| 1 | /* RCSid $Id$ */ | 
| 2 | /* | 
| 3 | *  abitmap.h | 
| 4 | *  panlib | 
| 5 | * | 
| 6 | *  General bitmap class (mostly inline) | 
| 7 | * | 
| 8 | *  Created by gward on Tue May 15 2001. | 
| 9 | *  Copyright (c) 2001 Anyhere Software. All rights reserved. | 
| 10 | * | 
| 11 | */ | 
| 12 | #ifndef _ABITMAP_H_ | 
| 13 | #define _ABITMAP_H_ | 
| 14 |  | 
| 15 | #ifndef _TIFF_ | 
| 16 | #include "tiff.h"               /* needed for uint32 type */ | 
| 17 | #endif | 
| 18 |  | 
| 19 | #define ABMend          0xffffffff      // terminal return | 
| 20 |  | 
| 21 | // Inline bitmap class | 
| 22 | class ABitMap { | 
| 23 | private: | 
| 24 | uint32 *        bmap;           // bitmap storage | 
| 25 | uint32          len;            // bitmap size | 
| 26 | public: | 
| 27 | ABitMap() { len=0; bmap=0; } | 
| 28 | ABitMap(uint32 n, bool clrset=false) { | 
| 29 | bmap=0; len=0; NewBitMap(n,clrset); | 
| 30 | } | 
| 31 | ABitMap(const ABitMap &orig) { | 
| 32 | bmap=0; len=0; *this=orig; | 
| 33 | } | 
| 34 | ~ABitMap() { | 
| 35 | delete [] bmap; | 
| 36 | } | 
| 37 | // Access to raw word data | 
| 38 | uint32 *        base() { | 
| 39 | return bmap; | 
| 40 | } | 
| 41 | // Read-only word access | 
| 42 | const uint32 *  base() const { | 
| 43 | return bmap; | 
| 44 | } | 
| 45 | // Number of words from #bits | 
| 46 | static int32    bmlen(uint32 nbits) { | 
| 47 | return (nbits+0x1f)>>5; | 
| 48 | } | 
| 49 | // Total number of words | 
| 50 | int32           bmlen() const { | 
| 51 | return bmlen(len); | 
| 52 | } | 
| 53 | // Reallocate and clear bitmap | 
| 54 | bool            NewBitMap(uint32 n, bool clrset=false); | 
| 55 | // Clear bitmap to all 0's or 1's | 
| 56 | void            ClearBitMap(bool clrset=false); | 
| 57 | // Steal another bitmap's contents | 
| 58 | bool            Take(ABitMap *srcp) { | 
| 59 | if (srcp == this) return false; | 
| 60 | delete [] bmap; bmap=0; len=0; | 
| 61 | if (!srcp) return false; | 
| 62 | bmap=srcp->bmap; len=srcp->len; | 
| 63 | srcp->bmap=0; srcp->len=0; | 
| 64 | return len; | 
| 65 | } | 
| 66 | // Return number of bits in bitmap | 
| 67 | uint32          Length() const { | 
| 68 | return len; | 
| 69 | } | 
| 70 | // Get original length if RLE (or 0) | 
| 71 | uint32          RLength() const; | 
| 72 | // Compress into a run-length encoded bitmap | 
| 73 | bool            GetRLE(ABitMap *rlep) const; | 
| 74 | // Reconstitute bits from RLE encoding | 
| 75 | bool            SetFromRLE(const ABitMap &rle); | 
| 76 | // Extract bitmap section (true if some overlap) | 
| 77 | bool            GetBits(ABitMap *dp, uint32 i) const; | 
| 78 | // Extract bitmap section (fill if past end) | 
| 79 | ABitMap         GetBits(uint32 i, uint32 n, bool fill=false) const { | 
| 80 | ABitMap bm(n, fill); | 
| 81 | GetBits(&bm, i); | 
| 82 | return bm; | 
| 83 | } | 
| 84 | // Overlay bitmap section (ignores bits past end) | 
| 85 | bool            AssignBits(uint32 i, const ABitMap &src); | 
| 86 | // Apply operation to bitmap section | 
| 87 | bool            OpBits(uint32 i, char op, const ABitMap &src); | 
| 88 | // Clear bitmap section | 
| 89 | void            ClearBits(uint32 i, uint32 n, bool clrset=false); | 
