| 1 |
#ifndef lint |
| 2 |
static const char RCSid[] = "$Id: 3ds2mgf.c,v 1.10 2008/11/10 19:08:18 greg Exp $"; |
| 3 |
#endif |
| 4 |
/* |
| 5 |
3DS2POV.C by Steve Anger and Jeff Bowermaster |
| 6 |
MGF output added by Greg Ward |
| 7 |
|
| 8 |
Reads a 3D Studio .3DS file and writes a POV-Ray, Vivid, |
| 9 |
Polyray, MGF or raw scene file. |
| 10 |
|
| 11 |
Version 2.0 Written Feb/96 |
| 12 |
|
| 13 |
Compiled with MSDOS GNU C++ 2.4.1 or generic ANSI-C compiler |
| 14 |
*/ |
| 15 |
|
| 16 |
#include <stdio.h> |
| 17 |
#include <stdlib.h> |
| 18 |
#include <math.h> |
| 19 |
#include <string.h> |
| 20 |
#include <ctype.h> |
| 21 |
#include "vect.h" |
| 22 |
#include "rayopt.h" |
| 23 |
|
| 24 |
#ifdef __TURBOC__ |
| 25 |
#include <alloc.h> |
| 26 |
extern unsigned _stklen = 16384; |
| 27 |
#endif |
| 28 |
|
| 29 |
|
| 30 |
#define FALSE 0 |
| 31 |
#define TRUE 1 |
| 32 |
|
| 33 |
/* Internal bounding modes */ |
| 34 |
#define OFF 0 |
| 35 |
#define ON 1 |
| 36 |
#define AUTO 2 |
| 37 |
|
| 38 |
#define MAX_LIB 10 |
| 39 |
#define ASPECT 1.333 |
| 40 |
|
| 41 |
/* Output formats */ |
| 42 |
#define POV10 0 |
| 43 |
#define POV20 1 |
| 44 |
#define VIVID 2 |
| 45 |
#define POLYRAY 3 |
| 46 |
#define MGF 4 |
| 47 |
#define RAW 99 |
| 48 |
|
| 49 |
#define DEG(x) ((double)(180.0/M_PI)*(x)) |
| 50 |
#define RAD(x) ((double)(M_PI/180.0)*(x)) |
| 51 |
|
| 52 |
#ifndef M_PI |
| 53 |
#define M_PI (3.14159265358979323846) |
| 54 |
#endif |
| 55 |
|
| 56 |
#ifndef MAXFLOAT |
| 57 |
#define MAXFLOAT (1e37) |
| 58 |
#endif |
| 59 |
/* RGB chromaticity definitions for MGF */ |
| 60 |
#define CIE_x_r 0.640 |
| 61 |
#define CIE_y_r 0.330 |
| 62 |
#define CIE_x_g 0.290 |
| 63 |
#define CIE_y_g 0.600 |
| 64 |
#define CIE_x_b 0.150 |
| 65 |
#define CIE_y_b 0.060 |
| 66 |
/* computed luminances from above */ |
| 67 |
#define CIE_Y_r 0.265 |
| 68 |
#define CIE_Y_g 0.670 |
| 69 |
#define CIE_Y_b 0.065 |
| 70 |
|
| 71 |
/* A generic list type */ |
| 72 |
#define LIST_INSERT(root, node) list_insert ((List **)&root, (List *)node) |
| 73 |
#define LIST_FIND(root, name) list_find ((List **)&root, name) |
| 74 |
#define LIST_DELETE(root, node) list_delete ((List **)&root, (List *)node) |
| 75 |
#define LIST_KILL(root) list_kill ((List **)&root) |
| 76 |
|
| 77 |
#define LIST_FIELDS \ |
| 78 |
char name[80]; \ |
| 79 |
void *next; |
| 80 |
|
| 81 |
|
| 82 |
typedef unsigned char byte; |
| 83 |
typedef unsigned short word; |
| 84 |
typedef unsigned long dword; |
| 85 |
|
| 86 |
typedef struct { |
| 87 |
LIST_FIELDS |
| 88 |
} List; |
| 89 |
|
| 90 |
|
| 91 |
typedef struct { |
| 92 |
int a, b, c; |
| 93 |
} Face; |
| 94 |
|
| 95 |
|
| 96 |
typedef struct { |
| 97 |
float red, green, blue; |
| 98 |
} Colour; |
| 99 |
|
| 100 |
|
| 101 |
/* Transformation command */ |
| 102 |
typedef struct { |
| 103 |
LIST_FIELDS |
| 104 |
|
| 105 |
Matrix matrix; |
| 106 |
} Transform; |
| 107 |
|
| 108 |
|
| 109 |
/* Morph command */ |
| 110 |
typedef struct { |
| 111 |
LIST_FIELDS |
| 112 |
|
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int count; /* Number of objects in morph */ |
| 114 |
char names[4][80]; /* Name of n'th object in average */ |
| 115 |
float weight[4]; /* Weight applied to n'th object */ |
| 116 |
|
| 117 |
Matrix matrix; |
| 118 |
} Morph; |
| 119 |
|
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|
| 121 |
/* Omni light command */ |
| 122 |
typedef struct { |
| 123 |
LIST_FIELDS |
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|
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Vector pos; /* Light position */ |
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Colour col; /* Light colour */ |
| 127 |
} OmniLight; |
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|
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|
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/* Spotlight command */ |
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typedef struct { |
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LIST_FIELDS |
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|
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Vector pos; /* Spotlight position */ |
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Vector target; /* Spotlight target location */ |
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Colour col; /* Spotlight colour */ |
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float hotspot; /* Hotspot angle (degrees) */ |
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float falloff; /* Falloff angle (degrees) */ |
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int shadow_flag; /* Shadow flag (not used) */ |
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} Spotlight; |
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|
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|
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/* Camera command */ |
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typedef struct { |
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LIST_FIELDS |
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|
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Vector pos; /* Camera location */ |
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Vector target; /* Camera target */ |
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float bank; /* Banking angle (degrees) */ |
| 150 |
float lens; /* Camera lens size (mm) */ |
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} Camera; |
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|
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|
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/* Material list */ |
| 155 |
typedef struct { |
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LIST_FIELDS |
| 157 |
|
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int external; /* Externally defined material? */ |
| 159 |
} Material; |
| 160 |
|
| 161 |
|
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/* Object summary */ |
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typedef struct { |
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LIST_FIELDS |
| 165 |
|
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Vector center; /* Min value of object extents */ |
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Vector lengths; /* Max value of object extents */ |
| 168 |
} Summary; |
| 169 |
|
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|
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/* Material property */ |
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typedef struct { |
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LIST_FIELDS |
| 174 |
|
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Colour ambient; |
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Colour diffuse; |
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Colour specular; |
| 178 |
float shininess; |
| 179 |
float transparency; |
| 180 |
float reflection; |
| 181 |
int self_illum; |
| 182 |
int two_side; |
| 183 |
char tex_map[40]; |
| 184 |
float tex_strength; |
| 185 |
char bump_map[40]; |
| 186 |
float bump_strength; |
| 187 |
} MatProp; |
| 188 |
|
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|
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/* Default material property */ |
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MatProp DefaultMaterial = { "Default", NULL, {1.0, 1.0, 1.0}, {1.0, 1.0, 1.0}, |
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{1.0, 1.0, 1.0}, 70.0, 0.0, 0.0, FALSE, FALSE }; |
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|
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/* A mesh object */ |
| 195 |
typedef struct { |
| 196 |
LIST_FIELDS |
| 197 |
|
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int vertices; /* Number of vertices */ |
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Vector *vertex; /* List of object vertices */ |
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|
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int faces; /* Number of faces */ |
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Face *face; /* List of object faces */ |
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Material **mtl; /* Materials for each face */ |
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|
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Matrix matrix; /* Local mesh matrix */ |
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Matrix invmatrix; |
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Vector center; /* Center of object */ |
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Vector lengths; /* Dimensions of object */ |
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|
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int hidden; /* Hidden flag */ |
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int shadow; /* Shadow flag */ |
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} Mesh; |
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|
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|
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typedef struct { |
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dword start; |
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dword end; |
| 218 |
dword length; |
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word tag; |
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} Chunk; |
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|
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|
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typedef struct { |
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byte red; |
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byte green; |
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byte blue; |
| 227 |
} Colour_24; |
| 228 |
|
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|
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Colour Black = {0.0, 0.0, 0.0}; |
| 231 |
|
| 232 |
OmniLight *omni_list = NULL; |
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Spotlight *spot_list = NULL; |
| 234 |
Camera *cam_list = NULL; |
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Mesh *mesh_list = NULL; |
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Transform *trans_list = NULL; |
| 237 |
Morph *morph_list = NULL; |
| 238 |
Material *mtl_list = NULL; |
| 239 |
List *excl_list = NULL; |
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List *box_list = NULL; |
| 241 |
MatProp *mprop_list = NULL; |
| 242 |
Summary *summary = NULL; |
| 243 |
|
| 244 |
|
| 245 |
FILE *in; |
| 246 |
FILE *out; |
| 247 |
char inname[80]; |
| 248 |
char outname[80]; |
| 249 |
char vuename[80]; |
| 250 |
char obj_name[80] = ""; |
| 251 |
Colour fog_colour = {0.0, 0.0, 0.0}; |
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Colour col = {0.0, 0.0, 0.0}; |
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Colour global_amb = {0.1, 0.1, 0.1}; |
| 254 |
Vector pos = {0.0, 0.0, 0.0}; |
| 255 |
Vector target = {0.0, 0.0, 0.0}; |
| 256 |
float fog_distance = 0.0; |
| 257 |
float hotspot = -1; |
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float falloff = -1; |
| 259 |
Mesh *mesh = NULL; |
| 260 |
int frame = -1; |
| 261 |
char libname[MAX_LIB][80]; |
| 262 |
float smooth = 60.0; |
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int bound = 0; |
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int verbose = 0; |
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int format = POV20; |
| 266 |
int internal_bounding = AUTO; |
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int box_all = FALSE; |
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int cameras = 0; |
| 269 |
int libs = 0; |
| 270 |
float vue_version = 1.0; |
| 271 |
Matrix *ani_matrix = NULL; |
| 272 |
int no_opt = FALSE; |
| 273 |
FILE *meshf = NULL; |
| 274 |
|
| 275 |
|
| 276 |
void process_args (int argc, char *argv[]); |
| 277 |
void parse_option (char *option); |
| 278 |
void list_insert (List **root, List *new_node); |
| 279 |
void *list_find (List **root, char *name); |
| 280 |
void list_delete (List **root, List *node); |
| 281 |
void list_kill (List **root); |
| 282 |
Material *update_materials (char *new_material, int ext); |
