| 22 |
|
|
| 23 |
|
|
| 24 |
|
SCENE * |
| 25 |
< |
getscene(sname, flags) /* get new octree reference */ |
| 26 |
< |
char *sname; |
| 27 |
< |
int flags; |
| 25 |
> |
getscene( /* get new octree reference */ |
| 26 |
> |
char *sname, |
| 27 |
> |
int flags |
| 28 |
> |
) |
| 29 |
|
{ |
| 30 |
|
char *pathname; |
| 31 |
< |
register SCENE *sc; |
| 31 |
> |
SCENE *sc; |
| 32 |
|
|
| 33 |
|
flags &= ~IO_ILLEGAL; /* not allowed */ |
| 34 |
|
for (sc = slist; sc != NULL; sc = sc->next) |
| 67 |
|
|
| 68 |
|
|
| 69 |
|
INSTANCE * |
| 70 |
< |
getinstance(o, flags) /* get instance structure */ |
| 71 |
< |
register OBJREC *o; |
| 72 |
< |
int flags; |
| 70 |
> |
getinstance( /* get instance structure */ |
| 71 |
> |
OBJREC *o, |
| 72 |
> |
int flags |
| 73 |
> |
) |
| 74 |
|
{ |
| 75 |
< |
register INSTANCE *ins; |
| 75 |
> |
INSTANCE *ins; |
| 76 |
|
|
| 77 |
|
flags &= ~IO_ILLEGAL; /* not allowed */ |
| 78 |
|
if ((ins = (INSTANCE *)o->os) == NULL) { |
| 90 |
|
ins->obj = NULL; |
| 91 |
|
o->os = (char *)ins; |
| 92 |
|
} |
| 93 |
< |
if (ins->obj == NULL) |
| 93 |
> |
if (ins->obj == NULL) { |
| 94 |
|
ins->obj = getscene(o->oargs.sarg[0], flags); |
| 95 |
< |
else if ((flags &= ~ins->obj->ldflags)) { |
| 95 |
> |
} else if ((flags &= ~ins->obj->ldflags)) { |
| 96 |
|
if (flags & IO_SCENE) |
| 97 |
|
ins->obj->firstobj = nobjects; |
| 98 |
|
if (flags) |
| 107 |
|
|
| 108 |
|
|
| 109 |
|
void |
| 110 |
< |
freescene(sc) /* release a scene reference */ |
| 111 |
< |
SCENE *sc; |
| 110 |
> |
freescene( /* release a scene reference */ |
| 111 |
> |
SCENE *sc |
| 112 |
> |
) |
| 113 |
|
{ |
| 114 |
|
SCENE shead; |
| 115 |
< |
register SCENE *scp; |
| 115 |
> |
SCENE *scp; |
| 116 |
|
|
| 117 |
|
if (sc == NULL) |
| 118 |
|
return; |
| 119 |
|
if (sc->nref <= 0) |
| 120 |
|
error(CONSISTENCY, "unreferenced scene in freescene"); |
| 121 |
< |
sc->nref--; |
| 119 |
< |
if (sc->nref) /* still in use? */ |
| 121 |
> |
if (--sc->nref) /* still in use? */ |
| 122 |
|
return; |
| 123 |
|
shead.next = slist; /* else remove from our list */ |
| 124 |
|
for (scp = &shead; scp->next != NULL; scp = scp->next) |
| 133 |
|
freestr(sc->name); /* free memory */ |
| 134 |
|
octfree(sc->scube.cutree); |
| 135 |
|
freeobjects(sc->firstobj, sc->nobjs); |
| 136 |
< |
free((void *)sc); |
| 136 |
> |
free(sc); |
| 137 |
|
} |
| 138 |
|
|
| 139 |
|
|
| 140 |
|
void |
| 141 |
< |
freeinstance(o) /* free memory associated with instance */ |
| 142 |
< |
OBJREC *o; |
| 141 |
> |
freeinstance( /* free memory associated with instance */ |
| 142 |
> |
OBJREC *o |
| 143 |
> |
) |
| 144 |
|
{ |
| 145 |
|
if (o->os == NULL) |
| 146 |
|
return; |
| 147 |
|
freescene((*(INSTANCE *)o->os).obj); |
| 148 |
< |
free((void *)o->os); |
| 148 |
> |
free(o->os); |
| 149 |
|
o->os = NULL; |
| 150 |
|
} |