| 5 |
|
* Routines for reading a compiled mesh from a file |
| 6 |
|
*/ |
| 7 |
|
|
| 8 |
+ |
#include <time.h> |
| 9 |
+ |
|
| 10 |
+ |
#include "platform.h" |
| 11 |
|
#include "standard.h" |
| 12 |
|
#include "octree.h" |
| 13 |
|
#include "object.h" |
| 92 |
|
default: |
| 93 |
|
mesherror(USER, "damaged mesh octree"); |
| 94 |
|
} |
| 95 |
< |
return NULL; /* pro forma return */ |
| 95 |
> |
return (OCTREE)0; /* pro forma return */ |
| 96 |
|
} |
| 97 |
|
|
| 98 |
|
|
| 135 |
|
pp->nverts = mgetint(2); |
| 136 |
|
if (pp->nverts <= 0 || pp->nverts > 256) |
| 137 |
|
mesherror(USER, "bad number of patch vertices"); |
| 138 |
< |
pp->xyz = (uint4 (*)[3])malloc(pp->nverts*3*sizeof(uint4)); |
| 138 |
> |
pp->xyz = (uint32 (*)[3])malloc(pp->nverts*3*sizeof(uint32)); |
| 139 |
|
if (pp->xyz == NULL) |
| 140 |
|
goto nomem; |
| 141 |
|
if (flags & MT_N) { |
| 142 |
< |
pp->norm = (int4 *)calloc(pp->nverts, sizeof(int4)); |
| 142 |
> |
pp->norm = (int32 *)calloc(pp->nverts, sizeof(int32)); |
| 143 |
|
if (pp->norm == NULL) |
| 144 |
|
goto nomem; |
| 145 |
|
} else |
| 146 |
|
pp->norm = NULL; |
| 147 |
|
if (flags & MT_UV) { |
| 148 |
< |
pp->uv = (uint4 (*)[2])calloc(pp->nverts, 2*sizeof(uint4)); |
| 148 |
> |
pp->uv = (uint32 (*)[2])calloc(pp->nverts, 2*sizeof(uint32)); |
| 149 |
|
if (pp->uv == NULL) |
| 150 |
|
goto nomem; |
| 151 |
|
} else |
| 181 |
|
pp->tri = NULL; |
| 182 |
|
/* local triangle material(s) */ |
| 183 |
|
if (mgetint(2) > 1) { |
| 184 |
< |
pp->trimat = (int2 *)malloc(pp->ntris*sizeof(int2)); |
| 184 |
> |
pp->trimat = (int16 *)malloc(pp->ntris*sizeof(int16)); |
| 185 |
|
if (pp->trimat == NULL) |
| 186 |
|
goto nomem; |
| 187 |
|
for (i = 0; i < pp->ntris; i++) |