| 1 | #ifndef lint | 
| 2 | static const char RCSid[] = "$Id$"; | 
| 3 | #endif | 
| 4 | /* | 
| 5 | * Convert Radiance -> OpenGL surfaces. | 
| 6 | */ | 
| 7 |  | 
| 8 | #include "copyright.h" | 
| 9 |  | 
| 10 | #include "radogl.h" | 
| 11 |  | 
| 12 | #ifndef NSLICES | 
| 13 | #define NSLICES         18              /* number of quadric slices */ | 
| 14 | #endif | 
| 15 | #ifndef NSTACKS | 
| 16 | #define NSTACKS         10              /* number of quadric stacks */ | 
| 17 | #endif | 
| 18 |  | 
| 19 | MATREC  *curmat = NULL;                 /* current material */ | 
| 20 |  | 
| 21 | static int      curpolysize = 0;        /* outputting triangles/quads */ | 
| 22 |  | 
| 23 | static GLUquadricObj    *gluqo;         /* shared quadric object */ | 
| 24 | static GLUtesselator    *gluto;         /* shared tessallation object */ | 
| 25 |  | 
| 26 | static char     *glu_rout = "unk";      /* active GLU routine */ | 
| 27 |  | 
| 28 | #define NOPOLY()        if (curpolysize) {glEnd(); curpolysize = 0;} else | 
| 29 |  | 
| 30 |  | 
| 31 | void | 
| 32 | setmaterial(mp, cent, ispoly)   /* prepare for new material */ | 
| 33 | register MATREC *mp; | 
| 34 | FVECT   cent; | 
| 35 | int     ispoly; | 
| 36 | { | 
| 37 | if (mp != curmat && domats) { | 
| 38 | NOPOLY(); | 
| 39 | domatobj(curmat = mp, cent); | 
| 40 | } else if (!ispoly) | 
| 41 | NOPOLY(); | 
| 42 | } | 
| 43 |  | 
| 44 |  | 
| 45 | double | 
| 46 | polyarea(cent, norm, n, v)      /* compute polygon area & normal */ | 
| 47 | FVECT   cent, norm;     /* returned center and normal */ | 
| 48 | int     n;              /* number of vertices */ | 
| 49 | register FVECT  v[];    /* vertex list */ | 
| 50 | { | 
| 51 | FVECT   v1, v2, v3; | 
| 52 | double  d; | 
| 53 | register int    i; | 
| 54 |  | 
| 55 | norm[0] = norm[1] = norm[2] = 0.; | 
| 56 | v1[0] = v[1][0] - v[0][0]; | 
| 57 | v1[1] = v[1][1] - v[0][1]; | 
| 58 | v1[2] = v[1][2] - v[0][2]; | 
| 59 | for (i = 2; i < n; i++) { | 
| 60 | v2[0] = v[i][0] - v[0][0]; | 
| 61 | v2[1] = v[i][1] - v[0][1]; | 
| 62 | v2[2] = v[i][2] - v[0][2]; | 
| 63 | fcross(v3, v1, v2); | 
| 64 | norm[0] += v3[0]; | 
| 65 | norm[1] += v3[1]; | 
| 66 | norm[2] += v3[2]; | 
| 67 | VCOPY(v1, v2); | 
| 68 | } | 
| 69 | if (cent != NULL) {                     /* compute center also */ | 
| 70 | cent[0] = cent[1] = cent[2] = 0.; | 
| 71 | for (i = n; i--; ) { | 
| 72 | cent[0] += v[i][0]; | 
| 73 | cent[1] += v[i][1]; | 
| 74 | cent[2] += v[i][2]; | 
| 75 | } | 
| 76 | d = 1./n; | 
| 77 | cent[0] *= d; cent[1] *= d; cent[2] *= d; | 
| 78 | } | 