| 283 |
MatProp *create_mprop (void); |
| 284 |
void read_library (char *fname); |
| 285 |
void write_intro (FILE *f); |
| 286 |
void write_summary (FILE *f); |
| 287 |
void write_bgsolid (FILE *f, Colour col); |
| 288 |
void write_light (FILE *f, char *name, Vector pos, Colour col); |
| 289 |
void write_spot (FILE *f, char *name, Vector pos, Vector target, Colour col, |
| 290 |
float hotspot, float falloff); |
| 291 |
void write_fog (FILE *f, Colour col, float dist); |
| 292 |
void write_camera (FILE *f, char *name, Vector pos, Vector target, float lens, |
| 293 |
float bank); |
| 294 |
void write_material (FILE *f, char *mat); |
| 295 |
void write_pov10_material (FILE *f, MatProp *m); |
| 296 |
void write_pov20_material (FILE *f, MatProp *m); |
| 297 |
void write_vivid_material (FILE *f, MatProp *m); |
| 298 |
void write_polyray_material (FILE *f, MatProp *m); |
| 299 |
void write_mgf_material (FILE *f, MatProp *m); |
| 300 |
void write_mesh (FILE *f, Mesh *mesh); |
| 301 |
Transform *parse_transform (char *string); |
| 302 |
Morph *parse_morph (char *string); |
| 303 |
OmniLight *parse_omnilight (char *string); |
| 304 |
Spotlight *parse_spotlight (char *string); |
| 305 |
Camera *parse_camera (char *string); |
| 306 |
void read_frame (char *filename, int frame_no); |
| 307 |
void find_frame (FILE *f, int frame_no); |
| 308 |
void save_animation (void); |
| 309 |
Mesh *create_mesh (char *name, int vertices, int faces); |
| 310 |
Mesh *copy_mesh (Mesh *mesh); |
| 311 |
void free_mesh_data (Mesh *mesh); |
| 312 |
void update_limits (Mesh *mesh); |
| 313 |
char *before (char *str, char *target); |
| 314 |
char *after (char *str, char *target); |
| 315 |
char *between (char *str, char *target1, char *target2); |
| 316 |
char *parse_string (char *str); |
| 317 |
char upcase (char c); |
| 318 |
float colour_intens (Colour *colour); |
| 319 |
void parse_file (void); |
| 320 |
void parse_3ds (Chunk *mainchunk); |
| 321 |
void parse_mdata (Chunk *mainchunk); |
| 322 |
void parse_fog (Chunk *mainchunk); |
| 323 |
void parse_fog_bgnd (void); |
| 324 |
void parse_mat_entry (Chunk *mainchunk); |
| 325 |
char *parse_mapname (Chunk *mainchunk); |
| 326 |
void parse_named_object (Chunk *mainchunk); |
| 327 |
void parse_n_tri_object (Chunk *mainchunk); |
| 328 |
void parse_point_array (void); |
| 329 |
void parse_face_array (Chunk *mainchunk); |
| 330 |
void parse_msh_mat_group (void); |
| 331 |
void parse_smooth_group (void); |
| 332 |
void parse_mesh_matrix (void); |
| 333 |
void parse_n_direct_light (Chunk *mainchunk); |
| 334 |
void parse_dl_spotlight (void); |
| 335 |
void parse_n_camera (void); |
| 336 |
void parse_colour (Colour *colour); |
| 337 |
void parse_colour_f (Colour *colour); |
| 338 |
void parse_colour_24 (Colour_24 *colour); |
| 339 |
float parse_percentage (void); |
| 340 |
short parse_int_percentage (void); |
| 341 |
float parse_float_percentage (void); |
| 342 |
void start_chunk (Chunk *chunk); |
| 343 |
void end_chunk (Chunk *chunk); |
| 344 |
byte read_byte (void); |
| 345 |
word read_word (void); |
| 346 |
dword read_dword (void); |
| 347 |
float read_float (void); |
| 348 |
void read_point (Vector v); |
| 349 |
char *read_string (void); |
| 350 |
float findfov (float lens); |
| 351 |
int read_mgfmatname (char *s, int n, FILE *f); |
| 352 |
|
| 353 |
char *progname; |
| 354 |
|
| 355 |
|
| 356 |
int main (int argc, char *argv[]) |
| 357 |
{ |
| 358 |
char meshfname[128]; |
| 359 |
Material *m; |
| 360 |
int i; |
| 361 |
|
| 362 |
process_args (argc, argv); |
| 363 |
|
| 364 |
if (!no_opt) { |
| 365 |
opt_set_format (format); |
| 366 |
opt_set_dec (4); |
| 367 |
opt_set_bound (bound); |
| 368 |
opt_set_smooth (smooth); |
| 369 |
opt_set_quiet (!verbose); |
| 370 |
opt_set_fname (outname, ""); |
| 371 |
} else if (format == MGF) { |
| 372 |
strcpy(meshfname, outname); |
| 373 |
add_ext(meshfname, "inc", 1); |
| 374 |
if (!strcmp(meshfname, outname)) { |
| 375 |
printf ("Output and mesh file names are identical!\n"); |
| 376 |
exit (1); |
| 377 |
} |
| 378 |
if ((meshf = fopen (meshfname, "w")) == NULL) { |
| 379 |
printf ("Cannot open mesh output file %s!\n", meshfname); |
| 380 |
exit (1); |
| 381 |
} |
| 382 |
} |
| 383 |
|
| 384 |
if ((in = fopen (inname, "rb")) == NULL) { |
| 385 |
printf ("Cannot open input file %s!\n", inname); |
| 386 |
exit (1); |
| 387 |
} |
| 388 |
|
| 389 |
if ((out = fopen (outname, "w")) == NULL) { |
| 390 |
printf ("Cannot open output file %s!\n", outname); |
| 391 |
exit (1); |
| 392 |
} |
| 393 |
|
| 394 |
/* Load the names of pre-defined materials */ |
| 395 |
for (i = 0; i < MAX_LIB; i++) { |
| 396 |
if (strlen(libname[i]) > 0) |
| 397 |
read_library (libname[i]); |
| 398 |
} |
| 399 |
|
| 400 |
/* Load the instructions for the current frame */ |
| 401 |
if (strlen(vuename) > 0) |
| 402 |
read_frame (vuename, frame); |
| 403 |
|
| 404 |
printf("Output to: %s\n", outname); |
| 405 |
|
| 406 |
if (frame >= 0) |
| 407 |
printf ("Generating frame #%d\n", frame); |
| 408 |
|
| 409 |
printf("\nPlease wait; Processing...\n"); |
| 410 |
|
| 411 |
write_intro(out); |
| 412 |
|
| 413 |
parse_file(); |
| 414 |
|
| 415 |
fclose(in); |
| 416 |
|
| 417 |
for (m = mtl_list; m != NULL; m = m->next) { |
| 418 |
if (!m->external) |
| 419 |
write_material (out, m->name); |
| 420 |
} |
| 421 |
|
| 422 |
if (frame >= 0) |
| 423 |
save_animation(); |
| 424 |
|
| 425 |
if (!no_opt) { |
| 426 |
write_summary (out); |
| 427 |
fflush (out); |
| 428 |
|
| 429 |
opt_finish(); |
| 430 |
} else if (meshf != NULL) { |
| 431 |
fclose(meshf); |
| 432 |
fprintf (out, "i %s\n", meshfname); |
| 433 |
} |
| 434 |
|
| 435 |
fclose (out); |
| 436 |
|
| 437 |
LIST_KILL (omni_list); |
| 438 |
LIST_KILL (spot_list); |
| 439 |
LIST_KILL (cam_list); |
| 440 |
LIST_KILL (mesh_list); |
| 441 |
LIST_KILL (trans_list); |
| 442 |
LIST_KILL (morph_list); |
| 443 |
LIST_KILL (mtl_list); |
| 444 |
LIST_KILL (excl_list); |
| 445 |
LIST_KILL (box_list); |
| 446 |
LIST_KILL (mprop_list); |
| 447 |
LIST_KILL (summary); |
| 448 |
|
| 449 |
return 0; |
| 450 |
} |
| 451 |
|
| 452 |
|
| 453 |
/* Handle the command line args */ |
| 454 |
void process_args (int argc, char *argv[]) |
| 455 |
{ |
| 456 |
int i; |
| 457 |
char *env_opt, *option; |
| 458 |
|
| 459 |
printf("\n\nAutodesk 3D Studio to Raytracer file Translator. Feb/96\n"); |
| 460 |
printf("Version 2.0 by Steve Anger and Jeff Bowermaster 1996\n"); |
| 461 |
printf ("\n"); |
| 462 |
|
| 463 |
if (argc < 2) { |
| 464 |
printf ("Usage: %s inputfile[.3ds] [outputfile] [options]\n\n", argv[0]); |
| 465 |
printf ("Options: -snnn - Smooth triangles with angles < nnn\n"); |
| 466 |
printf (" -l<filename> - Specifies native material library\n"); |
| 467 |
printf (" -a<filename> - Use animation information in specified file\n"); |
| 468 |
printf (" -fnnn - Generate frame nnn of animation\n"); |
| 469 |
printf (" -x<object> - Exclude this object from conversion\n"); |
| 470 |
printf (" -b<object> - Convert this object as a box\n"); |
| 471 |
printf (" +i, -i - Turn internal bounding on or off\n"); |
| 472 |
printf (" +v, -v - Turn verbose status messages on or off\n"); |
| 473 |
printf (" -op - Output to POV-Ray 2.0 format\n"); |
| 474 |
printf (" -op1 - Output to POV-Ray 1.0 format\n"); |
| 475 |
printf (" -ov - Output to Vivid format\n"); |
| 476 |
printf (" -ol - Output to poLyray format\n"); |
| 477 |
printf (" -om - Output to MGF\n"); |
| 478 |
printf (" -or - Output to RAW triangle format\n\n"); |
| 479 |
printf ("ex. %s birdshow +v -lmaterials.inc\n\n", argv[0]); |
| 480 |
exit(1); |
| 481 |
} |
| 482 |
/* figure default format from name */ |
| 483 |
progname = strrchr(argv[0], '/'); |
| 484 |
if (progname == NULL) progname = argv[0]; |
| 485 |
else progname++; |
| 486 |
if (!strcmp(progname, "3ds2pov")) |
| 487 |
format = POV20; |
| 488 |
else if (!strcmp(progname, "3ds2viv")) |
| 489 |
format = VIVID; |
| 490 |
else if (!strcmp(progname, "3ds2pi")) |
| 491 |
format = POLYRAY; |
| 492 |
else if (!strcmp(progname, "3ds2mgf")) |
| 493 |
format = MGF; |
| 494 |
else if (!strcmp(progname, "3ds2raw")) |
| 495 |
format = RAW; |
| 496 |
else |
| 497 |
format = POV20; /* default if program name strange */ |
| 498 |
|
| 499 |
strcpy (inname, ""); |
| 500 |
strcpy (outname, ""); |
| 501 |
strcpy (vuename, ""); |
| 502 |
|
| 503 |
for (i = 0; i < MAX_LIB; i++) |
| 504 |
strcpy (libname[i], ""); |
| 505 |
|
| 506 |
frame = -1; |
| 507 |
smooth = 70.0; |
| 508 |
bound = 0; |
| 509 |
verbose = 0; |
| 510 |
internal_bounding = AUTO; |
| 511 |
box_all = FALSE; |
| 512 |
libs = 0; |
| 513 |
|
| 514 |
/* Parse the enviroment string options */ |
| 515 |
env_opt = getenv ("3DS2POV"); |
| 516 |
|
| 517 |
if (env_opt != NULL) { |
| 518 |
option = parse_string (env_opt); |
| 519 |
|
| 520 |
while (strlen(option) > 0) { |
| 521 |
parse_option (option); |
| 522 |
option = parse_string (NULL); |
| 523 |
} |
| 524 |
} |
| 525 |
|
| 526 |
/* Parse the command line options */ |
| 527 |
for (i = 1; i < argc; i++) |
| 528 |
parse_option (argv[i]); |
| 529 |
|
| 530 |
if (strlen(inname) == 0) |
| 531 |
abortmsg ("No input file specified", 1); |
| 532 |
|
| 533 |
if (strlen(outname) == 0) |
| 534 |
strcpy (outname, inname); |
| 535 |
|
| 536 |
switch (format) { |
| 537 |
case POV10: |
| 538 |
case POV20: add_ext (outname, "pov", 1); break; |
| 539 |
case VIVID: add_ext (outname, "v", 1); break; |
| 540 |
case POLYRAY: add_ext (outname, "pi", 1); break; |
| 541 |
case MGF: add_ext (outname, "mgf", 1); break; |
| 542 |
case RAW: add_ext (outname, "raw", 1); break; |
| 543 |
} |
| 544 |
|
| 545 |
switch (internal_bounding) { |
| 546 |
case OFF: bound = 2; break; |
| 547 |
case ON: bound = 0; break; |
| 548 |
case AUTO: bound = (format == POV10) ? 0 : 2; break; |
| 549 |
} |
| 550 |
|
| 551 |
if ((strlen(vuename) > 0) != (frame >= 0)) |
| 552 |
abortmsg ("The -a and -f parameters must be used together", 1); |
| 553 |
|
| 554 |
if (format == RAW || (format == MGF && smooth < 0.1)) |
| 555 |
no_opt = TRUE; |
| 556 |
} |
| 557 |
|
| 558 |
|
| 559 |
void parse_option (char *option) |
| 560 |
{ |
| 561 |
List *excl, *box; |
| 562 |
char name[80]; |
| 563 |
|
| 564 |
if (option[0] == '-' || option[0] == '+') { |
| 565 |
switch (upcase(option[1])) { |
| 566 |
case 'A': strcpy (vuename, &option[2]); |
| 567 |
break; |
| 568 |
|
| 569 |
case 'B': strcpy (name, parse_string (&option[2])); |
| 570 |
if (strlen(name) == 0) |
| 571 |
box_all = TRUE; |
| 572 |
else { |
| 573 |
cleanup_name (name); |
| 574 |
|
| 575 |
box = malloc (sizeof (*box)); |
| 576 |
strcpy (box->name, name); |
| 577 |
|
| 578 |
LIST_INSERT (box_list, box); |
| 579 |
} |
| 580 |
break; |
| 581 |
|
| 582 |
case 'F': if (option[2] != '\0') |
| 583 |
frame = atoi (&option[2]); |
| 584 |
break; |
| 585 |
|
| 586 |
case 'I': if (option[0] == '-') |
| 587 |
internal_bounding = OFF; |
| 588 |
else |
| 589 |
internal_bounding = ON; |
| 590 |
break; |
| 591 |
|
| 592 |
case 'L': if (libs == MAX_LIB) |
| 593 |
abortmsg ("Too many libraries specified", 1); |
| 594 |
|
| 595 |
strcpy (libname[libs++], &option[2]); |
| 596 |
break; |
| 597 |
|
| 598 |
case 'O': switch (upcase(option[2])) { |
| 599 |
case 'P': if (option[3] == '1') |
| 600 |
format = POV10; |
| 601 |
else |
| 602 |
format = POV20; |
| 603 |
break; |
| 604 |
|
| 605 |
case 'V': format = VIVID; |
| 606 |
break; |
| 607 |
|
| 608 |
case 'L': format = POLYRAY; |
| 609 |
break; |
| 610 |
|
| 611 |
case 'R': format = RAW; |
| 612 |
break; |
| 613 |
|
| 614 |
case 'M': format = MGF; |
| 615 |
break; |
| 616 |
|
| 617 |
default: printf ("Invalid output format %s specified\n", option); |
| 618 |
exit(1); |
| 619 |
} |
| 620 |
break; |
| 621 |
|
| 622 |
case 'S': if (option[2] != '\0') |
| 623 |
smooth = atof (&option[2]); |
| 624 |
break; |
| 625 |
|
| 626 |
case 'U': printf ("Warning: -u parameter no long has any effect\n"); |
| 627 |
printf (" use +i or -i instead.\n"); |
| 628 |
break; |
| 629 |
|
| 630 |
case 'V': if (option[0] == '-') |
| 631 |
verbose = 0; |
| 632 |
else |
| 633 |
verbose = 1; |
| 634 |
break; |
| 635 |
|
| 636 |
case 'X': strcpy (name, parse_string (&option[2])); |
| 637 |
cleanup_name (name); |
| 638 |
|
| 639 |
excl = malloc (sizeof (*excl)); |
| 640 |
strcpy (excl->name, name); |
