| 1 | #ifndef lint | 
| 2 | static const char       RCSid[] = "$Id: 3ds2mgf.c,v 1.6 2003/02/28 20:11:29 greg Exp $"; | 
| 3 | #endif | 
| 4 | /* | 
| 5 | 3DS2POV.C  Copyright (c) 1996 Steve Anger and Jeff Bowermaster | 
| 6 | MGF output added by Greg Ward | 
| 7 |  | 
| 8 | Reads a 3D Studio .3DS file and writes a POV-Ray, Vivid, | 
| 9 | Polyray, MGF or raw scene file. | 
| 10 |  | 
| 11 | Version 2.0 Written Feb/96 | 
| 12 |  | 
| 13 | Compiled with MSDOS GNU C++ 2.4.1 or generic ANSI-C compiler | 
| 14 | */ | 
| 15 |  | 
| 16 | #include <stdio.h> | 
| 17 | #include <stdlib.h> | 
| 18 | #include <math.h> | 
| 19 | #include <string.h> | 
| 20 | #include <ctype.h> | 
| 21 | #include "vect.h" | 
| 22 | #include "rayopt.h" | 
| 23 |  | 
| 24 | #ifdef __TURBOC__ | 
| 25 | #include <alloc.h> | 
| 26 | extern unsigned _stklen = 16384; | 
| 27 | #endif | 
| 28 |  | 
| 29 |  | 
| 30 | #define FALSE 0 | 
| 31 | #define TRUE  1 | 
| 32 |  | 
| 33 | /* Internal bounding modes */ | 
| 34 | #define OFF  0 | 
| 35 | #define ON   1 | 
| 36 | #define AUTO 2 | 
| 37 |  | 
| 38 | #define MAX_LIB  10 | 
| 39 | #define ASPECT   1.333 | 
| 40 |  | 
| 41 | /* Output formats */ | 
| 42 | #define POV10    0 | 
| 43 | #define POV20    1 | 
| 44 | #define VIVID    2 | 
| 45 | #define POLYRAY  3 | 
| 46 | #define MGF      4 | 
| 47 | #define RAW      99 | 
| 48 |  | 
| 49 | #define DEG(x) ((double)(180.0/M_PI)*(x)) | 
| 50 | #define RAD(x) ((double)(M_PI/180.0)*(x)) | 
| 51 |  | 
| 52 | #ifndef M_PI | 
| 53 | #define M_PI (3.14159265358979323846) | 
| 54 | #endif | 
| 55 |  | 
| 56 | #ifndef MAXFLOAT | 
| 57 | #define MAXFLOAT (1e37) | 
| 58 | #endif | 
| 59 | /* RGB chromaticity definitions for MGF */ | 
| 60 | #define CIE_x_r         0.640 | 
| 61 | #define CIE_y_r         0.330 | 
| 62 | #define CIE_x_g         0.290 | 
| 63 | #define CIE_y_g         0.600 | 
| 64 | #define CIE_x_b         0.150 | 
| 65 | #define CIE_y_b         0.060 | 
| 66 | /* computed luminances from above */ | 
| 67 | #define CIE_Y_r         0.265 | 
| 68 | #define CIE_Y_g         0.670 | 
| 69 | #define CIE_Y_b         0.065 | 
| 70 |  | 
| 71 | /* A generic list type */ | 
| 72 | #define LIST_INSERT(root, node) list_insert ((List **)&root, (List *)node) | 
| 73 | #define LIST_FIND(root, name)   list_find   ((List **)&root, name) | 
| 74 | #define LIST_DELETE(root, node) list_delete ((List **)&root, (List *)node) | 
| 75 | #define LIST_KILL(root)         list_kill   ((List **)&root) | 
| 76 |  | 
| 77 | #define LIST_FIELDS  \ | 
| 78 | char name[80];   \ | 
| 79 | void *next; | 
| 80 |  | 
| 81 |  | 
| 82 | typedef unsigned char  byte; | 
| 83 | typedef unsigned short word; | 
| 84 | typedef unsigned long  dword; | 
| 85 |  | 
| 86 | typedef struct { | 
| 87 | LIST_FIELDS | 
| 88 | } List; | 
| 89 |  | 
| 90 |  | 
| 91 | typedef struct { | 
| 92 | int a, b, c; | 
| 93 | } Face; | 
| 94 |  | 
| 95 |  | 
| 96 | typedef struct { | 
| 97 | float red, green, blue; | 
| 98 | } Colour; | 
| 99 |  | 
| 100 |  | 
| 101 | /* Transformation command */ | 
| 102 | typedef struct { | 
| 103 | LIST_FIELDS | 
| 104 |  | 
| 105 | Matrix matrix; | 
| 106 | } Transform; | 
| 107 |  | 
| 108 |  | 
| 109 | /* Morph command */ | 
| 110 | typedef struct { | 
| 111 | LIST_FIELDS | 
| 112 |  | 
| 113 | int    count;          /* Number of objects in morph */ | 
| 114 | char   names[4][80];   /* Name of n'th object in average */ | 
| 115 | float  weight[4];      /* Weight applied to n'th object */ | 
| 116 |  | 
| 117 | Matrix matrix; | 
| 118 | } Morph; | 
| 119 |  | 
| 120 |  | 
| 121 | /* Omni light command */ | 
| 122 | typedef struct { | 
| 123 | LIST_FIELDS | 
| 124 |  | 
| 125 | Vector pos;            /* Light position */ | 
| 126 | Colour col;            /* Light colour */ | 
| 127 | } OmniLight; | 
| 128 |  | 
| 129 |  | 
| 130 | /* Spotlight command */ | 
| 131 | typedef struct { | 
| 132 | LIST_FIELDS | 
| 133 |  | 
| 134 | Vector pos;            /* Spotlight position */ | 
| 135 | Vector target;         /* Spotlight target location */ | 
| 136 | Colour col;            /* Spotlight colour */ | 
| 137 | float  hotspot;        /* Hotspot angle (degrees) */ | 
| 138 | float  falloff;        /* Falloff angle (degrees) */ | 
| 139 | int    shadow_flag;    /* Shadow flag (not used) */ | 
| 140 | } Spotlight; | 
| 141 |  | 
| 142 |  | 
| 143 | /* Camera command */ | 
| 144 | typedef struct { | 
| 145 | LIST_FIELDS | 
| 146 |  | 
| 147 | Vector pos;            /* Camera location */ | 
| 148 | Vector target;         /* Camera target */ | 
| 149 | float  bank;           /* Banking angle (degrees) */ | 
| 150 | float  lens;           /* Camera lens size (mm) */ | 
| 151 | } Camera; | 
| 152 |  | 
| 153 |  | 
| 154 | /* Material list */ | 
| 155 | typedef struct { | 
| 156 | LIST_FIELDS | 
| 157 |  | 
| 158 | int  external;         /* Externally defined material? */ | 
| 159 | } Material; | 
| 160 |  | 
| 161 |  | 
| 162 | /* Object summary */ | 
| 163 | typedef struct { | 
| 164 | LIST_FIELDS | 
| 165 |  | 
| 166 | Vector center;         /* Min value of object extents */ | 
| 167 | Vector lengths;        /* Max value of object extents */ | 
| 168 | } Summary; | 
| 169 |  | 
| 170 |  | 
| 171 | /* Material property */ | 
| 172 | typedef struct { | 
| 173 | LIST_FIELDS | 
| 174 |  | 
| 175 | Colour ambient; | 
| 176 | Colour diffuse; | 
| 177 | Colour specular; | 
| 178 | float  shininess; | 
| 179 | float  transparency; | 
| 180 | float  reflection; | 
| 181 | int    self_illum; | 
| 182 | int    two_side; | 
| 183 | char   tex_map[40]; | 
| 184 | float  tex_strength; | 
| 185 | char   bump_map[40]; | 
| 186 | float  bump_strength; | 
| 187 | } MatProp; | 
| 188 |  | 
| 189 |  | 
| 190 | /* Default material property */ | 
| 191 | MatProp DefaultMaterial = { "Default", NULL, {1.0, 1.0, 1.0}, {1.0, 1.0, 1.0}, | 
| 192 | {1.0, 1.0, 1.0}, 70.0, 0.0, 0.0, FALSE, FALSE }; | 
| 193 |  | 
| 194 | /* A mesh object */ | 
| 195 | typedef struct { | 
| 196 | LIST_FIELDS | 
| 197 |  | 
| 198 | int  vertices;         /* Number of vertices */ | 
| 199 | Vector *vertex;        /* List of object vertices */ | 
| 200 |  | 
| 201 | int  faces;            /* Number of faces */ | 
| 202 | Face *face;            /* List of object faces */ | 
| 203 | Material **mtl;        /* Materials for each face */ | 
| 204 |  | 
| 205 | Matrix matrix;         /* Local mesh matrix */ | 
| 206 | Matrix invmatrix; | 
| 207 | Vector center;         /* Center of object */ | 
| 208 | Vector lengths;        /* Dimensions of object */ | 
| 209 |  | 
| 210 | int hidden;            /* Hidden flag */ | 
| 211 | int shadow;            /* Shadow flag */ | 
| 212 | } Mesh; | 
| 213 |  | 
| 214 |  | 
| 215 | typedef struct { | 
| 216 | dword start; | 
| 217 | dword end; | 
| 218 | dword length; | 
| 219 | word  tag; | 
| 220 | } Chunk; | 
| 221 |  | 
| 222 |  | 
| 223 | typedef struct { | 
| 224 | byte red; | 
| 225 | byte green; | 
| 226 | byte blue; | 
| 227 | } Colour_24; | 
| 228 |  | 
| 229 |  | 
| 230 | Colour Black = {0.0, 0.0, 0.0}; | 
| 231 |  | 
| 232 | OmniLight *omni_list  = NULL; | 
| 233 | Spotlight *spot_list  = NULL; | 
| 234 | Camera    *cam_list   = NULL; | 
| 235 | Mesh      *mesh_list  = NULL; | 
| 236 | Transform *trans_list = NULL; | 
| 237 | Morph     *morph_list = NULL; | 
| 238 | Material  *mtl_list   = NULL; | 
| 239 | List      *excl_list  = NULL; | 
| 240 | List      *box_list   = NULL; | 
| 241 | MatProp   *mprop_list = NULL; | 
| 242 | Summary   *summary    = NULL; | 
| 243 |  | 
| 244 |  | 
| 245 | FILE   *in; | 
| 246 | FILE   *out; | 
| 247 | char   inname[80]; | 
| 248 | char   outname[80]; | 
| 249 | char   vuename[80]; | 
| 250 | char   obj_name[80] = ""; | 
| 251 | Colour fog_colour = {0.0, 0.0, 0.0}; | 
| 252 | Colour col        = {0.0, 0.0, 0.0}; | 
| 253 | Colour global_amb = {0.1, 0.1, 0.1}; | 
| 254 | Vector pos        = {0.0, 0.0, 0.0}; | 
| 255 | Vector target     = {0.0, 0.0, 0.0}; | 
| 256 | float  fog_distance = 0.0; | 
| 257 | float  hotspot = -1; | 
| 258 | float  falloff = -1; | 
| 259 | Mesh   *mesh = NULL; | 
| 260 | int    frame = -1; | 
| 261 | char   libname[MAX_LIB][80]; | 
| 262 | float  smooth = 60.0; | 
| 263 | int    bound = 0; | 
| 264 | int    verbose = 0; | 
| 265 | int    format = POV20; | 
| 266 | int    internal_bounding = AUTO; | 
| 267 | int    box_all = FALSE; | 
| 268 | int    cameras = 0; | 
| 269 | int    libs = 0; | 
| 270 | float  vue_version = 1.0; | 
| 271 | Matrix *ani_matrix = NULL; | 
| 272 | int    no_opt = FALSE; | 
| 273 | FILE   *meshf = NULL; | 
| 274 |  | 
| 275 |  | 
| 276 | void process_args (int argc, char *argv[]); | 
| 277 | void parse_option (char *option); | 
| 278 | void list_insert (List **root, List *new_node); | 
| 279 | void *list_find (List **root, char *name); | 
| 280 | void list_delete (List **root, List *node); | 
| 281 | void list_kill (List **root); | 
| 282 | Material *update_materials (char *new_material, int ext); | 
| 283 | MatProp *create_mprop (void); | 
| 284 | void read_library (char *fname); | 
| 285 | void write_intro (FILE *f); | 
| 286 | void write_summary (FILE *f); | 
| 287 | void write_bgsolid (FILE *f, Colour col); | 
| 288 | void write_light (FILE *f, char *name, Vector pos, Colour col); | 
| 289 | void write_spot (FILE *f, char *name, Vector pos, Vector target, Colour col, | 
| 290 | float hotspot, float falloff); | 
| 291 | void write_fog (FILE *f, Colour col, float dist); | 
| 292 | void write_camera (FILE *f, char *name, Vector pos, Vector target, float lens, | 
| 293 | float bank); | 
| 294 | void write_material (FILE *f, char *mat); | 
| 295 | void write_pov10_material (FILE *f, MatProp *m); | 
| 296 | void write_pov20_material (FILE *f, MatProp *m); | 
| 297 | void write_vivid_material (FILE *f, MatProp *m); | 
| 298 | void write_polyray_material (FILE *f, MatProp *m); | 
| 299 | void write_mgf_material (FILE *f, MatProp *m); | 
| 300 | void write_mesh (FILE *f, Mesh *mesh); | 
| 301 | Transform *parse_transform (char *string); | 
| 302 | Morph *parse_morph (char *string); | 
| 303 | OmniLight *parse_omnilight (char *string); | 
| 304 | Spotlight *parse_spotlight (char *string); | 
| 305 | Camera *parse_camera (char *string); | 
| 306 | void read_frame (char *filename, int frame_no); | 
| 307 | void find_frame (FILE *f, int frame_no); | 
| 308 | void save_animation (void); | 
| 309 | Mesh *create_mesh (char *name, int vertices, int faces); | 
| 310 | Mesh *copy_mesh (Mesh *mesh); | 
| 311 | void free_mesh_data (Mesh *mesh); | 
| 312 | void update_limits (Mesh *mesh); | 
| 313 | char *before (char *str, char *target); | 
| 314 | char *after (char *str, char *target); | 
| 315 | char *between (char *str, char *target1, char *target2); | 
| 316 | char *parse_string (char *str); | 
| 317 | char upcase (char c); | 
| 318 | float colour_intens (Colour *colour); | 
| 319 | void parse_file (void); | 
| 320 | void parse_3ds (Chunk *mainchunk); | 
| 321 | void parse_mdata (Chunk *mainchunk); | 
| 322 | void parse_fog (Chunk *mainchunk); | 
| 323 | void parse_fog_bgnd (void); | 
| 324 | void parse_mat_entry (Chunk *mainchunk); | 
| 325 | char *parse_mapname (Chunk *mainchunk); | 
| 326 | void parse_named_object (Chunk *mainchunk); | 
| 327 | void parse_n_tri_object (Chunk *mainchunk); | 
| 328 | void parse_point_array (void); | 
| 329 | void parse_face_array (Chunk *mainchunk); | 
| 330 | void parse_msh_mat_group (void); | 
| 331 | void parse_smooth_group (void); | 
| 332 | void parse_mesh_matrix (void); | 
| 333 | void parse_n_direct_light (Chunk *mainchunk); | 
| 334 | void parse_dl_spotlight (void); | 
| 335 | void parse_n_camera (void); | 
| 336 | void parse_colour (Colour *colour); | 
| 337 | void parse_colour_f (Colour *colour); | 
| 338 | void parse_colour_24 (Colour_24 *colour); | 
| 339 | float parse_percentage (void); | 
| 340 | short parse_int_percentage (void); | 
| 341 | float parse_float_percentage (void); | 
| 342 | void start_chunk (Chunk *chunk); | 
| 343 | void end_chunk (Chunk *chunk); | 
| 344 | byte read_byte (void); | 
| 345 | word read_word (void); | 
| 346 | dword read_dword (void); | 
| 347 | float read_float (void); | 
| 348 | void read_point (Vector v); | 
| 349 | char *read_string (void); | 
| 350 | float findfov (float lens); | 
| 351 | int read_mgfmatname (char *s, int n, FILE *f); | 
| 352 |  | 