| 79 | return(normalize(norm)*.5); | 
| 80 | } | 
| 81 |  | 
| 82 |  | 
| 83 | static void | 
| 84 | glu_error(en)                   /* report an error as a warning */ | 
| 85 | GLenum  en; | 
| 86 | { | 
| 87 | sprintf(errmsg, "GLU error %s: %s", glu_rout, gluErrorString(en)); | 
| 88 | error(WARNING, errmsg); | 
| 89 | } | 
| 90 |  | 
| 91 |  | 
| 92 | static void | 
| 93 | myCombine(coords, vertex_data, weight, dataOut) | 
| 94 | register GLdouble       coords[3]; | 
| 95 | GLdouble        *vertex_data[4]; | 
| 96 | GLfloat weight[4]; | 
| 97 | GLdouble        **dataOut; | 
| 98 | { | 
| 99 | register GLdouble       *newvert; | 
| 100 |  | 
| 101 | newvert = (GLdouble *)malloc(3*sizeof(GLdouble)); | 
| 102 | if (newvert == NULL) | 
| 103 | error(SYSTEM, "out of memory in myCombine"); | 
| 104 | VCOPY(newvert, coords);         /* no data, just coordinates */ | 
| 105 | *dataOut = newvert; | 
| 106 | } | 
| 107 |  | 
| 108 |  | 
| 109 | static | 
| 110 | newtess()                       /* allocate GLU tessellation object */ | 
| 111 | { | 
| 112 | if ((gluto = gluNewTess()) == NULL) | 
| 113 | error(INTERNAL, "gluNewTess failed"); | 
| 114 | gluTessCallback(gluto, GLU_TESS_BEGIN, glBegin); | 
| 115 | gluTessCallback(gluto, GLU_TESS_VERTEX, glVertex3dv); | 
| 116 | gluTessCallback(gluto, GLU_TESS_END, glEnd); | 
| 117 | gluTessCallback(gluto, GLU_TESS_COMBINE, myCombine); | 
| 118 | gluTessCallback(gluto, GLU_TESS_ERROR, glu_error); | 
| 119 | gluTessProperty(gluto, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_NONZERO); | 
| 120 | } | 
| 121 |  | 
| 122 |  | 
| 123 | static | 
| 124 | newquadric()                    /* allocate GLU quadric structure */ | 
| 125 | { | 
| 126 | if ((gluqo = gluNewQuadric()) == NULL) | 
| 127 | error(INTERNAL, "gluNewQuadric failed"); | 
| 128 | gluQuadricDrawStyle(gluqo, GLU_FILL); | 
| 129 | gluQuadricCallback(gluqo, GLU_ERROR, glu_error); | 
| 130 | } | 
| 131 |  | 
| 132 |  | 
| 133 | int | 
| 134 | o_face(o)                       /* convert a face */ | 
| 135 | register OBJREC *o; | 
| 136 | { | 
| 137 | double  area; | 
| 138 | FVECT   norm, cent; | 
| 139 | register int    i; | 
| 140 |  | 
| 141 | if (o->oargs.nfargs < 9 | o->oargs.nfargs % 3) | 
| 142 | objerror(o, USER, "bad # real arguments"); | 
| 143 | area = polyarea(cent, norm, o->oargs.nfargs/3, (FVECT *)o->oargs.farg); | 
| 144 | if (area <= FTINY) | 
| 145 | return(0); | 
| 146 | if (dolights)                                   /* check for source */ | 
| 147 | doflatsrc((MATREC *)o->os, cent, norm, area); | 
