| 1 | greg | 1.6 | /* Copyright (c) 1990 Regents of the University of California */ | 
| 2 | greg | 1.1 |  | 
| 3 |  |  | #ifndef lint | 
| 4 |  |  | static char SCCSid[] = "$SunId$ LBL"; | 
| 5 |  |  | #endif | 
| 6 |  |  |  | 
| 7 |  |  | /* | 
| 8 |  |  | *  instance.c - routines for octree objects. | 
| 9 |  |  | * | 
| 10 |  |  | *      11/10/88 | 
| 11 |  |  | */ | 
| 12 |  |  |  | 
| 13 |  |  | #include  "standard.h" | 
| 14 |  |  |  | 
| 15 |  |  | #include  "object.h" | 
| 16 |  |  |  | 
| 17 |  |  | #include  "instance.h" | 
| 18 |  |  |  | 
| 19 |  |  | static SCENE  *slist = NULL;            /* list of loaded octrees */ | 
| 20 |  |  |  | 
| 21 |  |  |  | 
| 22 |  |  | SCENE * | 
| 23 |  |  | getscene(sname, flags)                  /* load octree sname */ | 
| 24 |  |  | char  *sname; | 
| 25 |  |  | int  flags; | 
| 26 |  |  | { | 
| 27 |  |  | extern char  *libpath; | 
| 28 |  |  | char  *pathname; | 
| 29 |  |  | register SCENE  *sc; | 
| 30 |  |  |  | 
| 31 | greg | 1.5 | flags &= ~(IO_FILES|IO_INFO);           /* not allowed */ | 
| 32 | greg | 1.1 | for (sc = slist; sc != NULL; sc = sc->next) | 
| 33 |  |  | if (!strcmp(sname, sc->name)) { | 
| 34 |  |  | if ((sc->ldflags & flags) == flags) | 
| 35 |  |  | return(sc);             /* loaded */ | 
| 36 |  |  | break;                  /* load the rest */ | 
| 37 |  |  | } | 
| 38 |  |  | if (sc == NULL) { | 
| 39 |  |  | sc = (SCENE *)malloc(sizeof(SCENE)); | 
| 40 |  |  | if (sc == NULL) | 
| 41 |  |  | error(SYSTEM, "out of memory in getscene"); | 
| 42 |  |  | sc->name = savestr(sname); | 
| 43 |  |  | sc->ldflags = 0; | 
| 44 |  |  | sc->next = slist; | 
| 45 |  |  | slist = sc; | 
| 46 |  |  | } | 
| 47 | greg | 1.3 | if ((pathname = getpath(sname, libpath, R_OK)) == NULL) { | 
| 48 | greg | 1.1 | sprintf(errmsg, "cannot find octree file \"%s\"", sname); | 
| 49 |  |  | error(USER, errmsg); | 
| 50 |  |  | } | 
| 51 |  |  | readoct(pathname, flags & ~sc->ldflags, &sc->scube, NULL); | 
| 52 |  |  | sc->ldflags |= flags; | 
| 53 |  |  | return(sc); | 
| 54 |  |  | } | 
| 55 |  |  |  | 
| 56 |  |  |  | 
| 57 |  |  | INSTANCE * | 
| 58 |  |  | getinstance(o, flags)                   /* get instance structure */ | 
| 59 |  |  | register OBJREC  *o; | 
| 60 |  |  | int  flags; | 
| 61 |  |  | { | 
| 62 |  |  | register INSTANCE  *in; | 
| 63 |  |  |  | 
| 64 |  |  | if ((in = (INSTANCE *)o->os) == NULL) { | 
| 65 |  |  | if ((in = (INSTANCE *)malloc(sizeof(INSTANCE))) == NULL) | 
| 66 |  |  | error(SYSTEM, "out of memory in getinstance"); | 
| 67 |  |  | if (o->oargs.nsargs < 1) | 
| 68 |  |  | objerror(o, USER, "bad # of arguments"); | 
| 69 | greg | 1.6 | if (fullxf(&in->x, o->oargs.nsargs-1, | 
| 70 | greg | 1.1 | o->oargs.sarg+1) != o->oargs.nsargs-1) | 
| 71 |  |  | objerror(o, USER, "bad transform"); | 
| 72 | greg | 1.6 | if (in->x.f.sca < 0.0) | 
| 73 |  |  | in->x.f.sca = -in->x.f.sca; | 
| 74 |  |  | if (in->x.b.sca < 0.0) | 
| 75 |  |  | in->x.b.sca = -in->x.b.sca; | 
| 76 | greg | 1.1 | in->obj = NULL; | 
| 77 | greg | 1.2 | o->os = (char *)in; | 
| 78 | greg | 1.1 | } | 
| 79 |  |  | if (in->obj == NULL || (in->obj->ldflags & flags) != flags) | 
| 80 |  |  | in->obj = getscene(o->oargs.sarg[0], flags); | 
| 81 |  |  | return(in); | 
| 82 |  |  | } |