| 353 | char *progname; | 
| 354 |  | 
| 355 |  | 
| 356 | int main (int argc, char *argv[]) | 
| 357 | { | 
| 358 | char meshfname[128]; | 
| 359 | Material *m; | 
| 360 | int i; | 
| 361 |  | 
| 362 | process_args (argc, argv); | 
| 363 |  | 
| 364 | if (!no_opt) { | 
| 365 | opt_set_format (format); | 
| 366 | opt_set_dec (4); | 
| 367 | opt_set_bound (bound); | 
| 368 | opt_set_smooth (smooth); | 
| 369 | opt_set_quiet (!verbose); | 
| 370 | opt_set_fname (outname, ""); | 
| 371 | } else if (format == MGF) { | 
| 372 | strcpy(meshfname, outname); | 
| 373 | add_ext(meshfname, "inc", 1); | 
| 374 | if (!strcmp(meshfname, outname)) { | 
| 375 | printf ("Output and mesh file names are identical!\n"); | 
| 376 | exit (1); | 
| 377 | } | 
| 378 | if ((meshf = fopen (meshfname, "w")) == NULL) { | 
| 379 | printf ("Cannot open mesh output file %s!\n", meshfname); | 
| 380 | exit (1); | 
| 381 | } | 
| 382 | } | 
| 383 |  | 
| 384 | if ((in = fopen (inname, "rb")) == NULL) { | 
| 385 | printf ("Cannot open input file %s!\n", inname); | 
| 386 | exit (1); | 
| 387 | } | 
| 388 |  | 
| 389 | if ((out = fopen (outname, "w")) == NULL) { | 
| 390 | printf ("Cannot open output file %s!\n", outname); | 
| 391 | exit (1); | 
| 392 | } | 
| 393 |  | 
| 394 | /* Load the names of pre-defined materials */ | 
| 395 | for (i = 0; i < MAX_LIB; i++) { | 
| 396 | if (strlen(libname[i]) > 0) | 
| 397 | read_library (libname[i]); | 
| 398 | } | 
| 399 |  | 
| 400 | /* Load the instructions for the current frame */ | 
| 401 | if (strlen(vuename) > 0) | 
| 402 | read_frame (vuename, frame); | 
| 403 |  | 
| 404 | printf("Output to: %s\n", outname); | 
| 405 |  | 
| 406 | if (frame >= 0) | 
| 407 | printf ("Generating frame #%d\n", frame); | 
| 408 |  | 
| 409 | printf("\nPlease wait; Processing...\n"); | 
| 410 |  | 
| 411 | write_intro(out); | 
| 412 |  | 
| 413 | parse_file(); | 
| 414 |  | 
| 415 | fclose(in); | 
| 416 |  | 
| 417 | for (m = mtl_list; m != NULL; m = m->next) { | 
| 418 | if (!m->external) | 
| 419 | write_material (out, m->name); | 
| 420 | } | 
| 421 |  | 
| 422 | if (frame >= 0) | 
| 423 | save_animation(); | 
| 424 |  | 
| 425 | if (!no_opt) { | 
| 426 | write_summary (out); | 
| 427 | fflush (out); | 
| 428 |  | 
| 429 | opt_finish(); | 
| 430 | } else if (meshf != NULL) { | 
| 431 | fclose(meshf); | 
| 432 | fprintf (out, "i %s\n", meshfname); | 
| 433 | } | 
| 434 |  | 
| 435 | fclose (out); | 
| 436 |  | 
| 437 | LIST_KILL (omni_list); | 
| 438 | LIST_KILL (spot_list); | 
| 439 | LIST_KILL (cam_list); | 
| 440 | LIST_KILL (mesh_list); | 
| 441 | LIST_KILL (trans_list); | 
| 442 | LIST_KILL (morph_list); | 
| 443 | LIST_KILL (mtl_list); | 
| 444 | LIST_KILL (excl_list); | 
| 445 | LIST_KILL (box_list); | 
| 446 | LIST_KILL (mprop_list); | 
| 447 | LIST_KILL (summary); | 
| 448 |  | 
| 449 | return 0; | 
| 450 | } | 
| 451 |  | 
| 452 |  | 
| 453 | /* Handle the command line args */ | 
| 454 | void process_args (int argc, char *argv[]) | 
| 455 | { | 
| 456 | int i; | 
| 457 | char *env_opt, *option; | 
| 458 |  | 
| 459 | printf("\n\nAutodesk 3D Studio to Raytracer file Translator. Feb/96\n"); | 
| 460 | printf("Version 2.0 Copyright (c) 1996 Steve Anger and Jeff Bowermaster\n"); | 
| 461 | #ifdef __GNUC__ | 
| 462 | printf ("32 bit version. DOS extender Copyright (c) 1991 DJ Delorie\n"); | 
| 463 | #endif | 
| 464 | printf ("\n"); | 
| 465 |  | 
| 466 | if (argc < 2) { | 
| 467 | printf ("Usage: %s inputfile[.3ds] [outputfile] [options]\n\n", argv[0]); | 
| 468 | printf ("Options: -snnn        - Smooth triangles with angles < nnn\n"); | 
| 469 | printf ("         -l<filename> - Specifies native material library\n"); | 
| 470 | printf ("         -a<filename> - Use animation information in specified file\n"); | 
| 471 | printf ("         -fnnn        - Generate frame nnn of animation\n"); | 
| 472 | printf ("         -x<object>   - Exclude this object from conversion\n"); | 
| 473 | printf ("         -b<object>   - Convert this object as a box\n"); | 
| 474 | printf ("         +i, -i       - Turn internal bounding on or off\n"); | 
| 475 | printf ("         +v, -v       - Turn verbose status messages on or off\n"); | 
| 476 | printf ("         -op          - Output to POV-Ray 2.0 format\n"); | 
| 477 | printf ("         -op1         - Output to POV-Ray 1.0 format\n"); | 
| 478 | printf ("         -ov          - Output to Vivid format\n"); | 
| 479 | printf ("         -ol          - Output to poLyray format\n"); | 
| 480 | printf ("         -om          - Output to MGF\n"); | 
| 481 | printf ("         -or          - Output to RAW triangle format\n\n"); | 
| 482 | printf ("ex. %s birdshow +v -lmaterials.inc\n\n", argv[0]); | 
| 483 | exit(1); | 
| 484 | } | 
| 485 | /* figure default format from name */ | 
| 486 | progname = strrchr(argv[0], '/'); | 
| 487 | if (progname == NULL) progname = argv[0]; | 
| 488 | else progname++; | 
| 489 | if (!strcmp(progname, "3ds2pov")) | 
| 490 | format = POV20; | 
| 491 | else if (!strcmp(progname, "3ds2viv")) | 
| 492 | format = VIVID; | 
| 493 | else if (!strcmp(progname, "3ds2pi")) | 
| 494 | format = POLYRAY; | 
| 495 | else if (!strcmp(progname, "3ds2mgf")) | 
| 496 | format = MGF; | 
| 497 | else if (!strcmp(progname, "3ds2raw")) | 
| 498 | format = RAW; | 
| 499 | else | 
| 500 | format = POV20;         /* default if program name strange */ | 
| 501 |  | 
| 502 | strcpy (inname, ""); | 
| 503 | strcpy (outname, ""); | 
| 504 | strcpy (vuename, ""); | 
| 505 |  | 
| 506 | for (i = 0; i < MAX_LIB; i++) | 
| 507 | strcpy (libname[i], ""); | 
| 508 |  | 
| 509 | frame = -1; | 
| 510 | smooth = 70.0; | 
| 511 | bound = 0; | 
| 512 | verbose = 0; | 
| 513 | internal_bounding = AUTO; | 
| 514 | box_all = FALSE; | 
| 515 | libs = 0; | 
| 516 |  | 
| 517 | /* Parse the enviroment string options */ | 
| 518 | env_opt = getenv ("3DS2POV"); | 
| 519 |  | 
| 520 | if (env_opt != NULL) { | 
| 521 | option = parse_string (env_opt); | 
| 522 |  | 
| 523 | while (strlen(option) > 0) { | 
| 524 | parse_option (option); | 
| 525 | option = parse_string (NULL); | 
| 526 | } | 
| 527 | } | 
| 528 |  | 
| 529 | /* Parse the command line options */ | 
| 530 | for (i = 1; i < argc; i++) | 
| 531 | parse_option (argv[i]); | 
| 532 |  | 
| 533 | if (strlen(inname) == 0) | 
| 534 | abortmsg ("No input file specified", 1); | 
| 535 |  | 
| 536 | if (strlen(outname) == 0) | 
| 537 | strcpy (outname, inname); | 
| 538 |  | 
| 539 | switch (format) { | 
| 540 | case POV10: | 
| 541 | case POV20:   add_ext (outname, "pov", 1); break; | 
| 542 | case VIVID:   add_ext (outname, "v",   1); break; | 
| 543 | case POLYRAY: add_ext (outname, "pi",  1); break; | 
| 544 | case MGF:     add_ext (outname, "mgf", 1); break; | 
| 545 | case RAW:     add_ext (outname, "raw", 1); break; | 
| 546 | } | 
| 547 |  | 
| 548 | switch (internal_bounding) { | 
| 549 | case OFF:  bound = 2; break; | 
| 550 | case ON:   bound = 0; break; | 
| 551 | case AUTO: bound = (format == POV10) ? 0 : 2; break; | 
| 552 | } | 
| 553 |  | 
| 554 | if ((strlen(vuename) > 0) != (frame >= 0)) | 
| 555 | abortmsg ("The -a and -f parameters must be used together", 1); | 
| 556 |  | 
| 557 | if (format == RAW || (format == MGF && smooth < 0.1)) | 
| 558 | no_opt = TRUE; | 
| 559 | } | 
| 560 |  | 
| 561 |  | 
| 562 | void parse_option (char *option) | 
| 563 | { | 
| 564 | List *excl, *box; | 
| 565 | char name[80]; | 
| 566 |  | 
| 567 | if (option[0] == '-' || option[0] == '+') { | 
| 568 | switch (upcase(option[1])) { | 
| 569 | case 'A': strcpy (vuename, &option[2]); | 
| 570 | break; | 
| 571 |  | 
| 572 | case 'B': strcpy (name, parse_string (&option[2])); | 
| 573 | if (strlen(name) == 0) | 
| 574 | box_all = TRUE; | 
| 575 | else { | 
| 576 | cleanup_name (name); | 
| 577 |  | 
| 578 | box = malloc (sizeof (*box)); | 
| 579 | strcpy (box->name, name); | 
| 580 |  | 
| 581 | LIST_INSERT (box_list, box); | 
| 582 | } | 
| 583 | break; | 
| 584 |  | 
| 585 | case 'F': if (option[2] != '\0') | 
| 586 | frame = atoi (&option[2]); | 
| 587 | break; | 
| 588 |  | 
| 589 | case 'I': if (option[0] == '-') | 
| 590 | internal_bounding = OFF; | 
| 591 | else | 
| 592 | internal_bounding = ON; | 
| 593 | break; | 
| 594 |  | 
| 595 | case 'L': if (libs == MAX_LIB) | 
| 596 | abortmsg ("Too many libraries specified", 1); | 
| 597 |  | 
| 598 | strcpy (libname[libs++], &option[2]); | 
| 599 | break; | 
| 600 |  | 
| 601 | case 'O': switch (upcase(option[2])) { | 
| 602 | case 'P': if (option[3] == '1') | 
| 603 | format = POV10; | 
| 604 | else | 
| 605 | format = POV20; | 
| 606 | break; | 
| 607 |  | 
| 608 | case 'V': format = VIVID; | 
| 609 | break; | 
| 610 |  | 
| 611 | case 'L': format = POLYRAY; | 
| 612 | break; | 
| 613 |  | 
| 614 | case 'R': format = RAW; | 
| 615 | break; | 
| 616 |  | 
| 617 | case 'M': format = MGF; | 
| 618 | break; | 
| 619 |  | 
| 620 | default:  printf ("Invalid output format %s specified\n", option); | 
| 621 | exit(1); | 
| 622 | } | 
| 623 | break; | 
| 624 |  | 
| 625 | case 'S': if (option[2] != '\0') | 
| 626 | smooth = atof (&option[2]); | 
| 627 | break; | 
| 628 |  | 
| 629 | case 'U': printf ("Warning: -u parameter no long has any effect\n"); | 
| 630 | printf ("         use +i or -i instead.\n"); | 
| 631 | break; | 
| 632 |  | 
| 633 | case 'V': if (option[0] == '-') | 
| 634 | verbose = 0; | 
| 635 | else | 
| 636 | verbose = 1; | 
| 637 | break; | 
| 638 |  | 
| 639 | case 'X': strcpy (name, parse_string (&option[2])); | 
| 640 | cleanup_name (name); | 
| 641 |  | 
| 642 | excl = malloc (sizeof (*excl)); | 
| 643 | strcpy (excl->name, name); | 
| 644 |  | 
| 645 | LIST_INSERT (excl_list, excl); | 
| 646 | break; | 
| 647 |  | 
| 648 | default : printf ("\nInvalid option %s specified\n", option); | 
| 649 | exit (1); | 
| 650 | } | 
| 651 | } | 
| 652 | else if (strlen (inname) == 0) { | 
| 653 | strcpy (inname, option); | 
| 654 | add_ext (inname, "3ds", 0); | 
| 655 | } | 
| 656 | else if (strlen (outname) == 0) | 
| 657 | strcpy (outname, option); | 
| 658 | else | 
| 659 | abortmsg ("Too many file names specified.\n", 1); | 
| 660 | } | 
| 661 |  | 
| 662 |  | 
| 663 | /* Insert a new node into the list */ | 
| 664 | void list_insert (List **root, List *new_node) | 
| 665 | { | 
| 666 | new_node->next = *root; | 
| 667 |  | 
| 668 | *root = new_node; | 
| 669 | } | 
| 670 |  | 
| 671 |  | 
| 672 | /* Find the node with the specified name */ | 
| 673 | void *list_find (List **root, char *name) | 
| 674 | { | 
| 675 | List *p; | 
| 676 |  | 
| 677 | for (p = *root; p != NULL; p = p->next) { | 
| 678 | if (strcmp (p->name, name) == 0) | 
| 679 | break; | 
| 680 | } | 
| 681 |  | 
| 682 | return (void *)p; | 
| 683 | } | 
| 684 |  | 
| 685 |  | 
| 686 | /* Delete the indicated node from the list */ | 
| 687 | void list_delete (List **root, List *node) | 
| 688 | { | 
| 689 | List *prev; | 
| 690 |  | 
| 691 | prev = *root; | 
| 692 | while (prev != NULL && prev->next != node) | 
| 693 | prev = prev->next; | 
| 694 |  | 
| 695 | if (prev == NULL) | 
| 696 | *root = node->next; | 
| 697 | else | 
| 698 | prev->next = node->next; | 
| 699 |  | 
| 700 | free (node); | 
| 701 | } | 
| 702 |  | 
| 703 |  | 
| 704 | /* Delete the entire list */ | 
| 705 | void list_kill (List **root) | 
| 706 | { | 
| 707 | List *temp; | 
| 708 |  | 
| 709 | while (*root != NULL) { | 
| 710 | temp = *root; | 
| 711 | *root = (*root)->next; | 
| 712 | free (temp); | 
| 713 | } | 
| 714 | } | 
| 715 |  | 
| 716 |  | 
| 717 | /* Add a new material to the material list */ | 
| 718 | Material *update_materials (char *new_material, int ext) | 
| 719 | { | 
| 720 | Material *p; | 
| 721 |  | 
| 722 | p = LIST_FIND (mtl_list, new_material); | 
| 723 |  | 
| 724 | if (p == NULL) { | 
| 725 | p = malloc (sizeof (*p)); | 
| 726 |  | 
| 727 | if (p == NULL) | 
| 728 | abortmsg ("Out of memory adding material", 1); | 
| 729 |  | 
| 730 | strcpy (p->name, new_material); | 
| 731 | p->external = ext; | 
| 732 |  | 
| 733 | LIST_INSERT (mtl_list, p); | 
| 734 | } | 
| 735 |  | 
| 736 | return p; | 
| 737 | } | 
| 738 |  | 
| 739 |  | 
| 740 | MatProp *create_mprop() | 
| 741 | { | 
| 742 | MatProp *new_mprop; | 
| 743 |  | 
| 744 | new_mprop = malloc (sizeof(*new_mprop)); | 
| 745 | if (new_mprop == NULL) | 
| 746 | abortmsg ("Out of memory adding material", 1); | 