| 148 | setmaterial((MATREC *)o->os, cent, 1);          /* set material */ | 
| 149 | if (o->oargs.nfargs/3 != curpolysize) { | 
| 150 | if (curpolysize) glEnd(); | 
| 151 | curpolysize = o->oargs.nfargs/3; | 
| 152 | if (curpolysize == 3) | 
| 153 | glBegin(GL_TRIANGLES); | 
| 154 | else if (curpolysize == 4) | 
| 155 | glBegin(GL_QUADS); | 
| 156 | } | 
| 157 | glNormal3d((GLdouble)norm[0], (GLdouble)norm[1], (GLdouble)norm[2]); | 
| 158 | if (curpolysize > 4) { | 
| 159 | if (gluto == NULL) newtess(); | 
| 160 | glu_rout = "tessellating polygon"; | 
| 161 | gluTessNormal(gluto, (GLdouble)norm[0], | 
| 162 | (GLdouble)norm[1], (GLdouble)norm[2]); | 
| 163 | gluTessBeginPolygon(gluto, NULL); | 
| 164 | gluTessBeginContour(gluto); | 
| 165 | #ifdef SMLFLT | 
| 166 | error(INTERNAL, "bad code segment in o_face"); | 
| 167 | #endif | 
| 168 | for (i = 0; i < curpolysize; i++) | 
| 169 | gluTessVertex(gluto, (GLdouble *)(o->oargs.farg+3*i), | 
| 170 | (void *)(o->oargs.farg+3*i)); | 
| 171 | gluTessEndContour(gluto); | 
| 172 | gluTessEndPolygon(gluto); | 
| 173 | curpolysize = 0; | 
| 174 | } else { | 
| 175 | for (i = 0; i < curpolysize; i++) | 
| 176 | glVertex3d((GLdouble)o->oargs.farg[3*i], | 
| 177 | (GLdouble)o->oargs.farg[3*i+1], | 
| 178 | (GLdouble)o->oargs.farg[3*i+2]); | 
| 179 | } | 
| 180 | return(0); | 
| 181 | } | 
| 182 |  | 
| 183 |  | 
| 184 | void | 
| 185 | surfclean()                     /* clean up surface routines */ | 
| 186 | { | 
| 187 | setmaterial(NULL, NULL, 0); | 
| 188 | if (gluqo != NULL) { | 
| 189 | gluDeleteQuadric(gluqo); | 
| 190 | gluqo = NULL; | 
| 191 | } | 
| 192 | if (gluto != NULL) { | 
| 193 | gluDeleteTess(gluto); | 
| 194 | gluto = NULL; | 
| 195 | } | 
| 196 | rgl_checkerr("in surfclean"); | 
| 197 | } | 
| 198 |  | 
| 199 |  | 
| 200 | int | 
| 201 | o_sphere(o)                     /* convert a sphere */ | 
| 202 | register OBJREC *o; | 
| 203 | { | 
| 204 | /* check arguments */ | 
| 205 | if (o->oargs.nfargs != 4) | 
| 206 | objerror(o, USER, "bad # real arguments"); | 
| 207 | if (o->oargs.farg[3] < -FTINY) { | 
| 208 | o->otype = o->otype==OBJ_SPHERE ? OBJ_BUBBLE : OBJ_SPHERE; | 
| 209 | o->oargs.farg[3] = -o->oargs.farg[3]; | 
| 210 | } else if (o->oargs.farg[3] <= FTINY) | 
| 211 | return(0); | 
| 212 | if (dolights) | 
| 213 | dosphsrc((MATREC *)o->os, o->oargs.farg, | 
| 214 | PI*o->oargs.farg[3]*o->oargs.farg[3]); | 
| 215 | setmaterial((MATREC *)o->os, o->oargs.farg, 0); | 
| 216 | if (gluqo == NULL) newquadric(); | 
| 217 | glu_rout = "making sphere"; | 
| 218 | gluQuadricOrientation(gluqo, | 
