, 1); | 
| 1124 |  |  | break; | 
| 1125 |  |  | } | 
| 1126 |  |  |  | 
| 1127 |  |  | fclose (f); | 
| 1128 |  |  |  | 
| 1129 |  |  | if (!quiet_mode) { | 
| 1130 |  |  | printf ("Triangles: %u, ", groot->obj_cnt); | 
| 1131 |  |  | printf ("Vertices: %u, ", vsize); | 
| 1132 |  |  | printf ("Bounding index: %.2f\n\n", orig_tpr/final_tpr); | 
| 1133 |  |  | } | 
| 1134 |  |  | } | 
| 1135 |  |  |  | 
| 1136 |  |  |  | 
| 1137 |  |  | void write_box (Vector v1, Vector v2, Triangle *tri) | 
| 1138 |  |  | { | 
| 1139 |  |  | FILE  *f; | 
| 1140 |  |  |  | 
| 1141 |  |  | if (!quiet_mode) | 
| 1142 |  |  | printf ("\nWriting files %s and %s\n", out_file, inc_file); | 
| 1143 |  |  |  | 
| 1144 |  |  | f = fopen (inc_file, "a"); | 
| 1145 |  |  | if (f == NULL) | 
| 1146 |  |  | abortmsg ("Error opening output file.", 1); | 
| 1147 |  |  |  | 
| 1148 |  |  | switch (out_format) { | 
| 1149 |  |  | case POV10: | 
| 1150 |  |  | fprintf (f, "\n/* Object '%s' */\n", object_name); | 
| 1151 |  |  | fprintf (f, "object {\n"); | 
| 1152 |  |  | fprintf (f, "\tbox { <%.4f %.4f %.4f> <%.4f %.4f %.4f> }\n", | 
| 1153 |  |  | v1[X], v1[Y], v1[Z], v2[X], v2[Y], v2[Z]); | 
| 1154 |  |  | fprintf (f, "\t"); | 
| 1155 |  |  | write_pov10_texture (f, tri); | 
| 1156 |  |  | fprintf (f, "\n"); | 
| 1157 |  |  |  | 
| 1158 |  |  | if (use_transform) | 
| 1159 |  |  | write_pov10_transform (f, trans_matrix); | 
| 1160 |  |  |  | 
| 1161 |  |  | fprintf (f, "}\n\n"); | 
| 1162 |  |  | break; | 
| 1163 |  |  |  | 
| 1164 |  |  | case POV20: | 
| 1165 |  |  | fprintf (f, "\n/* Object '%s' */\n", object_name); | 
| 1166 |  |  | fprintf (f, "box {\n"); | 
| 1167 |  |  | fprintf (f, "\t<%.4f, %.4f, %.4f>, <%.4f, %.4f, %.4f>\n", | 
| 1168 |  |  | v1[X], v1[Y], v1[Z], v2[X], v2[Y], v2[Z]); | 
| 1169 |  |  | fprintf (f, "\t"); | 
| 1170 |  |  | write_pov20_texture (f, tri); | 
| 1171 |  |  | fprintf (f, "\n"); | 
| 1172 |  |  |  | 
| 1173 |  |  | if (use_transform) | 
| 1174 |  |  | write_pov20_transform (f, trans_matrix); | 
| 1175 |  |  |  | 
| 1176 |  |  | fprintf (f, "}\n\n"); | 
| 1177 |  |  | break; | 
| 1178 |  |  |  | 
| 1179 |  |  | case VIVID: | 
| 1180 |  |  | fprintf (f, "\n/* Object '%s' */\n", object_name); | 
| 1181 |  |  |  | 
| 1182 |  |  | if (use_transform) | 
| 1183 |  |  | write_vivid_transform (f, trans_matrix); | 
| 1184 |  |  |  | 
| 1185 |  |  | write_vivid_texture (f, tri); | 
| 1186 |  |  |  | 
| 1187 |  |  | fprintf (f, "polygon { points 4 vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f }\n", | 
| 1188 |  |  | v1[X], v1[Y], v1[Z], v2[X], v1[Y], v1[Z], v2[X], v2[Y], v1[Z], v1[X], v2[Y], v1[Z]); | 
| 1189 |  |  | fprintf (f, "polygon { points 4 vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f }\n", | 
| 1190 |  |  | v1[X], v1[Y], v1[Z], v1[X], v2[Y], v1[Z], v1[X], v2[Y], v2[Z], v1[X], v1[Y], v2[Z]); | 
| 1191 |  |  | fprintf (f, "polygon { points 4 vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f }\n", | 
| 1192 |  |  | v1[X], v2[Y], v1[Z], v2[X], v2[Y], v1[Z], v2[X], v2[Y], v2[Z], v1[X], v2[Y], v2[Z]); | 
| 1193 |  |  | fprintf (f, "polygon { points 4 vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f }\n", | 
| 1194 |  |  | v2[X], v2[Y], v1[Z], v2[X], v1[Y], v1[Z], v2[X], v1[Y], v2[Z], v2[X], v2[Y], v2[Z]); | 
| 1195 |  |  | fprintf (f, "polygon { points 4 vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f }\n", | 
| 1196 |  |  | v2[X], v1[Y], v1[Z], v1[X], v1[Y], v1[Z], v1[X], v1[Y], v2[Z], v2[X], v1[Y], v2[Z]); | 
| 1197 |  |  | fprintf (f, "polygon { points 4 vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f vertex %.4f %.4f %.4f }\n", | 
| 1198 |  |  | v1[X], v1[Y], v2[Z], v1[X], v2[Y], v2[Z], v2[X], v2[Y], v2[Z], v2[X], v1[Y], v2[Z]); | 
| 1199 |  |  |  | 
| 1200 |  |  | if (use_transform) | 
| 1201 |  |  | fprintf (f, "transform_pop\n\n"); | 
| 1202 |  |  | break; | 
| 1203 |  |  |  | 
| 1204 |  |  | case POLYRAY: | 
| 1205 |  |  | fprintf (f, "\n// Object '%s'\n", object_name); | 
| 1206 |  |  | fprintf (f, "object {\n"); | 
| 1207 |  |  | fprintf (f, "\tbox <%.4f, %.4f, %.4f>, <%.4f, %.4f, %.4f>\n", | 
| 1208 |  |  | v1[X], v1[Y], v1[Z], v2[X], v2[Y], v2[Z]); | 
| 1209 |  |  | fprintf (f, "\t"); | 
| 1210 |  |  | write_polyray_texture (f, tri); | 
| 1211 |  |  | fprintf (f, "\n"); | 
| 1212 |  |  |  | 
| 1213 |  |  | if (use_transform) | 
| 1214 |  |  | write_polyray_transform (f, trans_matrix); | 
| 1215 |  |  |  | 
| 1216 |  |  | fprintf (f, "}\n\n"); | 
| 1217 |  |  | break; | 
| 1218 |  |  |  | 
| 1219 |  |  | case MGF: | 
| 1220 |  |  | if (object_name[0]) fprintf (f, "o %s\n"); | 
| 1221 |  |  | write_mgf_texture (f, tri); | 
| 1222 |  |  | fprintf (f, "v v1 =\n\tp %.4f %.4f %.4f\n", v1[X], v1[Y], v1[Z]); | 
| 1223 |  |  | fprintf (f, "v v2 =\n\tp %.4f %.4f %.4f\n", v1[X], v2[Y], v1[Z]); | 
| 1224 |  |  | fprintf (f, "v v3 =\n\tp %.4f %.4f %.4f\n", v2[X], v2[Y], v1[Z]); | 
| 1225 |  |  | fprintf (f, "v v4 =\n\tp %.4f %.4f %.4f\n", v2[X], v1[Y], v1[Z]); | 
| 1226 |  |  | fprintf (f, "prism v1 v2 v3 v4 %.4f\n", v2[Z]-v1[Z]); | 
| 1227 |  |  | if (object_name[0]) fprintf (f, "o\n"); | 
| 1228 |  |  | fprintf (f, "\n"); | 
| 1229 |  |  | } | 
| 1230 |  |  |  | 
| 1231 |  |  | fclose (f); | 
| 1232 |  |  | } | 
| 1233 |  |  |  | 
| 1234 |  |  |  | 
| 1235 |  |  | /* Write a sub-tree to file */ | 
| 1236 |  |  | void write_pov10_tree (FILE *f, GroupTree *gnode, int level) | 
| 1237 |  |  | { | 
| 1238 |  |  | GroupTree *g; | 
| 1239 |  |  | TriList2  *t; | 
| 1240 |  |  | Triangle  *first_tri; | 
| 1241 |  |  | int       one_texture; | 
| 1242 |  |  |  | 
| 1243 |  |  | if (level == 1) | 
| 1244 |  |  | fprintf (f, "\n/* Object '%s' */\n", object_name); | 
| 1245 |  |  |  | 
| 1246 |  |  | fprintf (f, "composite {\n"); | 
| 1247 |  |  |  | 
| 1248 |  |  | if (gnode->child != NULL) { | 
| 1249 |  |  | for (g = gnode->child; g != NULL; g = g->next) | 
| 1250 |  |  | write_pov10_tree (f, g, level+1); | 
| 1251 |  |  | } | 
| 1252 |  |  | else { | 
| 1253 |  |  | first_tri = gnode->index[0]->next->tri; | 
| 1254 |  |  | one_texture = 1; | 
| 1255 |  |  |  | 
| 1256 |  |  | for (t = gnode->index[0]->next; t != gnode->index[0]; t = t->next) { | 
| 1257 |  |  | if (t->tri->text_index != first_tri->text_index || | 
| 1258 |  |  | t->tri->text_type  != first_tri->text_type) { | 
| 1259 |  |  | one_texture = 0; | 
| 1260 |  |  | break; | 
| 1261 |  |  | } | 
| 1262 |  |  | } | 
| 1263 |  |  |  | 
| 1264 |  |  | if (one_texture) { | 
| 1265 |  |  | fprintf (f, "\tobject {\n"); | 
| 1266 |  |  | fprintf (f, "\t\tunion {\n"); | 
| 1267 |  |  | } | 
| 1268 |  |  |  | 
| 1269 |  |  | for (t = gnode->index[0]->next; t != gnode->index[0]; t = t->next) | 
| 1270 |  |  | write_pov10_triangle (f, t->tri, one_texture); | 
| 1271 |  |  |  | 
| 1272 |  |  | if (one_texture) { | 
| 1273 |  |  | fprintf (f, "\t\t}\n\n\t\t"); | 
| 1274 |  |  | write_pov10_texture (f, first_tri); | 
| 1275 |  |  | fprintf (f, "\n\t}\n"); | 
| 1276 |  |  | } | 
| 1277 |  |  | } | 
| 1278 |  |  |  | 