| 747 |  | 
| 748 | strcpy (new_mprop->name, ""); | 
| 749 | new_mprop->ambient = Black; | 
| 750 | new_mprop->diffuse = Black; | 
| 751 | new_mprop->specular = Black; | 
| 752 | new_mprop->shininess = 0.0; | 
| 753 | new_mprop->transparency = 0.0; | 
| 754 | new_mprop->reflection = 0.0; | 
| 755 | new_mprop->self_illum = FALSE; | 
| 756 | new_mprop->two_side = FALSE; | 
| 757 |  | 
| 758 | strcpy (new_mprop->tex_map, ""); | 
| 759 | new_mprop->tex_strength = 0.0; | 
| 760 |  | 
| 761 | strcpy (new_mprop->bump_map, ""); | 
| 762 | new_mprop->bump_strength = 0.0; | 
| 763 |  | 
| 764 | return new_mprop; | 
| 765 | } | 
| 766 |  | 
| 767 |  | 
| 768 | /* Load in any predefined materials */ | 
| 769 | void read_library (char *fname) | 
| 770 | { | 
| 771 | FILE *lib; | 
| 772 | char string[256], name[80]; | 
| 773 |  | 
| 774 | if ((lib = fopen (fname, "r")) == NULL) { | 
| 775 | printf ("Cannot open texture library file %s!\n", fname); | 
| 776 | exit(1); | 
| 777 | } | 
| 778 |  | 
| 779 | switch (format) { | 
| 780 | case POV10: | 
| 781 | case POV20: | 
| 782 | while (fgets (string, 256, lib) != NULL) { | 
| 783 | if (strstr (string, "#declare")) { | 
| 784 | strcpy (name, between (string, "#declare", "=")); | 
| 785 | cleanup_name (name); | 
| 786 | (void)update_materials (name, TRUE); | 
| 787 | } | 
| 788 | } | 
| 789 | break; | 
| 790 |  | 
| 791 | case VIVID: | 
| 792 | while (fgets (string, 256, lib) != NULL) { | 
| 793 | if (strstr (string, "#define")) { | 
| 794 | (void)parse_string (string); | 
| 795 | strcpy (name, parse_string (NULL)); | 
| 796 | cleanup_name (name); | 
| 797 | (void)update_materials (name, TRUE); | 
| 798 | } | 
| 799 | } | 
| 800 | break; | 
| 801 |  | 
| 802 | case POLYRAY: | 
| 803 | while (fgets (string, 256, lib) != NULL) { | 
| 804 | if (strstr (string, "define")) { | 
| 805 | (void)parse_string (string); | 
| 806 | strcpy (name, parse_string (NULL)); | 
| 807 | cleanup_name (name); | 
| 808 | (void)update_materials (name, TRUE); | 
| 809 | } | 
| 810 | } | 
| 811 | break; | 
| 812 |  | 
| 813 | case MGF: | 
| 814 | while (read_mgfmatname(name, 80, lib)) | 
| 815 | (void)update_materials (name, TRUE); | 
| 816 | break; | 
| 817 | } | 
| 818 |  | 
| 819 | fclose (lib); | 
| 820 | } | 
| 821 |  | 
| 822 |  | 
| 823 | /* parse the next MGF material name from f, return FALSE if EOF */ | 
| 824 | int read_mgfmatname (char *s, int n, FILE *f) | 
| 825 | { | 
| 826 | char inpline[128]; | 
| 827 | register char *cp, *cp2; | 
| 828 | register int i; | 
| 829 | /* find material */ | 
| 830 | while (fgets(inpline, sizeof(inpline), f) != NULL) { | 
| 831 | for (cp = inpline; isspace(*cp); cp++) | 
| 832 | ; | 
| 833 | if (*cp++ != 'm' || !isspace(*cp++)) | 
| 834 | continue; | 
| 835 | while (isspace(*cp)) | 
| 836 | cp++; | 
| 837 | if (!*cp) | 
| 838 | continue; | 
| 839 | for (i=n, cp2=s; *cp && !isspace(*cp); cp++)    /* get name */ | 
| 840 | if (--i > 0) | 
| 841 | *cp2++ = *cp; | 
| 842 | *cp2 = '\0'; | 
| 843 | while (isspace(*cp)) | 
| 844 | cp++; | 
| 845 | if (*cp++ != '=' || !isspace(*cp))              /* not defined? */ | 
| 846 | continue; | 
| 847 | return TRUE; | 
| 848 | } | 
| 849 | return FALSE; | 
| 850 | } | 
| 851 |  | 
| 852 |  | 
| 853 | void write_intro (FILE *f) | 
| 854 | { | 
| 855 | int i; | 
| 856 |  | 
| 857 | switch (format) { | 
| 858 | case POV10: | 
| 859 | case POV20: | 
| 860 | fprintf (f, "#include \"colors.inc\"\n"); | 
| 861 | fprintf (f, "#include \"shapes.inc\"\n"); | 
| 862 | fprintf (f, "#include \"textures.inc\"\n"); | 
| 863 |  | 
| 864 | for (i = 0; i < MAX_LIB; i++) { | 
| 865 | if (strlen(libname[i]) > 0) | 
| 866 | fprintf (f, "#include \"%s\"\n", libname[i]); | 
| 867 | } | 
| 868 |  | 
| 869 | fprintf (f, "\n"); | 
| 870 | break; | 
| 871 |  | 
| 872 | case VIVID: | 
| 873 | fprintf (f, "#include color.vc\n"); | 
| 874 |  | 
| 875 | for (i = 0; i < MAX_LIB; i++) { | 
| 876 | if (strlen(libname[i]) > 0) | 
| 877 | fprintf (f, "#include %s\n", libname[i]); | 
| 878 | } | 
| 879 |  | 
| 880 | fprintf (f, "\n"); | 
| 881 | break; | 
| 882 |  | 
| 883 | case POLYRAY: | 
| 884 | fprintf (f, "include \"colors.inc\"\n"); | 
| 885 |  | 
| 886 | for (i = 0; i < MAX_LIB; i++) { | 
| 887 | if (strlen(libname[i]) > 0) | 
| 888 | fprintf (f, "include \"%s\"\n", libname[i]); | 
| 889 | } | 
| 890 |  | 
| 891 | fprintf (f, "\n"); | 
| 892 | break; | 
| 893 |  | 
| 894 | case MGF: | 
| 895 | fprintf (f, "c R =\n\tcxy %.3f %.3f\n", CIE_x_r, CIE_y_r); | 
| 896 | fprintf (f, "c G =\n\tcxy %.3f %.3f\n", CIE_x_g, CIE_y_g); | 
| 897 | fprintf (f, "c B =\n\tcxy %.3f %.3f\n", CIE_x_b, CIE_y_b); | 
| 898 |  | 
| 899 | for (i = 0; i < MAX_LIB; i++) { | 
| 900 | if (strlen(libname[i]) > 0) | 
| 901 | fprintf (f, "i %s\n", libname[i]); | 
| 902 | } | 
| 903 |  | 
| 904 | fprintf (f, "\n"); | 
| 905 | break; | 
| 906 | } | 
| 907 | } | 
| 908 |  | 
| 909 |  | 
| 910 | /* Write the object summary */ | 
| 911 | void write_summary (FILE *f) | 
| 912 | { | 
| 913 | char *comstr; | 
| 914 | Summary *s; | 
| 915 |  | 
| 916 | if (summary == NULL) | 
| 917 | return; | 
| 918 |  | 
| 919 | switch (format) { | 
| 920 | case POV10: | 
| 921 | case POV20: | 
| 922 | case VIVID: | 
| 923 | case POLYRAY: | 
| 924 | comstr = "//"; | 
| 925 | break; | 
| 926 | case MGF: | 
| 927 | comstr = "# "; | 
| 928 | break; | 
| 929 | default: | 
| 930 | printf ("Illegal format in write_summary() '%c'\n", format); | 
| 931 | exit(1); | 
| 932 | } | 
| 933 | fprintf (f, "%s   Object    CenterX    CenterY    CenterZ    LengthX    LengthY    LengthZ\n", comstr); | 
| 934 | fprintf (f, "%s ---------- ---------- ---------- ---------- ---------- ---------- ----------\n", comstr); | 
| 935 |  | 
| 936 | for (s = summary; s != NULL; s = s->next) { | 
| 937 | fprintf (f, "%s %-10s%11.2f%11.2f%11.2f%11.2f%11.2f%11.2f\n", | 
| 938 | comstr, s->name, s->center[X], s->center[Y], s->center[Z], | 
| 939 | s->lengths[X], s->lengths[Y], s->lengths[Z]); | 
| 940 | } | 
| 941 |  | 
| 942 | fprintf (f, "\n"); | 
| 943 | } | 
| 944 |  | 
| 945 |  | 
| 946 | /* Write background solid colour */ | 
| 947 | void write_bgsolid (FILE *f, Colour col) | 
| 948 | { | 
| 949 | switch (format) { | 
| 950 | case POV10: | 
| 951 | fprintf (f, "/* Background colour */\n"); | 
| 952 | fprintf (f, "object {\n"); | 
| 953 | fprintf (f, "   sphere { <0.0 0.0 0.0> 1e6 }\n"); | 
| 954 | fprintf (f, "   texture {\n"); | 
| 955 | fprintf (f, "      ambient 1.0\n"); | 
| 956 | fprintf (f, "      diffuse 0.0\n"); | 
| 957 | fprintf (f, "      color red %4.2f green %4.2f blue %4.2f\n", | 
| 958 | col.red, col.green, col.blue); | 
| 959 | fprintf (f, "   }\n"); | 
| 960 | fprintf (f, "}\n\n"); | 
| 961 | break; | 
| 962 |  | 
| 963 | case POV20: | 
| 964 | fprintf (f, "background { color red %4.2f green %4.2f blue %4.2f }\n\n", | 
| 965 | col.red, col.green, col.blue); | 
| 966 | break; | 
| 967 |  | 
| 968 | case POLYRAY: | 
| 969 | fprintf (f, "background <%4.2f, %4.2f, %4.2f>\n\n", | 
| 970 | col.red, col.green, col.blue); | 
| 971 | break; | 
| 972 | } | 
| 973 | } | 
| 974 |  | 
| 975 |  | 
| 976 | void write_light (FILE *f, char *name, Vector pos, Colour col) | 
| 977 | { | 
| 978 | switch (format) { | 
| 979 | case POV10: | 
| 980 | fprintf (f, "/* Light: %s */\n", name); | 
| 981 | fprintf (f, "object {\n"); | 
| 982 | fprintf (f, "    light_source { <%.4f %.4f %.4f> color red %4.2f green %4.2f blue %4.2f }\n", | 
| 983 | pos[X], pos[Y], pos[Z], col.red, col.green, col.blue); | 
| 984 | fprintf (f, "}\n\n"); | 
| 985 | break; | 
| 986 |  | 
| 987 | case POV20: | 
| 988 | fprintf (f, "/* Light: %s */\n", name); | 
| 989 | fprintf (f, "light_source {\n"); | 
| 990 | fprintf (f, "    <%.4f, %.4f, %.4f> color rgb <%4.2f, %4.2f, %4.2f>\n", | 
| 991 | pos[X], pos[Y], pos[Z], col.red, col.green, col.blue); | 
| 992 | fprintf (f, "}\n\n"); | 
| 993 | break; | 
| 994 |  | 
| 995 | case VIVID: | 
| 996 | fprintf (f, "/* Light: %s */\n", name); | 
| 997 | fprintf (f, "light {\n"); | 
| 998 | fprintf (f, "    type point\n"); | 
| 999 | fprintf (f, "    position %.4f %.4f %.4f\n", | 
| 1000 | pos[X], pos[Y], pos[Z]); | 
| 1001 | fprintf (f, "    color %4.2f %4.2f %4.2f\n", | 
| 1002 | col.red, col.green, col.blue); | 
| 1003 | fprintf (f, "}\n\n"); | 
| 1004 | break; | 
| 1005 |  | 
| 1006 | case POLYRAY: | 
| 1007 | fprintf (f, "// Light: %s\n", name); | 
| 1008 | fprintf (f, "light <%4.2f, %4.2f, %4.2f>, <%.4f, %.4f, %.4f>\n\n", | 
| 1009 | col.red, col.green, col.blue, pos[X], pos[Y], pos[Z]); | 
| 1010 | break; | 
| 1011 |  | 
| 1012 | case MGF: | 
| 1013 | fprintf (f, "\n# Light\n"); | 
| 1014 | if (name[0]) fprintf (f, "o %s\n", name); | 
| 1015 | fprintf (f, "m\n\tsides 1\n\tc\n\t\t\tcmix %.3f R %.3f G %.3f B\n\ted %e\n", | 
| 1016 | CIE_Y_r*col.red, CIE_Y_g*col.green, CIE_Y_b*col.blue, | 
| 1017 | 100000.0*(CIE_Y_r*col.red + CIE_Y_g*col.green + CIE_Y_b*col.blue)); | 
| 1018 | fprintf (f, "v c =\n\tp %.4f %.4f %.4f\nsph c .01\n", | 
| 1019 | pos[X], pos[Y], pos[Z]); | 
| 1020 | if (name[0]) fprintf (f, "o\n"); | 
| 1021 | fprintf (f, "\n"); | 
| 1022 | break; | 
| 1023 | } | 
| 1024 | } | 
| 1025 |  | 
| 1026 |  | 
| 1027 | void write_spot (FILE *f, char *name, Vector pos, Vector target, Colour col, | 
| 1028 | float hotspot, float falloff) | 
| 1029 | { | 
| 1030 | switch (format) { | 
| 1031 | case POV10: | 
| 1032 | fprintf (f, "/* Spotlight: %s */\n", name); | 
| 1033 | fprintf (f, "object {\n"); | 
| 1034 | fprintf (f, "    light_source {\n"); | 
| 1035 | fprintf (f, "        <%.4f %.4f %.4f> color red %4.2f green %4.2f blue %4.2f\n", | 
| 1036 | pos[X], pos[Y], pos[Z], | 
| 1037 | col.red, col.green, col.blue); | 
| 1038 | fprintf (f, "        spotlight\n"); | 
| 1039 | fprintf (f, "        point_at <%.4f %.4f %.4f>\n", | 
| 1040 | target[X], target[Y], target[Z]); | 
| 1041 | fprintf (f, "        tightness 0\n"); | 
| 1042 | fprintf (f, "        radius %.2f\n", 0.5*hotspot); | 
| 1043 | fprintf (f, "        falloff %.2f\n", 0.5*falloff); | 
| 1044 | fprintf (f, "    }\n"); | 
| 1045 | fprintf (f, "}\n\n"); | 
| 1046 | break; | 
| 1047 |  | 
| 1048 | case POV20: | 
| 1049 | fprintf (f, "/* Spotlight: %s */\n", name); | 
| 1050 | fprintf (f, "light_source {\n"); | 
| 1051 | fprintf (f, "    <%.4f, %.4f, %.4f> color rgb <%4.2f, %4.2f, %4.2f>\n", | 
| 1052 | pos[X], pos[Y], pos[Z], | 
| 1053 | col.red, col.green, col.blue); | 
| 1054 | fprintf (f, "    spotlight\n"); | 
| 1055 | fprintf (f, "    point_at <%.4f, %.4f, %.4f>\n", | 
| 1056 | target[X], target[Y], target[Z]); | 
| 1057 | fprintf (f, "    tightness 0\n"); | 
| 1058 | fprintf (f, "    radius %.2f\n", 0.5*hotspot); | 
| 1059 | fprintf (f, "    falloff %.2f\n", 0.5*falloff); | 
| 1060 | fprintf (f, "}\n\n"); | 
| 1061 | break; | 
| 1062 |  | 
| 1063 | case VIVID: | 
| 1064 | fprintf (f, "/* Spotlight: %s */\n", name); | 
| 1065 | fprintf (f, "light {\n"); | 
| 1066 | fprintf (f, "    type spot\n"); | 
| 1067 | fprintf (f, "    position %.4f %.4f %.4f\n", | 
| 1068 | pos[X], pos[Y], pos[Z]); | 
| 1069 | fprintf (f, "    at %.4f %.4f %.4f\n", | 
| 1070 | target[X], target[Y], target[Z]); | 
| 1071 | fprintf (f, "    color %4.2f %4.2f %4.2f\n", | 
| 1072 | col.red, col.green, col.blue); | 
| 1073 | fprintf (f, "    min_angle %.2f\n", hotspot); | 
| 1074 | fprintf (f, "    max_angle %.2f\n", falloff); | 
| 1075 | fprintf (f, "}\n\n"); | 
| 1076 | break; | 
| 1077 |  | 
| 1078 | case POLYRAY: | 
| 1079 | fprintf (f, "// Spotlight: %s\n", name); | 
| 1080 | fprintf (f, "spot_light <%4.2f, %4.2f, %4.2f>, <%.4f, %.4f, %.4f>,\n", | 
| 1081 | col.red, col.green, col.blue, pos[X], pos[Y], pos[Z]); | 
| 1082 | fprintf (f, "           <%.4f, %.4f, %.4f>, 0.0, %.2f, %.2f\n\n", | 
| 1083 | target[X], target[Y], target[Z], hotspot/2.0, falloff/2.0); | 
| 1084 | break; | 
| 1085 |  | 
| 1086 | case MGF: | 
| 1087 | fprintf (f, "\n# Spotlight\n"); | 
| 1088 | if (name[0]) fprintf (f, "o %s\n", name); | 
| 1089 | fprintf (f, "# hotspot: %.2f\n# falloff: %.2f\n", hotspot, falloff); | 
| 1090 | fprintf (f, "m\n\tsides 1\n\tc\n\t\t\tcmix %.3f R %.3f G %.3f B\n\ted %e\n", | 
| 1091 | CIE_Y_r*col.red, CIE_Y_g*col.green, CIE_Y_b*col.blue, | 
| 1092 | 100000.0*(CIE_Y_r*col.red + CIE_Y_g*col.green + CIE_Y_b*col.blue)); | 
| 1093 | fprintf (f, "v c =\n\tp %.4f %.4f %.4f\n\tn %.4f %.4f %.4f\n", | 