| 641 |
|
| 642 |
LIST_INSERT (excl_list, excl); |
| 643 |
break; |
| 644 |
|
| 645 |
default : printf ("\nInvalid option %s specified\n", option); |
| 646 |
exit (1); |
| 647 |
} |
| 648 |
} |
| 649 |
else if (strlen (inname) == 0) { |
| 650 |
strcpy (inname, option); |
| 651 |
add_ext (inname, "3ds", 0); |
| 652 |
} |
| 653 |
else if (strlen (outname) == 0) |
| 654 |
strcpy (outname, option); |
| 655 |
else |
| 656 |
abortmsg ("Too many file names specified.\n", 1); |
| 657 |
} |
| 658 |
|
| 659 |
|
| 660 |
/* Insert a new node into the list */ |
| 661 |
void list_insert (List **root, List *new_node) |
| 662 |
{ |
| 663 |
new_node->next = *root; |
| 664 |
|
| 665 |
*root = new_node; |
| 666 |
} |
| 667 |
|
| 668 |
|
| 669 |
/* Find the node with the specified name */ |
| 670 |
void *list_find (List **root, char *name) |
| 671 |
{ |
| 672 |
List *p; |
| 673 |
|
| 674 |
for (p = *root; p != NULL; p = p->next) { |
| 675 |
if (strcmp (p->name, name) == 0) |
| 676 |
break; |
| 677 |
} |
| 678 |
|
| 679 |
return (void *)p; |
| 680 |
} |
| 681 |
|
| 682 |
|
| 683 |
/* Delete the indicated node from the list */ |
| 684 |
void list_delete (List **root, List *node) |
| 685 |
{ |
| 686 |
List *prev; |
| 687 |
|
| 688 |
prev = *root; |
| 689 |
while (prev != NULL && prev->next != node) |
| 690 |
prev = prev->next; |
| 691 |
|
| 692 |
if (prev == NULL) |
| 693 |
*root = node->next; |
| 694 |
else |
| 695 |
prev->next = node->next; |
| 696 |
|
| 697 |
free (node); |
| 698 |
} |
| 699 |
|
| 700 |
|
| 701 |
/* Delete the entire list */ |
| 702 |
void list_kill (List **root) |
| 703 |
{ |
| 704 |
List *temp; |
| 705 |
|
| 706 |
while (*root != NULL) { |
| 707 |
temp = *root; |
| 708 |
*root = (*root)->next; |
| 709 |
free (temp); |
| 710 |
} |
| 711 |
} |
| 712 |
|
| 713 |
|
| 714 |
/* Add a new material to the material list */ |
| 715 |
Material *update_materials (char *new_material, int ext) |
| 716 |
{ |
| 717 |
Material *p; |
| 718 |
|
| 719 |
p = LIST_FIND (mtl_list, new_material); |
| 720 |
|
| 721 |
if (p == NULL) { |
| 722 |
p = malloc (sizeof (*p)); |
| 723 |
|
| 724 |
if (p == NULL) |
| 725 |
abortmsg ("Out of memory adding material", 1); |
| 726 |
|
| 727 |
strcpy (p->name, new_material); |
| 728 |
p->external = ext; |
| 729 |
|
| 730 |
LIST_INSERT (mtl_list, p); |
| 731 |
} |
| 732 |
|
| 733 |
return p; |
| 734 |
} |
| 735 |
|
| 736 |
|
| 737 |
MatProp *create_mprop() |
| 738 |
{ |
| 739 |
MatProp *new_mprop; |
| 740 |
|
| 741 |
new_mprop = malloc (sizeof(*new_mprop)); |
| 742 |
if (new_mprop == NULL) |
| 743 |
abortmsg ("Out of memory adding material", 1); |
| 744 |
|
| 745 |
strcpy (new_mprop->name, ""); |
| 746 |
new_mprop->ambient = Black; |
| 747 |
new_mprop->diffuse = Black; |
| 748 |
new_mprop->specular = Black; |
| 749 |
new_mprop->shininess = 0.0; |
| 750 |
new_mprop->transparency = 0.0; |
| 751 |
new_mprop->reflection = 0.0; |
| 752 |
new_mprop->self_illum = FALSE; |
| 753 |
new_mprop->two_side = FALSE; |
| 754 |
|
| 755 |
strcpy (new_mprop->tex_map, ""); |
| 756 |
new_mprop->tex_strength = 0.0; |
| 757 |
|
| 758 |
strcpy (new_mprop->bump_map, ""); |
| 759 |
new_mprop->bump_strength = 0.0; |
| 760 |
|
| 761 |
return new_mprop; |
| 762 |
} |
| 763 |
|
| 764 |
|
| 765 |
/* Load in any predefined materials */ |
| 766 |
void read_library (char *fname) |
| 767 |
{ |
| 768 |
FILE *lib; |
| 769 |
char string[256], name[80]; |
| 770 |
|
| 771 |
if ((lib = fopen (fname, "r")) == NULL) { |
| 772 |
printf ("Cannot open texture library file %s!\n", fname); |
| 773 |
exit(1); |
| 774 |
} |
| 775 |
|
| 776 |
switch (format) { |
| 777 |
case POV10: |
| 778 |
case POV20: |
| 779 |
while (fgets (string, 256, lib) != NULL) { |
| 780 |
if (strstr (string, "#declare")) { |
| 781 |
strcpy (name, between (string, "#declare", "=")); |
| 782 |
cleanup_name (name); |
| 783 |
(void)update_materials (name, TRUE); |
| 784 |
} |
| 785 |
} |
| 786 |
break; |
| 787 |
|
| 788 |
case VIVID: |
| 789 |
while (fgets (string, 256, lib) != NULL) { |
| 790 |
if (strstr (string, "#define")) { |
| 791 |
(void)parse_string (string); |
| 792 |
strcpy (name, parse_string (NULL)); |
| 793 |
cleanup_name (name); |
| 794 |
(void)update_materials (name, TRUE); |
| 795 |
} |
| 796 |
} |
| 797 |
break; |
| 798 |
|
| 799 |
case POLYRAY: |
| 800 |
while (fgets (string, 256, lib) != NULL) { |
| 801 |
if (strstr (string, "define")) { |
| 802 |
(void)parse_string (string); |
| 803 |
strcpy (name, parse_string (NULL)); |
| 804 |
cleanup_name (name); |
| 805 |
(void)update_materials (name, TRUE); |
| 806 |
} |
| 807 |
} |
| 808 |
break; |
| 809 |
|
| 810 |
case MGF: |
| 811 |
while (read_mgfmatname(name, 80, lib)) |
| 812 |
(void)update_materials (name, TRUE); |
| 813 |
break; |
| 814 |
} |
| 815 |
|
| 816 |
fclose (lib); |
| 817 |
} |
| 818 |
|
| 819 |
|
| 820 |
/* parse the next MGF material name from f, return FALSE if EOF */ |
| 821 |
int read_mgfmatname (char *s, int n, FILE *f) |
| 822 |
{ |
| 823 |
char inpline[128]; |
| 824 |
register char *cp, *cp2; |
| 825 |
register int i; |
| 826 |
/* find material */ |
| 827 |
while (fgets(inpline, sizeof(inpline), f) != NULL) { |
| 828 |
for (cp = inpline; isspace(*cp); cp++) |
| 829 |
; |
| 830 |
if (*cp++ != 'm' || !isspace(*cp++)) |
| 831 |
continue; |
| 832 |
while (isspace(*cp)) |
| 833 |
cp++; |
| 834 |
if (!*cp) |
| 835 |
continue; |
| 836 |
for (i=n, cp2=s; *cp && !isspace(*cp); cp++) /* get name */ |
| 837 |
if (--i > 0) |
| 838 |
*cp2++ = *cp; |
| 839 |
*cp2 = '\0'; |
| 840 |
while (isspace(*cp)) |
| 841 |
cp++; |
| 842 |
if (*cp++ != '=' || !isspace(*cp)) /* not defined? */ |
| 843 |
continue; |
| 844 |
return TRUE; |
| 845 |
} |
| 846 |
return FALSE; |
| 847 |
} |
| 848 |
|
| 849 |
|
| 850 |
void write_intro (FILE *f) |
| 851 |
{ |
| 852 |
int i; |
| 853 |
|
| 854 |
switch (format) { |
| 855 |
case POV10: |
| 856 |
case POV20: |
| 857 |
fprintf (f, "#include \"colors.inc\"\n"); |
| 858 |
fprintf (f, "#include \"shapes.inc\"\n"); |
| 859 |
fprintf (f, "#include \"textures.inc\"\n"); |
| 860 |
|
| 861 |
for (i = 0; i < MAX_LIB; i++) { |
| 862 |
if (strlen(libname[i]) > 0) |
| 863 |
fprintf (f, "#include \"%s\"\n", libname[i]); |
| 864 |
} |
| 865 |
|
| 866 |
fprintf (f, "\n"); |
| 867 |
break; |
| 868 |
|
| 869 |
case VIVID: |
| 870 |
fprintf (f, "#include color.vc\n"); |
| 871 |
|
| 872 |
for (i = 0; i < MAX_LIB; i++) { |
| 873 |
if (strlen(libname[i]) > 0) |
| 874 |
fprintf (f, "#include %s\n", libname[i]); |
| 875 |
} |
| 876 |
|
| 877 |
fprintf (f, "\n"); |
| 878 |
break; |
| 879 |
|
| 880 |
case POLYRAY: |
| 881 |
fprintf (f, "include \"colors.inc\"\n"); |
| 882 |
|
| 883 |
for (i = 0; i < MAX_LIB; i++) { |
| 884 |
if (strlen(libname[i]) > 0) |
| 885 |
fprintf (f, "include \"%s\"\n", libname[i]); |
| 886 |
} |
| 887 |
|
| 888 |
fprintf (f, "\n"); |
| 889 |
break; |
| 890 |
|
| 891 |
case MGF: |
| 892 |
fprintf (f, "c R =\n\tcxy %.3f %.3f\n", CIE_x_r, CIE_y_r); |
| 893 |
fprintf (f, "c G =\n\tcxy %.3f %.3f\n", CIE_x_g, CIE_y_g); |
| 894 |
fprintf (f, "c B =\n\tcxy %.3f %.3f\n", CIE_x_b, CIE_y_b); |
| 895 |
|
| 896 |
for (i = 0; i < MAX_LIB; i++) { |
| 897 |
if (strlen(libname[i]) > 0) |
| 898 |
fprintf (f, "i %s\n", libname[i]); |
| 899 |
} |
| 900 |
|
| 901 |
fprintf (f, "\n"); |
| 902 |
break; |
| 903 |
} |
| 904 |
} |
| 905 |
|
| 906 |
|
| 907 |
/* Write the object summary */ |
| 908 |
void write_summary (FILE *f) |
| 909 |
{ |
| 910 |
char *comstr; |
| 911 |
Summary *s; |
| 912 |
|
| 913 |
if (summary == NULL) |
| 914 |
return; |
| 915 |
|
| 916 |
switch (format) { |
| 917 |
case POV10: |
| 918 |
case POV20: |
| 919 |
case VIVID: |
| 920 |
case POLYRAY: |
| 921 |
comstr = "//"; |
| 922 |
break; |
| 923 |
case MGF: |
| 924 |
comstr = "# "; |
| 925 |
break; |
| 926 |
default: |
| 927 |
printf ("Illegal format in write_summary() '%c'\n", format); |
| 928 |
exit(1); |
| 929 |
} |
| 930 |
fprintf (f, "%s Object CenterX CenterY CenterZ LengthX LengthY LengthZ\n", comstr); |
| 931 |
fprintf (f, "%s ---------- ---------- ---------- ---------- ---------- ---------- ----------\n", comstr); |
| 932 |
|
| 933 |
for (s = summary; s != NULL; s = s->next) { |
| 934 |
fprintf (f, "%s %-10s%11.2f%11.2f%11.2f%11.2f%11.2f%11.2f\n", |
| 935 |
comstr, s->name, s->center[X], s->center[Y], s->center[Z], |
| 936 |
s->lengths[X], s->lengths[Y], s->lengths[Z]); |
| 937 |
} |
| 938 |
|
| 939 |
fprintf (f, "\n"); |
| 940 |
} |
| 941 |
|
| 942 |
|
| 943 |
/* Write background solid colour */ |
| 944 |
void write_bgsolid (FILE *f, Colour col) |
| 945 |
{ |
| 946 |
switch (format) { |
| 947 |
case POV10: |
| 948 |
fprintf (f, "/* Background colour */\n"); |
| 949 |
fprintf (f, "object {\n"); |
| 950 |
fprintf (f, " sphere { <0.0 0.0 0.0> 1e6 }\n"); |
| 951 |
fprintf (f, " texture {\n"); |
| 952 |
fprintf (f, " ambient 1.0\n"); |
| 953 |
fprintf (f, " diffuse 0.0\n"); |
| 954 |
fprintf (f, " color red %4.2f green %4.2f blue %4.2f\n", |
| 955 |
col.red, col.green, col.blue); |
| 956 |
fprintf (f, " }\n"); |
| 957 |
fprintf (f, "}\n\n"); |
| 958 |
break; |
| 959 |
|
| 960 |
case POV20: |
| 961 |
fprintf (f, "background { color red %4.2f green %4.2f blue %4.2f }\n\n", |
| 962 |
col.red, col.green, col.blue); |
| 963 |
break; |
| 964 |
|
| 965 |
case POLYRAY: |
| 966 |
fprintf (f, "background <%4.2f, %4.2f, %4.2f>\n\n", |
| 967 |
col.red, col.green, col.blue); |
| 968 |
break; |
| 969 |
} |
| 970 |
} |
| 971 |
|
| 972 |
|
| 973 |
void write_light (FILE *f, char *name, Vector pos, Colour col) |
| 974 |
{ |
| 975 |
switch (format) { |
| 976 |
case POV10: |
| 977 |
fprintf (f, "/* Light: %s */\n", name); |
| 978 |
fprintf (f, "object {\n"); |
| 979 |
fprintf (f, " light_source { <%.4f %.4f %.4f> color red %4.2f green %4.2f blue %4.2f }\n", |
| 980 |
pos[X], pos[Y], pos[Z], col.red, col.green, col.blue); |
| 981 |
fprintf (f, "}\n\n"); |
| 982 |
break; |
| 983 |
|
| 984 |
case POV20: |
| 985 |
fprintf (f, "/* Light: %s */\n", name); |
| 986 |
fprintf (f, "light_source {\n"); |
| 987 |
fprintf (f, " <%.4f, %.4f, %.4f> color rgb <%4.2f, %4.2f, %4.2f>\n", |
| 988 |
pos[X], pos[Y], pos[Z], col.red, col.green, col.blue); |
| 989 |
fprintf (f, "}\n\n"); |
| 990 |
break; |
| 991 |
|
| 992 |
case VIVID: |
| 993 |
fprintf (f, "/* Light: %s */\n", name); |
| 994 |
fprintf (f, "light {\n"); |
| 995 |
fprintf (f, " type point\n"); |
| 996 |
fprintf (f, " position %.4f %.4f %.4f\n", |
| 997 |
pos[X], pos[Y], pos[Z]); |
| 998 |
fprintf (f, " color %4.2f %4.2f %4.2f\n", |
| 999 |
col.red, col.green, col.blue); |
| 1000 |
fprintf (f, "}\n\n"); |
| 1001 |
break; |
| 1002 |
|
| 1003 |
case POLYRAY: |
| 1004 |
fprintf (f, "// Light: %s\n", name); |
| 1005 |
fprintf (f, "light <%4.2f, %4.2f, %4.2f>, <%.4f, %.4f, %.4f>\n\n", |
| 1006 |
col.red, col.green, col.blue, pos[X], pos[Y], pos[Z]); |
| 1007 |
break; |
| 1008 |
|
| 1009 |
case MGF: |
| 1010 |
fprintf (f, "\n# Light\n"); |
| 1011 |
if (name[0]) fprintf (f, "o %s\n", name); |
| 1012 |
fprintf (f, "m\n\tsides 1\n\tc\n\t\t\tcmix %.3f R %.3f G %.3f B\n\ted %e\n", |
| 1013 |
CIE_Y_r*col.red, CIE_Y_g*col.green, CIE_Y_b*col.blue, |
| 1014 |
100000.0*(CIE_Y_r*col.red + CIE_Y_g*col.green + CIE_Y_b*col.blue)); |
| 1015 |
fprintf (f, "v c =\n\tp %.4f %.4f %.4f\nsph c .01\n", |
| 1016 |
pos[X], pos[Y], pos[Z]); |
| 1017 |
if (name[0]) fprintf (f, "o\n"); |
| 1018 |
fprintf (f, "\n"); |
| 1019 |
break; |
| 1020 |
} |
| 1021 |
} |
| 1022 |
|
| 1023 |
|
| 1024 |
void write_spot (FILE *f, char *name, Vector pos, Vector target, Colour col, |
| 1025 |
float hotspot, float falloff) |
| 1026 |
{ |
| 1027 |
switch (format) { |
| 1028 |
case POV10: |
| 1029 |
fprintf (f, "/* Spotlight: %s */\n", name); |
| 1030 |
fprintf (f, "object {\n"); |
| 1031 |
fprintf (f, " light_source {\n"); |
| 1032 |
fprintf (f, " <%.4f %.4f %.4f> color red %4.2f green %4.2f blue %4.2f\n", |
| 1033 |
pos[X], pos[Y], pos[Z], |
| 1034 |
col.red, col.green, col.blue); |
| 1035 |
fprintf (f, " spotlight\n"); |
| 1036 |
fprintf (f, " point_at <%.4f %.4f %.4f>\n", |
| 1037 |
target[X], target[Y], target[Z]); |
| 1038 |
fprintf (f, " tightness 0\n"); |
| 1039 |
fprintf (f, " radius %.2f\n", 0.5*hotspot); |
| 1040 |
fprintf (f, " falloff %.2f\n", 0.5*falloff); |
| 1041 |
fprintf (f, " }\n"); |
| 1042 |
fprintf (f, "}\n\n"); |
| 1043 |
break; |
| 1044 |
|
| 1045 |
case POV20: |