| 1279 |  |  | if (bound_mode == 0) | 
| 1280 |  |  | write_pov10_bound (f, gnode); | 
| 1281 |  |  |  | 
| 1282 |  |  | if (level == 1 && use_transform) | 
| 1283 |  |  | write_pov10_transform (f, trans_matrix); | 
| 1284 |  |  |  | 
| 1285 |  |  | fprintf (f, "}\n"); | 
| 1286 |  |  | } | 
| 1287 |  |  |  | 
| 1288 |  |  |  | 
| 1289 |  |  | void write_pov10_texture (FILE *f, Triangle *tri) | 
| 1290 |  |  | { | 
| 1291 |  |  | if (tri->text_type == 1) | 
| 1292 |  |  | fprintf (f, "texture { %s }", ttable[tri->text_index]); | 
| 1293 |  |  | else if (psize < MAX_TEX) | 
| 1294 |  |  | fprintf (f, "texture { %s_%u }", | 
| 1295 |  |  | object_name, tri->text_index + 1); | 
| 1296 |  |  | else | 
| 1297 |  |  | fprintf (f, "texture { %s color red %.3f green %.3f blue %.3f }", | 
| 1298 |  |  | object_name, ptable[tri->text_index].red, | 
| 1299 |  |  | ptable[tri->text_index].green, ptable[tri->text_index].blue); | 
| 1300 |  |  | } | 
| 1301 |  |  |  | 
| 1302 |  |  |  | 
| 1303 |  |  | /* | 
| 1304 |  |  | Writes a transformation matrix as separate POV-Ray scale< >, | 
| 1305 |  |  | rotate< >, and translate< > commands | 
| 1306 |  |  | */ | 
| 1307 |  |  | void write_pov10_transform (FILE *f, Matrix matrix) | 
| 1308 |  |  | { | 
| 1309 |  |  | Vector scale, shear, rotate, transl; | 
| 1310 |  |  |  | 
| 1311 |  |  | /* Decode the matrix into separate operations */ | 
| 1312 |  |  | mat_decode (matrix, scale, shear, rotate, transl); | 
| 1313 |  |  |  | 
| 1314 |  |  | fprintf (f, "\n\t/* Object transformation */\n"); | 
| 1315 |  |  |  | 
| 1316 |  |  | if (fabs(scale[X] - 1.0) > 0.001 || fabs(scale[Y] - 1.0) > 0.001 || fabs(scale[Z] - 1.0) > 0.001) | 
| 1317 |  |  | fprintf (f, "\tscale <%.3f %.3f %.3f>\n", scale[X], scale[Y], scale[Z]); | 
| 1318 |  |  |  | 
| 1319 |  |  | if (fabs(rotate[X]) > 0.01 || fabs(rotate[Y]) > 0.01 || fabs(rotate[Z]) > 0.01) | 
| 1320 |  |  | fprintf (f, "\trotate <%.2f %.2f %.2f>\n", rotate[X], rotate[Y], rotate[Z]); | 
| 1321 |  |  |  | 
| 1322 |  |  | if (fabs(transl[X]) > 0.0001 || fabs(transl[Y]) > 0.0001 || fabs(transl[Z]) > 0.0001) | 
| 1323 |  |  | fprintf (f, "\ttranslate <%.4f %.4f %.4f>\n", transl[X], transl[Y], transl[Z]); | 
| 1324 |  |  |  | 
| 1325 |  |  | /* Can't handle shear but warn if it's there */ | 
| 1326 |  |  | if (fabs(shear[X]) > 0.01 || fabs(shear[Y]) > 0.01 || fabs(shear[Z]) > 0.01) | 
| 1327 |  |  | printf ("Warning: Significant shear in transformation (ignored)\n"); | 
| 1328 |  |  | } | 
| 1329 |  |  |  | 
| 1330 |  |  |  | 
| 1331 |  |  | /* Write the POV file header */ | 
| 1332 |  |  | void write_pov10_header (FILE *f) | 
| 1333 |  |  | { | 
| 1334 |  |  | int i; | 
| 1335 |  |  |  | 
| 1336 |  |  | if (psize >= MAX_TEX) { | 
| 1337 |  |  | fprintf (f, "/* Too many textures, textures generated in-line */\n\n"); | 
| 1338 |  |  | fprintf (f, "#declare %s = texture {\n", object_name); | 
| 1339 |  |  | fprintf (f, "    ambient 0.1\n"); | 
| 1340 |  |  | fprintf (f, "    diffuse 0.7\n"); | 
| 1341 |  |  | fprintf (f, "    phong 1.0\n"); | 
| 1342 |  |  | fprintf (f, "    phong_size 70.0\n"); | 
| 1343 |  |  | fprintf (f, "}\n\n"); | 
| 1344 |  |  | } | 
| 1345 |  |  | else { | 
| 1346 |  |  | if (psize > 0) | 
| 1347 |  |  | fprintf (f, "/* Texture declarations for object '%s' */\n", object_name); | 
| 1348 |  |  |  | 
| 1349 |  |  | for (i = 0; i < psize; i++) { | 
| 1350 |  |  | fprintf (f, "#declare %s_%u = texture {\n", object_name, i + 1); | 
| 1351 |  |  | fprintf (f, "    ambient 0.1\n"); | 
| 1352 |  |  | fprintf (f, "    diffuse 0.7\n"); | 
| 1353 |  |  | fprintf (f, "    phong 1.0\n"); | 
| 1354 |  |  | fprintf (f, "    phong_size 70.0\n"); | 
| 1355 |  |  | fprintf (f, "    color red %.3f green %.3f blue %.3f\n", | 
| 1356 |  |  | ptable[i].red, ptable[i].green, ptable[i].blue); | 
| 1357 |  |  | fprintf (f, "}\n\n"); | 
| 1358 |  |  | } | 
| 1359 |  |  | } | 
| 1360 |  |  | } | 
| 1361 |  |  |  | 
| 1362 |  |  |  | 
| 1363 |  |  | /* Write a triangle (smooth or regular) */ | 
| 1364 |  |  | void write_pov10_triangle (FILE *f, Triangle *tri, int one_texture) | 
| 1365 |  |  | { | 
| 1366 |  |  | Vector norm[3]; | 
| 1367 |  |  | int    no_smooth = 0; | 
| 1368 |  |  |  | 
| 1369 |  |  | COOPERATE   /* support multitasking */ | 
| 1370 |  |  |  | 
| 1371 |  |  | if (one_texture) | 
| 1372 |  |  | fprintf (f, "\t\t"); | 
| 1373 |  |  | else | 
| 1374 |  |  | fprintf (f, "\tobject { "); | 
| 1375 |  |  |  | 
| 1376 |  |  | if (smooth_angle > 0.0) { | 
| 1377 |  |  | vert_normal (tri, norm); | 
| 1378 |  |  |  | 
| 1379 |  |  | if (vect_equal (norm[0], norm[1]) && vect_equal (norm[1], norm[2])) | 
| 1380 |  |  | no_smooth = 1; | 
| 1381 |  |  | } | 
| 1382 |  |  |  | 
| 1383 |  |  | if (smooth_angle > 0.0 && !no_smooth) { | 
| 1384 |  |  | fprintf (f, "smooth_triangle { <"); | 
| 1385 |  |  | vect_print (f, vtable[tri->vert[0]], dec_point, ' '); | 
| 1386 |  |  | fprintf (f, "> <"); | 
| 1387 |  |  | vect_print (f, norm[0], 3, ' '); | 
| 1388 |  |  | fprintf (f, "> <"); | 
| 1389 |  |  | vect_print (f, vtable[tri->vert[1]], dec_point, ' '); | 
| 1390 |  |  | fprintf (f, "> <"); | 
| 1391 |  |  | vect_print (f, norm[1], 3, ' '); | 
| 1392 |  |  | fprintf (f, "> <"); | 
| 1393 |  |  | vect_print (f, vtable[tri->vert[2]], dec_point, ' '); | 
| 1394 |  |  | fprintf (f, "> <"); | 
| 1395 |  |  | vect_print (f, norm[2], 3, ' '); | 
| 1396 |  |  | fprintf (f, "> }"); | 
| 1397 |  |  | } | 
| 1398 |  |  | else { | 
| 1399 |  |  | fprintf (f, "triangle { <"); | 
| 1400 |  |  | vect_print (f, vtable[tri->vert[0]], dec_point, ' '); | 
| 1401 |  |  | fprintf (f, "> <"); | 
| 1402 |  |  | vect_print (f, vtable[tri->vert[1]], dec_point, ' '); | 
| 1403 |  |  | fprintf (f, "> <"); | 
| 1404 |  |  | vect_print (f, vtable[tri->vert[2]], dec_point, ' '); | 
| 1405 |  |  | fprintf (f, "> }"); | 
| 1406 |  |  | } | 
| 1407 |  |  |  | 
| 1408 |  |  | if (!one_texture) { | 
| 1409 |  |  | fprintf (f, " "); | 
| 1410 |  |  | write_pov10_texture (f, tri); | 
| 1411 |  |  | fprintf (f, " }"); | 
| 1412 |  |  | } | 
| 1413 |  |  |  | 
| 1414 |  |  | fprintf (f, "\n"); | 
| 1415 |  |  | } | 
| 1416 |  |  |  | 
| 1417 |  |  |  | 
| 1418 |  |  | /* Write a bounding shape */ | 
| 1419 |  |  | void write_pov10_bound (FILE *f, GroupTree *gnode) | 
| 1420 |  |  | { | 
| 1421 |  |  | if (gnode->obj_cnt > 1) { | 
| 1422 |  |  | fprintf (f, "\n\tbounded_by { box { <"); | 
| 1423 |  |  | vect_print (f, gnode->vmin, dec_point + 1, ' '); | 
| 1424 |  |  | fprintf (f, "> <"); | 
| 1425 |  |  | vect_print (f, gnode->vmax, dec_point + 1, ' '); | 
| 1426 |  |  | fprintf (f, "> } }\n"); | 
| 1427 |  |  | } | 
| 1428 |  |  | } | 
| 1429 |  |  |  | 
| 1430 |  |  |  | 
| 1431 |  |  | /* Write a sub-tree to file */ | 
| 1432 |  |  | void write_pov20_tree (FILE *f, GroupTree *gnode, int level) | 
| 1433 |  |  | { | 
| 1434 |  |  | GroupTree *g; | 
| 1435 |  |  | TriList2  *t; | 
| 1436 |  |  | Triangle  *first_tri; | 
| 1437 |  |  | int       one_texture; | 