| 1094 | pos[X], pos[Y], pos[Z], | 
| 1095 | target[X]-pos[X], target[Y]-pos[Y], target[Z]-pos[Z]); | 
| 1096 | fprintf (f, "ring c 0 .01\n"); | 
| 1097 | if (name[0]) fprintf (f, "o\n"); | 
| 1098 | fprintf (f, "\n"); | 
| 1099 | break; | 
| 1100 | } | 
| 1101 | } | 
| 1102 |  | 
| 1103 |  | 
| 1104 | void write_fog (FILE *f, Colour col, float dist) | 
| 1105 | { | 
| 1106 | if (dist <= 0.0) | 
| 1107 | return; | 
| 1108 |  | 
| 1109 | switch (format) { | 
| 1110 | case POV10: | 
| 1111 | fprintf (f, "fog {\n"); | 
| 1112 | fprintf (f, "    color red %4.2f green %4.2f blue %4.2f %.4f\n", | 
| 1113 | col.red, col.green, col.blue, dist/2.0); | 
| 1114 | fprintf (f, "}\n\n"); | 
| 1115 | break; | 
| 1116 |  | 
| 1117 | case POV20: | 
| 1118 | fprintf (f, "fog {\n"); | 
| 1119 | fprintf (f, "    color red %4.2f green %4.2f blue %4.2f distance %.4f\n", | 
| 1120 | col.red, col.green, col.blue, dist/2.0); | 
| 1121 | fprintf (f, "}\n\n"); | 
| 1122 | break; | 
| 1123 | } | 
| 1124 | } | 
| 1125 |  | 
| 1126 |  | 
| 1127 | void write_camera (FILE *f, char *name, Vector pos, Vector target, | 
| 1128 | float lens, float bank) | 
| 1129 | { | 
| 1130 | float fov; | 
| 1131 |  | 
| 1132 | cameras++; | 
| 1133 |  | 
| 1134 | fov = findfov (lens); | 
| 1135 |  | 
| 1136 | switch (format) { | 
| 1137 | case POV10: | 
| 1138 | /* Comment out multiple cameras */ | 
| 1139 | if (cameras > 1) | 
| 1140 | fprintf (f, "/*\n"); | 
| 1141 |  | 
| 1142 | fprintf (f, "/* Camera: %s */\n", name); | 
| 1143 | fprintf (f, "camera {\n"); | 
| 1144 | fprintf (f, "   location <%.4f %.4f %.4f>\n", | 
| 1145 | pos[X], pos[Y], pos[Z]); | 
| 1146 | fprintf (f, "   direction <0 %.3f 0>\n", 0.60/tan(0.5*RAD(fov)) ); | 
| 1147 | fprintf (f, "   up <0 0 1>\n"); | 
| 1148 | fprintf (f, "   sky  <0 0 1>\n"); | 
| 1149 | fprintf (f, "   right <%.3f 0 0>\n", ASPECT); | 
| 1150 | fprintf (f, "   look_at <%.4f %.4f %.4f>\n", | 
| 1151 | target[X], target[Y], target[Z]); | 
| 1152 | if (bank != 0.0) | 
| 1153 | fprintf (f, "   /* Bank angle = %.2f */\n", bank); | 
| 1154 |  | 
| 1155 | fprintf (f, "}\n"); | 
| 1156 |  | 
| 1157 | if (cameras > 1) | 
| 1158 | fprintf (f, "*/\n"); | 
| 1159 |  | 
| 1160 | fprintf (f, "\n"); | 
| 1161 | break; | 
| 1162 |  | 
| 1163 | case POV20: | 
| 1164 | /* Comment out multiple cameras */ | 
| 1165 | if (cameras > 1) | 
| 1166 | fprintf (f, "/*\n"); | 
| 1167 |  | 
| 1168 | fprintf (f, "/* Camera: %s */\n", name); | 
| 1169 | fprintf (f, "camera {\n"); | 
| 1170 | fprintf (f, "   location <%.4f, %.4f, %.4f>\n", | 
| 1171 | pos[X], pos[Y], pos[Z]); | 
| 1172 | fprintf (f, "   direction <0, %.3f, 0>\n", 0.60/tan(0.5*RAD(fov)) ); | 
| 1173 | fprintf (f, "   up <0, 0, 1>\n"); | 
| 1174 | fprintf (f, "   sky  <0, 0, 1>\n"); | 
| 1175 | fprintf (f, "   right <%.3f, 0, 0>\n", ASPECT); | 
| 1176 | fprintf (f, "   look_at <%.4f, %.4f, %.4f>\n", | 
| 1177 | target[X], target[Y], target[Z]); | 
| 1178 | if (bank != 0.0) | 
| 1179 | fprintf (f, "   /* Bank angle = %.2f */\n", bank); | 
| 1180 |  | 
| 1181 | fprintf (f, "}\n"); | 
| 1182 |  | 
| 1183 | if (cameras > 1) | 
| 1184 | fprintf (f, "*/\n"); | 
| 1185 |  | 
| 1186 | fprintf (f, "\n"); | 
| 1187 | break; | 
| 1188 |  | 
| 1189 | case VIVID: | 
| 1190 | fprintf (f, "/* Camera: %s */\n", name); | 
| 1191 |  | 
| 1192 | if (cameras > 1) | 
| 1193 | fprintf (f, "/*\n"); | 
| 1194 |  | 
| 1195 | fprintf (f, "studio {\n"); | 
| 1196 | fprintf (f, "    from %.4f %.4f %.4f\n", | 
| 1197 | pos[X], pos[Y], pos[Z]); | 
| 1198 | fprintf (f, "    at %.4f %.4f %.4f\n", | 
| 1199 | target[X], target[Y], target[Z]); | 
| 1200 | fprintf (f, "    up 0 0 1\n"); | 
| 1201 | fprintf (f, "    angle %.2f\n", 1.1*fov); | 
| 1202 | fprintf (f, "    aspect %.3f\n", ASPECT); | 
| 1203 | fprintf (f, "    resolution 320 200\n"); | 
| 1204 | fprintf (f, "    antialias none\n"); | 
| 1205 | fprintf (f, "}\n"); | 
| 1206 |  | 
| 1207 | if (cameras > 1) | 
| 1208 | fprintf (f, "*/\n"); | 
| 1209 |  | 
| 1210 | fprintf (f, "\n"); | 
| 1211 | break; | 
| 1212 |  | 
| 1213 | case POLYRAY: | 
| 1214 | if (cameras == 1) { | 
| 1215 | fprintf (f, "// Camera: %s\n", name); | 
| 1216 | fprintf (f, "viewpoint {\n"); | 
| 1217 | fprintf (f, "    from <%.4f, %.4f, %.4f>\n", | 
| 1218 | pos[X], pos[Y], pos[Z]); | 
| 1219 | fprintf (f, "    at <%.4f, %.4f, %.4f>\n", | 
| 1220 | target[X], target[Y], target[Z]); | 
| 1221 | fprintf (f, "    up <0, 0, 1>\n"); | 
| 1222 | fprintf (f, "    angle %.2f\n", 0.85*fov); | 
| 1223 | fprintf (f, "    aspect %.3f\n", -(ASPECT)); | 
| 1224 | fprintf (f, "    resolution 320, 200\n"); | 
| 1225 | fprintf (f, "}\n"); | 
| 1226 | } | 
| 1227 |  | 
| 1228 | fprintf (f, "\n"); | 
| 1229 | break; | 
| 1230 |  | 
| 1231 | case MGF: | 
| 1232 | fprintf (f, "# Camera %s\n", name); | 
| 1233 | fprintf (f, "# from: %.4f %.4f %.4f\n", pos[X], pos[Y], pos[Z]); | 
| 1234 | fprintf (f, "# to: %.4f %.4f %.4f\n", target[X], target[Y], target[Z]); | 
| 1235 | fprintf (f, "# lens length: %.2f\n", lens); | 
| 1236 | fprintf (f, "# bank: %.2f\n", bank); | 
| 1237 | break; | 
| 1238 | } | 
| 1239 | } | 
| 1240 |  | 
| 1241 |  | 
| 1242 | void write_material (FILE *f, char *mat) | 
| 1243 | { | 
| 1244 | MatProp *mprop = LIST_FIND (mprop_list, mat); | 
| 1245 |  | 
| 1246 | if (mprop == NULL) { | 
| 1247 | mprop = &DefaultMaterial; | 
| 1248 | (void)strcpy(mprop->name, mat); | 
| 1249 | } | 
| 1250 |  | 
| 1251 | switch (format) { | 
| 1252 | case POV10: | 
| 1253 | write_pov10_material (f, mprop); | 
| 1254 | break; | 
| 1255 |  | 
| 1256 | case POV20: | 
| 1257 | write_pov20_material (f, mprop); | 
| 1258 | break; | 
| 1259 |  | 
| 1260 | case VIVID: | 
| 1261 | write_vivid_material (f, mprop); | 
| 1262 | break; | 
| 1263 |  | 
| 1264 | case POLYRAY: | 
| 1265 | write_polyray_material (f, mprop); | 
| 1266 | break; | 
| 1267 |  | 
| 1268 | case MGF: | 
| 1269 | write_mgf_material (f, mprop); | 
| 1270 | break; | 
| 1271 | } | 
| 1272 | } | 
| 1273 |  | 
| 1274 |  | 
| 1275 | void write_pov10_material (FILE *f, MatProp *m) | 
| 1276 | { | 
| 1277 | float amb = 0.1, dif = 0.9, spec = 1.0; | 
| 1278 | float dist_white, dist_diff, phong, phong_size; | 
| 1279 | float red, green, blue; | 
| 1280 |  | 
| 1281 | /* amb = get_ambient (m); */ | 
| 1282 |  | 
| 1283 | if (m->self_illum) { | 
| 1284 | amb = 0.9; | 
| 1285 | dif = 0.1; | 
| 1286 | } | 
| 1287 |  | 
| 1288 | dist_white = fabs(1.0 - m->specular.red) + | 
| 1289 | fabs(1.0 - m->specular.green) + | 
| 1290 | fabs(1.0 - m->specular.blue); | 
| 1291 |  | 
| 1292 | dist_diff  = fabs(m->diffuse.red   - m->specular.red) + | 
| 1293 | fabs(m->diffuse.green - m->specular.green) + | 
| 1294 | fabs(m->diffuse.blue  - m->specular.blue); | 
| 1295 |  | 
| 1296 |  | 
| 1297 | phong_size = 0.7*m->shininess; | 
| 1298 | if (phong_size < 1.0) phong_size = 1.0; | 
| 1299 |  | 
| 1300 | if (phong_size > 30.0) | 
| 1301 | phong = 1.0; | 
| 1302 | else | 
| 1303 | phong = phong_size/30.0; | 
| 1304 |  | 
| 1305 | fprintf (f, "#declare %s = texture {\n", m->name); | 
| 1306 | fprintf (f, "    ambient %.2f\n", amb); | 
| 1307 | fprintf (f, "    diffuse %.2f\n", dif); | 
| 1308 | fprintf (f, "    phong %.2f\n", phong); | 
| 1309 | fprintf (f, "    phong_size %.1f\n", phong_size); | 
| 1310 |  | 
| 1311 | if (dist_diff < dist_white) | 
| 1312 | fprintf (f, "    metallic\n"); | 
| 1313 |  | 
| 1314 | if (m->reflection > 0.0) { | 
| 1315 | spec = (m->specular.red + m->specular.green + m->specular.blue)/3.0; | 
| 1316 | fprintf (f, "    reflection %.3f\n", spec * m->reflection); | 
| 1317 | } | 
| 1318 |  | 
| 1319 | if (m->transparency > 0.0) { | 
| 1320 | red   = m->diffuse.red; | 
| 1321 | green = m->diffuse.green; | 
| 1322 | blue  = m->diffuse.blue; | 
| 1323 |  | 
| 1324 | /* Saturate the colour towards white as the transparency increases */ | 
| 1325 | red   = ((1.0 - m->transparency) * red)   + m->transparency; | 
| 1326 | green = ((1.0 - m->transparency) * green) + m->transparency; | 
| 1327 | blue  = ((1.0 - m->transparency) * blue)  + m->transparency; | 
| 1328 |  | 
| 1329 | fprintf (f, "    color red %.3f green %.3f blue %.3f alpha %.3f\n", | 
| 1330 | red, green, blue, m->transparency); | 
| 1331 | fprintf (f, "    ior 1.1\n"); | 
| 1332 | fprintf (f, "    refraction 1.0\n"); | 
| 1333 | } | 
| 1334 | else | 
| 1335 | fprintf (f, "    color red %.3f green %.3f blue %.3f\n", | 
| 1336 | m->diffuse.red, m->diffuse.green, m->diffuse.blue); | 
| 1337 |  | 
| 1338 | if (strlen (m->tex_map) > 0) { | 
| 1339 | fprintf (f, "    /* Image map: %s, Strength: %.2f */\n", | 
| 1340 | m->tex_map, m->tex_strength); | 
| 1341 | } | 
| 1342 |  | 
| 1343 | if (strlen (m->bump_map) > 0) { | 
| 1344 | fprintf (f, "    /* Bump map: %s, Strength: %.2f */\n", | 
| 1345 | m->bump_map, m->bump_strength); | 
| 1346 | } | 
| 1347 |  | 
| 1348 | fprintf (f, "}\n\n"); | 
| 1349 | } | 
| 1350 |  | 
| 1351 |  | 
| 1352 | void write_pov20_material (FILE *f, MatProp *m) | 
| 1353 | { | 
| 1354 | float amb = 0.1, dif = 0.9, spec = 1.0; | 
| 1355 | float dist_white, dist_diff, phong, phong_size; | 
| 1356 | float red, green, blue; | 
| 1357 |  | 
| 1358 | /* amb = get_ambient (m); */ | 
| 1359 |  | 
| 1360 | if (m->self_illum) { | 
| 1361 | amb = 0.9; | 
| 1362 | dif = 0.1; | 
| 1363 | } | 
| 1364 |  | 
| 1365 | dist_white = fabs(1.0 - m->specular.red) + | 
| 1366 | fabs(1.0 - m->specular.green) + | 
| 1367 | fabs(1.0 - m->specular.blue); | 
| 1368 |  | 
| 1369 | dist_diff  = fabs(m->diffuse.red   - m->specular.red) + | 
| 1370 | fabs(m->diffuse.green - m->specular.green) + | 
| 1371 | fabs(m->diffuse.blue  - m->specular.blue); | 
| 1372 |  | 
| 1373 | phong_size = 0.7*m->shininess; | 
| 1374 | if (phong_size < 1.0) phong_size = 1.0; | 
| 1375 |  | 
| 1376 | if (phong_size > 30.0) | 
| 1377 | phong = 1.0; | 
| 1378 | else | 
| 1379 | phong = phong_size/30.0; | 
| 1380 |  | 
| 1381 | fprintf (f, "#declare %s = texture {\n", m->name); | 
| 1382 | fprintf (f, "    finish {\n"); | 
| 1383 | fprintf (f, "        ambient %.2f\n", amb); | 
| 1384 | fprintf (f, "        diffuse %.2f\n", dif); | 
| 1385 | fprintf (f, "        phong %.2f\n", phong); | 
| 1386 | fprintf (f, "        phong_size %.1f\n", phong_size); | 
| 1387 |  | 
| 1388 | if (dist_diff < dist_white) | 
| 1389 | fprintf (f, "        metallic\n"); | 
| 1390 |  | 
| 1391 | if (m->reflection > 0.0) { | 
| 1392 | spec = (m->specular.red + m->specular.green + m->specular.blue)/3.0; | 
| 1393 | fprintf (f, "        reflection %.3f\n", spec * m->reflection); | 
| 1394 | } | 
| 1395 |  | 
| 1396 | if (m->transparency > 0.0) { | 
| 1397 | fprintf (f, "        ior 1.1\n"); | 
| 1398 | fprintf (f, "        refraction 1.0\n"); | 
| 1399 | } | 
| 1400 |  | 
| 1401 | fprintf (f, "    }\n"); | 
| 1402 |  | 
| 1403 | if (m->transparency > 0.0) { | 
| 1404 | red   = m->diffuse.red; | 
| 1405 | green = m->diffuse.green; | 
| 1406 | blue  = m->diffuse.blue; | 
| 1407 |  | 
| 1408 | /* Saturate the colour towards white as the transparency increases */ | 
| 1409 | red   = ((1.0 - m->transparency) * red)   + m->transparency; | 
| 1410 | green = ((1.0 - m->transparency) * green) + m->transparency; | 
| 1411 | blue  = ((1.0 - m->transparency) * blue)  + m->transparency; | 
| 1412 |  | 
| 1413 | fprintf (f, "    pigment { rgbf <%.3f, %.3f, %.3f, %.3f> }\n", | 
| 1414 | red, green, blue, m->transparency); | 
| 1415 | } | 
| 1416 | else | 
| 1417 | fprintf (f, "    pigment { rgb <%.3f, %.3f, %.3f> }\n", | 
| 1418 | m->diffuse.red, m->diffuse.green, m->diffuse.blue); | 
| 1419 |  | 
| 1420 | if (strlen (m->tex_map) > 0) { | 
| 1421 | fprintf (f, "    /* Image map: %s, Strength: %.2f */\n", | 
| 1422 | m->tex_map, m->tex_strength); | 
| 1423 | } | 
| 1424 |  | 
| 1425 | if (strlen (m->bump_map) > 0) { | 
| 1426 | fprintf (f, "    /* Bump map: %s, Strength: %.2f */\n", | 
| 1427 | m->bump_map, m->bump_strength); | 
| 1428 | } | 
| 1429 |  | 
| 1430 | fprintf (f, "}\n\n"); | 
| 1431 | } | 
| 1432 |  | 
| 1433 |  | 
| 1434 | void write_vivid_material (FILE *f, MatProp *m) | 
| 1435 | { | 
| 1436 | float amb = 0.1, dif = 0.9; | 
| 1437 |  | 
| 1438 | /* amb = get_ambient (m); */ | 
| 1439 |  | 
| 1440 | if (m->self_illum) { | 
| 1441 | amb = 0.9; | 
| 1442 | dif = 0.1; | 
| 1443 | } | 
| 1444 |  | 
| 1445 | if (m->transparency > 0.0) { | 
| 1446 | dif = dif - m->transparency; | 