| 1046 |
fprintf (f, "/* Spotlight: %s */\n", name); |
| 1047 |
fprintf (f, "light_source {\n"); |
| 1048 |
fprintf (f, " <%.4f, %.4f, %.4f> color rgb <%4.2f, %4.2f, %4.2f>\n", |
| 1049 |
pos[X], pos[Y], pos[Z], |
| 1050 |
col.red, col.green, col.blue); |
| 1051 |
fprintf (f, " spotlight\n"); |
| 1052 |
fprintf (f, " point_at <%.4f, %.4f, %.4f>\n", |
| 1053 |
target[X], target[Y], target[Z]); |
| 1054 |
fprintf (f, " tightness 0\n"); |
| 1055 |
fprintf (f, " radius %.2f\n", 0.5*hotspot); |
| 1056 |
fprintf (f, " falloff %.2f\n", 0.5*falloff); |
| 1057 |
fprintf (f, "}\n\n"); |
| 1058 |
break; |
| 1059 |
|
| 1060 |
case VIVID: |
| 1061 |
fprintf (f, "/* Spotlight: %s */\n", name); |
| 1062 |
fprintf (f, "light {\n"); |
| 1063 |
fprintf (f, " type spot\n"); |
| 1064 |
fprintf (f, " position %.4f %.4f %.4f\n", |
| 1065 |
pos[X], pos[Y], pos[Z]); |
| 1066 |
fprintf (f, " at %.4f %.4f %.4f\n", |
| 1067 |
target[X], target[Y], target[Z]); |
| 1068 |
fprintf (f, " color %4.2f %4.2f %4.2f\n", |
| 1069 |
col.red, col.green, col.blue); |
| 1070 |
fprintf (f, " min_angle %.2f\n", hotspot); |
| 1071 |
fprintf (f, " max_angle %.2f\n", falloff); |
| 1072 |
fprintf (f, "}\n\n"); |
| 1073 |
break; |
| 1074 |
|
| 1075 |
case POLYRAY: |
| 1076 |
fprintf (f, "// Spotlight: %s\n", name); |
| 1077 |
fprintf (f, "spot_light <%4.2f, %4.2f, %4.2f>, <%.4f, %.4f, %.4f>,\n", |
| 1078 |
col.red, col.green, col.blue, pos[X], pos[Y], pos[Z]); |
| 1079 |
fprintf (f, " <%.4f, %.4f, %.4f>, 0.0, %.2f, %.2f\n\n", |
| 1080 |
target[X], target[Y], target[Z], hotspot/2.0, falloff/2.0); |
| 1081 |
break; |
| 1082 |
|
| 1083 |
case MGF: |
| 1084 |
fprintf (f, "\n# Spotlight\n"); |
| 1085 |
if (name[0]) fprintf (f, "o %s\n", name); |
| 1086 |
fprintf (f, "# hotspot: %.2f\n# falloff: %.2f\n", hotspot, falloff); |
| 1087 |
fprintf (f, "m\n\tsides 1\n\tc\n\t\t\tcmix %.3f R %.3f G %.3f B\n\ted %e\n", |
| 1088 |
CIE_Y_r*col.red, CIE_Y_g*col.green, CIE_Y_b*col.blue, |
| 1089 |
100000.0*(CIE_Y_r*col.red + CIE_Y_g*col.green + CIE_Y_b*col.blue)); |
| 1090 |
fprintf (f, "v c =\n\tp %.4f %.4f %.4f\n\tn %.4f %.4f %.4f\n", |
| 1091 |
pos[X], pos[Y], pos[Z], |
| 1092 |
target[X]-pos[X], target[Y]-pos[Y], target[Z]-pos[Z]); |
| 1093 |
fprintf (f, "ring c 0 .01\n"); |
| 1094 |
if (name[0]) fprintf (f, "o\n"); |
| 1095 |
fprintf (f, "\n"); |
| 1096 |
break; |
| 1097 |
} |
| 1098 |
} |
| 1099 |
|
| 1100 |
|
| 1101 |
void write_fog (FILE *f, Colour col, float dist) |
| 1102 |
{ |
| 1103 |
if (dist <= 0.0) |
| 1104 |
return; |
| 1105 |
|
| 1106 |
switch (format) { |
| 1107 |
case POV10: |
| 1108 |
fprintf (f, "fog {\n"); |
| 1109 |
fprintf (f, " color red %4.2f green %4.2f blue %4.2f %.4f\n", |
| 1110 |
col.red, col.green, col.blue, dist/2.0); |
| 1111 |
fprintf (f, "}\n\n"); |
| 1112 |
break; |
| 1113 |
|
| 1114 |
case POV20: |
| 1115 |
fprintf (f, "fog {\n"); |
| 1116 |
fprintf (f, " color red %4.2f green %4.2f blue %4.2f distance %.4f\n", |
| 1117 |
col.red, col.green, col.blue, dist/2.0); |
| 1118 |
fprintf (f, "}\n\n"); |
| 1119 |
break; |
| 1120 |
} |
| 1121 |
} |
| 1122 |
|
| 1123 |
|
| 1124 |
void write_camera (FILE *f, char *name, Vector pos, Vector target, |
| 1125 |
float lens, float bank) |
| 1126 |
{ |
| 1127 |
float fov; |
| 1128 |
|
| 1129 |
cameras++; |
| 1130 |
|
| 1131 |
fov = findfov (lens); |
| 1132 |
|
| 1133 |
switch (format) { |
| 1134 |
case POV10: |
| 1135 |
/* Comment out multiple cameras */ |
| 1136 |
if (cameras > 1) |
| 1137 |
fprintf (f, "/*\n"); |
| 1138 |
|
| 1139 |
fprintf (f, "/* Camera: %s */\n", name); |
| 1140 |
fprintf (f, "camera {\n"); |
| 1141 |
fprintf (f, " location <%.4f %.4f %.4f>\n", |
| 1142 |
pos[X], pos[Y], pos[Z]); |
| 1143 |
fprintf (f, " direction <0 %.3f 0>\n", 0.60/tan(0.5*RAD(fov)) ); |
| 1144 |
fprintf (f, " up <0 0 1>\n"); |
| 1145 |
fprintf (f, " sky <0 0 1>\n"); |
| 1146 |
fprintf (f, " right <%.3f 0 0>\n", ASPECT); |
| 1147 |
fprintf (f, " look_at <%.4f %.4f %.4f>\n", |
| 1148 |
target[X], target[Y], target[Z]); |
| 1149 |
if (bank != 0.0) |
| 1150 |
fprintf (f, " /* Bank angle = %.2f */\n", bank); |
| 1151 |
|
| 1152 |
fprintf (f, "}\n"); |
| 1153 |
|
| 1154 |
if (cameras > 1) |
| 1155 |
fprintf (f, "*/\n"); |
| 1156 |
|
| 1157 |
fprintf (f, "\n"); |
| 1158 |
break; |
| 1159 |
|
| 1160 |
case POV20: |
| 1161 |
/* Comment out multiple cameras */ |
| 1162 |
if (cameras > 1) |
| 1163 |
fprintf (f, "/*\n"); |
| 1164 |
|
| 1165 |
fprintf (f, "/* Camera: %s */\n", name); |
| 1166 |
fprintf (f, "camera {\n"); |
| 1167 |
fprintf (f, " location <%.4f, %.4f, %.4f>\n", |
| 1168 |
pos[X], pos[Y], pos[Z]); |
| 1169 |
fprintf (f, " direction <0, %.3f, 0>\n", 0.60/tan(0.5*RAD(fov)) ); |
| 1170 |
fprintf (f, " up <0, 0, 1>\n"); |
| 1171 |
fprintf (f, " sky <0, 0, 1>\n"); |
| 1172 |
fprintf (f, " right <%.3f, 0, 0>\n", ASPECT); |
| 1173 |
fprintf (f, " look_at <%.4f, %.4f, %.4f>\n", |
| 1174 |
target[X], target[Y], target[Z]); |
| 1175 |
if (bank != 0.0) |
| 1176 |
fprintf (f, " /* Bank angle = %.2f */\n", bank); |
| 1177 |
|
| 1178 |
fprintf (f, "}\n"); |
| 1179 |
|
| 1180 |
if (cameras > 1) |
| 1181 |
fprintf (f, "*/\n"); |
| 1182 |
|
| 1183 |
fprintf (f, "\n"); |
| 1184 |
break; |
| 1185 |
|
| 1186 |
case VIVID: |
| 1187 |
fprintf (f, "/* Camera: %s */\n", name); |
| 1188 |
|
| 1189 |
if (cameras > 1) |
| 1190 |
fprintf (f, "/*\n"); |
| 1191 |
|
| 1192 |
fprintf (f, "studio {\n"); |
| 1193 |
fprintf (f, " from %.4f %.4f %.4f\n", |
| 1194 |
pos[X], pos[Y], pos[Z]); |
| 1195 |
fprintf (f, " at %.4f %.4f %.4f\n", |
| 1196 |
target[X], target[Y], target[Z]); |
| 1197 |
fprintf (f, " up 0 0 1\n"); |
| 1198 |
fprintf (f, " angle %.2f\n", 1.1*fov); |
| 1199 |
fprintf (f, " aspect %.3f\n", ASPECT); |
| 1200 |
fprintf (f, " resolution 320 200\n"); |
| 1201 |
fprintf (f, " antialias none\n"); |
| 1202 |
fprintf (f, "}\n"); |
| 1203 |
|
| 1204 |
if (cameras > 1) |
| 1205 |
fprintf (f, "*/\n"); |
| 1206 |
|
| 1207 |
fprintf (f, "\n"); |
| 1208 |
break; |
| 1209 |
|
| 1210 |
case POLYRAY: |
| 1211 |
if (cameras == 1) { |
| 1212 |
fprintf (f, "// Camera: %s\n", name); |
| 1213 |
fprintf (f, "viewpoint {\n"); |
| 1214 |
fprintf (f, " from <%.4f, %.4f, %.4f>\n", |
| 1215 |
pos[X], pos[Y], pos[Z]); |
| 1216 |
fprintf (f, " at <%.4f, %.4f, %.4f>\n", |
| 1217 |
target[X], target[Y], target[Z]); |
| 1218 |
fprintf (f, " up <0, 0, 1>\n"); |
| 1219 |
fprintf (f, " angle %.2f\n", 0.85*fov); |
| 1220 |
fprintf (f, " aspect %.3f\n", -(ASPECT)); |
| 1221 |
fprintf (f, " resolution 320, 200\n"); |
| 1222 |
fprintf (f, "}\n"); |
| 1223 |
} |
| 1224 |
|
| 1225 |
fprintf (f, "\n"); |
| 1226 |
break; |
| 1227 |
|
| 1228 |
case MGF: |
| 1229 |
fprintf (f, "# Camera %s\n", name); |
| 1230 |
fprintf (f, "# from: %.4f %.4f %.4f\n", pos[X], pos[Y], pos[Z]); |
| 1231 |
fprintf (f, "# to: %.4f %.4f %.4f\n", target[X], target[Y], target[Z]); |
| 1232 |
fprintf (f, "# lens length: %.2f\n", lens); |
| 1233 |
fprintf (f, "# bank: %.2f\n", bank); |
| 1234 |
break; |
| 1235 |
} |
| 1236 |
} |
| 1237 |
|
| 1238 |
|
| 1239 |
void write_material (FILE *f, char *mat) |
| 1240 |
{ |
| 1241 |
MatProp *mprop = LIST_FIND (mprop_list, mat); |
| 1242 |
|
| 1243 |
if (mprop == NULL) { |
| 1244 |
mprop = &DefaultMaterial; |
| 1245 |
(void)strcpy(mprop->name, mat); |
| 1246 |
} |
| 1247 |
|
| 1248 |
switch (format) { |
| 1249 |
case POV10: |
| 1250 |
write_pov10_material (f, mprop); |
| 1251 |
break; |
| 1252 |
|
| 1253 |
case POV20: |
| 1254 |
write_pov20_material (f, mprop); |
| 1255 |
break; |
| 1256 |
|
| 1257 |
case VIVID: |
| 1258 |
write_vivid_material (f, mprop); |
| 1259 |
break; |
| 1260 |
|
| 1261 |
case POLYRAY: |
| 1262 |
write_polyray_material (f, mprop); |
| 1263 |
break; |
| 1264 |
|
| 1265 |
case MGF: |
| 1266 |
write_mgf_material (f, mprop); |
| 1267 |
break; |
| 1268 |
} |
| 1269 |
} |
| 1270 |
|
| 1271 |
|
| 1272 |
void write_pov10_material (FILE *f, MatProp *m) |
| 1273 |
{ |
| 1274 |
float amb = 0.1, dif = 0.9, spec = 1.0; |
| 1275 |
float dist_white, dist_diff, phong, phong_size; |
| 1276 |
float red, green, blue; |
| 1277 |
|
| 1278 |
/* amb = get_ambient (m); */ |
| 1279 |
|
| 1280 |
if (m->self_illum) { |
| 1281 |
amb = 0.9; |
| 1282 |
dif = 0.1; |
| 1283 |
} |
| 1284 |
|
| 1285 |
dist_white = fabs(1.0 - m->specular.red) + |
| 1286 |
fabs(1.0 - m->specular.green) + |
| 1287 |
fabs(1.0 - m->specular.blue); |
| 1288 |
|
| 1289 |
dist_diff = fabs(m->diffuse.red - m->specular.red) + |
| 1290 |
fabs(m->diffuse.green - m->specular.green) + |
| 1291 |
fabs(m->diffuse.blue - m->specular.blue); |
| 1292 |
|
| 1293 |
|
| 1294 |
phong_size = 0.7*m->shininess; |
| 1295 |
if (phong_size < 1.0) phong_size = 1.0; |
| 1296 |
|
| 1297 |
if (phong_size > 30.0) |
| 1298 |
phong = 1.0; |
| 1299 |
else |
| 1300 |
phong = phong_size/30.0; |
| 1301 |
|
| 1302 |
fprintf (f, "#declare %s = texture {\n", m->name); |
| 1303 |
fprintf (f, " ambient %.2f\n", amb); |
| 1304 |
fprintf (f, " diffuse %.2f\n", dif); |
| 1305 |
fprintf (f, " phong %.2f\n", phong); |
| 1306 |
fprintf (f, " phong_size %.1f\n", phong_size); |
| 1307 |
|
| 1308 |
if (dist_diff < dist_white) |
| 1309 |
fprintf (f, " metallic\n"); |
| 1310 |
|
| 1311 |
if (m->reflection > 0.0) { |
| 1312 |
spec = (m->specular.red + m->specular.green + m->specular.blue)/3.0; |
| 1313 |
fprintf (f, " reflection %.3f\n", spec * m->reflection); |
| 1314 |
} |
| 1315 |
|
| 1316 |
if (m->transparency > 0.0) { |
| 1317 |
red = m->diffuse.red; |
| 1318 |
green = m->diffuse.green; |
| 1319 |
blue = m->diffuse.blue; |
| 1320 |
|
| 1321 |
/* Saturate the colour towards white as the transparency increases */ |
| 1322 |
red = ((1.0 - m->transparency) * red) + m->transparency; |
| 1323 |
green = ((1.0 - m->transparency) * green) + m->transparency; |
| 1324 |
blue = ((1.0 - m->transparency) * blue) + m->transparency; |
| 1325 |
|
| 1326 |
fprintf (f, " color red %.3f green %.3f blue %.3f alpha %.3f\n", |
| 1327 |
red, green, blue, m->transparency); |
| 1328 |
fprintf (f, " ior 1.1\n"); |
| 1329 |
fprintf (f, " refraction 1.0\n"); |
| 1330 |
} |
| 1331 |
else |
| 1332 |
fprintf (f, " color red %.3f green %.3f blue %.3f\n", |
| 1333 |
m->diffuse.red, m->diffuse.green, m->diffuse.blue); |
| 1334 |
|
| 1335 |
if (strlen (m->tex_map) > 0) { |
| 1336 |
fprintf (f, " /* Image map: %s, Strength: %.2f */\n", |
| 1337 |
m->tex_map, m->tex_strength); |
| 1338 |
} |
| 1339 |
|
| 1340 |
if (strlen (m->bump_map) > 0) { |
| 1341 |
fprintf (f, " /* Bump map: %s, Strength: %.2f */\n", |
| 1342 |
m->bump_map, m->bump_strength); |
| 1343 |
} |
| 1344 |
|
| 1345 |
fprintf (f, "}\n\n"); |
| 1346 |
} |
| 1347 |
|
| 1348 |
|
| 1349 |
void write_pov20_material (FILE *f, MatProp *m) |
| 1350 |
{ |
| 1351 |
float amb = 0.1, dif = 0.9, spec = 1.0; |
| 1352 |
float dist_white, dist_diff, phong, phong_size; |
| 1353 |
float red, green, blue; |
| 1354 |
|
| 1355 |
/* amb = get_ambient (m); */ |
| 1356 |
|
| 1357 |
if (m->self_illum) { |
| 1358 |
amb = 0.9; |
| 1359 |
dif = 0.1; |
| 1360 |
} |
| 1361 |
|
| 1362 |
dist_white = fabs(1.0 - m->specular.red) + |
| 1363 |
fabs(1.0 - m->specular.green) + |
| 1364 |
fabs(1.0 - m->specular.blue); |
| 1365 |
|
| 1366 |
dist_diff = fabs(m->diffuse.red - m->specular.red) + |
| 1367 |
fabs(m->diffuse.green - m->specular.green) + |
| 1368 |
fabs(m->diffuse.blue - m->specular.blue); |
| 1369 |
|
| 1370 |
phong_size = 0.7*m->shininess; |
| 1371 |
if (phong_size < 1.0) phong_size = 1.0; |
| 1372 |
|
| 1373 |
if (phong_size > 30.0) |
| 1374 |
phong = 1.0; |
| 1375 |
else |
| 1376 |
phong = phong_size/30.0; |
| 1377 |
|
| 1378 |
fprintf (f, "#declare %s = texture {\n", m->name); |
| 1379 |
fprintf (f, " finish {\n"); |
| 1380 |
fprintf (f, " ambient %.2f\n", amb); |
| 1381 |
fprintf (f, " diffuse %.2f\n", dif); |
| 1382 |
fprintf (f, " phong %.2f\n", phong); |
| 1383 |
fprintf (f, " phong_size %.1f\n", phong_size); |
| 1384 |
|
| 1385 |
if (dist_diff < dist_white) |
| 1386 |
fprintf (f, " metallic\n"); |
| 1387 |
|
| 1388 |
if (m->reflection > 0.0) { |
| 1389 |
spec = (m->specular.red + m->specular.green + m->specular.blue)/3.0; |
| 1390 |
fprintf (f, " reflection %.3f\n", spec * m->reflection); |
| 1391 |
} |
| 1392 |
|
| 1393 |
if (m->transparency > 0.0) { |
| 1394 |
fprintf (f, " ior 1.1\n"); |
| 1395 |
fprintf (f, " refraction 1.0\n"); |
| 1396 |
} |
| 1397 |
|