| 1438 |  |  |  | 
| 1439 |  |  | if (level == 1) | 
| 1440 |  |  | fprintf (f, "\n/* Object '%s' */\n", object_name); | 
| 1441 |  |  |  | 
| 1442 |  |  | if (gnode->obj_cnt > 1) | 
| 1443 |  |  | fprintf (f, "union {\n"); | 
| 1444 |  |  | else | 
| 1445 |  |  | fprintf (f, "object {\n"); | 
| 1446 |  |  |  | 
| 1447 |  |  | if (gnode->child != NULL) { | 
| 1448 |  |  | for (g = gnode->child; g != NULL; g = g->next) | 
| 1449 |  |  | write_pov20_tree (f, g, level+1); | 
| 1450 |  |  | } | 
| 1451 |  |  | else { | 
| 1452 |  |  | first_tri = gnode->index[0]->next->tri; | 
| 1453 |  |  | one_texture = 1; | 
| 1454 |  |  |  | 
| 1455 |  |  | for (t = gnode->index[0]->next; t != gnode->index[0]; t = t->next) { | 
| 1456 |  |  | if (t->tri->text_index != first_tri->text_index || | 
| 1457 |  |  | t->tri->text_type  != first_tri->text_type) { | 
| 1458 |  |  | one_texture = 0; | 
| 1459 |  |  | break; | 
| 1460 |  |  | } | 
| 1461 |  |  | } | 
| 1462 |  |  |  | 
| 1463 |  |  | for (t = gnode->index[0]->next; t != gnode->index[0]; t = t->next) { | 
| 1464 |  |  | fprintf (f, "\t"); | 
| 1465 |  |  | write_pov20_triangle (f, t->tri, one_texture); | 
| 1466 |  |  | } | 
| 1467 |  |  |  | 
| 1468 |  |  | if (one_texture) { | 
| 1469 |  |  | fprintf (f, "\n\t"); | 
| 1470 |  |  | write_pov20_texture (f, first_tri); | 
| 1471 |  |  | } | 
| 1472 |  |  | } | 
| 1473 |  |  |  | 
| 1474 |  |  | fprintf (f, "\n"); | 
| 1475 |  |  |  | 
| 1476 |  |  | if (bound_mode == 0) | 
| 1477 |  |  | write_pov20_bound (f, gnode); | 
| 1478 |  |  |  | 
| 1479 |  |  | if (level == 1 && use_transform) | 
| 1480 |  |  | write_pov20_transform (f, trans_matrix); | 
| 1481 |  |  |  | 
| 1482 |  |  | fprintf (f, "}\n"); | 
| 1483 |  |  | } | 
| 1484 |  |  |  | 
| 1485 |  |  |  | 
| 1486 |  |  | void write_pov20_texture (FILE *f, Triangle *tri) | 
| 1487 |  |  | { | 
| 1488 |  |  | if (tri->text_type == 1) | 
| 1489 |  |  | fprintf (f, "texture { %s }", ttable[tri->text_index]); | 
| 1490 |  |  | else if (psize < MAX_TEX) | 
| 1491 |  |  | fprintf (f, "texture { %s_%u }", | 
| 1492 |  |  | object_name, tri->text_index + 1); | 
| 1493 |  |  | else | 
| 1494 |  |  | fprintf (f, "texture { %s pigment { color red %.3f green %.3f blue %.3f } }", | 
| 1495 |  |  | object_name, ptable[tri->text_index].red, | 
| 1496 |  |  | ptable[tri->text_index].green, ptable[tri->text_index].blue); | 
| 1497 |  |  | } | 
| 1498 |  |  |  | 
| 1499 |  |  |  | 
| 1500 |  |  | /* | 
| 1501 |  |  | Writes a transformation matrix as separate POV-Ray scale< >, | 
| 1502 |  |  | rotate< >, and translate< > commands | 
| 1503 |  |  | */ | 
| 1504 |  |  | void write_pov20_transform (FILE *f, Matrix matrix) | 
| 1505 |  |  | { | 
| 1506 |  |  | Vector scale, shear, rotate, transl; | 
| 1507 |  |  |  | 
| 1508 |  |  | /* Decode the matrix into separate operations */ | 
| 1509 |  |  | mat_decode (matrix, scale, shear, rotate, transl); | 
| 1510 |  |  |  | 
| 1511 |  |  | fprintf (f, "\n\t/* Object transformation */\n"); | 
| 1512 |  |  |  | 
| 1513 |  |  | if (fabs(scale[X] - 1.0) > 0.001 || fabs(scale[Y] - 1.0) > 0.001 || fabs(scale[Z] - 1.0) > 0.001) | 
| 1514 |  |  | fprintf (f, "\tscale <%.3f, %.3f, %.3f>\n", scale[X], scale[Y], scale[Z]); | 
| 1515 |  |  |  | 
| 1516 |  |  | if (fabs(rotate[X]) > 0.01 || fabs(rotate[Y]) > 0.01 || fabs(rotate[Z]) > 0.01) | 
| 1517 |  |  | fprintf (f, "\trotate <%.2f, %.2f, %.2f>\n", rotate[X], rotate[Y], rotate[Z]); | 
| 1518 |  |  |  | 
| 1519 |  |  | if (fabs(transl[X]) > 0.0001 || fabs(transl[Y]) > 0.0001 || fabs(transl[Z]) > 0.0001) | 
| 1520 |  |  | fprintf (f, "\ttranslate <%.4f, %.4f, %.4f>\n", transl[X], transl[Y], transl[Z]); | 
| 1521 |  |  |  | 
| 1522 |  |  | /* Can't handle shear but warn if it's there */ | 
| 1523 |  |  | if (fabs(shear[X]) > 0.01 || fabs(shear[Y]) > 0.01 || fabs(shear[Z]) > 0.01) | 
| 1524 |  |  | printf ("Warning: Significant shear in transformation (ignored)\n"); | 
| 1525 |  |  | } | 
| 1526 |  |  |  | 
| 1527 |  |  |  | 
| 1528 |  |  | /* Write the POV file header */ | 
| 1529 |  |  | void write_pov20_header (FILE *f) | 
| 1530 |  |  | { | 
| 1531 |  |  | int i; | 
| 1532 |  |  |  | 
| 1533 |  |  | if (psize >= MAX_TEX) { | 
| 1534 |  |  | fprintf (f, "/* Too many textures, textures generated in-line */\n\n"); | 
| 1535 |  |  | fprintf (f, "#declare %s = texture {\n", object_name); | 
| 1536 |  |  | fprintf (f, "    finish { Shiny }\n"); | 
| 1537 |  |  | fprintf (f, "    pigment { White }\n"); | 
| 1538 |  |  | fprintf (f, "}\n\n"); | 
| 1539 |  |  | } | 
| 1540 |  |  | else { | 
| 1541 |  |  | if (psize > 0) | 
| 1542 |  |  | fprintf (f, "/* Texture declarations for object '%s' */\n", object_name); | 
| 1543 |  |  |  | 
| 1544 |  |  | for (i = 0; i < psize; i++) { | 
| 1545 |  |  | fprintf (f, "#declare %s_%u = texture {\n", object_name, i + 1); | 
| 1546 |  |  | fprintf (f, "    finish { Shiny }\n"); | 
| 1547 |  |  | fprintf (f, "    pigment { color red %.3f green %.3f blue %.3f }\n", | 
| 1548 |  |  | ptable[i].red, ptable[i].green, ptable[i].blue); | 
| 1549 |  |  | fprintf (f, "}\n\n"); | 
| 1550 |  |  | } | 
| 1551 |  |  | } | 
| 1552 |  |  | } | 
| 1553 |  |  |  | 
| 1554 |  |  |  | 
| 1555 |  |  | /* Write a triangle (smooth or regular) */ | 
| 1556 |  |  | void write_pov20_triangle (FILE *f, Triangle *tri, int one_texture) | 
| 1557 |  |  | { | 
| 1558 |  |  | Vector norm[3]; | 
| 1559 |  |  | int    no_smooth = 0; | 
| 1560 |  |  |  | 
| 1561 |  |  | COOPERATE   /* support multitasking */ | 
| 1562 |  |  |  | 
| 1563 |  |  | if (smooth_angle > 0.0) { | 
| 1564 |  |  | vert_normal (tri, norm); | 
| 1565 |  |  |  | 
| 1566 |  |  | if (vect_equal (norm[0], norm[1]) && vect_equal (norm[1], norm[2])) | 
| 1567 |  |  | no_smooth = 1; | 
| 1568 |  |  | } | 
| 1569 |  |  |  | 
| 1570 |  |  | if (smooth_angle > 0.0 && !no_smooth) { | 
| 1571 |  |  | fprintf (f, "smooth_triangle { <"); | 
| 1572 |  |  | vect_print (f, vtable[tri->vert[0]], dec_point, ','); | 
| 1573 |  |  | fprintf (f, ">, <"); | 
| 1574 |  |  | vect_print (f, norm[0], 3, ','); | 
| 1575 |  |  | fprintf (f, ">, <"); | 
| 1576 |  |  | vect_print (f, vtable[tri->vert[1]], dec_point, ','); | 
| 1577 |  |  | fprintf (f, ">, <"); | 
| 1578 |  |  | vect_print (f, norm[1], 3, ','); | 
| 1579 |  |  | fprintf (f, ">, <"); | 
| 1580 |  |  | vect_print (f, vtable[tri->vert[2]], dec_point, ','); | 
| 1581 |  |  | fprintf (f, ">, <"); | 
| 1582 |  |  | vect_print (f, norm[2], 3, ','); | 
| 1583 |  |  | fprintf (f, "> "); | 
| 1584 |  |  | } | 
| 1585 |  |  | else { | 
| 1586 |  |  | fprintf (f, "triangle { <"); | 
| 1587 |  |  | vect_print (f, vtable[tri->vert[0]], dec_point, ','); | 
| 1588 |  |  | fprintf (f, ">, <"); | 
| 1589 |  |  | vect_print (f, vtable[tri->vert[1]], dec_point, ','); | 
| 1590 |  |  | fprintf (f, ">, <"); | 
| 1591 |  |  | vect_print (f, vtable[tri->vert[2]], dec_point, ','); | 
| 1592 |  |  | fprintf (f, "> "); | 
| 1593 |  |  | } | 
| 1594 |  |  |  | 
| 1595 |  |  | if (!one_texture) | 
| 1596 |  |  | write_pov20_texture (f, tri); | 