| 1447 | if (dif < 0.0) dif = 0.0; | 
| 1448 | } | 
| 1449 |  | 
| 1450 | fprintf (f, "#define %s \\ \n", m->name); | 
| 1451 | fprintf (f, "    surface {           \\ \n"); | 
| 1452 | fprintf (f, "        ambient %.3f %.3f %.3f \\ \n", | 
| 1453 | amb*m->ambient.red, amb*m->ambient.green, amb*m->ambient.blue); | 
| 1454 |  | 
| 1455 | fprintf (f, "        diffuse %.3f %.3f %.3f \\ \n", | 
| 1456 | dif*m->diffuse.red, dif*m->diffuse.green, dif*m->diffuse.blue); | 
| 1457 |  | 
| 1458 | fprintf (f, "        shine %.1f  %.3f %.3f %.3f \\ \n", | 
| 1459 | 0.7*m->shininess, m->specular.red, m->specular.green, m->specular.blue); | 
| 1460 |  | 
| 1461 | if (m->transparency > 0.0) { | 
| 1462 | fprintf (f, "        transparent %.3f*white \\ \n", 1.0 - (1.0 - m->transparency)/14.0); | 
| 1463 | fprintf (f, "        ior 1.1 \\ \n"); | 
| 1464 | } | 
| 1465 |  | 
| 1466 | if (m->reflection > 0.0) | 
| 1467 | fprintf (f, "        specular %.3f*white \\ \n", m->reflection); | 
| 1468 |  | 
| 1469 | if (strlen (m->tex_map) > 0) { | 
| 1470 | fprintf (f, "        /* Image map: %s, Strength: %.2f */ \\ \n", | 
| 1471 | m->tex_map, m->tex_strength); | 
| 1472 | } | 
| 1473 |  | 
| 1474 | if (strlen (m->bump_map) > 0) { | 
| 1475 | fprintf (f, "        /* Bump map: %s, Strength: %.2f */ \\ \n", | 
| 1476 | m->bump_map, m->bump_strength); | 
| 1477 | } | 
| 1478 |  | 
| 1479 | fprintf (f, "    }\n\n"); | 
| 1480 | } | 
| 1481 |  | 
| 1482 |  | 
| 1483 | void write_polyray_material (FILE *f, MatProp *m) | 
| 1484 | { | 
| 1485 | float amb = 0.1, dif = 0.9, spec; | 
| 1486 |  | 
| 1487 | /* amb = get_ambient (m); */ | 
| 1488 |  | 
| 1489 | if (m->self_illum) { | 
| 1490 | amb = 0.9; | 
| 1491 | dif = 0.1; | 
| 1492 | } | 
| 1493 |  | 
| 1494 | if (m->transparency > 0.0) { | 
| 1495 | dif = dif - m->transparency; | 
| 1496 | if (dif < 0.0) dif = 0.0; | 
| 1497 | } | 
| 1498 |  | 
| 1499 | if (m->shininess == 0.0) | 
| 1500 | m->shininess = 0.1; | 
| 1501 |  | 
| 1502 | if (m->shininess > 40.0) | 
| 1503 | spec = 1.0; | 
| 1504 | else | 
| 1505 | spec = m->shininess/40.0; | 
| 1506 |  | 
| 1507 | fprintf (f, "define %s\n", m->name); | 
| 1508 | fprintf (f, "texture {\n"); | 
| 1509 | fprintf (f, "    surface {\n"); | 
| 1510 | fprintf (f, "        ambient <%.3f, %.3f, %.3f>, %.1f\n", | 
| 1511 | m->ambient.red, m->ambient.green, m->ambient.blue, amb); | 
| 1512 |  | 
| 1513 | fprintf (f, "        diffuse <%.3f, %.3f, %.3f>, %.1f\n", | 
| 1514 | m->diffuse.red, m->diffuse.green, m->diffuse.blue, dif); | 
| 1515 |  | 
| 1516 | fprintf (f, "        specular <%.3f, %.3f, %.3f>, %.2f\n", | 
| 1517 | m->specular.red, m->specular.green, m->specular.blue, spec); | 
| 1518 |  | 
| 1519 | fprintf (f, "        microfacet Reitz %.1f\n", 400.0/m->shininess); | 
| 1520 |  | 
| 1521 | if (m->transparency > 0.0) | 
| 1522 | fprintf (f, "        transmission %.3f, 1.1\n", m->transparency); | 
| 1523 |  | 
| 1524 | if (m->reflection > 0.0) | 
| 1525 | fprintf (f, "        reflection %.3f\n", m->reflection); | 
| 1526 |  | 
| 1527 | if (strlen (m->tex_map) > 0) { | 
| 1528 | fprintf (f, "        // Image map: %s, Strength: %.2f\n", | 
| 1529 | m->tex_map, m->tex_strength); | 
| 1530 | } | 
| 1531 |  | 
| 1532 | if (strlen (m->bump_map) > 0) { | 
| 1533 | fprintf (f, "        // Bump map: %s, Strength: %.2f\n", | 
| 1534 | m->bump_map, m->bump_strength); | 
| 1535 | } | 
| 1536 |  | 
| 1537 | fprintf (f, "    }\n"); | 
| 1538 | fprintf (f, "}\n\n"); | 
| 1539 | } | 
| 1540 |  | 
| 1541 |  | 
| 1542 | void write_mgf_material (FILE *f, MatProp *m) | 
| 1543 | { | 
| 1544 | float  dmag, smag, rdmag, rsmag, tdmag, tsmag, total; | 
| 1545 |  | 
| 1546 | fprintf (f, "m %s =\n", m->name); | 
| 1547 | fprintf (f, "\tsides %d\n", m->two_side ? 2 : 1); | 
| 1548 | dmag = CIE_Y_r*m->diffuse.red + CIE_Y_g*m->diffuse.green | 
| 1549 | + CIE_Y_b*m->diffuse.blue; | 
| 1550 | smag = CIE_Y_r*m->specular.red + CIE_Y_g*m->specular.green | 
| 1551 | + CIE_Y_b*m->specular.blue; | 
| 1552 | rdmag = dmag; | 
| 1553 | rsmag = smag * m->reflection; | 
| 1554 | tdmag = 0.0; | 
| 1555 | tsmag = m->transparency; | 
| 1556 | total = rdmag + rsmag + tdmag + tsmag; | 
| 1557 | if (total > 0.99) { | 
| 1558 | total = 0.9/total; | 
| 1559 | dmag *= total; | 
| 1560 | smag *= total; | 
| 1561 | rdmag *= total; | 
| 1562 | rsmag *= total; | 
| 1563 | tdmag *= total; | 
| 1564 | tsmag *= total; | 
| 1565 | total = 0.9; | 
| 1566 | } | 
| 1567 | if (dmag > 0.005) { | 
| 1568 | fprintf (f, "\tc\n\t\tcmix %.3f R %.3f G %.3f B\n", | 
| 1569 | CIE_Y_r*m->diffuse.red, | 
| 1570 | CIE_Y_g*m->diffuse.green, | 
| 1571 | CIE_Y_b*m->diffuse.blue); | 
| 1572 | if (rdmag > 0.005) | 
| 1573 | fprintf (f, "\trd %.4f\n", rdmag); | 
| 1574 | if (tdmag > 0.005) | 
| 1575 | fprintf (f, "\ttd %.4f\n", tdmag); | 
| 1576 | if (m->self_illum) | 
| 1577 | fprintf (f, "\ted %.4f\n", dmag); | 
| 1578 | } | 
| 1579 | if (m->shininess > 1.1 && rsmag > 0.005) { | 
| 1580 | fprintf (f, "\tc\n\t\tcmix %.3f R %.3f G %.3f B\n", | 
| 1581 | CIE_Y_r*m->specular.red, | 
| 1582 | CIE_Y_g*m->specular.green, | 
| 1583 | CIE_Y_b*m->specular.blue); | 
| 1584 | fprintf (f, "\trs %.4f %.4f\n", rsmag, 0.6/sqrt(m->shininess)); | 
| 1585 | } | 
| 1586 | if (tsmag > 0.005) | 
| 1587 | fprintf (f, "\tc\n\tts %.4f 0\n", tsmag); | 
| 1588 |  | 
| 1589 | if (strlen (m->tex_map) > 0) { | 
| 1590 | fprintf (f, "# image map: %s, strength: %.2f\n", | 
| 1591 | m->tex_map, m->tex_strength); | 
| 1592 | } | 
| 1593 |  | 
| 1594 | if (strlen (m->bump_map) > 0) { | 
| 1595 | fprintf (f, "# bump map: %s, strength: %.2f\n", | 
| 1596 | m->bump_map, m->bump_strength); | 
| 1597 | } | 
| 1598 |  | 
| 1599 | fprintf (f, "\n"); | 
| 1600 | } | 
| 1601 |  | 
| 1602 |  | 
| 1603 | /* Write a mesh file */ | 
| 1604 | void write_mesh (FILE *f, Mesh *mesh) | 
| 1605 | { | 
| 1606 | int i; | 
| 1607 | char curmat[80]; | 
| 1608 | Vector va, vb, vc; | 
| 1609 | Summary *new_summary; | 
| 1610 | Matrix obj_matrix; | 
| 1611 |  | 
| 1612 | if (mesh->hidden || LIST_FIND (excl_list, mesh->name)) | 
| 1613 | return; | 
| 1614 |  | 
| 1615 | /* Add this object's stats to the summary */ | 
| 1616 | new_summary = malloc (sizeof(*new_summary)); | 
| 1617 | if (new_summary == NULL) | 
| 1618 | abortmsg ("Out of memory adding summary", 1); | 
| 1619 |  | 
| 1620 | strcpy (new_summary->name, mesh->name); | 
| 1621 | vect_copy (new_summary->center,  mesh->center); | 
| 1622 | vect_copy (new_summary->lengths, mesh->lengths); | 
| 1623 |  | 
| 1624 | LIST_INSERT (summary, new_summary); | 
| 1625 |  | 
| 1626 | /* Compute the object transformation matrix for animations */ | 
| 1627 | if (ani_matrix != NULL) { | 
| 1628 | mat_copy (obj_matrix, *ani_matrix); | 
| 1629 | if (vue_version > 2.0) | 
| 1630 | mat_mult (obj_matrix, mesh->invmatrix, obj_matrix); | 
| 1631 | } | 
| 1632 |  | 
| 1633 | switch (format) { | 
| 1634 | case MGF: | 
| 1635 | if (no_opt) { | 
| 1636 | if (mesh->name[0]) fprintf (meshf, "o %s\n", mesh->name); | 
| 1637 | for (i = 0; i < mesh->vertices; i++) { | 
| 1638 | vect_copy(va, mesh->vertex[i]); | 
| 1639 | if (ani_matrix != NULL) | 
| 1640 | vect_transform (va, va, obj_matrix); | 
| 1641 | fprintf (meshf, "v v%d =\n\tp %.5f %.5f %.5f\n", | 
| 1642 | i, va[X], va[Y], va[Z]); | 
| 1643 | } | 
| 1644 | curmat[0] = '\0'; | 
| 1645 | for (i = 0; i < mesh->faces; i++) { | 
| 1646 | if (strcmp(mesh->mtl[i]->name, curmat)) { | 
| 1647 | strcpy(curmat, mesh->mtl[i]->name); | 
| 1648 | fprintf (meshf, "m %s\n", curmat); | 
| 1649 | } | 
| 1650 | fprintf (meshf, "f v%d v%d v%d\n", mesh->face[i].a, | 
| 1651 | mesh->face[i].b, mesh->face[i].c); | 
| 1652 | } | 
| 1653 | if (mesh->name[0]) fprintf (meshf, "o\n"); | 
| 1654 | break; | 
| 1655 | } | 
| 1656 | /*FALL THROUGH*/ | 
| 1657 | case POV10: | 
| 1658 | case POV20: | 
| 1659 | case VIVID: | 
| 1660 | case POLYRAY: | 
| 1661 | opt_set_vert (mesh->vertices); | 
| 1662 |  | 
| 1663 | for (i = 0; i < mesh->faces; i++) { | 
| 1664 | vect_copy (va, mesh->vertex[mesh->face[i].a]); | 
| 1665 | vect_copy (vb, mesh->vertex[mesh->face[i].b]); | 
| 1666 | vect_copy (vc, mesh->vertex[mesh->face[i].c]); | 
| 1667 |  | 
| 1668 | opt_set_texture (mesh->mtl[i]->name); | 
| 1669 |  | 
| 1670 | opt_add_tri (va[X], va[Y], va[Z], vc[X], vc[Y], vc[Z], | 
| 1671 | vb[X], vb[Y], vb[Z]); | 
| 1672 | } | 
| 1673 |  | 
| 1674 | fflush (f); | 
| 1675 |  | 
| 1676 | if (ani_matrix != NULL) | 
| 1677 | opt_set_transform (obj_matrix); | 
| 1678 |  | 
| 1679 | if (box_all || LIST_FIND (box_list, mesh->name)) | 
| 1680 | opt_write_box (mesh->name); | 
| 1681 | else | 
| 1682 | opt_write_file (mesh->name); | 
| 1683 |  | 
| 1684 | break; | 
| 1685 |  | 
| 1686 | case RAW: | 
| 1687 | fprintf (f, "%s\n", mesh->name); | 
| 1688 |  | 
| 1689 | for (i = 0; i < mesh->faces; i++) { | 
| 1690 | vect_copy (va, mesh->vertex[mesh->face[i].a]); | 
| 1691 | vect_copy (vb, mesh->vertex[mesh->face[i].b]); | 
| 1692 | vect_copy (vc, mesh->vertex[mesh->face[i].c]); | 
| 1693 |  | 
| 1694 | if (ani_matrix != NULL) { | 
| 1695 | vect_transform (va, va, obj_matrix); | 
| 1696 | vect_transform (vb, vb, obj_matrix); | 
| 1697 | vect_transform (vc, vc, obj_matrix); | 
| 1698 | } | 
| 1699 |  | 
| 1700 | fprintf (f, "%f %f %f   %f %f %f   %f %f %f\n", | 
| 1701 | va[X], va[Y], va[Z], vb[X], vb[Y], vb[Z], | 
| 1702 | vc[X], vc[Y], vc[Z]); | 
| 1703 | } | 
| 1704 |  | 
| 1705 | break; | 
| 1706 | } | 
| 1707 | } | 
| 1708 |  | 
| 1709 |  | 
| 1710 | /* Parses an object transformation and returns a pointer to the | 
| 1711 | newly allocated transformation */ | 
| 1712 | Transform *parse_transform (char *string) | 
| 1713 | { | 
| 1714 | Transform *t; | 
| 1715 | char      *token; | 
| 1716 | int       token_no; | 
| 1717 |  | 
| 1718 | t = (Transform *)malloc (sizeof(*t)); | 
| 1719 | if (t == NULL) | 
| 1720 | abortmsg ("Out of memory allocating transform", 1); | 
| 1721 |  | 
| 1722 | mat_identity (t->matrix); | 
| 1723 |  | 
| 1724 | token = parse_string (string); | 
| 1725 | token_no = 0; | 
| 1726 |  | 
| 1727 | while (strlen(token) > 0) { | 
| 1728 | switch (token_no) { | 
| 1729 | case  0: break; | 
| 1730 | case  1: strcpy (t->name, token); break; | 
| 1731 | case  2: t->matrix[0][0] = atof(token); break; | 
| 1732 | case  3: t->matrix[0][1] = atof(token); break; | 
| 1733 | case  4: t->matrix[0][2] = atof(token); break; | 
| 1734 | case  5: t->matrix[1][0] = atof(token); break; | 
| 1735 | case  6: t->matrix[1][1] = atof(token); break; | 
| 1736 | case  7: t->matrix[1][2] = atof(token); break; | 
| 1737 | case  8: t->matrix[2][0] = atof(token); break; | 
| 1738 | case  9: t->matrix[2][1] = atof(token); break; | 
| 1739 | case 10: t->matrix[2][2] = atof(token); break; | 
| 1740 | case 11: t->matrix[3][0] = atof(token); break; | 
| 1741 | case 12: t->matrix[3][1] = atof(token); break; | 
| 1742 | case 13: t->matrix[3][2] = atof(token); break; | 
| 1743 |  | 
| 1744 | default: abortmsg ("Error parsing transform", 1); | 
| 1745 | } | 
| 1746 |  | 
| 1747 | token = parse_string (NULL); | 
| 1748 | token_no++; | 
| 1749 | } | 
| 1750 |  | 
| 1751 | t->matrix[0][3] = 0.0; | 
| 1752 | t->matrix[1][3] = 0.0; | 
| 1753 | t->matrix[2][3] = 0.0; | 
| 1754 | t->matrix[3][3] = 1.0; | 
| 1755 |  | 
| 1756 | cleanup_name (t->name); | 
| 1757 |  | 
| 1758 | return t; | 
| 1759 | } | 
| 1760 |  | 
| 1761 |  | 
| 1762 | /* Parses a morph command and returns a pointer to the | 
| 1763 | newly allocated morph */ | 
| 1764 | Morph *parse_morph (char *string) | 
| 1765 | { | 
| 1766 | Morph  *m; | 
| 1767 | char   *token; | 
| 1768 | int    i, token_no; | 
| 1769 |  | 
| 1770 | m = (Morph *)malloc (sizeof(*m)); | 
| 1771 | if (m == NULL) | 
| 1772 | abortmsg ("Out of memory allocating morph", 1); | 
| 1773 |  | 
| 1774 | mat_identity (m->matrix); | 
| 1775 |  | 
| 1776 | token = parse_string (string); | 
| 1777 |  | 
| 1778 | token = parse_string (NULL); | 
| 1779 | strcpy (m->name, token); | 
| 1780 |  | 
| 1781 | token = parse_string (NULL); | 
| 1782 | m->count = atoi (token); | 
| 1783 |  | 
| 1784 | if (strlen (m->name) == 0 || m->count < 1 || m->count > 4) | 
| 1785 | abortmsg ("Error parsing morph command", 1); | 
| 1786 |  | 
| 1787 | cleanup_name (m->name); | 
| 1788 |  | 
| 1789 | for (i = 0; i < m->count; i++) { | 
| 1790 | token = parse_string (NULL); | 