| 1398 |
fprintf (f, " }\n"); |
| 1399 |
|
| 1400 |
if (m->transparency > 0.0) { |
| 1401 |
red = m->diffuse.red; |
| 1402 |
green = m->diffuse.green; |
| 1403 |
blue = m->diffuse.blue; |
| 1404 |
|
| 1405 |
/* Saturate the colour towards white as the transparency increases */ |
| 1406 |
red = ((1.0 - m->transparency) * red) + m->transparency; |
| 1407 |
green = ((1.0 - m->transparency) * green) + m->transparency; |
| 1408 |
blue = ((1.0 - m->transparency) * blue) + m->transparency; |
| 1409 |
|
| 1410 |
fprintf (f, " pigment { rgbf <%.3f, %.3f, %.3f, %.3f> }\n", |
| 1411 |
red, green, blue, m->transparency); |
| 1412 |
} |
| 1413 |
else |
| 1414 |
fprintf (f, " pigment { rgb <%.3f, %.3f, %.3f> }\n", |
| 1415 |
m->diffuse.red, m->diffuse.green, m->diffuse.blue); |
| 1416 |
|
| 1417 |
if (strlen (m->tex_map) > 0) { |
| 1418 |
fprintf (f, " /* Image map: %s, Strength: %.2f */\n", |
| 1419 |
m->tex_map, m->tex_strength); |
| 1420 |
} |
| 1421 |
|
| 1422 |
if (strlen (m->bump_map) > 0) { |
| 1423 |
fprintf (f, " /* Bump map: %s, Strength: %.2f */\n", |
| 1424 |
m->bump_map, m->bump_strength); |
| 1425 |
} |
| 1426 |
|
| 1427 |
fprintf (f, "}\n\n"); |
| 1428 |
} |
| 1429 |
|
| 1430 |
|
| 1431 |
void write_vivid_material (FILE *f, MatProp *m) |
| 1432 |
{ |
| 1433 |
float amb = 0.1, dif = 0.9; |
| 1434 |
|
| 1435 |
/* amb = get_ambient (m); */ |
| 1436 |
|
| 1437 |
if (m->self_illum) { |
| 1438 |
amb = 0.9; |
| 1439 |
dif = 0.1; |
| 1440 |
} |
| 1441 |
|
| 1442 |
if (m->transparency > 0.0) { |
| 1443 |
dif = dif - m->transparency; |
| 1444 |
if (dif < 0.0) dif = 0.0; |
| 1445 |
} |
| 1446 |
|
| 1447 |
fprintf (f, "#define %s \\ \n", m->name); |
| 1448 |
fprintf (f, " surface { \\ \n"); |
| 1449 |
fprintf (f, " ambient %.3f %.3f %.3f \\ \n", |
| 1450 |
amb*m->ambient.red, amb*m->ambient.green, amb*m->ambient.blue); |
| 1451 |
|
| 1452 |
fprintf (f, " diffuse %.3f %.3f %.3f \\ \n", |
| 1453 |
dif*m->diffuse.red, dif*m->diffuse.green, dif*m->diffuse.blue); |
| 1454 |
|
| 1455 |
fprintf (f, " shine %.1f %.3f %.3f %.3f \\ \n", |
| 1456 |
0.7*m->shininess, m->specular.red, m->specular.green, m->specular.blue); |
| 1457 |
|
| 1458 |
if (m->transparency > 0.0) { |
| 1459 |
fprintf (f, " transparent %.3f*white \\ \n", 1.0 - (1.0 - m->transparency)/14.0); |
| 1460 |
fprintf (f, " ior 1.1 \\ \n"); |
| 1461 |
} |
| 1462 |
|
| 1463 |
if (m->reflection > 0.0) |
| 1464 |
fprintf (f, " specular %.3f*white \\ \n", m->reflection); |
| 1465 |
|
| 1466 |
if (strlen (m->tex_map) > 0) { |
| 1467 |
fprintf (f, " /* Image map: %s, Strength: %.2f */ \\ \n", |
| 1468 |
m->tex_map, m->tex_strength); |
| 1469 |
} |
| 1470 |
|
| 1471 |
if (strlen (m->bump_map) > 0) { |
| 1472 |
fprintf (f, " /* Bump map: %s, Strength: %.2f */ \\ \n", |
| 1473 |
m->bump_map, m->bump_strength); |
| 1474 |
} |
| 1475 |
|
| 1476 |
fprintf (f, " }\n\n"); |
| 1477 |
} |
| 1478 |
|
| 1479 |
|
| 1480 |
void write_polyray_material (FILE *f, MatProp *m) |
| 1481 |
{ |
| 1482 |
float amb = 0.1, dif = 0.9, spec; |
| 1483 |
|
| 1484 |
/* amb = get_ambient (m); */ |
| 1485 |
|
| 1486 |
if (m->self_illum) { |
| 1487 |
amb = 0.9; |
| 1488 |
dif = 0.1; |
| 1489 |
} |
| 1490 |
|
| 1491 |
if (m->transparency > 0.0) { |
| 1492 |
dif = dif - m->transparency; |
| 1493 |
if (dif < 0.0) dif = 0.0; |
| 1494 |
} |
| 1495 |
|
| 1496 |
if (m->shininess == 0.0) |
| 1497 |
m->shininess = 0.1; |
| 1498 |
|
| 1499 |
if (m->shininess > 40.0) |
| 1500 |
spec = 1.0; |
| 1501 |
else |
| 1502 |
spec = m->shininess/40.0; |
| 1503 |
|
| 1504 |
fprintf (f, "define %s\n", m->name); |
| 1505 |
fprintf (f, "texture {\n"); |
| 1506 |
fprintf (f, " surface {\n"); |
| 1507 |
fprintf (f, " ambient <%.3f, %.3f, %.3f>, %.1f\n", |
| 1508 |
m->ambient.red, m->ambient.green, m->ambient.blue, amb); |
| 1509 |
|
| 1510 |
fprintf (f, " diffuse <%.3f, %.3f, %.3f>, %.1f\n", |
| 1511 |
m->diffuse.red, m->diffuse.green, m->diffuse.blue, dif); |
| 1512 |
|
| 1513 |
fprintf (f, " specular <%.3f, %.3f, %.3f>, %.2f\n", |
| 1514 |
m->specular.red, m->specular.green, m->specular.blue, spec); |
| 1515 |
|
| 1516 |
fprintf (f, " microfacet Reitz %.1f\n", 400.0/m->shininess); |
| 1517 |
|
| 1518 |
if (m->transparency > 0.0) |
| 1519 |
fprintf (f, " transmission %.3f, 1.1\n", m->transparency); |
| 1520 |
|
| 1521 |
if (m->reflection > 0.0) |
| 1522 |
fprintf (f, " reflection %.3f\n", m->reflection); |
| 1523 |
|
| 1524 |
if (strlen (m->tex_map) > 0) { |
| 1525 |
fprintf (f, " // Image map: %s, Strength: %.2f\n", |
| 1526 |
m->tex_map, m->tex_strength); |
| 1527 |
} |
| 1528 |
|
| 1529 |
if (strlen (m->bump_map) > 0) { |
| 1530 |
fprintf (f, " // Bump map: %s, Strength: %.2f\n", |
| 1531 |
m->bump_map, m->bump_strength); |
| 1532 |
} |
| 1533 |
|
| 1534 |
fprintf (f, " }\n"); |
| 1535 |
fprintf (f, "}\n\n"); |
| 1536 |
} |
| 1537 |
|
| 1538 |
|
| 1539 |
void write_mgf_material (FILE *f, MatProp *m) |
| 1540 |
{ |
| 1541 |
float dmag, smag, rdmag, rsmag, tdmag, tsmag, total; |
| 1542 |
|
| 1543 |
fprintf (f, "m %s =\n", m->name); |
| 1544 |
fprintf (f, "\tsides %d\n", m->two_side ? 2 : 1); |
| 1545 |
dmag = CIE_Y_r*m->diffuse.red + CIE_Y_g*m->diffuse.green |
| 1546 |
+ CIE_Y_b*m->diffuse.blue; |
| 1547 |
smag = CIE_Y_r*m->specular.red + CIE_Y_g*m->specular.green |
| 1548 |
+ CIE_Y_b*m->specular.blue; |
| 1549 |
rdmag = dmag; |
| 1550 |
rsmag = smag * m->reflection; |
| 1551 |
tdmag = 0.0; |
| 1552 |
tsmag = m->transparency; |
| 1553 |
total = rdmag + rsmag + tdmag + tsmag; |
| 1554 |
if (total > 0.99) { |
| 1555 |
total = 0.9/total; |
| 1556 |
dmag *= total; |
| 1557 |
smag *= total; |
| 1558 |
rdmag *= total; |
| 1559 |
rsmag *= total; |
| 1560 |
tdmag *= total; |
| 1561 |
tsmag *= total; |
| 1562 |
total = 0.9; |
| 1563 |
} |
| 1564 |
if (dmag > 0.005) { |
| 1565 |
fprintf (f, "\tc\n\t\tcmix %.3f R %.3f G %.3f B\n", |
| 1566 |
CIE_Y_r*m->diffuse.red, |
| 1567 |
CIE_Y_g*m->diffuse.green, |
| 1568 |
CIE_Y_b*m->diffuse.blue); |
| 1569 |
if (rdmag > 0.005) |
| 1570 |
fprintf (f, "\trd %.4f\n", rdmag); |
| 1571 |
if (tdmag > 0.005) |
| 1572 |
fprintf (f, "\ttd %.4f\n", tdmag); |
| 1573 |
if (m->self_illum) |
| 1574 |
fprintf (f, "\ted %.4f\n", dmag); |
| 1575 |
} |
| 1576 |
if (m->shininess > 1.1 && rsmag > 0.005) { |
| 1577 |
fprintf (f, "\tc\n\t\tcmix %.3f R %.3f G %.3f B\n", |
| 1578 |
CIE_Y_r*m->specular.red, |
| 1579 |
CIE_Y_g*m->specular.green, |
| 1580 |
CIE_Y_b*m->specular.blue); |
| 1581 |
fprintf (f, "\trs %.4f %.4f\n", rsmag, 0.6/sqrt(m->shininess)); |
| 1582 |
} |
| 1583 |
if (tsmag > 0.005) |
| 1584 |
fprintf (f, "\tc\n\tts %.4f 0\n", tsmag); |
| 1585 |
|
| 1586 |
if (strlen (m->tex_map) > 0) { |
| 1587 |
fprintf (f, "# image map: %s, strength: %.2f\n", |
| 1588 |
m->tex_map, m->tex_strength); |
| 1589 |
} |
| 1590 |
|
| 1591 |
if (strlen (m->bump_map) > 0) { |
| 1592 |
fprintf (f, "# bump map: %s, strength: %.2f\n", |
| 1593 |
m->bump_map, m->bump_strength); |
| 1594 |
} |
| 1595 |
|
| 1596 |
fprintf (f, "\n"); |
| 1597 |
} |
| 1598 |
|
| 1599 |
|
| 1600 |
/* Write a mesh file */ |
| 1601 |
void write_mesh (FILE *f, Mesh *mesh) |
| 1602 |
{ |
| 1603 |
int i; |
| 1604 |
char curmat[80]; |
| 1605 |
Vector va, vb, vc; |
| 1606 |
Summary *new_summary; |
| 1607 |
Matrix obj_matrix; |
| 1608 |
|
| 1609 |
if (mesh->hidden || LIST_FIND (excl_list, mesh->name)) |
| 1610 |
return; |
| 1611 |
|
| 1612 |
/* Add this object's stats to the summary */ |
| 1613 |
new_summary = malloc (sizeof(*new_summary)); |
| 1614 |
if (new_summary == NULL) |
| 1615 |
abortmsg ("Out of memory adding summary", 1); |
| 1616 |
|
| 1617 |
strcpy (new_summary->name, mesh->name); |
| 1618 |
vect_copy (new_summary->center, mesh->center); |
| 1619 |
vect_copy (new_summary->lengths, mesh->lengths); |
| 1620 |
|
| 1621 |
LIST_INSERT (summary, new_summary); |
| 1622 |
|
| 1623 |
/* Compute the object transformation matrix for animations */ |
| 1624 |
if (ani_matrix != NULL) { |
| 1625 |
mat_copy (obj_matrix, *ani_matrix); |
| 1626 |
if (vue_version > 2.0) |
| 1627 |
mat_mult (obj_matrix, mesh->invmatrix, obj_matrix); |
| 1628 |
} |
| 1629 |
|
| 1630 |
switch (format) { |
| 1631 |
case MGF: |
| 1632 |
if (no_opt) { |
| 1633 |
if (mesh->name[0]) fprintf (meshf, "o %s\n", mesh->name); |
| 1634 |
for (i = 0; i < mesh->vertices; i++) { |
| 1635 |
vect_copy(va, mesh->vertex[i]); |
| 1636 |
if (ani_matrix != NULL) |
| 1637 |
vect_transform (va, va, obj_matrix); |
| 1638 |
fprintf (meshf, "v v%d =\n\tp %.5f %.5f %.5f\n", |
| 1639 |
i, va[X], va[Y], va[Z]); |
| 1640 |
} |
| 1641 |
curmat[0] = '\0'; |
| 1642 |
for (i = 0; i < mesh->faces; i++) { |
| 1643 |
if (strcmp(mesh->mtl[i]->name, curmat)) { |
| 1644 |
strcpy(curmat, mesh->mtl[i]->name); |
| 1645 |
fprintf (meshf, "m %s\n", curmat); |
| 1646 |
} |
| 1647 |
fprintf (meshf, "f v%d v%d v%d\n", mesh->face[i].a, |
| 1648 |
mesh->face[i].b, mesh->face[i].c); |
| 1649 |
} |
| 1650 |
if (mesh->name[0]) fprintf (meshf, "o\n"); |
| 1651 |
break; |
| 1652 |
} |
| 1653 |
/*FALL THROUGH*/ |
| 1654 |
case POV10: |
| 1655 |
case POV20: |
| 1656 |
case VIVID: |
| 1657 |
case POLYRAY: |
| 1658 |
opt_set_vert (mesh->vertices); |
| 1659 |
|
| 1660 |
for (i = 0; i < mesh->faces; i++) { |
| 1661 |
vect_copy (va, mesh->vertex[mesh->face[i].a]); |
| 1662 |
vect_copy (vb, mesh->vertex[mesh->face[i].b]); |
| 1663 |
vect_copy (vc, mesh->vertex[mesh->face[i].c]); |
| 1664 |
|
| 1665 |
opt_set_texture (mesh->mtl[i]->name); |
| 1666 |
|
| 1667 |
opt_add_tri (va[X], va[Y], va[Z], vc[X], vc[Y], vc[Z], |
| 1668 |
vb[X], vb[Y], vb[Z]); |
| 1669 |
} |
| 1670 |
|
| 1671 |
fflush (f); |
| 1672 |
|
| 1673 |
if (ani_matrix != NULL) |
| 1674 |
opt_set_transform (obj_matrix); |
| 1675 |
|
| 1676 |
if (box_all || LIST_FIND (box_list, mesh->name)) |
| 1677 |
opt_write_box (mesh->name); |
| 1678 |
else |
| 1679 |
opt_write_file (mesh->name); |
| 1680 |
|
| 1681 |
break; |
| 1682 |
|
| 1683 |
case RAW: |
| 1684 |
fprintf (f, "%s\n", mesh->name); |
| 1685 |
|
| 1686 |
for (i = 0; i < mesh->faces; i++) { |
| 1687 |
vect_copy (va, mesh->vertex[mesh->face[i].a]); |
| 1688 |
vect_copy (vb, mesh->vertex[mesh->face[i].b]); |
| 1689 |
vect_copy (vc, mesh->vertex[mesh->face[i].c]); |
| 1690 |
|
| 1691 |
if (ani_matrix != NULL) { |
| 1692 |
vect_transform (va, va, obj_matrix); |
| 1693 |
vect_transform (vb, vb, obj_matrix); |
| 1694 |
vect_transform (vc, vc, obj_matrix); |
| 1695 |
} |
| 1696 |
|
| 1697 |
fprintf (f, "%f %f %f %f %f %f %f %f %f\n", |
| 1698 |
va[X], va[Y], va[Z], vb[X], vb[Y], vb[Z], |
| 1699 |
vc[X], vc[Y], vc[Z]); |
| 1700 |
} |
| 1701 |
|
| 1702 |
break; |
| 1703 |
} |
| 1704 |
} |
| 1705 |
|
| 1706 |
|
| 1707 |
/* Parses an object transformation and returns a pointer to the |
| 1708 |
newly allocated transformation */ |
| 1709 |
Transform *parse_transform (char *string) |
| 1710 |
{ |
| 1711 |
Transform *t; |
| 1712 |
char *token; |
| 1713 |
int token_no; |
| 1714 |
|
| 1715 |
t = (Transform *)malloc (sizeof(*t)); |
| 1716 |
if (t == NULL) |
| 1717 |
abortmsg ("Out of memory allocating transform", 1); |
| 1718 |
|
| 1719 |
mat_identity (t->matrix); |
| 1720 |
|
| 1721 |
token = parse_string (string); |
| 1722 |
token_no = 0; |
| 1723 |
|
| 1724 |
while (strlen(token) > 0) { |
| 1725 |
switch (token_no) { |
| 1726 |
case 0: break; |
| 1727 |
case 1: strcpy (t->name, token); break; |
| 1728 |
case 2: t->matrix[0][0] = atof(token); break; |
| 1729 |
case 3: t->matrix[0][1] = atof(token); break; |
| 1730 |
case 4: t->matrix[0][2] = atof(token); break; |
| 1731 |
case 5: t->matrix[1][0] = atof(token); break; |
| 1732 |
case 6: t->matrix[1][1] = atof(token); break; |
| 1733 |
case 7: t->matrix[1][2] = atof(token); break; |
| 1734 |
case 8: t->matrix[2][0] = atof(token); break; |
| 1735 |
case 9: t->matrix[2][1] = atof(token); break; |
| 1736 |
case 10: t->matrix[2][2] = atof(token); break; |
| 1737 |
case 11: t->matrix[3][0] = atof(token); break; |
| 1738 |
case 12: t->matrix[3][1] = atof(token); break; |
| 1739 |
case 13: t->matrix[3][2] = atof(token); break; |
| 1740 |
|
| 1741 |
default: abortmsg ("Error parsing transform", 1); |
| 1742 |
} |
| 1743 |
|
| 1744 |
token = parse_string (NULL); |
| 1745 |
token_no++; |
| 1746 |
} |
| 1747 |
|
| 1748 |
t->matrix[0][3] = 0.0; |
| 1749 |
t->matrix[1][3] = 0.0; |
| 1750 |
t->matrix[2][3] = 0.0; |
| 1751 |
t->matrix[3][3] = 1.0; |
| 1752 |