| 1597 |  |  |  | 
| 1598 |  |  | fprintf (f, "}\n"); | 
| 1599 |  |  | } | 
| 1600 |  |  |  | 
| 1601 |  |  |  | 
| 1602 |  |  | /* Write a bounding shape */ | 
| 1603 |  |  | void write_pov20_bound (FILE *f, GroupTree *gnode) | 
| 1604 |  |  | { | 
| 1605 |  |  | if (gnode->obj_cnt > 1) { | 
| 1606 |  |  | fprintf (f, "\tbounded_by { box { <"); | 
| 1607 |  |  | vect_print (f, gnode->vmin, dec_point + 1, ','); | 
| 1608 |  |  | fprintf (f, ">, <"); | 
| 1609 |  |  | vect_print (f, gnode->vmax, dec_point + 1, ','); | 
| 1610 |  |  | fprintf (f, "> } }\n"); | 
| 1611 |  |  | } | 
| 1612 |  |  | } | 
| 1613 |  |  |  | 
| 1614 |  |  |  | 
| 1615 |  |  | /* Write a sub-tree to file */ | 
| 1616 |  |  | void write_vivid_tree (FILE *f, GroupTree *gnode) | 
| 1617 |  |  | { | 
| 1618 |  |  | TriList2  *t; | 
| 1619 |  |  | int       last_index, last_type; | 
| 1620 |  |  |  | 
| 1621 |  |  | last_index = -1; | 
| 1622 |  |  | last_type  = -1; | 
| 1623 |  |  |  | 
| 1624 |  |  | fprintf (f, "\n/* Object '%s' */\n", object_name); | 
| 1625 |  |  |  | 
| 1626 |  |  | if (use_transform) | 
| 1627 |  |  | write_vivid_transform (f, trans_matrix); | 
| 1628 |  |  |  | 
| 1629 |  |  | if (gnode->child != NULL) | 
| 1630 |  |  | abortmsg ("Internal error", 1); | 
| 1631 |  |  |  | 
| 1632 |  |  | for (t = gnode->index[0]->next; t != gnode->index[0]; t = t->next) { | 
| 1633 |  |  | if (t->tri->text_index != last_index || | 
| 1634 |  |  | t->tri->text_type != last_type) | 
| 1635 |  |  | { | 
| 1636 |  |  | write_vivid_texture (f, t->tri); | 
| 1637 |  |  | last_index = t->tri->text_index; | 
| 1638 |  |  | last_type  = t->tri->text_type; | 
| 1639 |  |  | } | 
| 1640 |  |  |  | 
| 1641 |  |  | write_vivid_triangle (f, t->tri); | 
| 1642 |  |  | } | 
| 1643 |  |  |  | 
| 1644 |  |  | if (use_transform) | 
| 1645 |  |  | fprintf (f, "transform_pop\n\n"); | 
| 1646 |  |  | } | 
| 1647 |  |  |  | 
| 1648 |  |  |  | 
| 1649 |  |  | /* | 
| 1650 |  |  | Writes a transformation matrix as separate Vivid scale, | 
| 1651 |  |  | rotate, and translate commands | 
| 1652 |  |  | */ | 
| 1653 |  |  | void write_vivid_transform (FILE *f, Matrix matrix) | 
| 1654 |  |  | { | 
| 1655 |  |  | Vector scale, shear, rotate, transl; | 
| 1656 |  |  |  | 
| 1657 |  |  | /* Decode the matrix into separate operations */ | 
| 1658 |  |  | mat_decode (matrix, scale, shear, rotate, transl); | 
| 1659 |  |  |  | 
| 1660 |  |  | fprintf (f, "\n/* Object transformation */\n"); | 
| 1661 |  |  |  | 
| 1662 |  |  | fprintf (f, "transform {\n"); | 
| 1663 |  |  |  | 
| 1664 |  |  | if (fabs(scale[X] - 1.0) > 0.001 || fabs(scale[Y] - 1.0) > 0.001 || fabs(scale[Z] - 1.0) > 0.001) | 
| 1665 |  |  | fprintf (f, "\tscale %.3f %.3f %.3f\n", scale[X], scale[Y], scale[Z]); | 
| 1666 |  |  |  | 
| 1667 |  |  | if (fabs(rotate[X]) > 0.01 || fabs(rotate[Y]) > 0.01 || fabs(rotate[Z]) > 0.01) | 
| 1668 |  |  | fprintf (f, "\trotate %.2f %.2f %.2f\n", rotate[X], rotate[Y], rotate[Z]); | 
| 1669 |  |  |  | 
| 1670 |  |  | if (fabs(transl[X]) > 0.0001 || fabs(transl[Y]) > 0.0001 || fabs(transl[Z]) > 0.0001) | 
| 1671 |  |  | fprintf (f, "\ttranslate %.4f %.4f %.4f\n", transl[X], transl[Y], transl[Z]); | 
| 1672 |  |  | else | 
| 1673 |  |  | fprintf (f, "\ttranslate 0 0 0 // Null transformation\n"); | 
| 1674 |  |  |  | 
| 1675 |  |  | /* Can't handle shear but warn if it's there */ | 
| 1676 |  |  | if (fabs(shear[X]) > 0.01 || fabs(shear[Y]) > 0.01 || fabs(shear[Z]) > 0.01) | 
| 1677 |  |  | printf ("Warning: Significant shear in transformation (ignored)\n"); | 
| 1678 |  |  |  | 
| 1679 |  |  | fprintf (f, "}\n\n"); | 
| 1680 |  |  | } | 
| 1681 |  |  |  | 
| 1682 |  |  |  | 
| 1683 |  |  | void write_vivid_texture (FILE *f, Triangle *tri) | 
| 1684 |  |  | { | 
| 1685 |  |  | if (tri->text_type == 1) | 
| 1686 |  |  | fprintf (f, "\n%s /* New texture */\n\n", ttable[tri->text_index]); | 
| 1687 |  |  | else | 
| 1688 |  |  | fprintf (f, "\n%s_%u /* New texture */\n\n", | 
| 1689 |  |  | object_name, tri->text_index + 1); | 
| 1690 |  |  | } | 
| 1691 |  |  |  | 
| 1692 |  |  |  | 
| 1693 |  |  | /* Write the Vivid file header */ | 
| 1694 |  |  | void write_vivid_header (FILE *f) | 
| 1695 |  |  | { | 
| 1696 |  |  | int i; | 
| 1697 |  |  |  | 
| 1698 |  |  | if (psize > 0) | 
| 1699 |  |  | fprintf (f, "/* Texture declarations for object '%s' */\n", object_name); | 
| 1700 |  |  |  | 
| 1701 |  |  | for (i = 0; i < psize; i++) { | 
| 1702 |  |  | fprintf (f, "#define %s_%u \\ \n", object_name, i + 1); | 
| 1703 |  |  | fprintf (f, "    surface {           \\ \n"); | 
| 1704 |  |  | fprintf (f, "        diffuse %.3f %.3f %.3f \\ \n", | 
| 1705 |  |  | ptable[i].red, ptable[i].green, ptable[i].blue); | 
| 1706 |  |  | fprintf (f, "        shine 70 white  \\ \n"); | 
| 1707 |  |  | fprintf (f, "    }\n\n"); | 
| 1708 |  |  | } | 
| 1709 |  |  | } | 
| 1710 |  |  |  | 
| 1711 |  |  |  | 
| 1712 |  |  | /* Write a Vivid triangle patch */ | 
| 1713 |  |  | void write_vivid_triangle (FILE *f, Triangle *tri) | 
| 1714 |  |  | { | 
| 1715 |  |  | Vector norm[3]; | 
| 1716 |  |  |  | 
| 1717 |  |  | COOPERATE   /* support multitasking */ | 
| 1718 |  |  |  | 
| 1719 |  |  | vert_normal (tri, norm); | 
| 1720 |  |  |  | 
| 1721 |  |  | fprintf (f, "patch {\n"); | 
| 1722 |  |  | fprintf (f, "\tvertex "); | 
| 1723 |  |  | vect_print (f, vtable[tri->vert[0]], dec_point, ' '); | 
| 1724 |  |  | fprintf (f, " normal "); | 
| 1725 |  |  | vect_print (f, norm[0], 3, ' '); | 
| 1726 |  |  | fprintf (f, "\n"); | 
| 1727 |  |  |  | 
| 1728 |  |  | fprintf (f, "\tvertex "); | 
| 1729 |  |  | vect_print (f, vtable[tri->vert[1]], dec_point, ' '); | 
| 1730 |  |  | fprintf (f, " normal "); | 
| 1731 |  |  | vect_print (f, norm[1], 3, ' '); | 
| 1732 |  |  | fprintf (f, "\n"); | 
| 1733 |  |  |  | 
| 1734 |  |  | fprintf (f, "\tvertex "); | 
| 1735 |  |  | vect_print (f, vtable[tri->vert[2]], dec_point, ' '); | 
| 1736 |  |  | fprintf (f, " normal "); | 
| 1737 |  |  | vect_print (f, norm[2], 3, ' '); | 
| 1738 |  |  | fprintf (f, "\n"); | 
| 1739 |  |  |  | 
| 1740 |  |  | fprintf (f, "}\n\n"); | 
| 1741 |  |  | } | 
| 1742 |  |  |  | 
| 1743 |  |  |  | 
| 1744 |  |  | /* Write a sub-tree to file */ | 
| 1745 |  |  | void write_polyray_tree (FILE *f, GroupTree *gnode) | 
| 1746 |  |  | { | 
| 1747 |  |  | TriList2  *t; | 
| 1748 |  |  |  | 
| 1749 |  |  | fprintf (f, "\n// Object '%s'\n\n", object_name); | 
| 1750 |  |  |  | 
| 1751 |  |  | fprintf (f, "object {\n"); | 
| 1752 |  |  |  | 
| 1753 |  |  | if (gnode->child != NULL) | 
| 1754 |  |  | abortmsg ("Internal error", 1); | 
| 1755 |  |  |  | 
| 1756 |  |  | for (t = gnode->index[0]->next; t != gnode->index[0]; t = t->next) { | 
| 1757 |  |  | if (t != gnode->index[0]->next) | 
| 1758 |  |  | fprintf (f, "\t+\n"); | 
| 1759 |  |  |  | 
| 1760 |  |  | write_polyray_triangle (f, t->tri); | 
| 1761 |  |  |  | 
| 1762 |  |  | fprintf (f, "\t\t"); | 
| 1763 |  |  | write_polyray_texture (f, t->tri); | 