| 219 | o->otype==OBJ_BUBBLE ? GLU_INSIDE : GLU_OUTSIDE); | 
| 220 | gluQuadricNormals(gluqo, GLU_SMOOTH); | 
| 221 | glMatrixMode(GL_MODELVIEW); | 
| 222 | glPushMatrix(); | 
| 223 | glTranslated((GLdouble)o->oargs.farg[0], (GLdouble)o->oargs.farg[1], | 
| 224 | (GLdouble)o->oargs.farg[2]); | 
| 225 | gluSphere(gluqo, (GLdouble)o->oargs.farg[3], NSLICES, NSTACKS); | 
| 226 | glPopMatrix(); | 
| 227 | return(0); | 
| 228 | } | 
| 229 |  | 
| 230 |  | 
| 231 | int | 
| 232 | o_cone(o)                       /* convert a cone or cylinder */ | 
| 233 | register OBJREC *o; | 
| 234 | { | 
| 235 | double  x1, y1, h, d; | 
| 236 | FVECT   cent; | 
| 237 | register int    iscyl; | 
| 238 |  | 
| 239 | iscyl = o->otype==OBJ_CYLINDER | o->otype==OBJ_TUBE; | 
| 240 | if (o->oargs.nfargs != (iscyl ? 7 : 8)) | 
| 241 | objerror(o, USER, "bad # real arguments"); | 
| 242 | if (o->oargs.farg[6] < -FTINY) { | 
| 243 | o->oargs.farg[6] = -o->oargs.farg[6]; | 
| 244 | if (iscyl) | 
| 245 | o->otype = o->otype==OBJ_CYLINDER ? | 
| 246 | OBJ_TUBE : OBJ_CYLINDER; | 
| 247 | else { | 
| 248 | if ((o->oargs.farg[7] = -o->oargs.farg[7]) < -FTINY) | 
| 249 | objerror(o, USER, "illegal radii"); | 
| 250 | o->otype = o->otype==OBJ_CONE ? OBJ_CUP : OBJ_CONE; | 
| 251 | } | 
| 252 | } else if (!iscyl && o->oargs.farg[7] < -FTINY) | 
| 253 | objerror(o, USER, "illegal radii"); | 
| 254 | if (o->oargs.farg[6] <= FTINY && (iscyl || o->oargs.farg[7] <= FTINY)) | 
| 255 | return; | 
| 256 | if (!iscyl) { | 
| 257 | if (o->oargs.farg[6] < 0.)      /* complains for tiny neg's */ | 
| 258 | o->oargs.farg[6] = 0.; | 
| 259 | if (o->oargs.farg[7] < 0.) | 
| 260 | o->oargs.farg[7] = 0.; | 
| 261 | } | 
| 262 | cent[0] = .5*(o->oargs.farg[0] + o->oargs.farg[3]); | 
| 263 | cent[1] = .5*(o->oargs.farg[1] + o->oargs.farg[4]); | 
| 264 | cent[2] = .5*(o->oargs.farg[2] + o->oargs.farg[5]); | 
| 265 | setmaterial((MATREC *)o->os, cent, 0); | 
| 266 | if (gluqo == NULL) newquadric(); | 
| 267 | glu_rout = "making cylinder"; | 
| 268 | gluQuadricOrientation(gluqo, o->otype==OBJ_CUP | o->otype==OBJ_TUBE ? | 
| 269 | GLU_INSIDE : GLU_OUTSIDE); | 
| 270 | gluQuadricNormals(gluqo, GLU_SMOOTH); | 
| 271 | glMatrixMode(GL_MODELVIEW); | 
| 272 | glPushMatrix(); | 
| 273 | /* do base translation */ | 
| 274 | glTranslated((GLdouble)o->oargs.farg[0], (GLdouble)o->oargs.farg[1], | 
| 275 | (GLdouble)o->oargs.farg[2]); | 
| 276 | /* compute height & rotation angle */ | 
| 277 | h = sqrt(dist2(o->oargs.farg,o->oargs.farg+3)); | 
| 278 | if (h <= FTINY) | 
| 279 | return; | 
| 280 | x1 = o->oargs.farg[1] - o->oargs.farg[4]; | 