|
| 1753 |
cleanup_name (t->name); |
| 1754 |
|
| 1755 |
return t; |
| 1756 |
} |
| 1757 |
|
| 1758 |
|
| 1759 |
/* Parses a morph command and returns a pointer to the |
| 1760 |
newly allocated morph */ |
| 1761 |
Morph *parse_morph (char *string) |
| 1762 |
{ |
| 1763 |
Morph *m; |
| 1764 |
char *token; |
| 1765 |
int i, token_no; |
| 1766 |
|
| 1767 |
m = (Morph *)malloc (sizeof(*m)); |
| 1768 |
if (m == NULL) |
| 1769 |
abortmsg ("Out of memory allocating morph", 1); |
| 1770 |
|
| 1771 |
mat_identity (m->matrix); |
| 1772 |
|
| 1773 |
token = parse_string (string); |
| 1774 |
|
| 1775 |
token = parse_string (NULL); |
| 1776 |
strcpy (m->name, token); |
| 1777 |
|
| 1778 |
token = parse_string (NULL); |
| 1779 |
m->count = atoi (token); |
| 1780 |
|
| 1781 |
if (strlen (m->name) == 0 || m->count < 1 || m->count > 4) |
| 1782 |
abortmsg ("Error parsing morph command", 1); |
| 1783 |
|
| 1784 |
cleanup_name (m->name); |
| 1785 |
|
| 1786 |
for (i = 0; i < m->count; i++) { |
| 1787 |
token = parse_string (NULL); |
| 1788 |
strcpy (m->names[i], token); |
| 1789 |
|
| 1790 |
token = parse_string (NULL); |
| 1791 |
m->weight[i] = atof (token); |
| 1792 |
|
| 1793 |
if (strlen (m->names[i]) == 0) |
| 1794 |
abortmsg ("Error parsing morph command", 1); |
| 1795 |
|
| 1796 |
cleanup_name (m->names[i]); |
| 1797 |
} |
| 1798 |
|
| 1799 |
token = parse_string (NULL); |
| 1800 |
token_no = 0; |
| 1801 |
|
| 1802 |
while (strlen(token) > 0) { |
| 1803 |
switch (token_no) { |
| 1804 |
case 0: m->matrix[0][0] = atof(token); break; |
| 1805 |
case 1: m->matrix[0][1] = atof(token); break; |
| 1806 |
case 2: m->matrix[0][2] = atof(token); break; |
| 1807 |
case 3: m->matrix[1][0] = atof(token); break; |
| 1808 |
case 4: m->matrix[1][1] = atof(token); break; |
| 1809 |
case 5: m->matrix[1][2] = atof(token); break; |
| 1810 |
case 6: m->matrix[2][0] = atof(token); break; |
| 1811 |
case 7: m->matrix[2][1] = atof(token); break; |
| 1812 |
case 8: m->matrix[2][2] = atof(token); break; |
| 1813 |
case 9: m->matrix[3][0] = atof(token); break; |
| 1814 |
case 10: m->matrix[3][1] = atof(token); break; |
| 1815 |
case 11: m->matrix[3][2] = atof(token); break; |
| 1816 |
|
| 1817 |
default: abortmsg ("Error parsing morph command", 1); |
| 1818 |
} |
| 1819 |
|
| 1820 |
token = parse_string (NULL); |
| 1821 |
token_no++; |
| 1822 |
} |
| 1823 |
|
| 1824 |
m->matrix[0][3] = 0.0; |
| 1825 |
m->matrix[1][3] = 0.0; |
| 1826 |
m->matrix[2][3] = 0.0; |
| 1827 |
m->matrix[3][3] = 1.0; |
| 1828 |
|
| 1829 |
return m; |
| 1830 |
} |
| 1831 |
|
| 1832 |
|
| 1833 |
/* Parses an omni light and returns a pointer to the |
| 1834 |
newly allocated light */ |
| 1835 |
OmniLight *parse_omnilight (char *string) |
| 1836 |
{ |
| 1837 |
OmniLight *o; |
| 1838 |
char *token; |
| 1839 |
int token_no; |
| 1840 |
|
| 1841 |
o = (OmniLight *)malloc (sizeof(*o)); |
| 1842 |
if (o == NULL) |
| 1843 |
abortmsg ("Out of memory allocating omnilight", 1); |
| 1844 |
|
| 1845 |
token = parse_string (string); |
| 1846 |
token_no = 0; |
| 1847 |
|
| 1848 |
while (strlen(token) > 0) { |
| 1849 |
switch (token_no) { |
| 1850 |
case 0: break; |
| 1851 |
case 1: strcpy (o->name, token); break; |
| 1852 |
case 2: o->pos[X] = atof (token); break; |
| 1853 |
case 3: o->pos[Y] = atof (token); break; |
| 1854 |
case 4: o->pos[Z] = atof (token); break; |
| 1855 |
case 5: o->col.red = atof (token); break; |
| 1856 |
case 6: o->col.green = atof (token); break; |
| 1857 |
case 7: o->col.blue = atof (token); break; |
| 1858 |
|
| 1859 |
default: abortmsg ("Error parsing omnilight", 1); |
| 1860 |
} |
| 1861 |
|
| 1862 |
token = parse_string (NULL); |
| 1863 |
token_no++; |
| 1864 |
} |
| 1865 |
|
| 1866 |
cleanup_name (o->name); |
| 1867 |
|
| 1868 |
return o; |
| 1869 |
} |
| 1870 |
|
| 1871 |
|
| 1872 |
/* Parses a spotlight and returns a pointer to the |
| 1873 |
newly allocated spotlight */ |
| 1874 |
Spotlight *parse_spotlight (char *string) |
| 1875 |
{ |
| 1876 |
Spotlight *s; |
| 1877 |
char *token; |
| 1878 |
int token_no; |
| 1879 |
|
| 1880 |
s = (Spotlight *)malloc (sizeof(*s)); |
| 1881 |
if (s == NULL) |
| 1882 |
abortmsg ("Out of memory allocating spotlight", 1); |
| 1883 |
|
| 1884 |
token = parse_string (string); |
| 1885 |
token_no = 0; |
| 1886 |
|
| 1887 |
while (strlen(token) > 0) { |
| 1888 |
switch (token_no) { |
| 1889 |
case 0: break; |
| 1890 |
case 1: strcpy (s->name, token); break; |
| 1891 |
case 2: s->pos[X] = atof (token); break; |
| 1892 |
case 3: s->pos[Y] = atof (token); break; |
| 1893 |
case 4: s->pos[Z] = atof (token); break; |
| 1894 |
case 5: s->target[X] = atof (token); break; |
| 1895 |
case 6: s->target[Y] = atof (token); break; |
| 1896 |
case 7: s->target[Z] = atof (token); break; |
| 1897 |
case 8: s->col.red = atof (token); break; |
| 1898 |
case 9: s->col.green = atof (token); break; |
| 1899 |
case 10: s->col.blue = atof (token); break; |
| 1900 |
case 11: s->hotspot = atof (token); break; |
| 1901 |
case 12: s->falloff = atof (token); break; |
| 1902 |
case 13: break; |
| 1903 |
|
| 1904 |
default: abortmsg ("Error parsing spotlight", 1); |
| 1905 |
} |
| 1906 |
|
| 1907 |
token = parse_string (NULL); |
| 1908 |
token_no++; |
| 1909 |
} |
| 1910 |
|
| 1911 |
cleanup_name (s->name); |
| 1912 |
|
| 1913 |
return s; |
| 1914 |
} |
| 1915 |
|
| 1916 |
|
| 1917 |
/* Parses a camera command and returns a pointer to the |
| 1918 |
newly allocated camera */ |
| 1919 |
Camera *parse_camera (char *string) |
| 1920 |
{ |
| 1921 |
Camera *c; |
| 1922 |
char *token; |
| 1923 |
int token_no; |
| 1924 |
|
| 1925 |
c = (Camera *)malloc (sizeof(*c)); |
| 1926 |
if (c == NULL) |
| 1927 |
abortmsg ("Out of memory allocating camera", 1); |
| 1928 |
|
| 1929 |
token = parse_string (string); |
| 1930 |
token_no = 0; |
| 1931 |
|
| 1932 |
while (strlen(token) > 0) { |
| 1933 |
switch (token_no) { |
| 1934 |
case 0: break; |
| 1935 |
case 1: c->pos[X] = atof (token); break; |
| 1936 |
case 2: c->pos[Y] = atof (token); break; |
| 1937 |
case 3: c->pos[Z] = atof (token); break; |
| 1938 |
case 4: c->target[X] = atof (token); break; |
| 1939 |
case 5: c->target[Y] = atof (token); break; |
| 1940 |
case 6: c->target[Z] = atof (token); break; |
| 1941 |
case 7: c->bank = atof (token); break; |
| 1942 |
case 8: c->lens = atof (token); break; |
| 1943 |
|
| 1944 |
default: abortmsg ("Error parsing camera", 1); |
| 1945 |
} |
| 1946 |
|
| 1947 |
token = parse_string (NULL); |
| 1948 |
token_no++; |
| 1949 |
} |
| 1950 |
|
| 1951 |
return c; |
| 1952 |
} |
| 1953 |
|
| 1954 |
|
| 1955 |
/* Load the transforms, camera movements, etc for the specified frame */ |
| 1956 |
void read_frame (char *filename, int frame_no) |
| 1957 |
{ |
| 1958 |
FILE *f; |
| 1959 |
char fname[80]; |
| 1960 |
char string[256]; |
| 1961 |
char *token; |
| 1962 |
|
| 1963 |
/* Open the .vue file */ |
| 1964 |
strcpy (fname, filename); /* Make a copy we can mess with */ |
| 1965 |
add_ext (fname, "vue", 0); |
| 1966 |
|
| 1967 |
f = fopen (fname, "r"); |
| 1968 |
if (f == NULL) { |
| 1969 |
printf ("Error opening file '%s'\n", fname); |
| 1970 |
exit(1); |
| 1971 |
} |
| 1972 |
|
| 1973 |
/* Load the specified frame */ |
| 1974 |
find_frame (f, frame_no); |
| 1975 |
|
| 1976 |
while (fgets (string, 256, f) != NULL) { |
| 1977 |
token = parse_string (string); |
| 1978 |
|
| 1979 |
if (strcmp (token, "frame") == 0) |
| 1980 |
break; |
| 1981 |
else if (strcmp (token, "transform") == 0) { |
| 1982 |
LIST_INSERT (trans_list, parse_transform (string)); |
| 1983 |
} |
| 1984 |
else if (strcmp (token, "morph") == 0) { |
| 1985 |
LIST_INSERT (morph_list, parse_morph (string)); |
| 1986 |
} |
| 1987 |
else if (strcmp (token, "light") == 0) { |
| 1988 |
LIST_INSERT (omni_list, parse_omnilight (string)); |
| 1989 |
} |
| 1990 |
else if (strcmp (token, "spotlight") == 0) { |
| 1991 |
LIST_INSERT (spot_list, parse_spotlight (string)); |
| 1992 |
} |
| 1993 |
else if (strcmp (token, "camera") == 0) { |
| 1994 |
if (cam_list != NULL) |
| 1995 |
abortmsg ("ERROR - Multiple cameras in .vue file", 1); |
| 1996 |
|
| 1997 |
LIST_INSERT (cam_list, parse_camera (string)); |
| 1998 |
} |
| 1999 |
else if (strcmp (token, "top") == 0) |
| 2000 |
abortmsg ("ERROR - Orthogonal viewports are not supported", 1); |
| 2001 |
else if (strcmp (token, "bottom") == 0) |
| 2002 |
abortmsg ("ERROR - Orthogonal viewports are not supported", 1); |
| 2003 |
else if (strcmp (token, "left") == 0) |
| 2004 |
abortmsg ("ERROR - Orthogonal viewports are not supported", 1); |
| 2005 |
else if (strcmp (token, "right") == 0) |
| 2006 |
abortmsg ("ERROR - Orthogonal viewports are not supported", 1); |
| 2007 |
else if (strcmp (token, "front") == 0) |
| 2008 |
abortmsg ("ERROR - Orthogonal viewports are not supported", 1); |
| 2009 |
else if (strcmp (token, "back") == 0) |
| 2010 |
abortmsg ("ERROR - Orthogonal viewports are not supported", 1); |
| 2011 |
else if (strcmp (token, "user") == 0) |
| 2012 |
abortmsg ("ERROR - User viewports are not supported", 1); |
| 2013 |
} |
| 2014 |
|
| 2015 |
fclose(f); |
| 2016 |
} |
| 2017 |
|
| 2018 |
|
| 2019 |
void find_frame (FILE *f, int frame_no) |
| 2020 |
{ |
| 2021 |
char string[256]; |
| 2022 |
char *token; |
| 2023 |
int frame = 0; |
| 2024 |
|
| 2025 |
/* Search the .vue file for the required frame */ |
| 2026 |
while (1) { |
| 2027 |
/* Read the next line in the file */ |
| 2028 |
if (fgets (string, 256, f) == NULL) { |
| 2029 |
printf ("Unable to locate frame #%d in .vue file\n", frame_no); |
| 2030 |
exit(1); |
| 2031 |
} |
| 2032 |
|
| 2033 |
token = parse_string (string); |
| 2034 |
|
| 2035 |
if (strcmp (token, "frame") == 0) { |
| 2036 |
token = parse_string (NULL); |
| 2037 |
|
| 2038 |
if (strlen(token) == 0) { |
| 2039 |
printf ("Unable to locate frame #%d in .vue file\n", frame_no); |
| 2040 |
exit(1); |
| 2041 |
} |
| 2042 |
|
| 2043 |
frame = atoi (token); |
| 2044 |
|
| 2045 |
if (frame == frame_no) |
| 2046 |
break; |
| 2047 |
} |
| 2048 |
else if (strcmp (token, "VERSION") == 0) { |
| 2049 |
token = parse_string (NULL); |
| 2050 |
|
| 2051 |
vue_version = atoi(token) / 100.0; |
| 2052 |
} |
| 2053 |
} |
| 2054 |
} |
| 2055 |
|
| 2056 |
|
| 2057 |
void save_animation() |
| 2058 |
{ |
| 2059 |
Mesh *mesh, *master; |
| 2060 |
Transform *t; |
| 2061 |
Morph *m; |
| 2062 |
Vector temp; |
| 2063 |
int i, j; |
| 2064 |
|
| 2065 |
printf ("\n"); |
| 2066 |
|
| 2067 |
for (t = trans_list; t != NULL; t = t->next) { |
| 2068 |
printf ("Transforming object: %s\n", t->name); |
| 2069 |
|
| 2070 |
ani_matrix = &(t->matrix); |
| 2071 |
|
| 2072 |
mesh = LIST_FIND (mesh_list, t->name); |
| 2073 |
|
| 2074 |
if (mesh == NULL) { |
| 2075 |
printf ("Unable to locate mesh object %s\n", t->name); |
| 2076 |
exit(1); |
| 2077 |
} |
| 2078 |
|
| 2079 |
write_mesh (out, mesh); |
| 2080 |
} |
| 2081 |
|
| 2082 |
for (m = morph_list; m != NULL; m = m->next) { |
| 2083 |
printf ("Morphing object: %s\n", m->name); |
| 2084 |
|
| 2085 |
ani_matrix = &(m->matrix); |
| 2086 |
|
| 2087 |
mesh = LIST_FIND (mesh_list, m->name); |
| 2088 |
if (mesh == NULL) { |
| 2089 |
printf ("Unable to locate mesh object %s\n", m->name); |
| 2090 |
exit(1); |
| 2091 |
} |
| 2092 |
|
| 2093 |
/* Make a copy to mess with */ |
| 2094 |
master = copy_mesh (mesh); |
| 2095 |
master->hidden = FALSE; |
| 2096 |
|
| 2097 |
strcpy (master->name, m->name); |
| 2098 |
|
| 2099 |
for (i = 0; i < master->vertices; i++) |
| 2100 |
vect_init (master->vertex[i], 0.0, 0.0, 0.0); |
| 2101 |
|
| 2102 |
for (i = 0; i < m->count; i++) { |
| 2103 |
mesh = LIST_FIND (mesh_list, m->names[i]); |
| 2104 |
if (mesh == NULL) { |
| 2105 |
printf ("Unable to locate mesh object %s\n", m->names[0]); |
| 2106 |
exit(1); |
| 2107 |
} |
| 2108 |
|
| 2109 |
if (mesh->vertices != master->vertices) |
| 2110 |
abortmsg ("Morphed objects do not contain the same number of vertices", 1); |
| 2111 |
|
| 2112 |
if (mesh->faces != master->faces) |
| 2113 |
abortmsg ("Morphed objects do not contain the same number of faces", 1); |
| 2114 |
|
| 2115 |
for (j = 0; j < master->vertices; j++) { |
| 2116 |
vect_transform (temp, mesh->vertex[j], mesh->invmatrix); |
| 2117 |
vect_scale (temp, temp, m->weight[i]); |
| 2118 |
vect_add (master->vertex[j], master->vertex[j], temp); |
| 2119 |
} |
| 2120 |