| 1764 |  |  | fprintf (f, "\n\t}\n\n"); | 
| 1765 |  |  | } | 
| 1766 |  |  |  | 
| 1767 |  |  | if (use_transform) | 
| 1768 |  |  | write_polyray_transform (f, trans_matrix); | 
| 1769 |  |  |  | 
| 1770 |  |  | fprintf (f, "}\n\n"); | 
| 1771 |  |  | } | 
| 1772 |  |  |  | 
| 1773 |  |  |  | 
| 1774 |  |  | /* | 
| 1775 |  |  | Writes a transformation matrix as separate Polyray scale< >, | 
| 1776 |  |  | rotate< >, and translate< > commands | 
| 1777 |  |  | */ | 
| 1778 |  |  | void write_polyray_transform (FILE *f, Matrix matrix) | 
| 1779 |  |  | { | 
| 1780 |  |  | Vector scale, shear, rotate, transl; | 
| 1781 |  |  |  | 
| 1782 |  |  | /* Decode the matrix into separate operations */ | 
| 1783 |  |  | mat_decode (matrix, scale, shear, rotate, transl); | 
| 1784 |  |  |  | 
| 1785 |  |  | fprintf (f, "\n\t// Object transformation\n"); | 
| 1786 |  |  |  | 
| 1787 |  |  | if (fabs(scale[X] - 1.0) > 0.001 || fabs(scale[Y] - 1.0) > 0.001 || fabs(scale[Z] - 1.0) > 0.001) | 
| 1788 |  |  | fprintf (f, "\tscale <%.3f, %.3f, %.3f>\n", scale[X], scale[Y], scale[Z]); | 
| 1789 |  |  |  | 
| 1790 |  |  | if (fabs(rotate[X]) > 0.01 || fabs(rotate[Y]) > 0.01 || fabs(rotate[Z]) > 0.01) | 
| 1791 |  |  | fprintf (f, "\trotate <%.2f, %.2f, %.2f>\n", rotate[X], rotate[Y], rotate[Z]); | 
| 1792 |  |  |  | 
| 1793 |  |  | if (fabs(transl[X]) > 0.0001 || fabs(transl[Y]) > 0.0001 || fabs(transl[Z]) > 0.0001) | 
| 1794 |  |  | fprintf (f, "\ttranslate <%.4f, %.4f, %.4f>\n", transl[X], transl[Y], transl[Z]); | 
| 1795 |  |  |  | 
| 1796 |  |  | /* Can't handle shear but warn if it's there */ | 
| 1797 |  |  | if (fabs(shear[X]) > 0.01 || fabs(shear[Y]) > 0.01 || fabs(shear[Z]) > 0.01) | 
| 1798 |  |  | printf ("Warning: Significant shear in transformation (ignored)\n"); | 
| 1799 |  |  | } | 
| 1800 |  |  |  | 
| 1801 |  |  |  | 
| 1802 |  |  | void write_polyray_texture (FILE *f, Triangle *tri) | 
| 1803 |  |  | { | 
| 1804 |  |  | if (tri->text_type == 1) | 
| 1805 |  |  | fprintf (f, "%s", ttable[tri->text_index]); | 
| 1806 |  |  | else | 
| 1807 |  |  | fprintf (f, "%s_%u", | 
| 1808 |  |  | object_name, tri->text_index + 1); | 
| 1809 |  |  | } | 
| 1810 |  |  |  | 
| 1811 |  |  |  | 
| 1812 |  |  | /* Write the Polyray file header */ | 
| 1813 |  |  | void write_polyray_header (FILE *f) | 
| 1814 |  |  | { | 
| 1815 |  |  | int i; | 
| 1816 |  |  |  | 
| 1817 |  |  | if (psize > 0) | 
| 1818 |  |  | fprintf (f, "// Texture declarations for object '%s'\n", object_name); | 
| 1819 |  |  |  | 
| 1820 |  |  | for (i = 0; i < psize; i++) { | 
| 1821 |  |  | fprintf (f, "define %s_%u\n", object_name, i + 1); | 
| 1822 |  |  | fprintf (f, "texture {\n"); | 
| 1823 |  |  | fprintf (f, "    surface {\n"); | 
| 1824 |  |  | fprintf (f, "        ambient <%.3f, %.3f, %.3f>, 0.1\n", | 
| 1825 |  |  | ptable[i].red, ptable[i].green, ptable[i].blue); | 
| 1826 |  |  | fprintf (f, "        diffuse <%.3f, %.3f, %.3f>, 0.7\n", | 
| 1827 |  |  | ptable[i].red, ptable[i].green, ptable[i].blue); | 
| 1828 |  |  | fprintf (f, "        specular white, 1.0\n"); | 
| 1829 |  |  | fprintf (f, "        microfacet Reitz 10\n"); | 
| 1830 |  |  | fprintf (f, "    }\n"); | 
| 1831 |  |  | fprintf (f, "}\n\n"); | 
| 1832 |  |  | } | 
| 1833 |  |  | } | 
| 1834 |  |  |  | 
| 1835 |  |  |  | 
| 1836 |  |  | /* Write a Polyray triangle patch */ | 
| 1837 |  |  | void write_polyray_triangle (FILE *f, Triangle *tri) | 
| 1838 |  |  | { | 
| 1839 |  |  | Vector norm[3]; | 
| 1840 |  |  |  | 
| 1841 |  |  | COOPERATE   /* support multitasking */ | 
| 1842 |  |  |  | 
| 1843 |  |  | vert_normal (tri, norm); | 
| 1844 |  |  |  | 
| 1845 |  |  | fprintf (f, "\tobject {\n"); | 
| 1846 |  |  |  | 
| 1847 |  |  | fprintf (f, "\t\tpatch\t <"); | 
| 1848 |  |  | vect_print (f, vtable[tri->vert[0]], dec_point, ','); | 
| 1849 |  |  | fprintf (f, ">, <"); | 
| 1850 |  |  | vect_print (f, norm[0], 3, ','); | 
| 1851 |  |  | fprintf (f, ">,\n"); | 
| 1852 |  |  |  | 
| 1853 |  |  | fprintf (f, "\t\t\t <"); | 
| 1854 |  |  | vect_print (f, vtable[tri->vert[1]], dec_point, ','); | 
| 1855 |  |  | fprintf (f, ">, <"); | 
| 1856 |  |  | vect_print (f, norm[1], 3, ','); | 
| 1857 |  |  | fprintf (f, ">,\n"); | 
| 1858 |  |  |  | 
| 1859 |  |  | fprintf (f, "\t\t\t <"); | 
| 1860 |  |  | vect_print (f, vtable[tri->vert[2]], dec_point, ','); | 
| 1861 |  |  | fprintf (f, ">, <"); | 
| 1862 |  |  | vect_print (f, norm[2], 3, ','); | 
| 1863 |  |  | fprintf (f, ">\n"); | 
| 1864 |  |  | } | 
| 1865 |  |  |  | 
| 1866 |  |  |  | 
| 1867 |  |  | /* Write a sub-tree to file */ | 
| 1868 |  |  | void write_mgf_tree (FILE *f, GroupTree *gnode, int level) | 
| 1869 |  |  | { | 
| 1870 |  |  | GroupTree *g; | 
| 1871 |  |  | TriList2  *t; | 
| 1872 |  |  |  | 
| 1873 |  |  | if (level == 1) { | 
| 1874 |  |  | fprintf (f, "\no %s\n", object_name); | 
| 1875 |  |  | if (use_transform) | 
| 1876 |  |  | write_mgf_transform (f, trans_matrix); | 
| 1877 |  |  | } | 
| 1878 |  |  |  | 
| 1879 |  |  | if (gnode->child != NULL) { | 
| 1880 |  |  | for (g = gnode->child; g != NULL; g = g->next) | 
| 1881 |  |  | write_mgf_tree (f, g, level+1); | 
| 1882 |  |  | } | 
| 1883 |  |  | else { | 
| 1884 |  |  | for (t = gnode->index[0]->next; t != gnode->index[0]; t = t->next) | 
| 1885 |  |  | write_mgf_triangle (f, t->tri); | 
| 1886 |  |  | } | 
| 1887 |  |  |  | 
| 1888 |  |  | fprintf (f, "\n"); | 
| 1889 |  |  |  | 
| 1890 |  |  | if (level == 1) { | 
| 1891 |  |  | if (use_transform) | 
| 1892 |  |  | fprintf (f, "xf\n"); | 
| 1893 |  |  | fprintf (f, "\no\n"); | 
| 1894 |  |  | } | 
| 1895 |  |  | fprintf (f, "\n"); | 
| 1896 |  |  | } | 
| 1897 |  |  |  | 
| 1898 |  |  |  | 
| 1899 |  |  | void write_mgf_texture (FILE *f, Triangle *tri) | 
| 1900 |  |  | { | 
| 1901 |  |  | if (tri->text_type == 1) | 
| 1902 |  |  | fprintf (f, "m %s\n", ttable[tri->text_index]); | 
| 1903 |  |  | else if (psize < MAX_TEX) | 
| 1904 |  |  | fprintf (f, "m %s_%u\n", object_name, tri->text_index + 1); | 
| 1905 |  |  | else | 
| 1906 |  |  | fprintf (f, "m\n\tc\n\t\tcmix %.3f R %.3f G %.3f B\n\trd %.3f\n", | 
| 1907 |  |  | CIE_Y_r*ptable[tri->text_index].red, | 
| 1908 |  |  | CIE_Y_g*ptable[tri->text_index].green, | 
| 1909 |  |  | CIE_Y_b*ptable[tri->text_index].blue, | 
| 1910 |  |  | CIE_Y_r*ptable[tri->text_index].red + | 
| 1911 |  |  | CIE_Y_g*ptable[tri->text_index].green + | 
| 1912 |  |  | CIE_Y_b*ptable[tri->text_index].blue); | 
| 1913 |  |  | } | 
| 1914 |  |  |  | 
| 1915 |  |  |  | 
| 1916 |  |  | /* | 
| 1917 |  |  | Writes a transformation matrix as MGF transform entity | 
| 1918 |  |  | */ | 
| 1919 |  |  | void write_mgf_transform (FILE *f, Matrix matrix) | 
| 1920 |  |  | { | 
| 1921 |  |  | Vector scale, shear, rotate, transl; | 
| 1922 |  |  | float ascale; | 
| 1923 |  |  |  | 
| 1924 |  |  | /* Decode the matrix into separate operations */ | 
| 1925 |  |  | mat_decode (matrix, scale, shear, rotate, transl); | 
| 1926 |  |  |  | 
| 1927 |  |  | fprintf (f, "xf"); | 
