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greg | 
1.1 | 
#ifndef lint | 
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greg | 
2.8 | 
static const char       RCSid[] = "$Id$"; | 
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greg | 
1.1 | 
#endif | 
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/* | 
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 *  objset.c - routines for maintaining object sets. | 
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 * | 
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greg | 
2.8 | 
 *  External symbols declared in object.h | 
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 */ | 
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greg | 
2.9 | 
#include "copyright.h" | 
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greg | 
1.1 | 
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#include  "standard.h" | 
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#include  "octree.h" | 
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#include  "object.h" | 
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greg | 
1.4 | 
#ifndef  OSTSIZ | 
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greg | 
2.11 | 
#ifdef  SMLMEM | 
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#define  OSTSIZ         32749           /* object table size (a prime!) */ | 
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#else | 
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gregl | 
2.5 | 
#define  OSTSIZ         262139          /* object table size (a prime!) */ | 
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greg | 
1.8 | 
#endif | 
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greg | 
1.4 | 
#endif | 
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greg | 
1.1 | 
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static OBJECT  *ostable[OSTSIZ];        /* the object set table */ | 
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greg | 
2.8 | 
void | 
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greg | 
1.1 | 
insertelem(os, obj)             /* insert obj into os, no questions */ | 
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register OBJECT  *os; | 
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OBJECT  obj; | 
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{ | 
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        register int  i; | 
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         | 
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        for (i = os[0]++; i > 0; i--) | 
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                if (os[i] > obj) | 
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                        os[i+1] = os[i]; | 
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                else | 
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                        break; | 
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        os[i+1] = obj; | 
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} | 
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greg | 
2.8 | 
void | 
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greg | 
1.1 | 
deletelem(os, obj)              /* delete obj from os, no questions */ | 
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register OBJECT  *os; | 
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OBJECT  obj; | 
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{ | 
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        register int  i; | 
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greg | 
1.6 | 
        i = (*os)--; | 
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        os++; | 
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        while (i > 0 && *os < obj) { | 
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                i--; | 
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                os++; | 
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        } | 
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greg | 
1.1 | 
        while (--i > 0) { | 
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                os[0] = os[1]; | 
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                os++; | 
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        } | 
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} | 
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greg | 
2.8 | 
int | 
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greg | 
1.1 | 
inset(os, obj)                  /* determine if object is in set */ | 
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register OBJECT  *os; | 
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OBJECT  obj; | 
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{ | 
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        int  upper, lower; | 
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        register int  cm, i; | 
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gwlarson | 
2.7 | 
        if ((i = os[0]) <= 6) {         /* linear search algorithm */ | 
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                cm = obj; | 
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                while (i-- > 0) | 
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                        if (*++os == cm) | 
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                                return(1); | 
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                return(0); | 
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        } | 
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greg | 
1.1 | 
        lower = 1; | 
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gwlarson | 
2.7 | 
        upper = cm = i + 1; | 
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greg | 
2.4 | 
                                        /* binary search algorithm */ | 
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greg | 
1.1 | 
        while ((i = (lower + upper) >> 1) != cm) { | 
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                cm = obj - os[i]; | 
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                if (cm > 0) | 
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                        lower = i; | 
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                else if (cm < 0) | 
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                        upper = i; | 
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                else | 
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                        return(1); | 
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                cm = i; | 
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        } | 
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        return(0); | 
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} | 
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greg | 
2.8 | 
int | 
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greg | 
1.1 | 
setequal(os1, os2)              /* determine if two sets are equal */ | 
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register OBJECT  *os1, *os2; | 
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{ | 
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        register int  i; | 
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        for (i = *os1; i-- >= 0; ) | 
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                if (*os1++ != *os2++) | 
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                        return(0); | 
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        return(1); | 
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} | 
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greg | 
2.8 | 
void | 
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greg | 
1.1 | 
setcopy(os1, os2)               /* copy object set os2 into os1 */ | 
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register OBJECT  *os1, *os2; | 
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{ | 
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        register int  i; | 
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        for (i = *os2; i-- >= 0; ) | 
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                *os1++ = *os2++; | 
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} | 
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greg | 
2.4 | 
OBJECT * | 
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setsave(os)                     /* allocate space and save set */ | 
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register OBJECT  *os; | 
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{ | 
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        OBJECT  *osnew; | 
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        register OBJECT  *oset; | 
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        register int  i; | 
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        if ((osnew = oset = (OBJECT *)malloc((*os+1)*sizeof(OBJECT))) == NULL) | 
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                error(SYSTEM, "out of memory in setsave\n"); | 
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        for (i = *os; i-- >= 0; )       /* inline setcopy */ | 
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                *oset++ = *os++; | 
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        return(osnew); | 
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} | 
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greg | 
2.8 | 
void | 
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greg | 
2.4 | 
setunion(osr, os1, os2)         /* osr = os1 Union os2 */ | 
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register OBJECT  *osr, *os1, *os2; | 
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{ | 
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        register int    i1, i2; | 
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        osr[0] = 0; | 
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        for (i1 = i2 = 1; i1 <= os1[0] || i2 <= os2[0]; ) { | 
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                while (i1 <= os1[0] && (i2 > os2[0] || os1[i1] <= os2[i2])) { | 
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                        osr[++osr[0]] = os1[i1]; | 
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                        if (i2 <= os2[0] && os2[i2] == os1[i1]) | 
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                                i2++; | 
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                        i1++; | 
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                } | 
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                while (i2 <= os2[0] && (i1 > os1[0] || os2[i2] < os1[i1])) | 
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                        osr[++osr[0]] = os2[i2++]; | 
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        } | 