} |
| 2121 |
|
| 2122 |
for (i = 0; i < master->vertices; i++) |
| 2123 |
vect_transform (master->vertex[i], master->vertex[i], master->matrix); |
| 2124 |
|
| 2125 |
write_mesh (out, master); |
| 2126 |
|
| 2127 |
free_mesh_data (master); |
| 2128 |
free (master); |
| 2129 |
} |
| 2130 |
|
| 2131 |
for (mesh = mesh_list; mesh != NULL; mesh = mesh->next) |
| 2132 |
free_mesh_data (mesh); |
| 2133 |
} |
| 2134 |
|
| 2135 |
|
| 2136 |
/* Create a new mesh */ |
| 2137 |
Mesh *create_mesh (char *name, int vertices, int faces) |
| 2138 |
{ |
| 2139 |
Mesh *new_mesh; |
| 2140 |
|
| 2141 |
new_mesh = malloc (sizeof(*new_mesh)); |
| 2142 |
if (new_mesh == NULL) |
| 2143 |
abortmsg ("Out of memory allocating mesh", 1); |
| 2144 |
|
| 2145 |
strcpy (new_mesh->name, name); |
| 2146 |
|
| 2147 |
new_mesh->vertices = vertices; |
| 2148 |
|
| 2149 |
if (vertices <= 0) |
| 2150 |
new_mesh->vertex = NULL; |
| 2151 |
else { |
| 2152 |
new_mesh->vertex = malloc (vertices * sizeof(*new_mesh->vertex)); |
| 2153 |
if (new_mesh->vertex == NULL) |
| 2154 |
abortmsg ("Out of memory allocating mesh", 1); |
| 2155 |
} |
| 2156 |
|
| 2157 |
new_mesh->faces = faces; |
| 2158 |
|
| 2159 |
if (faces <= 0) { |
| 2160 |
new_mesh->face = NULL; |
| 2161 |
new_mesh->mtl = NULL; |
| 2162 |
} |
| 2163 |
else { |
| 2164 |
new_mesh->face = malloc (faces * sizeof(*new_mesh->face)); |
| 2165 |
if (new_mesh->face == NULL) |
| 2166 |
abortmsg ("Out of memory allocating mesh", 1); |
| 2167 |
|
| 2168 |
new_mesh->mtl = malloc (faces * sizeof(*new_mesh->mtl)); |
| 2169 |
if (new_mesh->mtl == NULL) |
| 2170 |
abortmsg ("Out of memory allocating mesh", 1); |
| 2171 |
} |
| 2172 |
|
| 2173 |
vect_init (new_mesh->center, 0.0, 0.0, 0.0); |
| 2174 |
vect_init (new_mesh->lengths, 0.0, 0.0, 0.0); |
| 2175 |
|
| 2176 |
mat_identity (new_mesh->matrix); |
| 2177 |
mat_identity (new_mesh->invmatrix); |
| 2178 |
|
| 2179 |
new_mesh->hidden = FALSE; |
| 2180 |
new_mesh->shadow = TRUE; |
| 2181 |
|
| 2182 |
return new_mesh; |
| 2183 |
} |
| 2184 |
|
| 2185 |
|
| 2186 |
/* Creates a duplicate copy of a mesh */ |
| 2187 |
Mesh *copy_mesh (Mesh *mesh) |
| 2188 |
{ |
| 2189 |
Mesh *new_mesh; |
| 2190 |
int i; |
| 2191 |
|
| 2192 |
new_mesh = create_mesh (mesh->name, mesh->vertices, mesh->faces); |
| 2193 |
|
| 2194 |
if (new_mesh == NULL) |
| 2195 |
abortmsg ("Out of memory allocating mesh", 1); |
| 2196 |
|
| 2197 |
for (i = 0; i < mesh->vertices; i++) |
| 2198 |
vect_copy (new_mesh->vertex[i], mesh->vertex[i]); |
| 2199 |
|
| 2200 |
for (i = 0; i < mesh->faces; i++) { |
| 2201 |
new_mesh->face[i] = mesh->face[i]; |
| 2202 |
new_mesh->mtl[i] = mesh->mtl[i]; |
| 2203 |
} |
| 2204 |
|
| 2205 |
mat_copy (new_mesh->matrix, mesh->matrix); |
| 2206 |
mat_copy (new_mesh->invmatrix, mesh->invmatrix); |
| 2207 |
|
| 2208 |
vect_copy (new_mesh->center, mesh->center); |
| 2209 |
vect_copy (new_mesh->lengths, mesh->lengths); |
| 2210 |
|
| 2211 |
new_mesh->hidden = mesh->hidden; |
| 2212 |
new_mesh->shadow = mesh->shadow; |
| 2213 |
|
| 2214 |
return new_mesh; |
| 2215 |
} |
| 2216 |
|
| 2217 |
|
| 2218 |
/* Free all data associated with mesh object */ |
| 2219 |
void free_mesh_data (Mesh *mesh) |
| 2220 |
{ |
| 2221 |
if (mesh->vertex != NULL) |
| 2222 |
free (mesh->vertex); |
| 2223 |
|
| 2224 |
if (mesh->face != NULL) |
| 2225 |
free (mesh->face); |
| 2226 |
|
| 2227 |
if (mesh->mtl != NULL) |
| 2228 |
free (mesh->mtl); |
| 2229 |
} |
| 2230 |
|
| 2231 |
|
| 2232 |
/* Updates the center (pivot) point of the mesh */ |
| 2233 |
void update_limits (Mesh *mesh) |
| 2234 |
{ |
| 2235 |
Vector vmin = {+MAXFLOAT, +MAXFLOAT, +MAXFLOAT}; |
| 2236 |
Vector vmax = {-MAXFLOAT, -MAXFLOAT, -MAXFLOAT}; |
| 2237 |
int i; |
| 2238 |
|
| 2239 |
for (i = 0; i < mesh->vertices; i++) { |
| 2240 |
vect_min (vmin, vmin, mesh->vertex[i]); |
| 2241 |
vect_max (vmax, vmax, mesh->vertex[i]); |
| 2242 |
} |
| 2243 |
|
| 2244 |
vect_add (mesh->center, vmin, vmax); |
| 2245 |
vect_scale (mesh->center, mesh->center, 0.5); |
| 2246 |
|
| 2247 |
vect_sub (mesh->lengths, vmax, vmin); |
| 2248 |
} |
| 2249 |
|
| 2250 |
|
| 2251 |
/* Return the sub-string of 'str' that is before 'target' */ |
| 2252 |
char *before (char *str, char *target) |
| 2253 |
{ |
| 2254 |
static char result[256]; |
| 2255 |
char *search; |
| 2256 |
|
| 2257 |
strncpy (result, str, 256); |
| 2258 |
result[255] = '\0'; |
| 2259 |
|
| 2260 |
search = strstr (result, target); |
| 2261 |
|
| 2262 |
if (search != NULL) |
| 2263 |
*search = '\0'; |
| 2264 |
|
| 2265 |
return result; |
| 2266 |
} |
| 2267 |
|
| 2268 |
|
| 2269 |
/* Return the sub-string of 'str' that is after 'target' */ |
| 2270 |
char *after (char *str, char *target) |
| 2271 |
{ |
| 2272 |
static char result[256]; |
| 2273 |
char *search; |
| 2274 |
|
| 2275 |
search = strstr (str, target); |
| 2276 |
|
| 2277 |
if (search == NULL) |
| 2278 |
strncpy (result, "", 256); |
| 2279 |
else |
| 2280 |
strncpy (result, search + strlen(target), 256); |
| 2281 |
|
| 2282 |
result[255] = '\0'; |
| 2283 |
|
| 2284 |
return result; |
| 2285 |
} |
| 2286 |
|
| 2287 |
|
| 2288 |
/* Return the sub-string of 'str' that is between 'target1' and 'target2' */ |
| 2289 |
char *between (char *str, char *target1, char *target2) |
| 2290 |
{ |
| 2291 |
static char result[256]; |
| 2292 |
|
| 2293 |
strcpy (result, after (str, target1)); |
| 2294 |
strcpy (result, before (result, target2)); |
| 2295 |
|
| 2296 |
return result; |
| 2297 |
} |
| 2298 |
|
| 2299 |
|
| 2300 |
/* Works like the C strtok() function except that it can handle */ |
| 2301 |
/* tokens enclosed in double quotes */ |
| 2302 |
char *parse_string (char *str) |
| 2303 |
{ |
| 2304 |
static char result[256]; |
| 2305 |
static char *p; |
| 2306 |
char QUOTE = '\"'; |
| 2307 |
int index; |
| 2308 |
|
| 2309 |
strcpy (result, ""); |
| 2310 |
index = 0; |
| 2311 |
|
| 2312 |
if (str != NULL) |
| 2313 |
p = str; |
| 2314 |
|
| 2315 |
/* Find the start of the next token */ |
| 2316 |
while (isspace (*p)) |
| 2317 |
p++; |
| 2318 |
|
| 2319 |
if (*p == QUOTE) { |
| 2320 |
p++; |
| 2321 |
|
| 2322 |
while (*p != '\0' && *p != QUOTE) |
| 2323 |
result[index++] = *p++; |
| 2324 |
|
| 2325 |
if (*p == QUOTE) |
| 2326 |
p++; |
| 2327 |
} |
| 2328 |
else { |
| 2329 |
while (*p != '\0' && !isspace(*p)) |
| 2330 |
result[index++] = *p++; |
| 2331 |
} |
| 2332 |
|
| 2333 |
result[index] = '\0'; |
| 2334 |
|
| 2335 |
return result; |
| 2336 |
} |
| 2337 |
|
| 2338 |
|
| 2339 |
/* Convert character 'c' to upper case */ |
| 2340 |
char upcase (char c) |
| 2341 |
{ |
| 2342 |
if (c >= 'a' && c <= 'z') |
| 2343 |
c = c - 'a' + 'A'; |
| 2344 |
|
| 2345 |
return c; |
| 2346 |
} |
| 2347 |
|
| 2348 |
|
| 2349 |
float colour_intens (Colour *colour) |
| 2350 |
{ |
| 2351 |
return sqrt (colour->red * colour->red + |
| 2352 |
colour->green * colour->green + |
| 2353 |
colour->blue * colour->blue); |
| 2354 |
} |
| 2355 |
|
| 2356 |
|
| 2357 |
void parse_file() |
| 2358 |
{ |
| 2359 |
Chunk chunk; |
| 2360 |
|
| 2361 |
start_chunk(&chunk); |
| 2362 |
|
| 2363 |
if (chunk.tag == 0x4D4D) |
| 2364 |
parse_3ds (&chunk); |
| 2365 |
else |
| 2366 |
abortmsg ("Error: Input file is not .3DS format", 1); |
| 2367 |
|
| 2368 |
end_chunk (&chunk); |
| 2369 |
} |
| 2370 |
|
| 2371 |
|
| 2372 |
void parse_3ds (Chunk *mainchunk) |
| 2373 |
{ |
| 2374 |
Chunk chunk; |
| 2375 |
|
| 2376 |
do { |
| 2377 |
start_chunk (&chunk); |
| 2378 |
if (feof(in)) { |
| 2379 |
fprintf(stderr, "%s: unexpected EOF\n", progname); |
| 2380 |
break; |
| 2381 |
} |
| 2382 |
if (chunk.end <= mainchunk->end) { |
| 2383 |
switch (chunk.tag) { |
| 2384 |
case 0x3D3D: parse_mdata (&chunk); |
| 2385 |
break; |
| 2386 |
} |
| 2387 |
} |
| 2388 |
|
| 2389 |
end_chunk (&chunk); |
| 2390 |
} while (chunk.end <= mainchunk->end); |
| 2391 |
} |
| 2392 |
|
| 2393 |
|
| 2394 |
void parse_mdata (Chunk *mainchunk) |
| 2395 |
{ |
| 2396 |
Chunk chunk; |
| 2397 |
Colour bgnd_colour; |
| 2398 |
|
| 2399 |
do { |
| 2400 |
start_chunk (&chunk); |
| 2401 |
|
| 2402 |
if (chunk.end <= mainchunk->end) { |
| 2403 |
switch (chunk.tag) { |
| 2404 |
case 0x2100: parse_colour (&global_amb); |
| 2405 |
break; |
| 2406 |
case 0x1200: parse_colour (&bgnd_colour); |
| 2407 |
break; |
| 2408 |
case 0x1201: write_bgsolid (out, bgnd_colour); |
| 2409 |
break; |
| 2410 |
case 0x2200: parse_fog (&chunk); |
| 2411 |
break; |
| 2412 |
case 0x2210: parse_fog_bgnd(); |
| 2413 |
break; |
| 2414 |
case 0x2201: write_fog (out, fog_colour, fog_distance); |
| 2415 |
break; |
| 2416 |
case 0xAFFF: parse_mat_entry (&chunk); |
| 2417 |
break; |
| 2418 |
case 0x4000: parse_named_object (&chunk); |
| 2419 |
break; |
| 2420 |
} |
| 2421 |
} |
| 2422 |
|
| 2423 |
end_chunk (&chunk); |
| 2424 |
} while (chunk.end <= mainchunk->end); |
| 2425 |
} |
| 2426 |
|
| 2427 |
|
| 2428 |
void parse_fog (Chunk *mainchunk) |
| 2429 |
{ |
| 2430 |
Chunk chunk; |
| 2431 |
|
| 2432 |
(void)read_float(); |
| 2433 |
(void)read_float(); |
| 2434 |
fog_distance = read_float(); |
| 2435 |
(void)read_float(); |
| 2436 |
|
| 2437 |
parse_colour (&fog_colour); |
| 2438 |
|
| 2439 |
do { |
| 2440 |
start_chunk (&chunk); |
| 2441 |
|
| 2442 |
if (chunk.end <= mainchunk->end) { |
| 2443 |
switch (chunk.tag) { |
| 2444 |
case 0x2210: parse_fog_bgnd(); |
| 2445 |
break; |
| 2446 |
} |
| 2447 |
} |
| 2448 |
|
| 2449 |
end_chunk (&chunk); |
| 2450 |
} while (chunk.end <= mainchunk->end); |
| 2451 |
} |
| 2452 |
|
| 2453 |
|
| 2454 |
void parse_fog_bgnd() |
| 2455 |
{ |
| 2456 |
|
| 2457 |
} |
| 2458 |
|
| 2459 |
|
| 2460 |
void parse_mat_entry (Chunk *mainchunk) |
| 2461 |
{ |
| 2462 |
Chunk chunk; |
| 2463 |
MatProp *mprop; |
| 2464 |
|
| 2465 |
mprop = create_mprop(); |
| 2466 |
|
| 2467 |
do { |
| 2468 |
start_chunk (&chunk); |
| 2469 |
|
| 2470 |
if (chunk.end <= mainchunk->end) { |
| 2471 |
switch (chunk.tag) { |
| 2472 |
case 0xA000: strcpy (mprop->name, read_string()); |
| 2473 |
cleanup_name (mprop->name); |
| 2474 |
break; |
| 2475 |
|
| 2476 |
case 0xA010: parse_colour (&mprop->ambient); |
| 2477 |
break; |
| 2478 |
|
| 2479 |
case 0xA020: parse_colour (&mprop->diffuse); |
| 2480 |
break; |
| 2481 |
|
| 2482 |
case 0xA030: parse_colour (&mprop->specular); |
| 2483 |
break; |
| 2484 |
|
| 2485 |
case 0xA040: mprop->shininess = 100.0*parse_percentage(); |
| 2486 |
break; |
| 2487 |
|
| 2488 |
case 0xA050: mprop->transparency = parse_percentage(); |
| 2489 |
break; |
| 2490 |
|
| 2491 |
case 0xA080: mprop->self_illum = TRUE; |
| 2492 |
break; |
| 2493 |
|
| 2494 |
case 0xA081: mprop->two_side = TRUE; |
| 2495 |
break; |
| 2496 |
|
| 2497 |
case 0xA220: mprop->reflection = parse_percentage(); |
| 2498 |
(void)parse_mapname (&chunk); |
| 2499 |
break; |
| 2500 |
|
| 2501 |
case 0xA310: if (mprop->reflection == 0.0) |
| 2502 |
mprop->reflection = 1.0; |
| 2503 |
break; |
| 2504 |
|
| 2505 |
case 0xA200: mprop->tex_strength = parse_percentage(); |
| 2506 |
strcpy (mprop->tex_map, parse_mapname (&chunk)); |
| 2507 |
break; |
| 2508 |
|
| 2509 |
case 0xA230: mprop->bump_strength = parse_percentage(); |
| 2510 |
strcpy (mprop->bump_map, parse_mapname (&chunk)); |
| 2511 |
break; |
| 2512 |
} |
| 2513 |
} |
| 2514 |
|
| 2515 |
end_chunk (&chunk); |
| 2516 |
} while (chunk.end <= mainchunk->end); |
| 2517 |
|
| 2518 |
LIST_INSERT (mprop_list, mprop); |
| 2519 |
} |
| 2520 |
|
| 2521 |
|
| 2522 |
char *parse_mapname (Chunk *mainchunk) |
| 2523 |
{ |
| 2524 |
static char name[80] = ""; |
| 2525 |
Chunk chunk; |
| 2526 |
|
| 2527 |
do { |
| 2528 |
start_chunk (&chunk); |
| 2529 |
|
| 2530 |
if (chunk.end <= mainchunk->end) { |
| 2531 |
switch (chunk.tag) { |
| 2532 |
case 0xA300: strcpy (name, read_string()); |
| 2533 |
break; |
| 2534 |
} |
| 2535 |
} |
| 2536 |
|
| 2537 |
end_chunk (&chunk); |
| 2538 |
} while (chunk.end <= mainchunk->end); |
| 2539 |
|
| 2540 |
return name; |
| 2541 |
} |
| 2542 |
|
| 2543 |
|
| 2544 |
void parse_named_object (Chunk *mainchunk) |
| 2545 |
{ |
| 2546 |
Chunk chunk; |
| 2547 |
|
| 2548 |
strcpy (obj_name, read_string()); |
| 2549 |
cleanup_name (obj_name); |
| 2550 |
|
| 2551 |
printf ("Working on: %s\n", obj_name); |
| 2552 |
|
| 2553 |
mesh = NULL; |
| 2554 |
|
| 2555 |
do { |
| 2556 |
start_chunk (&chunk); |
| 2557 |
|
| 2558 |
if (chunk.end <= mainchunk->end) { |
| 2559 |