| 1928 |  |  | /* print scaling */ | 
| 1929 |  |  | if (fabs(scale[X] - 1.0) > 0.001 || fabs(scale[Y] - 1.0) > 0.001 || | 
| 1930 |  |  | fabs(scale[Z] - 1.0) > 0.001) { | 
| 1931 |  |  | if (fabs(scale[X] - scale[Y]) > 0.001 || | 
| 1932 |  |  | fabs(scale[Y] - scale[Z]) > 0.001) | 
| 1933 |  |  | printf("Warning: Non-linear scaling in transformation (ignored)\n"); | 
| 1934 |  |  | ascale = sqrt((scale[X]*scale[X] + scale[Y]*scale[Y] + | 
| 1935 |  |  | scale[Z]*scale[Z])/3.0); | 
| 1936 |  |  | fprintf (f, " -s %.3f\n", ascale); | 
| 1937 |  |  | } | 
| 1938 |  |  | /* add rotation */ | 
| 1939 |  |  | if (fabs(rotate[X]) > 0.01) | 
| 1940 |  |  | fprintf (f, " -rx %.2f", rotate[X]); | 
| 1941 |  |  | if (fabs(rotate[Y]) > 0.01) | 
| 1942 |  |  | fprintf (f, " -ry %.2f", rotate[Y]); | 
| 1943 |  |  | if (fabs(rotate[Z]) > 0.01) | 
| 1944 |  |  | fprintf (f, " -rz %.2f", rotate[Z]); | 
| 1945 |  |  | /* final translation */ | 
| 1946 |  |  | fprintf (f, " -t %.4f, %.4f, %.4f\n", transl[X], transl[Y], transl[Z]); | 
| 1947 |  |  |  | 
| 1948 |  |  | /* Can't handle shear but warn if it's there */ | 
| 1949 |  |  | if (fabs(shear[X]) > 0.01 || fabs(shear[Y]) > 0.01 || fabs(shear[Z]) > 0.01) | 
| 1950 |  |  | printf ("Warning: Significant shear in transformation (ignored)\n"); | 
| 1951 |  |  | } | 
| 1952 |  |  |  | 
| 1953 |  |  |  | 
| 1954 |  |  | /* Write the MGF file header */ | 
| 1955 |  |  | void write_mgf_header (FILE *f) | 
| 1956 |  |  | { | 
| 1957 |  |  | int i; | 
| 1958 |  |  |  | 
| 1959 |  |  | if (psize >= MAX_TEX) { | 
| 1960 |  |  | fprintf (f, "# Too many materials, materials generated in-line\n\n"); | 
| 1961 |  |  | } | 
| 1962 |  |  | else { | 
| 1963 |  |  | if (psize > 0) | 
| 1964 |  |  | fprintf (f, "# Material definitions for object '%s'\n", object_name); | 
| 1965 |  |  |  | 
| 1966 |  |  | for (i = 0; i < psize; i++) { | 
| 1967 |  |  | fprintf (f, "m %s_%u =\n", object_name, i + 1); | 
| 1968 |  |  | fprintf (f, "\tc\n\t\tcmix %.3f R %.3f G %.3f B\n\trd %.3f\n", | 
| 1969 |  |  | CIE_Y_r*ptable[i].red, | 
| 1970 |  |  | CIE_Y_g*ptable[i].green, | 
| 1971 |  |  | CIE_Y_b*ptable[i].blue, | 
| 1972 |  |  | CIE_Y_r*ptable[i].red + | 
| 1973 |  |  | CIE_Y_g*ptable[i].green + | 
| 1974 |  |  | CIE_Y_b*ptable[i].blue); | 
| 1975 |  |  | } | 
| 1976 |  |  | } | 
| 1977 |  |  | } | 
| 1978 |  |  |  | 
| 1979 |  |  |  | 
| 1980 |  |  | /* Write a triangle (smooth or regular) */ | 
| 1981 |  |  | void write_mgf_triangle (FILE *f, Triangle *tri) | 
| 1982 |  |  | { | 
| 1983 |  |  | Vector norm[3]; | 
| 1984 |  |  | int    i; | 
| 1985 |  |  | int    smooth; | 
| 1986 |  |  |  | 
| 1987 |  |  | COOPERATE   /* support multitasking */ | 
| 1988 |  |  |  | 
| 1989 |  |  | write_mgf_texture (f, tri); | 
| 1990 |  |  |  | 
| 1991 |  |  | if (smooth_angle > 0.0) { | 
| 1992 |  |  | vert_normal (tri, norm); | 
| 1993 |  |  |  | 
| 1994 |  |  | smooth = !vect_equal (norm[0], norm[1]) || | 
| 1995 |  |  | !vect_equal (norm[1], norm[2]); | 
| 1996 |  |  | } else | 
| 1997 |  |  | smooth = 0; | 
| 1998 |  |  |  | 
| 1999 |  |  | for (i = 0; i < 3; i++) { | 
| 2000 |  |  | fprintf (f, "v v%d =\n\tp ", i+1); | 
| 2001 |  |  | vect_print (f, vtable[tri->vert[i]], dec_point, ' '); | 
| 2002 |  |  | if (smooth) { | 
| 2003 |  |  | fprintf (f, "\n\tn "); | 
| 2004 |  |  | vect_print (f, norm[i], 3, ' '); | 
| 2005 |  |  | } | 
| 2006 |  |  | fprintf (f, "\n"); | 
| 2007 |  |  | } | 
| 2008 |  |  | fprintf (f, "f v1 v2 v3\n"); | 
| 2009 |  |  | } | 
| 2010 |  |  |  | 
| 2011 |  |  |  | 
| 2012 |  |  | /* Update the stats (area, vmin/vmax, child_cnt, etc.) for this node */ | 
| 2013 |  |  | void update_node (GroupTree *gnode) | 
| 2014 |  |  | { | 
| 2015 |  |  | GroupTree *g; | 
| 2016 |  |  | TriList2  *t; | 
| 2017 |  |  | int       i; | 
| 2018 |  |  |  | 
| 2019 |  |  | vect_init (gnode->vmin, +MAXFLOAT, +MAXFLOAT, +MAXFLOAT); | 
| 2020 |  |  | vect_init (gnode->vmax, -MAXFLOAT, -MAXFLOAT, -MAXFLOAT); | 
| 2021 |  |  |  | 
| 2022 |  |  | gnode->obj_cnt   = 0; | 
| 2023 |  |  | gnode->child_cnt = 0; | 
| 2024 |  |  |  | 
| 2025 |  |  | if (gnode->index[0] == NULL) { | 
| 2026 |  |  | /* Not a leaf node, calc the info from the child nodes */ | 
| 2027 |  |  |  | 
| 2028 |  |  | for (g = gnode->child; g != NULL; g = g->next) { | 
| 2029 |  |  | ++(gnode->child_cnt); | 
| 2030 |  |  |  | 
| 2031 |  |  | gnode->obj_cnt += g->obj_cnt; | 
| 2032 |  |  |  | 
| 2033 |  |  | for (i = 0; i < 3; i++) { | 
| 2034 |  |  | gnode->vmin[i] = fltmin (gnode->vmin[i], g->vmin[i]); | 
| 2035 |  |  | gnode->vmax[i] = fltmax (gnode->vmax[i], g->vmax[i]); | 
| 2036 |  |  | } | 
| 2037 |  |  | } | 
| 2038 |  |  | } | 
| 2039 |  |  | else { | 
| 2040 |  |  | /* A leaf node, calc the info from the triangle list */ | 
| 2041 |  |  |  | 
| 2042 |  |  | for (t = gnode->index[0]->next; t != gnode->index[0]; t = t->next) { | 
| 2043 |  |  | ++(gnode->obj_cnt); | 
| 2044 |  |  |  | 
| 2045 |  |  | for (i = 0; i < 3; i++) { | 
| 2046 |  |  | gnode->vmin[i] = fltmin (gnode->vmin[i], min_vertex (t->tri, i)); | 
| 2047 |  |  | gnode->vmax[i] = fltmax (gnode->vmax[i], max_vertex (t->tri, i)); | 
| 2048 |  |  | } | 
| 2049 |  |  | } | 
| 2050 |  |  | } | 
| 2051 |  |  |  | 
| 2052 |  |  | /* Update total surface area of region */ | 
| 2053 |  |  | gnode->area = surf_area (gnode->vmax[X] - gnode->vmin[X], | 
| 2054 |  |  | gnode->vmax[Y] - gnode->vmin[Y], | 
| 2055 |  |  | gnode->vmax[Z] - gnode->vmin[Z]); | 
| 2056 |  |  | } | 
| 2057 |  |  |  | 
| 2058 |  |  |  | 
| 2059 |  |  | void sort_indexes (GroupTree *gnode) | 
| 2060 |  |  | { | 
| 2061 |  |  | int i; | 
| 2062 |  |  |  | 
| 2063 |  |  | for (i = 0; i < 3; i++) | 
| 2064 |  |  | quick_sort (gnode->index[i]->next, gnode->index[i]->prev, i); | 
| 2065 |  |  | } | 
| 2066 |  |  |  | 
| 2067 |  |  |  | 
| 2068 |  |  | void quick_sort (TriList2 *start, TriList2 *end, int axis) | 
| 2069 |  |  | { | 
| 2070 |  |  | TriList2 *a, *b; | 
| 2071 |  |  | Triangle *temp; | 
| 2072 |  |  | float  middle; | 
| 2073 |  |  |  | 
| 2074 |  |  | if (start == end) | 
| 2075 |  |  | return; | 
| 2076 |  |  |  | 
| 2077 |  |  | a = start; | 
| 2078 |  |  | b = end; | 
| 2079 |  |  | middle = avg_vertex (a->tri, axis); | 
| 2080 |  |  |  | 
| 2081 |  |  | do { | 
| 2082 |  |  | while (avg_vertex (b->tri, axis) >= middle && a != b) | 
| 2083 |  |  | b = b->prev; | 
| 2084 |  |  |  | 
| 2085 |  |  | if (a != b) { | 
| 2086 |  |  | temp   = a->tri; | 
| 2087 |  |  | a->tri = b->tri; | 
| 2088 |  |  | b->tri = temp; | 
| 2089 |  |  |  | 
| 2090 |  |  | while (avg_vertex (a->tri, axis) <= middle && a != b) | 
| 2091 |  |  | a = a->next; | 
| 2092 |  |  |  | 
| 2093 |  |  | if (a != b) { | 
| 2094 |  |  | temp   = a->tri; | 
| 2095 |  |  | a->tri = b->tri; | 
| 2096 |  |  | b->tri = temp; | 
| 2097 |  |  | } | 
| 2098 |  |  | } | 
| 2099 |  |  | } while (a != b); | 
| 2100 |  |  |  | 
| 2101 |  |  | if (a != start) | 
| 2102 |  |  | quick_sort (start, a->prev, axis); | 
| 2103 |  |  |  | 