| 281 | y1 = o->oargs.farg[3] - o->oargs.farg[0]; | 
| 282 | /* z1 = 0; */ | 
| 283 | d = x1*x1 + y1*y1; | 
| 284 | if (d <= FTINY*FTINY) | 
| 285 | x1 = 1.; | 
| 286 | else | 
| 287 | d = 180./PI * asin(sqrt(d) / h); | 
| 288 | if (o->oargs.farg[5] < o->oargs.farg[2]) | 
| 289 | d = 180. - d; | 
| 290 | if (d > FTINY) | 
| 291 | glRotated(d, (GLdouble)x1, (GLdouble)y1, 0.); | 
| 292 | gluCylinder(gluqo, o->oargs.farg[6], o->oargs.farg[iscyl ? 6 : 7], | 
| 293 | h, NSLICES, 1); | 
| 294 | glPopMatrix(); | 
| 295 | return(0); | 
| 296 | } | 
| 297 |  | 
| 298 |  | 
| 299 | int | 
| 300 | o_ring(o)                       /* convert a ring */ | 
| 301 | register OBJREC *o; | 
| 302 | { | 
| 303 | double  x1, y1, d, h; | 
| 304 |  | 
| 305 | if (o->oargs.nfargs != 8) | 
| 306 | objerror(o, USER, "bad # real arguments"); | 
| 307 | if (o->oargs.farg[7] < o->oargs.farg[6]) { | 
| 308 | register double d = o->oargs.farg[7]; | 
| 309 | o->oargs.farg[7] = o->oargs.farg[6]; | 
| 310 | o->oargs.farg[6] = d; | 
| 311 | } | 
| 312 | if (o->oargs.farg[6] < -FTINY) | 
| 313 | objerror(o, USER, "negative radius"); | 
| 314 | if (o->oargs.farg[6] < 0.)              /* complains for tiny neg's */ | 
| 315 | o->oargs.farg[6] = 0.; | 
| 316 | if (o->oargs.farg[7] - o->oargs.farg[6] <= FTINY) | 
| 317 | return; | 
| 318 | if (dolights) | 
| 319 | doflatsrc((MATREC *)o->os, o->oargs.farg, o->oargs.farg+3, | 
| 320 | PI*(o->oargs.farg[7]*o->oargs.farg[7] - | 
| 321 | o->oargs.farg[6]*o->oargs.farg[6])); | 
| 322 | setmaterial((MATREC *)o->os, o->oargs.farg, 0); | 
| 323 | if (gluqo == NULL) newquadric(); | 
| 324 | glu_rout = "making disk"; | 
| 325 | gluQuadricOrientation(gluqo, GLU_OUTSIDE); | 
| 326 | gluQuadricNormals(gluqo, GLU_FLAT); | 
| 327 | glMatrixMode(GL_MODELVIEW); | 
| 328 | glPushMatrix(); | 
| 329 | glTranslated((GLdouble)o->oargs.farg[0], (GLdouble)o->oargs.farg[1], | 
| 330 | (GLdouble)o->oargs.farg[2]); | 
| 331 | /* compute rotation angle */ | 
| 332 | h = VLEN(o->oargs.farg+3); | 
| 333 | if (h <= FTINY) | 
| 334 | return; | 
| 335 | x1 = -o->oargs.farg[4]; | 
| 336 | y1 = o->oargs.farg[3]; | 
| 337 | /* z1 = 0; */ | 
| 338 | d = x1*x1 + y1*y1; | 
| 339 | if (d <= FTINY*FTINY) | 
| 340 | x1 = 1.; | 
| 341 | else | 
| 342 | d = 180./PI * asin(sqrt(d) / h); | 
| 343 | if (o->oargs.farg[5] < 0.) | 
| 344 | d = 180. - d; | 
| 345 | if (d > FTINY) | 
| 346 | glRotated(d, (GLdouble)x1, (GLdouble)y1, 0.); | 
| 347 | gluDisk(gluqo, o->oargs.farg[6], o->oargs.farg[7], NSLICES, 1); | 
| 348 | glPopMatrix(); | 
| 349 | return(0); | 
| 350 | } |