| 1791 | strcpy (m->names[i], token); | 
| 1792 |  | 
| 1793 | token = parse_string (NULL); | 
| 1794 | m->weight[i] = atof (token); | 
| 1795 |  | 
| 1796 | if (strlen (m->names[i]) == 0) | 
| 1797 | abortmsg ("Error parsing morph command", 1); | 
| 1798 |  | 
| 1799 | cleanup_name (m->names[i]); | 
| 1800 | } | 
| 1801 |  | 
| 1802 | token = parse_string (NULL); | 
| 1803 | token_no = 0; | 
| 1804 |  | 
| 1805 | while (strlen(token) > 0) { | 
| 1806 | switch (token_no) { | 
| 1807 | case  0: m->matrix[0][0] = atof(token); break; | 
| 1808 | case  1: m->matrix[0][1] = atof(token); break; | 
| 1809 | case  2: m->matrix[0][2] = atof(token); break; | 
| 1810 | case  3: m->matrix[1][0] = atof(token); break; | 
| 1811 | case  4: m->matrix[1][1] = atof(token); break; | 
| 1812 | case  5: m->matrix[1][2] = atof(token); break; | 
| 1813 | case  6: m->matrix[2][0] = atof(token); break; | 
| 1814 | case  7: m->matrix[2][1] = atof(token); break; | 
| 1815 | case  8: m->matrix[2][2] = atof(token); break; | 
| 1816 | case  9: m->matrix[3][0] = atof(token); break; | 
| 1817 | case 10: m->matrix[3][1] = atof(token); break; | 
| 1818 | case 11: m->matrix[3][2] = atof(token); break; | 
| 1819 |  | 
| 1820 | default: abortmsg ("Error parsing morph command", 1); | 
| 1821 | } | 
| 1822 |  | 
| 1823 | token = parse_string (NULL); | 
| 1824 | token_no++; | 
| 1825 | } | 
| 1826 |  | 
| 1827 | m->matrix[0][3] = 0.0; | 
| 1828 | m->matrix[1][3] = 0.0; | 
| 1829 | m->matrix[2][3] = 0.0; | 
| 1830 | m->matrix[3][3] = 1.0; | 
| 1831 |  | 
| 1832 | return m; | 
| 1833 | } | 
| 1834 |  | 
| 1835 |  | 
| 1836 | /* Parses an omni light and returns a pointer to the | 
| 1837 | newly allocated light */ | 
| 1838 | OmniLight *parse_omnilight (char *string) | 
| 1839 | { | 
| 1840 | OmniLight *o; | 
| 1841 | char      *token; | 
| 1842 | int       token_no; | 
| 1843 |  | 
| 1844 | o = (OmniLight *)malloc (sizeof(*o)); | 
| 1845 | if (o == NULL) | 
| 1846 | abortmsg ("Out of memory allocating omnilight", 1); | 
| 1847 |  | 
| 1848 | token = parse_string (string); | 
| 1849 | token_no = 0; | 
| 1850 |  | 
| 1851 | while (strlen(token) > 0) { | 
| 1852 | switch (token_no) { | 
| 1853 | case 0: break; | 
| 1854 | case 1: strcpy (o->name, token); break; | 
| 1855 | case 2: o->pos[X] = atof (token); break; | 
| 1856 | case 3: o->pos[Y] = atof (token); break; | 
| 1857 | case 4: o->pos[Z] = atof (token); break; | 
| 1858 | case 5: o->col.red   = atof (token); break; | 
| 1859 | case 6: o->col.green = atof (token); break; | 
| 1860 | case 7: o->col.blue  = atof (token); break; | 
| 1861 |  | 
| 1862 | default: abortmsg ("Error parsing omnilight", 1); | 
| 1863 | } | 
| 1864 |  | 
| 1865 | token = parse_string (NULL); | 
| 1866 | token_no++; | 
| 1867 | } | 
| 1868 |  | 
| 1869 | cleanup_name (o->name); | 
| 1870 |  | 
| 1871 | return o; | 
| 1872 | } | 
| 1873 |  | 
| 1874 |  | 
| 1875 | /* Parses a spotlight and returns a pointer to the | 
| 1876 | newly allocated spotlight */ | 
| 1877 | Spotlight *parse_spotlight (char *string) | 
| 1878 | { | 
| 1879 | Spotlight *s; | 
| 1880 | char      *token; | 
| 1881 | int       token_no; | 
| 1882 |  | 
| 1883 | s = (Spotlight *)malloc (sizeof(*s)); | 
| 1884 | if (s == NULL) | 
| 1885 | abortmsg ("Out of memory allocating spotlight", 1); | 
| 1886 |  | 
| 1887 | token = parse_string (string); | 
| 1888 | token_no = 0; | 
| 1889 |  | 
| 1890 | while (strlen(token) > 0) { | 
| 1891 | switch (token_no) { | 
| 1892 | case  0: break; | 
| 1893 | case  1: strcpy (s->name, token); break; | 
| 1894 | case  2: s->pos[X] = atof (token); break; | 
| 1895 | case  3: s->pos[Y] = atof (token); break; | 
| 1896 | case  4: s->pos[Z] = atof (token); break; | 
| 1897 | case  5: s->target[X] = atof (token); break; | 
| 1898 | case  6: s->target[Y] = atof (token); break; | 
| 1899 | case  7: s->target[Z] = atof (token); break; | 
| 1900 | case  8: s->col.red   = atof (token); break; | 
| 1901 | case  9: s->col.green = atof (token); break; | 
| 1902 | case 10: s->col.blue  = atof (token); break; | 
| 1903 | case 11: s->hotspot   = atof (token); break; | 
| 1904 | case 12: s->falloff   = atof (token); break; | 
| 1905 | case 13: break; | 
| 1906 |  | 
| 1907 | default: abortmsg ("Error parsing spotlight", 1); | 
| 1908 | } | 
| 1909 |  | 
| 1910 | token = parse_string (NULL); | 
| 1911 | token_no++; | 
| 1912 | } | 
| 1913 |  | 
| 1914 | cleanup_name (s->name); | 
| 1915 |  | 
| 1916 | return s; | 
| 1917 | } | 
| 1918 |  | 
| 1919 |  | 
| 1920 | /* Parses a camera command and returns a pointer to the | 
| 1921 | newly allocated camera */ | 
| 1922 | Camera *parse_camera (char *string) | 
| 1923 | { | 
| 1924 | Camera *c; | 
| 1925 | char   *token; | 
| 1926 | int    token_no; | 
| 1927 |  | 
| 1928 | c = (Camera *)malloc (sizeof(*c)); | 
| 1929 | if (c == NULL) | 
| 1930 | abortmsg ("Out of memory allocating camera", 1); | 
| 1931 |  | 
| 1932 | token = parse_string (string); | 
| 1933 | token_no = 0; | 
| 1934 |  | 
| 1935 | while (strlen(token) > 0) { | 
| 1936 | switch (token_no) { | 
| 1937 | case 0: break; | 
| 1938 | case 1: c->pos[X] = atof (token); break; | 
| 1939 | case 2: c->pos[Y] = atof (token); break; | 
| 1940 | case 3: c->pos[Z] = atof (token); break; | 
| 1941 | case 4: c->target[X] = atof (token); break; | 
| 1942 | case 5: c->target[Y] = atof (token); break; | 
| 1943 | case 6: c->target[Z] = atof (token); break; | 
| 1944 | case 7: c->bank = atof (token); break; | 
| 1945 | case 8: c->lens = atof (token); break; | 
| 1946 |  | 
| 1947 | default: abortmsg ("Error parsing camera", 1); | 
| 1948 | } | 
| 1949 |  | 
| 1950 | token = parse_string (NULL); | 
| 1951 | token_no++; | 
| 1952 | } | 
| 1953 |  | 
| 1954 | return c; | 
| 1955 | } | 
| 1956 |  | 
| 1957 |  | 
| 1958 | /* Load the transforms, camera movements, etc for the specified frame */ | 
| 1959 | void read_frame (char *filename, int frame_no) | 
| 1960 | { | 
| 1961 | FILE  *f; | 
| 1962 | char  fname[80]; | 
| 1963 | char  string[256]; | 
| 1964 | char  *token; | 
| 1965 |  | 
| 1966 | /* Open the .vue file */ | 
| 1967 | strcpy (fname, filename);   /* Make a copy we can mess with */ | 
| 1968 | add_ext (fname, "vue", 0); | 
| 1969 |  | 
| 1970 | f = fopen (fname, "r"); | 
| 1971 | if (f == NULL) { | 
| 1972 | printf ("Error opening file '%s'\n", fname); | 
| 1973 | exit(1); | 
| 1974 | } | 
| 1975 |  | 
| 1976 | /* Load the specified frame */ | 
| 1977 | find_frame (f, frame_no); | 
| 1978 |  | 
| 1979 | while (fgets (string, 256, f) != NULL) { | 
| 1980 | token = parse_string (string); | 
| 1981 |  | 
| 1982 | if (strcmp (token, "frame") == 0) | 
| 1983 | break; | 
| 1984 | else if (strcmp (token, "transform") == 0) { | 
| 1985 | LIST_INSERT (trans_list, parse_transform (string)); | 
| 1986 | } | 
| 1987 | else if (strcmp (token, "morph") == 0) { | 
| 1988 | LIST_INSERT (morph_list, parse_morph (string)); | 
| 1989 | } | 
| 1990 | else if (strcmp (token, "light") == 0) { | 
| 1991 | LIST_INSERT (omni_list, parse_omnilight (string)); | 
| 1992 | } | 
| 1993 | else if (strcmp (token, "spotlight") == 0) { | 
| 1994 | LIST_INSERT (spot_list, parse_spotlight (string)); | 
| 1995 | } | 
| 1996 | else if (strcmp (token, "camera") == 0) { | 
| 1997 | if (cam_list != NULL) | 
| 1998 | abortmsg ("ERROR - Multiple cameras in .vue file", 1); | 
| 1999 |  | 
| 2000 | LIST_INSERT (cam_list, parse_camera (string)); | 
| 2001 | } | 
| 2002 | else if (strcmp (token, "top") == 0) | 
| 2003 | abortmsg ("ERROR - Orthogonal viewports are not supported", 1); | 
| 2004 | else if (strcmp (token, "bottom") == 0) | 
| 2005 | abortmsg ("ERROR - Orthogonal viewports are not supported", 1); | 
| 2006 | else if (strcmp (token, "left") == 0) | 
| 2007 | abortmsg ("ERROR - Orthogonal viewports are not supported", 1); | 
| 2008 | else if (strcmp (token, "right") == 0) | 
| 2009 | abortmsg ("ERROR - Orthogonal viewports are not supported", 1); | 
| 2010 | else if (strcmp (token, "front") == 0) | 
| 2011 | abortmsg ("ERROR - Orthogonal viewports are not supported", 1); | 
| 2012 | else if (strcmp (token, "back") == 0) | 
| 2013 | abortmsg ("ERROR - Orthogonal viewports are not supported", 1); | 
| 2014 | else if (strcmp (token, "user") == 0) | 
| 2015 | abortmsg ("ERROR - User viewports are not supported", 1); | 
| 2016 | } | 
| 2017 |  | 
| 2018 | fclose(f); | 
| 2019 | } | 
| 2020 |  | 
| 2021 |  | 
| 2022 | void find_frame (FILE *f, int frame_no) | 
| 2023 | { | 
| 2024 | char  string[256]; | 
| 2025 | char  *token; | 
| 2026 | int   frame = 0; | 
| 2027 |  | 
| 2028 | /* Search the .vue file for the required frame */ | 
| 2029 | while (1) { | 
| 2030 | /* Read the next line in the file */ | 
| 2031 | if (fgets (string, 256, f) == NULL) { | 
| 2032 | printf ("Unable to locate frame #%d in .vue file\n", frame_no); | 
| 2033 | exit(1); | 
| 2034 | } | 
| 2035 |  | 
| 2036 | token = parse_string (string); | 
| 2037 |  | 
| 2038 | if (strcmp (token, "frame") == 0) { | 
| 2039 | token = parse_string (NULL); | 
| 2040 |  | 
| 2041 | if (strlen(token) == 0) { | 
| 2042 | printf ("Unable to locate frame #%d in .vue file\n", frame_no); | 
| 2043 | exit(1); | 
| 2044 | } | 
| 2045 |  | 
| 2046 | frame = atoi (token); | 
| 2047 |  | 
| 2048 | if (frame == frame_no) | 
| 2049 | break; | 
| 2050 | } | 
| 2051 | else if (strcmp (token, "VERSION") == 0) { | 
| 2052 | token = parse_string (NULL); | 
| 2053 |  | 
| 2054 | vue_version = atoi(token) / 100.0; | 
| 2055 | } | 
| 2056 | } | 
| 2057 | } | 
| 2058 |  | 
| 2059 |  | 
| 2060 | void save_animation() | 
| 2061 | { | 
| 2062 | Mesh      *mesh, *master; | 
| 2063 | Transform *t; | 
| 2064 | Morph     *m; | 
| 2065 | Vector    temp; | 
| 2066 | int       i, j; | 
| 2067 |  | 
| 2068 | printf ("\n"); | 
| 2069 |  | 
| 2070 | for (t = trans_list; t != NULL; t = t->next) { | 
| 2071 | printf ("Transforming object: %s\n", t->name); | 
| 2072 |  | 
| 2073 | ani_matrix = &(t->matrix); | 
| 2074 |  | 
| 2075 | mesh = LIST_FIND (mesh_list, t->name); | 
| 2076 |  | 
| 2077 | if (mesh == NULL) { | 
| 2078 | printf ("Unable to locate mesh object %s\n", t->name); | 
| 2079 | exit(1); | 
| 2080 | } | 
| 2081 |  | 
| 2082 | write_mesh (out, mesh); | 
| 2083 | } | 
| 2084 |  | 
| 2085 | for (m = morph_list; m != NULL; m = m->next) { | 
| 2086 | printf ("Morphing object: %s\n", m->name); | 
| 2087 |  | 
| 2088 | ani_matrix = &(m->matrix); | 
| 2089 |  | 
| 2090 | mesh = LIST_FIND (mesh_list, m->name); | 
| 2091 | if (mesh == NULL) { | 
| 2092 | printf ("Unable to locate mesh object %s\n", m->name); | 
| 2093 | exit(1); | 
| 2094 | } | 
| 2095 |  | 
| 2096 | /* Make a copy to mess with */ | 
| 2097 | master = copy_mesh (mesh); | 
| 2098 | master->hidden = FALSE; | 
| 2099 |  | 
| 2100 | strcpy (master->name, m->name); | 
| 2101 |  | 
| 2102 | for (i = 0; i < master->vertices; i++) | 
| 2103 | vect_init (master->vertex[i], 0.0, 0.0, 0.0); | 
| 2104 |  | 
| 2105 | for (i = 0; i < m->count; i++) { | 
| 2106 | mesh = LIST_FIND (mesh_list, m->names[i]); | 
| 2107 | if (mesh == NULL) { | 
| 2108 | printf ("Unable to locate mesh object %s\n", m->names[0]); | 
| 2109 | exit(1); | 
| 2110 | } | 
| 2111 |  | 
| 2112 | if (mesh->vertices != master->vertices) | 
| 2113 | abortmsg ("Morphed objects do not contain the same number of vertices", 1); | 
| 2114 |  | 
| 2115 | if (mesh->faces != master->faces) | 
| 2116 | abortmsg ("Morphed objects do not contain the same number of faces", 1); | 
| 2117 |  | 
| 2118 | for (j = 0; j < master->vertices; j++) { | 
| 2119 | vect_transform (temp, mesh->vertex[j], mesh->invmatrix); | 
| 2120 | vect_scale (temp, temp, m->weight[i]); | 
| 2121 | vect_add (master->vertex[j], master->vertex[j], temp); | 
| 2122 | } | 
| 2123 | } | 
| 2124 |  | 
| 2125 | for (i = 0; i < master->vertices; i++) | 
| 2126 | vect_transform (master->vertex[i], master->vertex[i], master->matrix); | 
| 2127 |  | 
| 2128 | write_mesh (out, master); | 
| 2129 |  | 
| 2130 | free_mesh_data (master); | 
| 2131 | free (master); | 
| 2132 | } | 
| 2133 |  | 
| 2134 | for (mesh = mesh_list; mesh != NULL; mesh = mesh->next) | 
| 2135 | free_mesh_data (mesh); | 
| 2136 | } | 
| 2137 |  | 
| 2138 |  | 
| 2139 | /* Create a new mesh */ | 
| 2140 | Mesh *create_mesh (char *name, int vertices, int faces) | 
| 2141 | { | 
| 2142 | Mesh *new_mesh; | 
| 2143 |  | 
| 2144 | new_mesh = malloc (sizeof(*new_mesh)); | 