| 2104 |  |  | if (b != end) | 
| 2105 |  |  | quick_sort (b->next, end, axis); | 
| 2106 |  |  | } | 
| 2107 |  |  |  | 
| 2108 |  |  |  | 
| 2109 |  |  | /* Calculate the surface area of a box */ | 
| 2110 |  |  | float surf_area (float  a, float  b, float  c) | 
| 2111 |  |  | { | 
| 2112 |  |  | return 2.0*(a*b + b*c + c*a); | 
| 2113 |  |  | } | 
| 2114 |  |  |  | 
| 2115 |  |  |  | 
| 2116 |  |  | float max_vertex (Triangle *tri, int axis) | 
| 2117 |  |  | { | 
| 2118 |  |  | float  max_v, val; | 
| 2119 |  |  | int i; | 
| 2120 |  |  |  | 
| 2121 |  |  | max_v = -MAXFLOAT; | 
| 2122 |  |  |  | 
| 2123 |  |  | for (i = 0; i < 3; i++) { | 
| 2124 |  |  | val = vtable[tri->vert[i]][axis]; | 
| 2125 |  |  |  | 
| 2126 |  |  | if (val > max_v) | 
| 2127 |  |  | max_v = val; | 
| 2128 |  |  | } | 
| 2129 |  |  |  | 
| 2130 |  |  | return max_v; | 
| 2131 |  |  | } | 
| 2132 |  |  |  | 
| 2133 |  |  |  | 
| 2134 |  |  | float min_vertex (Triangle *tri, int axis) | 
| 2135 |  |  | { | 
| 2136 |  |  | float  min_v, val; | 
| 2137 |  |  | int i; | 
| 2138 |  |  |  | 
| 2139 |  |  | min_v = +MAXFLOAT; | 
| 2140 |  |  |  | 
| 2141 |  |  | for (i = 0; i < 3; i++) { | 
| 2142 |  |  | val = vtable[tri->vert[i]][axis]; | 
| 2143 |  |  |  | 
| 2144 |  |  | if (val < min_v) | 
| 2145 |  |  | min_v = val; | 
| 2146 |  |  | } | 
| 2147 |  |  |  | 
| 2148 |  |  | return min_v; | 
| 2149 |  |  | } | 
| 2150 |  |  |  | 
| 2151 |  |  |  | 
| 2152 |  |  | float avg_vertex (Triangle *tri, int axis) | 
| 2153 |  |  | { | 
| 2154 |  |  | float  avg; | 
| 2155 |  |  |  | 
| 2156 |  |  | avg = (vtable[tri->vert[0]][axis] + vtable[tri->vert[1]][axis] + | 
| 2157 |  |  | vtable[tri->vert[2]][axis])/3.0; | 
| 2158 |  |  |  | 
| 2159 |  |  | return avg; | 
| 2160 |  |  | } | 
| 2161 |  |  |  | 
| 2162 |  |  |  | 
| 2163 |  |  | /* Build an index of which triangles touch each vertex.  Used to */ | 
| 2164 |  |  | /* speed up smooth triangle normal calculations. */ | 
| 2165 |  |  | void build_tri_index() | 
| 2166 |  |  | { | 
| 2167 |  |  | GroupTree *g; | 
| 2168 |  |  | TriList   *temp; | 
| 2169 |  |  | TriList2  *t; | 
| 2170 |  |  | unsigned  i, vert_no; | 
| 2171 |  |  |  | 
| 2172 |  |  | if (vsize == 0) | 
| 2173 |  |  | return; | 
| 2174 |  |  |  | 
| 2175 |  |  | tri_index = malloc (vsize * sizeof(TriList)); | 
| 2176 |  |  | if (tri_index == NULL) | 
| 2177 |  |  | abortmsg ("Insufficient memory for smooth triangles.", 1); | 
| 2178 |  |  |  | 
| 2179 |  |  | for (i = 0; i < vsize; i++) | 
| 2180 |  |  | tri_index[i] = NULL; | 
| 2181 |  |  |  | 
| 2182 |  |  | for (g = groot; g != NULL; g = g->next) { | 
| 2183 |  |  | for (t = g->index[0]->next; t != g->index[0]; t = t->next) { | 
| 2184 |  |  | for (i = 0; i < 3; i++) { | 
| 2185 |  |  | vert_no = t->tri->vert[i]; | 
| 2186 |  |  | temp = tri_index[vert_no]; | 
| 2187 |  |  | tri_index[vert_no] = malloc (sizeof(TriList)); | 
| 2188 |  |  | if (tri_index[vert_no] == NULL) | 
| 2189 |  |  | abortmsg ("Insufficient memory for smooth triangles.\n", 1); | 
| 2190 |  |  |  | 
| 2191 |  |  | tri_index[vert_no]->tri = t->tri; | 
| 2192 |  |  | tri_index[vert_no]->next = temp; | 
| 2193 |  |  | } | 
| 2194 |  |  | } | 
| 2195 |  |  | } | 
| 2196 |  |  |  | 
| 2197 |  |  | } | 
| 2198 |  |  |  | 
| 2199 |  |  |  | 
| 2200 |  |  | void dump_tri_index() | 
| 2201 |  |  | { | 
| 2202 |  |  | TriList *temp; | 
| 2203 |  |  | int     i; | 
| 2204 |  |  |  | 
| 2205 |  |  | for (i = 0; i < vsize; i++) { | 
| 2206 |  |  | while (tri_index[i] != NULL) { | 
| 2207 |  |  | temp = tri_index[i]; | 
| 2208 |  |  | tri_index[i] = tri_index[i]->next; | 
| 2209 |  |  | free (temp); | 
| 2210 |  |  | } | 
| 2211 |  |  | } | 
| 2212 |  |  |  | 
| 2213 |  |  | free (tri_index); | 
| 2214 |  |  | } | 
| 2215 |  |  |  | 
| 2216 |  |  |  | 
| 2217 |  |  | /* Calculates the smooth triangle normal for this vertex */ | 
| 2218 |  |  | void vert_normal (Triangle *t, Vector *norm) | 
| 2219 |  |  | { | 
| 2220 |  |  | Vector  curr_norm, new_norm; | 
| 2221 |  |  | TriList *p; | 
| 2222 |  |  | int     i; | 
| 2223 |  |  |  | 
| 2224 |  |  | tri_normal (t, curr_norm); | 
| 2225 |  |  |  | 
| 2226 |  |  | if (smooth_angle <= 0.0) { | 
| 2227 |  |  | for (i = 0; i < 3; i++) | 
| 2228 |  |  | vect_copy (norm[i], curr_norm); | 
| 2229 |  |  |  | 
| 2230 |  |  | return; | 
| 2231 |  |  | } | 
| 2232 |  |  |  | 
| 2233 |  |  | for (i = 0; i < 3; i++) { | 
| 2234 |  |  | vect_init (norm[i], 0.0, 0.0, 0.0); | 
| 2235 |  |  |  | 
| 2236 |  |  | for (p = tri_index[t->vert[i]]; p != NULL; p = p->next) { | 
| 2237 |  |  | tri_normal (p->tri, new_norm); | 
| 2238 |  |  | if (vect_angle (curr_norm, new_norm) < smooth_angle) | 
| 2239 |  |  | vect_add (norm[i], norm[i], new_norm); | 
| 2240 |  |  | } | 
| 2241 |  |  |  | 
| 2242 |  |  | vect_normalize (norm[i]); | 
| 2243 |  |  | } | 
| 2244 |  |  | } | 
| 2245 |  |  |  | 
| 2246 |  |  |  | 
| 2247 |  |  | /* Calculates the normal to the specified triangle */ | 
| 2248 |  |  | void tri_normal (Triangle *t, Vector normal) | 
| 2249 |  |  | { | 
| 2250 |  |  | Vector ab, ac; | 
| 2251 |  |  |  | 
| 2252 |  |  | vect_sub (ab, vtable[t->vert[1]], vtable[t->vert[0]]); | 
| 2253 |  |  | vect_sub (ac, vtable[t->vert[2]], vtable[t->vert[0]]); | 
| 2254 |  |  | vect_cross (normal, ac, ab); | 
| 2255 |  |  |  | 
| 2256 |  |  | vect_normalize (normal); | 
| 2257 |  |  | } | 
| 2258 |  |  |  | 
| 2259 |  |  |  | 
| 2260 |  |  | /* Find the specified rgb values in the palette table */ | 
| 2261 |  |  | unsigned pal_lookup (float  red, float  green, float  blue) | 
| 2262 |  |  | { | 
| 2263 |  |  | int i; | 
| 2264 |  |  |  | 
| 2265 |  |  | /* The palette table is usually small so just do a simple linear search */ | 
| 2266 |  |  | for (i = psize-1; i >= 0; i--) { | 
| 2267 |  |  | if (ptable[i].red   == red && | 
| 2268 |  |  | ptable[i].green == green && | 
| 2269 |  |  | ptable[i].blue  == blue) | 
| 2270 |  |  | break; | 
| 2271 |  |  | } | 
| 2272 |  |  |  | 
| 2273 |  |  | if (i >= 0) | 
| 2274 |  |  | return i;    /* found, return the table index */ | 
| 2275 |  |  |  | 
| 2276 |  |  | /* not found, insert the new palette into the table */ | 
| 2277 |  |  | ++psize; | 
| 2278 |  |  | if (psize > pmax) { | 
| 2279 |  |  | /* table not big enough, resize it */ | 
| 2280 |  |  | pmax = pmax + 10; | 
| 2281 |  |  | ptable = realloc (ptable, pmax * sizeof(Palette)); | 
| 2282 |  |  | if (ptable == NULL) | 
| 2283 |  |  | abortmsg ("Insufficient memory to expand palette table.", 1); | 
| 2284 |  |  | } | 
| 2285 |  |  |  | 
| 2286 |  |  | ptable[psize-1].red   = red; | 
| 2287 |  |  | ptable[psize-1].green = green; | 
| 2288 |  |  | ptable[psize-1].blue  = blue; | 
| 2289 |  |  |  | 
| 2290 |  |  | return (psize-1); | 
| 2291 |  |  | } | 
| 2292 |  |  |  | 
| 2293 |  |  |  | 
| 2294 |  |  | /* Find the specified named texture in the texture table */ | 
| 2295 |  |  | unsigned texture_lookup (char *texture_name) | 
| 2296 |  |  | { | 
| 2297 |  |  | int i; | 
| 2298 |  |  |  | 
