| 1 | greg | 2.1 | #ifndef lint | 
| 2 | greg | 2.7 | static const char RCSid[] = "$Id: dircode.c,v 2.6 2003/06/21 14:48:53 greg Exp $"; | 
| 3 | greg | 2.1 | #endif | 
| 4 |  |  | /* | 
| 5 | greg | 2.7 | * Compute a 4-byte direction code (externals defined in rtmath.h). | 
| 6 | greg | 2.3 | * | 
| 7 |  |  | * Mean accuracy is 0.0022 degrees, with a maximum error of 0.0058 degrees. | 
| 8 | greg | 2.1 | */ | 
| 9 |  |  |  | 
| 10 | greg | 2.7 | #include "rtmath.h" | 
| 11 | greg | 2.1 |  | 
| 12 |  |  | #define DCSCALE         11585.2         /* (1<<13)*sqrt(2) */ | 
| 13 |  |  | #define FXNEG           01 | 
| 14 |  |  | #define FYNEG           02 | 
| 15 |  |  | #define FZNEG           04 | 
| 16 |  |  | #define F1X             010 | 
| 17 |  |  | #define F2Z             020 | 
| 18 |  |  | #define F1SFT           5 | 
| 19 |  |  | #define F2SFT           18 | 
| 20 |  |  | #define FMASK           0x1fff | 
| 21 |  |  |  | 
| 22 | greg | 2.5 | int32 | 
| 23 | greg | 2.1 | encodedir(dv)           /* encode a normalized direction vector */ | 
| 24 |  |  | FVECT   dv; | 
| 25 |  |  | { | 
| 26 | greg | 2.5 | register int32  dc = 0; | 
| 27 | greg | 2.1 | int     cd[3], cm; | 
| 28 |  |  | register int    i; | 
| 29 |  |  |  | 
| 30 |  |  | for (i = 0; i < 3; i++) | 
| 31 |  |  | if (dv[i] < 0.) { | 
| 32 | schorsch | 2.4 | cd[i] = (int)(dv[i] * -DCSCALE); | 
| 33 | greg | 2.1 | dc |= FXNEG<<i; | 
| 34 |  |  | } else | 
| 35 | schorsch | 2.4 | cd[i] = (int)(dv[i] * DCSCALE); | 
| 36 | greg | 2.6 | if (!(cd[0] | cd[1] | cd[2])) | 
| 37 |  |  | return(0);              /* zero normal */ | 
| 38 | greg | 2.1 | if (cd[0] <= cd[1]) { | 
| 39 |  |  | dc |= F1X | cd[0] << F1SFT; | 
| 40 |  |  | cm = cd[1]; | 
| 41 |  |  | } else { | 
| 42 |  |  | dc |= cd[1] << F1SFT; | 
| 43 |  |  | cm = cd[0]; | 
| 44 |  |  | } | 
| 45 |  |  | if (cd[2] <= cm) | 
| 46 |  |  | dc |= F2Z | cd[2] << F2SFT; | 
| 47 |  |  | else | 
| 48 |  |  | dc |= cm << F2SFT; | 
| 49 | greg | 2.6 | if (!dc)        /* don't generate 0 code normally */ | 
| 50 | greg | 2.2 | dc = F1X; | 
| 51 | greg | 2.1 | return(dc); | 
| 52 |  |  | } | 
| 53 |  |  |  | 
| 54 |  |  |  | 
| 55 |  |  | void | 
| 56 |  |  | decodedir(dv, dc)       /* decode a normalized direction vector */ | 
| 57 |  |  | register FVECT  dv;     /* returned */ | 
| 58 | greg | 2.5 | register int32  dc; | 
| 59 | greg | 2.1 | { | 
| 60 |  |  | double  d1, d2, der; | 
| 61 |  |  |  | 
| 62 | greg | 2.6 | if (!dc) {              /* special code for zero normal */ | 
| 63 |  |  | dv[0] = dv[1] = dv[2] = 0.; | 
| 64 |  |  | return; | 
| 65 |  |  | } | 
| 66 | greg | 2.1 | d1 = ((dc>>F1SFT & FMASK)+.5)*(1./DCSCALE); | 
| 67 |  |  | d2 = ((dc>>F2SFT & FMASK)+.5)*(1./DCSCALE); | 
| 68 |  |  | der = sqrt(1. - d1*d1 - d2*d2); | 
| 69 |  |  | if (dc & F1X) { | 
| 70 |  |  | dv[0] = d1; | 
| 71 |  |  | if (dc & F2Z) { dv[1] = der; dv[2] = d2; } | 
| 72 |  |  | else { dv[1] = d2; dv[2] = der; } | 
| 73 |  |  | } else { | 
| 74 |  |  | dv[1] = d1; | 
| 75 |  |  | if (dc & F2Z) { dv[0] = der; dv[2] = d2; } | 
| 76 |  |  | else { dv[0] = d2; dv[2] = der; } | 
| 77 |  |  | } | 
| 78 |  |  | if (dc & FXNEG) dv[0] = -dv[0]; | 
| 79 |  |  | if (dc & FYNEG) dv[1] = -dv[1]; | 
| 80 |  |  | if (dc & FZNEG) dv[2] = -dv[2]; | 
| 81 |  |  | } | 
| 82 |  |  |  | 
| 83 |  |  |  | 
| 84 |  |  | double | 
| 85 |  |  | dir2diff(dc1, dc2)              /* approx. radians^2 between directions */ | 
| 86 | greg | 2.5 | int32   dc1, dc2; | 
| 87 | greg | 2.1 | { | 
| 88 |  |  | FVECT   v1, v2; | 
| 89 |  |  |  | 
| 90 |  |  | decodedir(v1, dc1); | 
| 91 |  |  | decodedir(v2, dc2); | 
| 92 |  |  |  | 
| 93 |  |  | return(2. - 2.*DOT(v1,v2)); | 
| 94 |  |  | } | 
| 95 |  |  |  | 
| 96 |  |  |  | 
| 97 |  |  | double | 
| 98 |  |  | fdir2diff(dc1, v2)              /* approx. radians^2 between directions */ | 
| 99 | greg | 2.5 | int32   dc1; | 
| 100 | greg | 2.1 | register FVECT  v2; | 
| 101 |  |  | { | 
| 102 |  |  | FVECT   v1; | 
| 103 |  |  |  | 
| 104 |  |  | decodedir(v1, dc1); | 
| 105 |  |  |  | 
| 106 |  |  | return(2. - 2.*DOT(v1,v2)); | 
| 107 |  |  | } |