switch (chunk.tag) { |
| 2560 |
case 0x4100: parse_n_tri_object (&chunk); |
| 2561 |
break; |
| 2562 |
case 0x4600: parse_n_direct_light (&chunk); |
| 2563 |
break; |
| 2564 |
case 0x4700: parse_n_camera(); |
| 2565 |
break; |
| 2566 |
case 0x4010: if (mesh != NULL) mesh->hidden = TRUE; |
| 2567 |
break; |
| 2568 |
case 0x4012: if (mesh != NULL) mesh->shadow = FALSE; |
| 2569 |
break; |
| 2570 |
} |
| 2571 |
} |
| 2572 |
|
| 2573 |
end_chunk (&chunk); |
| 2574 |
} while (chunk.end <= mainchunk->end); |
| 2575 |
|
| 2576 |
if (mesh != NULL) { |
| 2577 |
update_limits (mesh); |
| 2578 |
|
| 2579 |
if (frame >= 0) |
| 2580 |
LIST_INSERT (mesh_list, mesh); |
| 2581 |
else { |
| 2582 |
write_mesh (out, mesh); |
| 2583 |
|
| 2584 |
free_mesh_data (mesh); |
| 2585 |
free (mesh); |
| 2586 |
} |
| 2587 |
} |
| 2588 |
} |
| 2589 |
|
| 2590 |
|
| 2591 |
void parse_n_tri_object (Chunk *mainchunk) |
| 2592 |
{ |
| 2593 |
Chunk chunk; |
| 2594 |
|
| 2595 |
mesh = create_mesh (obj_name, 0, 0); |
| 2596 |
|
| 2597 |
do { |
| 2598 |
start_chunk (&chunk); |
| 2599 |
|
| 2600 |
if (chunk.end <= mainchunk->end) { |
| 2601 |
switch (chunk.tag) { |
| 2602 |
case 0x4110: parse_point_array(); |
| 2603 |
break; |
| 2604 |
case 0x4120: parse_face_array (&chunk); |
| 2605 |
break; |
| 2606 |
case 0x4160: parse_mesh_matrix(); |
| 2607 |
break; |
| 2608 |
} |
| 2609 |
} |
| 2610 |
|
| 2611 |
end_chunk (&chunk); |
| 2612 |
} while (chunk.end <= mainchunk->end); |
| 2613 |
} |
| 2614 |
|
| 2615 |
|
| 2616 |
void parse_point_array() |
| 2617 |
{ |
| 2618 |
int i; |
| 2619 |
|
| 2620 |
mesh->vertices = read_word(); |
| 2621 |
mesh->vertex = malloc (mesh->vertices * sizeof(*(mesh->vertex))); |
| 2622 |
if (mesh->vertex == NULL) |
| 2623 |
abortmsg ("Out of memory allocating mesh", 1); |
| 2624 |
|
| 2625 |
for (i = 0; i < mesh->vertices; i++) |
| 2626 |
read_point (mesh->vertex[i]); |
| 2627 |
} |
| 2628 |
|
| 2629 |
|
| 2630 |
void parse_face_array (Chunk *mainchunk) |
| 2631 |
{ |
| 2632 |
Chunk chunk; |
| 2633 |
int i; |
| 2634 |
|
| 2635 |
mesh->faces = read_word(); |
| 2636 |
mesh->face = malloc (mesh->faces * sizeof(*(mesh->face))); |
| 2637 |
if (mesh->face == NULL) |
| 2638 |
abortmsg ("Out of memory allocating mesh", 1); |
| 2639 |
|
| 2640 |
mesh->mtl = malloc (mesh->faces * sizeof(*(mesh->mtl))); |
| 2641 |
if (mesh->mtl == NULL) |
| 2642 |
abortmsg ("Out of memory allocating mesh", 1); |
| 2643 |
|
| 2644 |
for (i = 0; i < mesh->faces; i++) { |
| 2645 |
mesh->face[i].a = read_word(); |
| 2646 |
mesh->face[i].b = read_word(); |
| 2647 |
mesh->face[i].c = read_word(); |
| 2648 |
(void)read_word(); |
| 2649 |
|
| 2650 |
mesh->mtl[i] = NULL; |
| 2651 |
} |
| 2652 |
|
| 2653 |
do { |
| 2654 |
start_chunk (&chunk); |
| 2655 |
|
| 2656 |
if (chunk.end <= mainchunk->end) { |
| 2657 |
switch (chunk.tag) { |
| 2658 |
case 0x4130: parse_msh_mat_group(); |
| 2659 |
break; |
| 2660 |
case 0x4150: parse_smooth_group(); |
| 2661 |
break; |
| 2662 |
} |
| 2663 |
} |
| 2664 |
|
| 2665 |
end_chunk (&chunk); |
| 2666 |
} while (chunk.end <= mainchunk->end); |
| 2667 |
|
| 2668 |
for (i = 0; i < mesh->faces; i++) { |
| 2669 |
if (mesh->mtl[i] == NULL) |
| 2670 |
mesh->mtl[i] = update_materials ("Default", 0); |
| 2671 |
} |
| 2672 |
} |
| 2673 |
|
| 2674 |
|
| 2675 |
void parse_msh_mat_group() |
| 2676 |
{ |
| 2677 |
Material *new_mtl; |
| 2678 |
char mtlname[80]; |
| 2679 |
int mtlcnt; |
| 2680 |
int i, face; |
| 2681 |
|
| 2682 |
strcpy (mtlname, read_string()); |
| 2683 |
cleanup_name (mtlname); |
| 2684 |
|
| 2685 |
new_mtl = update_materials (mtlname, 0); |
| 2686 |
|
| 2687 |
mtlcnt = read_word(); |
| 2688 |
|
| 2689 |
for (i = 0; i < mtlcnt; i++) { |
| 2690 |
face = read_word(); |
| 2691 |
mesh->mtl[face] = new_mtl; |
| 2692 |
} |
| 2693 |
} |
| 2694 |
|
| 2695 |
|
| 2696 |
void parse_smooth_group() |
| 2697 |
{ |
| 2698 |
|
| 2699 |
} |
| 2700 |
|
| 2701 |
|
| 2702 |
void parse_mesh_matrix() |
| 2703 |
{ |
| 2704 |
int i, j; |
| 2705 |
|
| 2706 |
if (mesh != NULL) { |
| 2707 |
for (i = 0; i < 4; i++) { |
| 2708 |
for (j = 0; j < 3; j++) |
| 2709 |
mesh->matrix[i][j] = read_float(); |
| 2710 |
} |
| 2711 |
|
| 2712 |
mat_inv (mesh->invmatrix, mesh->matrix); |
| 2713 |
} |
| 2714 |
} |
| 2715 |
|
| 2716 |
|
| 2717 |
void parse_n_direct_light (Chunk *mainchunk) |
| 2718 |
{ |
| 2719 |
Chunk chunk; |
| 2720 |
Spotlight *s; |
| 2721 |
OmniLight *o; |
| 2722 |
int light_off = FALSE; |
| 2723 |
int spot_flag = FALSE; |
| 2724 |
|
| 2725 |
read_point (pos); |
| 2726 |
parse_colour (&col); |
| 2727 |
|
| 2728 |
do { |
| 2729 |
start_chunk (&chunk); |
| 2730 |
|
| 2731 |
if (chunk.end <= mainchunk->end) { |
| 2732 |
switch (chunk.tag) { |
| 2733 |
case 0x4620: light_off = TRUE; |
| 2734 |
break; |
| 2735 |
case 0x4610: parse_dl_spotlight(); |
| 2736 |
spot_flag = TRUE; |
| 2737 |
break; |
| 2738 |
} |
| 2739 |
} |
| 2740 |
|
| 2741 |
end_chunk (&chunk); |
| 2742 |
} while (chunk.end <= mainchunk->end); |
| 2743 |
|
| 2744 |
if (light_off) |
| 2745 |
return; |
| 2746 |
|
| 2747 |
if (!spot_flag) { |
| 2748 |
if (frame >= 0) { |
| 2749 |
o = LIST_FIND (omni_list, obj_name); |
| 2750 |
|
| 2751 |
if (o != NULL) { |
| 2752 |
pos[X] = o->pos[X]; |
| 2753 |
pos[Y] = o->pos[Y]; |
| 2754 |
pos[Z] = o->pos[Z]; |
| 2755 |
col = o->col; |
| 2756 |
} |
| 2757 |
} |
| 2758 |
|
| 2759 |
write_light (out, obj_name, pos, col); |
| 2760 |
} |
| 2761 |
else { |
| 2762 |
if (frame >= 0) { |
| 2763 |
s = LIST_FIND (spot_list, obj_name); |
| 2764 |
|
| 2765 |
if (s != NULL) { |
| 2766 |
pos[X] = s->pos[X]; |
| 2767 |
pos[Y] = s->pos[Y]; |
| 2768 |
pos[Z] = s->pos[Z]; |
| 2769 |
target[X] = s->target[X]; |
| 2770 |
target[Y] = s->target[Y]; |
| 2771 |
target[Z] = s->target[Z]; |
| 2772 |
col = s->col; |
| 2773 |
hotspot = s->hotspot; |
| 2774 |
falloff = s->falloff; |
| 2775 |
} |
| 2776 |
} |
| 2777 |
|
| 2778 |
if (falloff <= 0.0) |
| 2779 |
falloff = 180.0; |
| 2780 |
|
| 2781 |
if (hotspot <= 0.0) |
| 2782 |
hotspot = 0.7*falloff; |
| 2783 |
|
| 2784 |
write_spot (out, obj_name, pos, target, col, hotspot, falloff); |
| 2785 |
} |
| 2786 |
} |
| 2787 |
|
| 2788 |
|
| 2789 |
void parse_dl_spotlight() |
| 2790 |
{ |
| 2791 |
read_point (target); |
| 2792 |
|
| 2793 |
hotspot = read_float(); |
| 2794 |
falloff = read_float(); |
| 2795 |
} |
| 2796 |
|
| 2797 |
|
| 2798 |
void parse_n_camera() |
| 2799 |
{ |
| 2800 |
float bank; |
| 2801 |
float lens; |
| 2802 |
|
| 2803 |
read_point (pos); |
| 2804 |
read_point (target); |
| 2805 |
bank = read_float(); |
| 2806 |
lens = read_float(); |
| 2807 |
|
| 2808 |
if (frame >= 0 && cam_list != NULL) { |
| 2809 |
pos[X] = cam_list->pos[X]; |
| 2810 |
pos[Y] = cam_list->pos[Y]; |
| 2811 |
pos[Z] = cam_list->pos[Z]; |
| 2812 |
target[X] = cam_list->target[X]; |
| 2813 |
target[Y] = cam_list->target[Y]; |
| 2814 |
target[Z] = cam_list->target[Z]; |
| 2815 |
lens = cam_list->lens; |
| 2816 |
bank = cam_list->bank; |
| 2817 |
} |
| 2818 |
|
| 2819 |
write_camera (out, obj_name, pos, target, lens, bank); |
| 2820 |
} |
| 2821 |
|
| 2822 |
|
| 2823 |
void parse_colour (Colour *colour) |
| 2824 |
{ |
| 2825 |
Chunk chunk; |
| 2826 |
Colour_24 colour_24; |
| 2827 |
|
| 2828 |
start_chunk (&chunk); |
| 2829 |
|
| 2830 |
switch (chunk.tag) { |
| 2831 |
case 0x0010: parse_colour_f (colour); |
| 2832 |
break; |
| 2833 |
|
| 2834 |
case 0x0011: parse_colour_24 (&colour_24); |
| 2835 |
colour->red = colour_24.red/255.0; |
| 2836 |
colour->green = colour_24.green/255.0; |
| 2837 |
colour->blue = colour_24.blue/255.0; |
| 2838 |
break; |
| 2839 |
|
| 2840 |
default: abortmsg ("Error parsing colour", 1); |
| 2841 |
} |
| 2842 |
|
| 2843 |
end_chunk (&chunk); |
| 2844 |
} |
| 2845 |
|
| 2846 |
|
| 2847 |
void parse_colour_f (Colour *colour) |
| 2848 |
{ |
| 2849 |
colour->red = read_float(); |
| 2850 |
colour->green = read_float(); |
| 2851 |
colour->blue = read_float(); |
| 2852 |
} |
| 2853 |
|
| 2854 |
|
| 2855 |
void parse_colour_24 (Colour_24 *colour) |
| 2856 |
{ |
| 2857 |
colour->red = read_byte(); |
| 2858 |
colour->green = read_byte(); |
| 2859 |
colour->blue = read_byte(); |
| 2860 |
} |
| 2861 |
|
| 2862 |
|
| 2863 |
float parse_percentage() |
| 2864 |
{ |
| 2865 |
Chunk chunk; |
| 2866 |
float percent = 0.0; |
| 2867 |
|
| 2868 |
start_chunk (&chunk); |
| 2869 |
|
| 2870 |
switch (chunk.tag) { |
| 2871 |
case 0x0030: percent = parse_int_percentage()/100.0; |
| 2872 |
break; |
| 2873 |
|
| 2874 |
case 0x0031: percent = parse_float_percentage(); |
| 2875 |
break; |
| 2876 |
|
| 2877 |
default: printf ("WARNING: Error parsing percentage"); |
| 2878 |
} |
| 2879 |
|
| 2880 |
end_chunk (&chunk); |
| 2881 |
|
| 2882 |
return percent; |
| 2883 |
} |
| 2884 |
|
| 2885 |
|
| 2886 |
short parse_int_percentage() |
| 2887 |
{ |
| 2888 |
word percent = read_word(); |
| 2889 |
|
| 2890 |
return percent; |
| 2891 |
} |
| 2892 |
|
| 2893 |
|
| 2894 |
float parse_float_percentage() |
| 2895 |
{ |
| 2896 |
float percent = read_float(); |
| 2897 |
|
| 2898 |
return percent; |
| 2899 |
} |
| 2900 |
|
| 2901 |
|
| 2902 |
void start_chunk (Chunk *chunk) |
| 2903 |
{ |
| 2904 |
chunk->start = ftell(in); |
| 2905 |
chunk->tag = read_word(); |
| 2906 |
chunk->length = read_dword(); |
| 2907 |
if (chunk->length < sizeof(word)+sizeof(dword)) |
| 2908 |
chunk->length = sizeof(word) + sizeof(dword); |
| 2909 |
chunk->end = chunk->start + chunk->length; |
| 2910 |
} |
| 2911 |
|
| 2912 |
|
| 2913 |
void end_chunk (Chunk *chunk) |
| 2914 |
{ |
| 2915 |
fseek (in, chunk->end, 0); |
| 2916 |
} |
| 2917 |
|
| 2918 |
|
| 2919 |
byte read_byte() |
| 2920 |
{ |
| 2921 |
byte data; |
| 2922 |
|
| 2923 |
data = fgetc (in); |
| 2924 |
|
| 2925 |
return data; |
| 2926 |
} |
| 2927 |
|
| 2928 |
|
| 2929 |
word read_word() |
| 2930 |
{ |
| 2931 |
word data; |
| 2932 |
|
| 2933 |
data = fgetc (in); |
| 2934 |
data |= fgetc (in) << 8; |
| 2935 |
|
| 2936 |
return data; |
| 2937 |
} |
| 2938 |
|
| 2939 |
|
| 2940 |
dword read_dword() |
| 2941 |
{ |
| 2942 |
dword data; |
| 2943 |
|
| 2944 |
data = read_word(); |
| 2945 |
data |= read_word() << 16; |
| 2946 |
|
| 2947 |
return data; |
| 2948 |
} |
| 2949 |
|
| 2950 |
|
| 2951 |
float read_float() |
| 2952 |
{ |
| 2953 |
union { dword i; char c[8]; } u; |
| 2954 |
dword data; |
| 2955 |
|
| 2956 |
data = read_dword(); |
| 2957 |
|
| 2958 |
if (sizeof(dword) == sizeof(float)) |
| 2959 |
return *(float *)&data; |
| 2960 |
|
| 2961 |
u.i = 1; |
| 2962 |
if (u.c[0] == 0) |
| 2963 |
return *(float *)&data; /* assume big-endian */ |
| 2964 |
|
| 2965 |
if (sizeof(dword) != 2*sizeof(float)) { |
| 2966 |
fputs("Unsupported word length\n", stderr); |
| 2967 |
exit(1); |
| 2968 |
} |
| 2969 |
u.i = data; |
| 2970 |
return *(float *)&u.c[4]; |
| 2971 |
} |
| 2972 |
|
| 2973 |
|
| 2974 |
void read_point (Vector v) |
| 2975 |
{ |
| 2976 |
v[X] = read_float(); |
| 2977 |
v[Y] = read_float(); |
| 2978 |
v[Z] = read_float(); |
| 2979 |
} |
| 2980 |
|
| 2981 |
|
| 2982 |
char *read_string() |
| 2983 |
{ |
| 2984 |
static char string[80]; |
| 2985 |
int i; |
| 2986 |
|
| 2987 |
for (i = 0; i < 80; i++) { |
| 2988 |
string[i] = read_byte(); |
| 2989 |
|
| 2990 |
if (string[i] == '\0') |
| 2991 |
break; |
| 2992 |
} |
| 2993 |
|
| 2994 |
return string; |
| 2995 |
} |
| 2996 |
|
| 2997 |
|
| 2998 |
float findfov (float lens) |
| 2999 |
{ |
| 3000 |
static float lens_table[13] = |
| 3001 |
{ 15.0, 17.0, 24.0, 35.0, 50.0, 85.0, 100.0, 135.0, 200.0, |
| 3002 |
500.0, 625.0, 800.0, 1000.0 }; |
| 3003 |
static float fov_table[13] = |
| 3004 |
{ 115.0, 102.0, 84.0, 63.0, 46.0, 28.0, 24.0, 18.0, |
| 3005 |
12.0, 5.0, 4.0, 3.125, 2.5 }; |
| 3006 |
|
| 3007 |
float fov, f1, f2, l1, l2; |
| 3008 |
int i; |
| 3009 |
|
| 3010 |
if (lens < 15.0) |
| 3011 |
lens = 15.0; |
| 3012 |
else if (lens > 1000.0) |
| 3013 |
lens = 1000.0; |
| 3014 |
|
| 3015 |
for (i = 0; i < 13; i++) |
| 3016 |
if (lens < lens_table[i]) |
| 3017 |
break; |
| 3018 |
|
| 3019 |
if (i == 13) |
| 3020 |
i = 12; |
| 3021 |
else if (i == 0) |
| 3022 |
i = 1; |
| 3023 |
|
| 3024 |
f1 = fov_table[i-1]; |
| 3025 |
f2 = fov_table[i]; |
| 3026 |
l1 = lens_table[i-1]; |
| 3027 |
l2 = lens_table[i]; |
| 3028 |
|
| 3029 |
fov = f1 + (lens - l1) * (f2 - f1) / (l2 - l1); |
| 3030 |
|
| 3031 |
return fov; |
| 3032 |
} |
| 3033 |
|
| 3034 |
|