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} | 
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greg | 
2.8 | 
void | 
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greg | 
2.4 | 
setintersect(osr, os1, os2)     /* osr = os1 Intersect os2 */ | 
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register OBJECT  *osr, *os1, *os2; | 
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{ | 
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        register int    i1, i2; | 
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        osr[0] = 0; | 
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        if (os1[0] <= 0) | 
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                return; | 
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        for (i1 = i2 = 1; i2 <= os2[0]; ) { | 
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                while (os1[i1] < os2[i2]) | 
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                        if (++i1 > os1[0]) | 
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                                return; | 
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                while (os2[i2] < os1[i1]) | 
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                        if (++i2 > os2[0]) | 
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                                return; | 
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                if (os1[i1] == os2[i2]) | 
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                        osr[++osr[0]] = os2[i2++]; | 
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        } | 
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} | 
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greg | 
1.1 | 
OCTREE | 
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fullnode(oset)                  /* return octree for object set */ | 
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OBJECT  *oset; | 
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{ | 
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        int  osentry, ntries; | 
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        long  hval; | 
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        OCTREE  ot; | 
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        register int  i; | 
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        register OBJECT  *os; | 
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                                        /* hash on set */ | 
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        hval = 0; | 
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        os = oset; | 
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        i = *os++; | 
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        while (i-- > 0) | 
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                hval += *os++; | 
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        ntries = 0; | 
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tryagain: | 
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        osentry = (hval + (long)ntries*ntries) % OSTSIZ; | 
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        os = ostable[osentry]; | 
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        if (os == NULL) { | 
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                os = ostable[osentry] = (OBJECT *)malloc( | 
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                                (unsigned)(oset[0]+2)*sizeof(OBJECT)); | 
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                if (os == NULL) | 
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                        goto memerr; | 
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                ot = oseti(osentry); | 
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        } else { | 
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                                                /* look for set */ | 
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                for (i = 0; *os > 0; i++, os += *os + 1) | 
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                        if (setequal(os, oset)) | 
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                                break; | 
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                ot = oseti(i*OSTSIZ + osentry); | 
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                if (*os > 0)                    /* found it */ | 
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                        return(ot); | 
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                if (!isfull(ot))                /* entry overflow */ | 
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                        if (++ntries < OSTSIZ) | 
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                                goto tryagain; | 
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                        else | 
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                                error(INTERNAL, "hash table overflow in fullnode"); | 
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                                                /* remember position */ | 
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                i = os - ostable[osentry]; | 
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                os = ostable[osentry] = (OBJECT *)realloc( | 
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greg | 
2.10 | 
                                (void *)ostable[osentry], | 
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greg | 
1.1 | 
                                (unsigned)(i+oset[0]+2)*sizeof(OBJECT)); | 
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                if (os == NULL) | 
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                        goto memerr; | 
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                os += i;                        /* last entry */ | 
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        } | 
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        setcopy(os, oset);              /* add new set */ | 
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        os += *os + 1; | 
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        *os = 0;                        /* terminator */ | 
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        return(ot); | 
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memerr: | 
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        error(SYSTEM, "out of memory in fullnode"); | 
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} | 
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greg | 
2.8 | 
void | 
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greg | 
1.1 | 
objset(oset, ot)                /* get object set for full node */ | 
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register OBJECT  *oset; | 
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OCTREE  ot; | 
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{ | 
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        register OBJECT  *os; | 
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        register int  i; | 
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        if (!isfull(ot)) | 
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                goto noderr; | 
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gwlarson | 
2.6 | 
        ot = oseti(ot); | 
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        if ((os = ostable[ot%OSTSIZ]) == NULL) | 
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greg | 
1.1 | 
                goto noderr; | 
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gwlarson | 
2.6 | 
        for (i = ot/OSTSIZ; i--; os += *os + 1) | 
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greg | 
1.1 | 
                if (*os <= 0) | 
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                        goto noderr; | 
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        for (i = *os; i-- >= 0; )               /* copy set here */ | 
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                *oset++ = *os++; | 
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        return; | 
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noderr: | 
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        error(CONSISTENCY, "bad node in objset"); | 
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greg | 
1.2 | 
} | 
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greg | 
2.4 | 
int | 
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dosets(f)                               /* loop through all sets */ | 
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int     (*f)(); | 
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greg | 
1.2 | 
{ | 
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greg | 
2.4 | 
        int  res = 0; | 
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greg | 
1.2 | 
        int  n; | 
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        register OBJECT  *os; | 
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greg | 
1.3 | 
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greg | 
1.2 | 
        for (n = 0; n < OSTSIZ; n++) { | 
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                if ((os = ostable[n]) == NULL) | 
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                        continue; | 
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greg | 
2.4 | 
                while (*os > 0) { | 
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                        res += (*f)(os); | 
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                        os += *os + 1; | 
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                } | 
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greg | 
1.2 | 
        } | 
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greg | 
2.4 | 
        return(res); | 
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} | 
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greg | 
2.8 | 
void | 
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greg | 
2.4 | 
donesets()                      /* free ALL SETS in our table */ | 
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{ | 
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        register int  n; | 
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        for (n = 0; n < OSTSIZ; n++)  | 
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                if (ostable[n] != NULL) { | 
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greg | 
2.8 | 
                        free((void *)ostable[n]); | 
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greg | 
2.4 | 
                        ostable[n] = NULL; | 
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                } | 
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greg | 
1.1 | 
} |