| 2145 | if (new_mesh == NULL) | 
| 2146 | abortmsg ("Out of memory allocating mesh", 1); | 
| 2147 |  | 
| 2148 | strcpy (new_mesh->name, name); | 
| 2149 |  | 
| 2150 | new_mesh->vertices = vertices; | 
| 2151 |  | 
| 2152 | if (vertices <= 0) | 
| 2153 | new_mesh->vertex = NULL; | 
| 2154 | else { | 
| 2155 | new_mesh->vertex = malloc (vertices * sizeof(*new_mesh->vertex)); | 
| 2156 | if (new_mesh->vertex == NULL) | 
| 2157 | abortmsg ("Out of memory allocating mesh", 1); | 
| 2158 | } | 
| 2159 |  | 
| 2160 | new_mesh->faces = faces; | 
| 2161 |  | 
| 2162 | if (faces <= 0) { | 
| 2163 | new_mesh->face = NULL; | 
| 2164 | new_mesh->mtl = NULL; | 
| 2165 | } | 
| 2166 | else { | 
| 2167 | new_mesh->face = malloc (faces * sizeof(*new_mesh->face)); | 
| 2168 | if (new_mesh->face == NULL) | 
| 2169 | abortmsg ("Out of memory allocating mesh", 1); | 
| 2170 |  | 
| 2171 | new_mesh->mtl = malloc (faces * sizeof(*new_mesh->mtl)); | 
| 2172 | if (new_mesh->mtl == NULL) | 
| 2173 | abortmsg ("Out of memory allocating mesh", 1); | 
| 2174 | } | 
| 2175 |  | 
| 2176 | vect_init (new_mesh->center,  0.0, 0.0, 0.0); | 
| 2177 | vect_init (new_mesh->lengths, 0.0, 0.0, 0.0); | 
| 2178 |  | 
| 2179 | mat_identity (new_mesh->matrix); | 
| 2180 | mat_identity (new_mesh->invmatrix); | 
| 2181 |  | 
| 2182 | new_mesh->hidden = FALSE; | 
| 2183 | new_mesh->shadow = TRUE; | 
| 2184 |  | 
| 2185 | return new_mesh; | 
| 2186 | } | 
| 2187 |  | 
| 2188 |  | 
| 2189 | /* Creates a duplicate copy of a mesh */ | 
| 2190 | Mesh *copy_mesh (Mesh *mesh) | 
| 2191 | { | 
| 2192 | Mesh *new_mesh; | 
| 2193 | int  i; | 
| 2194 |  | 
| 2195 | new_mesh = create_mesh (mesh->name, mesh->vertices, mesh->faces); | 
| 2196 |  | 
| 2197 | if (new_mesh == NULL) | 
| 2198 | abortmsg ("Out of memory allocating mesh", 1); | 
| 2199 |  | 
| 2200 | for (i = 0; i < mesh->vertices; i++) | 
| 2201 | vect_copy (new_mesh->vertex[i], mesh->vertex[i]); | 
| 2202 |  | 
| 2203 | for (i = 0; i < mesh->faces; i++) { | 
| 2204 | new_mesh->face[i] = mesh->face[i]; | 
| 2205 | new_mesh->mtl[i]  = mesh->mtl[i]; | 
| 2206 | } | 
| 2207 |  | 
| 2208 | mat_copy (new_mesh->matrix, mesh->matrix); | 
| 2209 | mat_copy (new_mesh->invmatrix, mesh->invmatrix); | 
| 2210 |  | 
| 2211 | vect_copy (new_mesh->center,  mesh->center); | 
| 2212 | vect_copy (new_mesh->lengths, mesh->lengths); | 
| 2213 |  | 
| 2214 | new_mesh->hidden = mesh->hidden; | 
| 2215 | new_mesh->shadow = mesh->shadow; | 
| 2216 |  | 
| 2217 | return new_mesh; | 
| 2218 | } | 
| 2219 |  | 
| 2220 |  | 
| 2221 | /* Free all data associated with mesh object */ | 
| 2222 | void free_mesh_data (Mesh *mesh) | 
| 2223 | { | 
| 2224 | if (mesh->vertex != NULL) | 
| 2225 | free (mesh->vertex); | 
| 2226 |  | 
| 2227 | if (mesh->face != NULL) | 
| 2228 | free (mesh->face); | 
| 2229 |  | 
| 2230 | if (mesh->mtl != NULL) | 
| 2231 | free (mesh->mtl); | 
| 2232 | } | 
| 2233 |  | 
| 2234 |  | 
| 2235 | /* Updates the center (pivot) point of the mesh */ | 
| 2236 | void update_limits (Mesh *mesh) | 
| 2237 | { | 
| 2238 | Vector vmin = {+MAXFLOAT, +MAXFLOAT, +MAXFLOAT}; | 
| 2239 | Vector vmax = {-MAXFLOAT, -MAXFLOAT, -MAXFLOAT}; | 
| 2240 | int    i; | 
| 2241 |  | 
| 2242 | for (i = 0; i < mesh->vertices; i++) { | 
| 2243 | vect_min (vmin, vmin, mesh->vertex[i]); | 
| 2244 | vect_max (vmax, vmax, mesh->vertex[i]); | 
| 2245 | } | 
| 2246 |  | 
| 2247 | vect_add  (mesh->center, vmin, vmax); | 
| 2248 | vect_scale (mesh->center, mesh->center, 0.5); | 
| 2249 |  | 
| 2250 | vect_sub (mesh->lengths, vmax, vmin); | 
| 2251 | } | 
| 2252 |  | 
| 2253 |  | 
| 2254 | /* Return the sub-string of 'str' that is before 'target' */ | 
| 2255 | char *before (char *str, char *target) | 
| 2256 | { | 
| 2257 | static char result[256]; | 
| 2258 | char   *search; | 
| 2259 |  | 
| 2260 | strncpy (result, str, 256); | 
| 2261 | result[255] = '\0'; | 
| 2262 |  | 
| 2263 | search = strstr (result, target); | 
| 2264 |  | 
| 2265 | if (search != NULL) | 
| 2266 | *search = '\0'; | 
| 2267 |  | 
| 2268 | return result; | 
| 2269 | } | 
| 2270 |  | 
| 2271 |  | 
| 2272 | /* Return the sub-string of 'str' that is after 'target' */ | 
| 2273 | char *after (char *str, char *target) | 
| 2274 | { | 
| 2275 | static char result[256]; | 
| 2276 | char   *search; | 
| 2277 |  | 
| 2278 | search = strstr (str, target); | 
| 2279 |  | 
| 2280 | if (search == NULL) | 
| 2281 | strncpy (result, "", 256); | 
| 2282 | else | 
| 2283 | strncpy (result, search + strlen(target), 256); | 
| 2284 |  | 
| 2285 | result[255] = '\0'; | 
| 2286 |  | 
| 2287 | return result; | 
| 2288 | } | 
| 2289 |  | 
| 2290 |  | 
| 2291 | /* Return the sub-string of 'str' that is between 'target1' and 'target2' */ | 
| 2292 | char *between (char *str, char *target1, char *target2) | 
| 2293 | { | 
| 2294 | static char result[256]; | 
| 2295 |  | 
| 2296 | strcpy (result, after (str, target1)); | 
| 2297 | strcpy (result, before (result, target2)); | 
| 2298 |  | 
| 2299 | return result; | 
| 2300 | } | 
| 2301 |  | 
| 2302 |  | 
| 2303 | /* Works like the C strtok() function except that it can handle */ | 
| 2304 | /* tokens enclosed in double quotes */ | 
| 2305 | char *parse_string (char *str) | 
| 2306 | { | 
| 2307 | static char result[256]; | 
| 2308 | static char *p; | 
| 2309 | char QUOTE = '\"'; | 
| 2310 | int  index; | 
| 2311 |  | 
| 2312 | strcpy (result, ""); | 
| 2313 | index = 0; | 
| 2314 |  | 
| 2315 | if (str != NULL) | 
| 2316 | p = str; | 
| 2317 |  | 
| 2318 | /* Find the start of the next token */ | 
| 2319 | while (isspace (*p)) | 
| 2320 | p++; | 
| 2321 |  | 
| 2322 | if (*p == QUOTE) { | 
| 2323 | p++; | 
| 2324 |  | 
| 2325 | while (*p != '\0' && *p != QUOTE) | 
| 2326 | result[index++] = *p++; | 
| 2327 |  | 
| 2328 | if (*p == QUOTE) | 
| 2329 | p++; | 
| 2330 | } | 
| 2331 | else { | 
| 2332 | while (*p != '\0' && !isspace(*p)) | 
| 2333 | result[index++] = *p++; | 
| 2334 | } | 
| 2335 |  | 
| 2336 | result[index] = '\0'; | 
| 2337 |  | 
| 2338 | return result; | 
| 2339 | } | 
| 2340 |  | 
| 2341 |  | 
| 2342 | /* Convert character 'c' to upper case */ | 
| 2343 | char upcase (char c) | 
| 2344 | { | 
| 2345 | if (c >= 'a' && c <= 'z') | 
| 2346 | c = c - 'a' + 'A'; | 
| 2347 |  | 
| 2348 | return c; | 
| 2349 | } | 
| 2350 |  | 
| 2351 |  | 
| 2352 | float colour_intens (Colour *colour) | 
| 2353 | { | 
| 2354 | return sqrt (colour->red   * colour->red + | 
| 2355 | colour->green * colour->green + | 
| 2356 | colour->blue  * colour->blue); | 
| 2357 | } | 
| 2358 |  | 
| 2359 |  | 
| 2360 | void parse_file() | 
| 2361 | { | 
| 2362 | Chunk chunk; | 
| 2363 |  | 
| 2364 | start_chunk(&chunk); | 
| 2365 |  | 
| 2366 | if (chunk.tag == 0x4D4D) | 
| 2367 | parse_3ds (&chunk); | 
| 2368 | else | 
| 2369 | abortmsg ("Error: Input file is not .3DS format", 1); | 
| 2370 |  | 
| 2371 | end_chunk (&chunk); | 
| 2372 | } | 
| 2373 |  | 
| 2374 |  | 
| 2375 | void parse_3ds (Chunk *mainchunk) | 
| 2376 | { | 
| 2377 | Chunk chunk; | 
| 2378 |  | 
| 2379 | do  { | 
| 2380 | start_chunk (&chunk); | 
| 2381 | if (feof(in)) { | 
| 2382 | fprintf(stderr, "%s: unexpected EOF\n", progname); | 
| 2383 | break; | 
| 2384 | } | 
| 2385 | if (chunk.end <= mainchunk->end) { | 
| 2386 | switch (chunk.tag) { | 
| 2387 | case 0x3D3D: parse_mdata (&chunk); | 
| 2388 | break; | 
| 2389 | } | 
| 2390 | } | 
| 2391 |  | 
| 2392 | end_chunk (&chunk); | 
| 2393 | } while (chunk.end <= mainchunk->end); | 
| 2394 | } | 
| 2395 |  | 
| 2396 |  | 
| 2397 | void parse_mdata (Chunk *mainchunk) | 
| 2398 | { | 
| 2399 | Chunk chunk; | 
| 2400 | Colour bgnd_colour; | 
| 2401 |  | 
| 2402 | do  { | 
| 2403 | start_chunk (&chunk); | 
| 2404 |  | 
| 2405 | if (chunk.end <= mainchunk->end) { | 
| 2406 | switch (chunk.tag) { | 
| 2407 | case 0x2100: parse_colour (&global_amb); | 
| 2408 | break; | 
| 2409 | case 0x1200: parse_colour (&bgnd_colour); | 
| 2410 | break; | 
| 2411 | case 0x1201: write_bgsolid (out, bgnd_colour); | 
| 2412 | break; | 
| 2413 | case 0x2200: parse_fog (&chunk); | 
| 2414 | break; | 
| 2415 | case 0x2210: parse_fog_bgnd(); | 
| 2416 | break; | 
| 2417 | case 0x2201: write_fog (out, fog_colour, fog_distance); | 
| 2418 | break; | 
| 2419 | case 0xAFFF: parse_mat_entry (&chunk); | 
| 2420 | break; | 
| 2421 | case 0x4000: parse_named_object (&chunk); | 
| 2422 | break; | 
| 2423 | } | 
| 2424 | } | 
| 2425 |  | 
| 2426 | end_chunk (&chunk); | 
| 2427 | } while (chunk.end <= mainchunk->end); | 
| 2428 | } | 
| 2429 |  | 
| 2430 |  | 
| 2431 | void parse_fog (Chunk *mainchunk) | 
| 2432 | { | 
| 2433 | Chunk chunk; | 
| 2434 |  | 
| 2435 | (void)read_float(); | 
| 2436 | (void)read_float(); | 
| 2437 | fog_distance = read_float(); | 
| 2438 | (void)read_float(); | 
| 2439 |  | 
| 2440 | parse_colour (&fog_colour); | 
| 2441 |  | 
| 2442 | do  { | 
| 2443 | start_chunk (&chunk); | 
| 2444 |  | 
| 2445 | if (chunk.end <= mainchunk->end) { | 
| 2446 | switch (chunk.tag) { | 
| 2447 | case 0x2210: parse_fog_bgnd(); | 
| 2448 | break; | 
| 2449 | } | 
| 2450 | } | 
| 2451 |  | 
| 2452 | end_chunk (&chunk); | 
| 2453 | } while (chunk.end <= mainchunk->end); | 
| 2454 | } | 
| 2455 |  | 
| 2456 |  | 
| 2457 | void parse_fog_bgnd() | 
| 2458 | { | 
| 2459 |  | 
| 2460 | } | 
| 2461 |  | 
| 2462 |  | 
| 2463 | void parse_mat_entry (Chunk *mainchunk) | 
| 2464 | { | 
| 2465 | Chunk chunk; | 
| 2466 | MatProp *mprop; | 
| 2467 |  | 
| 2468 | mprop = create_mprop(); | 
| 2469 |  | 
| 2470 | do  { | 
| 2471 | start_chunk (&chunk); | 
| 2472 |  | 
| 2473 | if (chunk.end <= mainchunk->end) { | 
| 2474 | switch (chunk.tag) { | 
| 2475 | case 0xA000: strcpy (mprop->name, read_string()); | 
| 2476 | cleanup_name (mprop->name); | 
| 2477 | break; | 
| 2478 |  | 
| 2479 | case 0xA010: parse_colour (&mprop->ambient); | 
| 2480 | break; | 
| 2481 |  | 
| 2482 | case 0xA020: parse_colour (&mprop->diffuse); | 
| 2483 | break; | 
| 2484 |  | 
| 2485 | case 0xA030: parse_colour (&mprop->specular); | 
| 2486 | break; | 
| 2487 |  | 
| 2488 | case 0xA040: mprop->shininess = 100.0*parse_percentage(); | 
| 2489 | break; | 
| 2490 |  | 
| 2491 | case 0xA050: mprop->transparency = parse_percentage(); | 
| 2492 | break; | 
| 2493 |  | 
| 2494 | case 0xA080: mprop->self_illum = TRUE; | 
| 2495 | break; | 
| 2496 |  | 
| 2497 | case 0xA081: mprop->two_side = TRUE; | 
| 2498 | break; | 
| 2499 |  | 
| 2500 | case 0xA220: mprop->reflection = parse_percentage(); | 
| 2501 | (void)parse_mapname (&chunk); | 
| 2502 | break; | 
| 2503 |  | 
| 2504 | case 0xA310: if (mprop->reflection == 0.0) | 
| 2505 | mprop->reflection = 1.0; | 
| 2506 | break; | 
| 2507 |  | 
| 2508 | case 0xA200: mprop->tex_strength = parse_percentage(); | 
| 2509 | strcpy (mprop->tex_map, parse_mapname (&chunk)); | 
| 2510 | break; | 
| 2511 |  | 
| 2512 | case 0xA230: mprop->bump_strength = parse_percentage(); | 
| 2513 | strcpy (mprop->bump_map, parse_mapname (&chunk)); | 
| 2514 | break; | 
| 2515 | } | 
| 2516 | } | 
| 2517 |  | 
| 2518 | end_chunk (&chunk); | 
| 2519 | } while (chunk.end <= mainchunk->end); | 
| 2520 |  | 
| 2521 | LIST_INSERT (mprop_list, mprop); | 
| 2522 | } | 
| 2523 |  | 
| 2524 |  | 
| 2525 | char *parse_mapname (Chunk *mainchunk) | 
| 2526 | { | 
| 2527 | static char name[80] = ""; | 
| 2528 | Chunk chunk; | 
| 2529 |  | 
| 2530 | do  { | 
| 2531 | start_chunk (&chunk); | 
| 2532 |  | 
| 2533 | if (chunk.end <= mainchunk->end) { | 
| 2534 | switch (chunk.tag) { | 
| 2535 | case 0xA300: strcpy (name, read_string()); | 
| 2536 | break; | 
| 2537 | } | 
| 2538 | } | 
| 2539 |  | 
| 2540 | end_chunk (&chunk); | 
| 2541 | } while (chunk.end <= mainchunk->end); | 
| 2542 |  | 
| 2543 | return name; | 
| 2544 | } | 
| 2545 |  | 
| 2546 |  | 
| 2547 | void parse_named_object (Chunk *mainchunk) | 
| 2548 | { | 
| 2549 | Chunk chunk; | 
| 2550 |  | 
| 2551 | strcpy (obj_name, read_string()); | 
| 2552 | cleanup_name (obj_name); | 
| 2553 |  | 
| 2554 | printf ("Working on: %s\n", obj_name); | 
| 2555 |  | 
| 2556 | mesh = NULL; | 
| 2557 |  | 
| 2558 | do  { | 
| 2559 | start_chunk (&chunk); | 
| 2560 |  | 
| 2561 | if (chunk.end <= mainchunk->end) { | 
| 2562 | switch (chunk.tag) { | 
| 2563 | case 0x4100: parse_n_tri_object (&chunk); | 
| 2564 | break; | 
| 2565 | case 0x4600: parse_n_direct_light (&chunk); | 