| 2299 |  |  | /* The texture table is usually small so just do a simple linear search */ | 
| 2300 |  |  | for (i = tsize-1; i >= 0; i--) { | 
| 2301 |  |  | if (strcmp (ttable[i], texture_name) == 0) | 
| 2302 |  |  | break; | 
| 2303 |  |  | } | 
| 2304 |  |  |  | 
| 2305 |  |  | if (i >= 0) | 
| 2306 |  |  | return i;    /* found, return the table index */ | 
| 2307 |  |  |  | 
| 2308 |  |  | /* not found, insert the new texture into the table */ | 
| 2309 |  |  | ++tsize; | 
| 2310 |  |  | if (tsize > tmax) { | 
| 2311 |  |  | /* table not big enough, resize it */ | 
| 2312 |  |  | tmax = tmax + 10; | 
| 2313 |  |  | ttable = realloc (ttable, tmax * sizeof(Texture)); | 
| 2314 |  |  | if (ttable == NULL) | 
| 2315 |  |  | abortmsg ("Insufficient memory to expand palette table.", 1); | 
| 2316 |  |  | } | 
| 2317 |  |  |  | 
| 2318 |  |  | ttable[tsize-1] = malloc (strlen(texture_name) + 1); | 
| 2319 |  |  | if (ttable[tsize-1] == NULL) | 
| 2320 |  |  | abortmsg ("Insufficient memory for texture name.", 1); | 
| 2321 |  |  |  | 
| 2322 |  |  | strcpy (ttable[tsize-1], texture_name); | 
| 2323 |  |  |  | 
| 2324 |  |  | return (tsize-1); | 
| 2325 |  |  | } | 
| 2326 |  |  |  | 
| 2327 |  |  |  | 
| 2328 |  |  | /* Find the specified vertex in the vertex table */ | 
| 2329 |  |  | unsigned vert_lookup (float  x, float  y, float  z) | 
| 2330 |  |  | { | 
| 2331 |  |  | VertList *p, *new_node; | 
| 2332 |  |  | unsigned hash; | 
| 2333 |  |  |  | 
| 2334 |  |  | /* Vertex table is usually very large, use hash lookup */ | 
| 2335 |  |  | hash = (unsigned)((int)(326.4*x) ^ (int)(694.7*y) ^ (int)(1423.6*z)) % HASHSIZE; | 
| 2336 |  |  |  | 
| 2337 |  |  | for (p = vert_hash[hash]; p != NULL; p = p->next) { | 
| 2338 |  |  | if (vtable[p->vert][0] == x && vtable[p->vert][1] == y && | 
| 2339 |  |  | vtable[p->vert][2] == z) break; | 
| 2340 |  |  | } | 
| 2341 |  |  |  | 
| 2342 |  |  | if (p != NULL) | 
| 2343 |  |  | return (p->vert);   /* found, return the table index */ | 
| 2344 |  |  |  | 
| 2345 |  |  | /* not found, insert the new vertex into the table */ | 
| 2346 |  |  | ++vsize; | 
| 2347 |  |  | if (vsize > vmax) { | 
| 2348 |  |  | /* table not big enough, expand it */ | 
| 2349 |  |  | vmax = vmax + 100; | 
| 2350 |  |  | vtable = realloc (vtable, vmax * sizeof(Vector)); | 
| 2351 |  |  | if (vtable == NULL) | 
| 2352 |  |  | abortmsg ("Insufficient memory for vertices.\n", 1); | 
| 2353 |  |  | } | 
| 2354 |  |  |  | 
| 2355 |  |  | vect_init (vtable[vsize-1], x, y, z); | 
| 2356 |  |  |  | 
| 2357 |  |  | new_node = malloc (sizeof(VertList)); | 
| 2358 |  |  | if (new_node == NULL) | 
| 2359 |  |  | abortmsg ("Insufficient memory for hash table.", 1); | 
| 2360 |  |  |  | 
| 2361 |  |  | new_node->vert  = vsize-1; | 
| 2362 |  |  | new_node->next  = vert_hash[hash]; | 
| 2363 |  |  | vert_hash[hash] = new_node; | 
| 2364 |  |  |  | 
| 2365 |  |  | return (vsize-1); | 
| 2366 |  |  | } | 
| 2367 |  |  |  | 
| 2368 |  |  |  | 
| 2369 |  |  | /* Checks if triangle is degenerate (zero area) */ | 
| 2370 |  |  | int  degen_tri (float  ax, float  ay, float  az, | 
| 2371 |  |  | float  bx, float  by, float  bz, | 
| 2372 |  |  | float  cx, float  cy, float  cz) | 
| 2373 |  |  | { | 
| 2374 |  |  | Vector  ab, ac, norm; | 
| 2375 |  |  | double  mag, fact; | 
| 2376 |  |  |  | 
| 2377 |  |  | fact = pow (10.0, dec_point); | 
| 2378 |  |  |  | 
| 2379 |  |  | /* Round the coords off to the output precision before checking */ | 
| 2380 |  |  | ax = floor((ax*fact) + 0.5)/fact; | 
| 2381 |  |  | ay = floor((ay*fact) + 0.5)/fact; | 
| 2382 |  |  | az = floor((az*fact) + 0.5)/fact; | 
| 2383 |  |  | bx = floor((bx*fact) + 0.5)/fact; | 
| 2384 |  |  | by = floor((by*fact) + 0.5)/fact; | 
| 2385 |  |  | bz = floor((bz*fact) + 0.5)/fact; | 
| 2386 |  |  | cx = floor((cx*fact) + 0.5)/fact; | 
| 2387 |  |  | cy = floor((cy*fact) + 0.5)/fact; | 
| 2388 |  |  | cz = floor((cz*fact) + 0.5)/fact; | 
| 2389 |  |  |  | 
| 2390 |  |  | vect_init (ab, ax-bx, ay-by, az-bz); | 
| 2391 |  |  | vect_init (ac, ax-cx, ay-cy, az-cz); | 
| 2392 |  |  | vect_cross (norm, ab, ac); | 
| 2393 |  |  |  | 
| 2394 |  |  | mag = vect_mag(norm); | 
| 2395 |  |  |  | 
| 2396 |  |  | return (mag < DEGEN_TOL); | 
| 2397 |  |  | } | 
| 2398 |  |  |  | 
| 2399 |  |  |  | 
| 2400 |  |  | void abortmsg (char *msg, int exit_code) | 
| 2401 |  |  | { | 
| 2402 |  |  | printf ("\n%s\n", msg); | 
| 2403 |  |  | exit (exit_code); | 
| 2404 |  |  | } | 
| 2405 |  |  |  | 
| 2406 |  |  |  | 
| 2407 |  |  | float  fltmin (float  a, float  b) | 
| 2408 |  |  | { | 
| 2409 |  |  | if (a < b) | 
| 2410 |  |  | return a; | 
| 2411 |  |  | else | 
| 2412 |  |  | return b; | 
| 2413 |  |  | } | 
| 2414 |  |  |  | 
| 2415 |  |  |  | 
| 2416 |  |  | float  fltmax (float  a, float  b) | 
| 2417 |  |  | { | 
| 2418 |  |  | if (a > b) | 
| 2419 |  |  | return a; | 
| 2420 |  |  | else | 
| 2421 |  |  | return b; | 
| 2422 |  |  | } | 
| 2423 |  |  |  | 
| 2424 |  |  |  | 
| 2425 |  |  | void add_ext (char *fname, char *ext, int force) | 
| 2426 |  |  | { | 
| 2427 |  |  | int i; | 
| 2428 |  |  |  | 
| 2429 |  |  | for (i = 0; i < strlen(fname); i++) | 
| 2430 |  |  | if (fname[i] == '.') break; | 
| 2431 |  |  |  | 
| 2432 |  |  | if (fname[i] == '\0' || force) { | 
| 2433 |  |  | if (strlen(ext) > 0) | 
| 2434 |  |  | fname[i++] = '.'; | 
| 2435 |  |  |  | 
| 2436 |  |  | strcpy (&fname[i], ext); | 
| 2437 |  |  | } | 
| 2438 |  |  | } | 
| 2439 |  |  |  | 
| 2440 |  |  |  | 
| 2441 |  |  | void cleanup_name (char *name) | 
| 2442 |  |  | { | 
| 2443 |  |  | char *tmp = malloc (strlen(name)+1); | 
| 2444 |  |  | int  i; | 
| 2445 |  |  |  | 
| 2446 |  |  | /* Remove any leading blanks or quotes */ | 
| 2447 |  |  | i = 0; | 
| 2448 |  |  | while ((name[i] == ' ' || name[i] == '"') && name[i] != '\0') | 
| 2449 |  |  | i++; | 
| 2450 |  |  |  | 
| 2451 |  |  | strcpy (tmp, &name[i]); | 
| 2452 |  |  |  | 
| 2453 |  |  | /* Remove any trailing blanks or quotes */ | 
| 2454 |  |  | for (i = strlen(tmp)-1; i >= 0; i--) { | 
| 2455 |  |  | if (isprint(tmp[i]) && !isspace(tmp[i]) && tmp[i] != '"') | 
| 2456 |  |  | break; | 
| 2457 |  |  | else | 
| 2458 |  |  | tmp[i] = '\0'; | 
| 2459 |  |  | } | 
| 2460 |  |  |  | 
| 2461 |  |  | strcpy (name, tmp); | 
| 2462 |  |  |  | 
| 2463 |  |  | /* Prefix the letter 'N' to materials that begin with a digit */ | 
| 2464 |  |  | if (!isdigit (name[0])) | 
| 2465 |  |  | strcpy (tmp, name); | 
| 2466 |  |  | else { | 
| 2467 |  |  | tmp[0] = 'N'; | 
| 2468 |  |  | strcpy (&tmp[1], name); | 
| 2469 |  |  | } | 
| 2470 |  |  |  | 
| 2471 |  |  | /* Replace all illegal charaters in name with underscores */ | 
| 2472 |  |  | for (i = 0; tmp[i] != '\0'; i++) { | 
| 2473 |  |  | if (!isalnum(tmp[i])) | 
| 2474 |  |  | tmp[i] = '_'; | 
| 2475 |  |  | } | 
| 2476 |  |  |  | 
| 2477 |  |  | strcpy (name, tmp); | 
| 2478 |  |  |  | 
| 2479 |  |  | free (tmp); | 
| 2480 |  |  | } | 
| 2481 |  |  |  | 
| 2482 |  |  |  |