| 2566 | break; | 
| 2567 | case 0x4700: parse_n_camera(); | 
| 2568 | break; | 
| 2569 | case 0x4010: if (mesh != NULL) mesh->hidden = TRUE; | 
| 2570 | break; | 
| 2571 | case 0x4012: if (mesh != NULL) mesh->shadow = FALSE; | 
| 2572 | break; | 
| 2573 | } | 
| 2574 | } | 
| 2575 |  | 
| 2576 | end_chunk (&chunk); | 
| 2577 | } while (chunk.end <= mainchunk->end); | 
| 2578 |  | 
| 2579 | if (mesh != NULL) { | 
| 2580 | update_limits (mesh); | 
| 2581 |  | 
| 2582 | if (frame >= 0) | 
| 2583 | LIST_INSERT (mesh_list, mesh); | 
| 2584 | else { | 
| 2585 | write_mesh (out, mesh); | 
| 2586 |  | 
| 2587 | free_mesh_data (mesh); | 
| 2588 | free (mesh); | 
| 2589 | } | 
| 2590 | } | 
| 2591 | } | 
| 2592 |  | 
| 2593 |  | 
| 2594 | void parse_n_tri_object (Chunk *mainchunk) | 
| 2595 | { | 
| 2596 | Chunk chunk; | 
| 2597 |  | 
| 2598 | mesh = create_mesh (obj_name, 0, 0); | 
| 2599 |  | 
| 2600 | do  { | 
| 2601 | start_chunk (&chunk); | 
| 2602 |  | 
| 2603 | if (chunk.end <= mainchunk->end) { | 
| 2604 | switch (chunk.tag) { | 
| 2605 | case 0x4110: parse_point_array(); | 
| 2606 | break; | 
| 2607 | case 0x4120: parse_face_array (&chunk); | 
| 2608 | break; | 
| 2609 | case 0x4160: parse_mesh_matrix(); | 
| 2610 | break; | 
| 2611 | } | 
| 2612 | } | 
| 2613 |  | 
| 2614 | end_chunk (&chunk); | 
| 2615 | } while (chunk.end <= mainchunk->end); | 
| 2616 | } | 
| 2617 |  | 
| 2618 |  | 
| 2619 | void parse_point_array() | 
| 2620 | { | 
| 2621 | int i; | 
| 2622 |  | 
| 2623 | mesh->vertices = read_word(); | 
| 2624 | mesh->vertex = malloc (mesh->vertices * sizeof(*(mesh->vertex))); | 
| 2625 | if (mesh->vertex == NULL) | 
| 2626 | abortmsg ("Out of memory allocating mesh", 1); | 
| 2627 |  | 
| 2628 | for (i = 0; i < mesh->vertices; i++) | 
| 2629 | read_point (mesh->vertex[i]); | 
| 2630 | } | 
| 2631 |  | 
| 2632 |  | 
| 2633 | void parse_face_array (Chunk *mainchunk) | 
| 2634 | { | 
| 2635 | Chunk chunk; | 
| 2636 | int i; | 
| 2637 |  | 
| 2638 | mesh->faces = read_word(); | 
| 2639 | mesh->face = malloc (mesh->faces * sizeof(*(mesh->face))); | 
| 2640 | if (mesh->face == NULL) | 
| 2641 | abortmsg ("Out of memory allocating mesh", 1); | 
| 2642 |  | 
| 2643 | mesh->mtl = malloc (mesh->faces * sizeof(*(mesh->mtl))); | 
| 2644 | if (mesh->mtl == NULL) | 
| 2645 | abortmsg ("Out of memory allocating mesh", 1); | 
| 2646 |  | 
| 2647 | for (i = 0; i < mesh->faces; i++) { | 
| 2648 | mesh->face[i].a = read_word(); | 
| 2649 | mesh->face[i].b = read_word(); | 
| 2650 | mesh->face[i].c = read_word(); | 
| 2651 | (void)read_word(); | 
| 2652 |  | 
| 2653 | mesh->mtl[i] = NULL; | 
| 2654 | } | 
| 2655 |  | 
| 2656 | do  { | 
| 2657 | start_chunk (&chunk); | 
| 2658 |  | 
| 2659 | if (chunk.end <= mainchunk->end) { | 
| 2660 | switch (chunk.tag) { | 
| 2661 | case 0x4130: parse_msh_mat_group(); | 
| 2662 | break; | 
| 2663 | case 0x4150: parse_smooth_group(); | 
| 2664 | break; | 
| 2665 | } | 
| 2666 | } | 
| 2667 |  | 
| 2668 | end_chunk (&chunk); | 
| 2669 | } while (chunk.end <= mainchunk->end); | 
| 2670 |  | 
| 2671 | for (i = 0; i < mesh->faces; i++) { | 
| 2672 | if (mesh->mtl[i] == NULL) | 
| 2673 | mesh->mtl[i] = update_materials ("Default", 0); | 
| 2674 | } | 
| 2675 | } | 
| 2676 |  | 
| 2677 |  | 
| 2678 | void parse_msh_mat_group() | 
| 2679 | { | 
| 2680 | Material *new_mtl; | 
| 2681 | char mtlname[80]; | 
| 2682 | int  mtlcnt; | 
| 2683 | int  i, face; | 
| 2684 |  | 
| 2685 | strcpy (mtlname, read_string()); | 
| 2686 | cleanup_name (mtlname); | 
| 2687 |  | 
| 2688 | new_mtl = update_materials (mtlname, 0); | 
| 2689 |  | 
| 2690 | mtlcnt = read_word(); | 
| 2691 |  | 
| 2692 | for (i = 0; i < mtlcnt; i++) { | 
| 2693 | face = read_word(); | 
| 2694 | mesh->mtl[face] = new_mtl; | 
| 2695 | } | 
| 2696 | } | 
| 2697 |  | 
| 2698 |  | 
| 2699 | void parse_smooth_group() | 
| 2700 | { | 
| 2701 |  | 
| 2702 | } | 
| 2703 |  | 
| 2704 |  | 
| 2705 | void parse_mesh_matrix() | 
| 2706 | { | 
| 2707 | int i, j; | 
| 2708 |  | 
| 2709 | if (mesh != NULL) { | 
| 2710 | for (i = 0; i < 4; i++) { | 
| 2711 | for (j = 0; j < 3; j++) | 
| 2712 | mesh->matrix[i][j] = read_float(); | 
| 2713 | } | 
| 2714 |  | 
| 2715 | mat_inv (mesh->invmatrix, mesh->matrix); | 
| 2716 | } | 
| 2717 | } | 
| 2718 |  | 
| 2719 |  | 
| 2720 | void parse_n_direct_light (Chunk *mainchunk) | 
| 2721 | { | 
| 2722 | Chunk chunk; | 
| 2723 | Spotlight *s; | 
| 2724 | OmniLight *o; | 
| 2725 | int light_off = FALSE; | 
| 2726 | int spot_flag = FALSE; | 
| 2727 |  | 
| 2728 | read_point (pos); | 
| 2729 | parse_colour (&col); | 
| 2730 |  | 
| 2731 | do  { | 
| 2732 | start_chunk (&chunk); | 
| 2733 |  | 
| 2734 | if (chunk.end <= mainchunk->end) { | 
| 2735 | switch (chunk.tag) { | 
| 2736 | case 0x4620: light_off = TRUE; | 
| 2737 | break; | 
| 2738 | case 0x4610: parse_dl_spotlight(); | 
| 2739 | spot_flag = TRUE; | 
| 2740 | break; | 
| 2741 | } | 
| 2742 | } | 
| 2743 |  | 
| 2744 | end_chunk (&chunk); | 
| 2745 | } while (chunk.end <= mainchunk->end); | 
| 2746 |  | 
| 2747 | if (light_off) | 
| 2748 | return; | 
| 2749 |  | 
| 2750 | if (!spot_flag) { | 
| 2751 | if (frame >= 0) { | 
| 2752 | o = LIST_FIND (omni_list, obj_name); | 
| 2753 |  | 
| 2754 | if (o != NULL) { | 
| 2755 | pos[X] = o->pos[X]; | 
| 2756 | pos[Y] = o->pos[Y]; | 
| 2757 | pos[Z] = o->pos[Z]; | 
| 2758 | col    = o->col; | 
| 2759 | } | 
| 2760 | } | 
| 2761 |  | 
| 2762 | write_light (out, obj_name, pos, col); | 
| 2763 | } | 
| 2764 | else { | 
| 2765 | if (frame >= 0) { | 
| 2766 | s = LIST_FIND (spot_list, obj_name); | 
| 2767 |  | 
| 2768 | if (s != NULL) { | 
| 2769 | pos[X]    = s->pos[X]; | 
| 2770 | pos[Y]    = s->pos[Y]; | 
| 2771 | pos[Z]    = s->pos[Z]; | 
| 2772 | target[X] = s->target[X]; | 
| 2773 | target[Y] = s->target[Y]; | 
| 2774 | target[Z] = s->target[Z]; | 
| 2775 | col       = s->col; | 
| 2776 | hotspot   = s->hotspot; | 
| 2777 | falloff   = s->falloff; | 
| 2778 | } | 
| 2779 | } | 
| 2780 |  | 
| 2781 | if (falloff <= 0.0) | 
| 2782 | falloff = 180.0; | 
| 2783 |  | 
| 2784 | if (hotspot <= 0.0) | 
| 2785 | hotspot = 0.7*falloff; | 
| 2786 |  | 
| 2787 | write_spot (out, obj_name, pos, target, col, hotspot, falloff); | 
| 2788 | } | 
| 2789 | } | 
| 2790 |  | 
| 2791 |  | 
| 2792 | void parse_dl_spotlight() | 
| 2793 | { | 
| 2794 | read_point (target); | 
| 2795 |  | 
| 2796 | hotspot = read_float(); | 
| 2797 | falloff = read_float(); | 
| 2798 | } | 
| 2799 |  | 
| 2800 |  | 
| 2801 | void parse_n_camera() | 
| 2802 | { | 
| 2803 | float  bank; | 
| 2804 | float  lens; | 
| 2805 |  | 
| 2806 | read_point (pos); | 
| 2807 | read_point (target); | 
| 2808 | bank = read_float(); | 
| 2809 | lens = read_float(); | 
| 2810 |  | 
| 2811 | if (frame >= 0 && cam_list != NULL) { | 
| 2812 | pos[X]    = cam_list->pos[X]; | 
| 2813 | pos[Y]    = cam_list->pos[Y]; | 
| 2814 | pos[Z]    = cam_list->pos[Z]; | 
| 2815 | target[X] = cam_list->target[X]; | 
| 2816 | target[Y] = cam_list->target[Y]; | 
| 2817 | target[Z] = cam_list->target[Z]; | 
| 2818 | lens      = cam_list->lens; | 
| 2819 | bank      = cam_list->bank; | 
| 2820 | } | 
| 2821 |  | 
| 2822 | write_camera (out, obj_name, pos, target, lens, bank); | 
| 2823 | } | 
| 2824 |  | 
| 2825 |  | 
| 2826 | void parse_colour (Colour *colour) | 
| 2827 | { | 
| 2828 | Chunk chunk; | 
| 2829 | Colour_24 colour_24; | 
| 2830 |  | 
| 2831 | start_chunk (&chunk); | 
| 2832 |  | 
| 2833 | switch (chunk.tag) { | 
| 2834 | case 0x0010: parse_colour_f (colour); | 
| 2835 | break; | 
| 2836 |  | 
| 2837 | case 0x0011: parse_colour_24 (&colour_24); | 
| 2838 | colour->red   = colour_24.red/255.0; | 
| 2839 | colour->green = colour_24.green/255.0; | 
| 2840 | colour->blue  = colour_24.blue/255.0; | 
| 2841 | break; | 
| 2842 |  | 
| 2843 | default:     abortmsg ("Error parsing colour", 1); | 
| 2844 | } | 
| 2845 |  | 
| 2846 | end_chunk (&chunk); | 
| 2847 | } | 
| 2848 |  | 
| 2849 |  | 
| 2850 | void parse_colour_f (Colour *colour) | 
| 2851 | { | 
| 2852 | colour->red   = read_float(); | 
| 2853 | colour->green = read_float(); | 
| 2854 | colour->blue  = read_float(); | 
| 2855 | } | 
| 2856 |  | 
| 2857 |  | 
| 2858 | void parse_colour_24 (Colour_24 *colour) | 
| 2859 | { | 
| 2860 | colour->red   = read_byte(); | 
| 2861 | colour->green = read_byte(); | 
| 2862 | colour->blue  = read_byte(); | 
| 2863 | } | 
| 2864 |  | 
| 2865 |  | 
| 2866 | float parse_percentage() | 
| 2867 | { | 
| 2868 | Chunk chunk; | 
| 2869 | float percent = 0.0; | 
| 2870 |  | 
| 2871 | start_chunk (&chunk); | 
| 2872 |  | 
| 2873 | switch (chunk.tag) { | 
| 2874 | case 0x0030: percent = parse_int_percentage()/100.0; | 
| 2875 | break; | 
| 2876 |  | 
| 2877 | case 0x0031: percent = parse_float_percentage(); | 
| 2878 | break; | 
| 2879 |  | 
| 2880 | default:     printf ("WARNING: Error parsing percentage"); | 
| 2881 | } | 
| 2882 |  | 
| 2883 | end_chunk (&chunk); | 
| 2884 |  | 
| 2885 | return percent; | 
| 2886 | } | 
| 2887 |  | 
| 2888 |  | 
| 2889 | short parse_int_percentage() | 
| 2890 | { | 
| 2891 | word percent = read_word(); | 
| 2892 |  | 
| 2893 | return percent; | 
| 2894 | } | 
| 2895 |  | 
| 2896 |  | 
| 2897 | float parse_float_percentage() | 
| 2898 | { | 
| 2899 | float percent = read_float(); | 
| 2900 |  | 
| 2901 | return percent; | 
| 2902 | } | 
| 2903 |  | 
| 2904 |  | 
| 2905 | void start_chunk (Chunk *chunk) | 
| 2906 | { | 
| 2907 | chunk->start  = ftell(in); | 
| 2908 | chunk->tag    = read_word(); | 
| 2909 | chunk->length = read_dword(); | 
| 2910 | if (chunk->length < sizeof(word)+sizeof(dword)) | 
| 2911 | chunk->length = sizeof(word) + sizeof(dword); | 
| 2912 | chunk->end    = chunk->start + chunk->length; | 
| 2913 | } | 
| 2914 |  | 
| 2915 |  | 
| 2916 | void end_chunk (Chunk *chunk) | 
| 2917 | { | 
| 2918 | fseek (in, chunk->end, 0); | 
| 2919 | } | 
| 2920 |  | 
| 2921 |  | 
| 2922 | byte read_byte() | 
| 2923 | { | 
| 2924 | byte data; | 
| 2925 |  | 
| 2926 | data = fgetc (in); | 
| 2927 |  | 
| 2928 | return data; | 
| 2929 | } | 
| 2930 |  | 
| 2931 |  | 
| 2932 | word read_word() | 
| 2933 | { | 
| 2934 | word data; | 
| 2935 |  | 
| 2936 | data = fgetc (in); | 
| 2937 | data |= fgetc (in) << 8; | 
| 2938 |  | 
| 2939 | return data; | 
| 2940 | } | 
| 2941 |  | 
| 2942 |  | 
| 2943 | dword read_dword() | 
| 2944 | { | 
| 2945 | dword data; | 
| 2946 |  | 
| 2947 | data = read_word(); | 
| 2948 | data |= read_word() << 16; | 
| 2949 |  | 
| 2950 | return data; | 
| 2951 | } | 
| 2952 |  | 
| 2953 |  | 
| 2954 | float read_float() | 
| 2955 | { | 
| 2956 | dword data; | 
| 2957 |  | 
| 2958 | data = read_dword(); | 
| 2959 |  | 
| 2960 | return *(float *)&data; | 
| 2961 | } | 
| 2962 |  | 
| 2963 |  | 
| 2964 | void read_point (Vector v) | 
| 2965 | { | 
| 2966 | v[X] = read_float(); | 
| 2967 | v[Y] = read_float(); | 
| 2968 | v[Z] = read_float(); | 
| 2969 | } | 
| 2970 |  | 
| 2971 |  | 
| 2972 | char *read_string() | 
| 2973 | { | 
| 2974 | static char string[80]; | 
| 2975 | int i; | 
| 2976 |  | 
| 2977 | for (i = 0; i < 80; i++) { | 
| 2978 | string[i] = read_byte(); | 
| 2979 |  | 
| 2980 | if (string[i] == '\0') | 
| 2981 | break; | 
| 2982 | } | 
| 2983 |  | 
| 2984 | return string; | 
| 2985 | } | 
| 2986 |  | 
| 2987 |  | 
| 2988 | float findfov (float lens) | 
| 2989 | { | 
| 2990 | static float lens_table[13] = | 
| 2991 | { 15.0, 17.0, 24.0, 35.0, 50.0, 85.0, 100.0, 135.0, 200.0, | 
| 2992 | 500.0, 625.0, 800.0, 1000.0 }; | 
| 2993 | static float fov_table[13] = | 
| 2994 | { 115.0, 102.0, 84.0, 63.0, 46.0, 28.0, 24.0, 18.0, | 
| 2995 | 12.0, 5.0, 4.0, 3.125, 2.5 }; | 
| 2996 |  | 
| 2997 | float fov, f1, f2, l1, l2; | 
| 2998 | int   i; | 
| 2999 |  | 
| 3000 | if (lens < 15.0) | 
| 3001 | lens = 15.0; | 
| 3002 | else if (lens > 1000.0) | 
| 3003 | lens = 1000.0; | 
| 3004 |  | 
| 3005 | for (i = 0; i < 13; i++) | 
| 3006 | if (lens < lens_table[i]) | 
| 3007 | break; | 
| 3008 |  | 
| 3009 | if (i == 13) | 
| 3010 | i = 12; | 
| 3011 | else if (i == 0) | 
| 3012 | i = 1; | 
| 3013 |  | 
| 3014 | f1 = fov_table[i-1]; | 
| 3015 | f2 = fov_table[i]; | 
| 3016 | l1 = lens_table[i-1]; | 
| 3017 | l2 = lens_table[i]; | 
| 3018 |  | 
| 3019 | fov = f1 + (lens - l1) * (f2 - f1) / (l2 - l1); | 
| 3020 |  | 
| 3021 | return fov; | 
| 3022 | } | 
| 3023 |  | 
| 3024 |  |