| 90 | // Clear bits set in second bitmap | 
| 91 | bool            ClearBitsFrom(const ABitMap &src); | 
| 92 | // Count number of bits set in bitmap | 
| 93 | uint32          SumTotal(bool bit2cnt = true) const; | 
| 94 | // Return the next bit position matching val (or ABMend) | 
| 95 | uint32          Find(uint32 i = 0, bool val = true) const; | 
| 96 | uint32          Find(int i, bool val = true) const { | 
| 97 | return Find((uint32)i, val); | 
| 98 | } | 
| 99 | uint32          Find(long i, bool val = true) const { | 
| 100 | return Find((uint32)i, val); | 
| 101 | } | 
| 102 | // Different interface to find the next bit matching val | 
| 103 | bool            Find(uint32 *ip, bool val = true) const { | 
| 104 | if (!ip) return false; | 
| 105 | if (*ip >= len) return false; | 
| 106 | *ip = Find(*ip, val); | 
| 107 | return (*ip < len); | 
| 108 | } | 
| 109 | // Access word for i'th bit | 
| 110 | uint32 &        Word(uint32 i) { | 
| 111 | static uint32   dummy; | 
| 112 | if (i >= len) return dummy; | 
| 113 | return bmap[i>>5]; | 
| 114 | } | 
| 115 | // Get word value for i'th bit (0 if out of range) | 
| 116 | uint32          WordV(uint32 i) const { | 
| 117 | if (i >= len) return 0; | 
| 118 | return bmap[i>>5]; | 
| 119 | } | 
| 120 | // Index corresponding bit in word | 
| 121 | static uint32   Bit(uint32 i) { | 
| 122 | return 1 << (i & 0x1f); | 
| 123 | } | 
| 124 | // Return value of i'th bit in bitmap | 
| 125 | bool            Check(uint32 i) const { | 
| 126 | return (WordV(i) & Bit(i)); | 
| 127 | } | 
| 128 | // Set i'th bit | 
| 129 | void            Set(uint32 i) { | 
| 130 | Word(i) |= Bit(i); | 
| 131 | } | 
| 132 | // Reset i'th bit | 
| 133 | void            Reset(uint32 i) { | 
| 134 | Word(i) &= ~Bit(i); | 
| 135 | } | 
| 136 | // Set i'th bit explicitly on or off | 
| 137 | void            Set(uint32 i, bool switchon) { | 
| 138 | uint32          b = Bit(i); | 
| 139 | uint32 &        w = Word(i); | 
| 140 | if (switchon) w |= b; | 
| 141 | else w &= ~b; | 
| 142 | } | 
| 143 | // Toggle i'th bit | 
| 144 | void            Toggle(uint32 i) { | 
| 145 | Word(i) ^= Bit(i); | 
| 146 | } | 
| 147 | // Set i'th bit if it's clear (or fail) | 
| 148 | bool            TestAndSet(uint32 i) { | 
| 149 | if (i >= len) return false; | 
| 150 | uint32          b = Bit(i); | 
| 151 | uint32 &        w = Word(i); | 
| 152 | uint32          wasset = w & b; | 
| 153 | w |= b; | 
| 154 | return !wasset; | 
| 155 | } | 
| 156 | // Clear i'th bit if it's set (or fail) | 
| 157 | bool            TestAndReset(uint32 i) { | 
| 158 | if (i >= len) return false; | 
| 159 | uint32          b = Bit(i); | 
| 160 | uint32 &        w = Word(i); | 
| 161 | uint32          wasset = w & b; | 
| 162 | w &= ~b; | 
| 163 | return wasset; | 
| 164 | } | 
| 165 | // Set i'th bit on/off (fail if no change) | 
| 166 | bool            TestAndSet(uint32 i, bool switchon) { | 
| 167 | return switchon ? TestAndSet(i) : TestAndReset(i); | 
| 168 | } | 
| 169 | // Invert the entire bitmap | 
| 170 | void            Invert(); | 
| 171 | // Downward shift operator, zero fill | 
| 172 | ABitMap &       operator>>=(uint32 nbits); | 
| 173 | // Upward shift operator, zero fill | 
| 174 | ABitMap &       operator<<=(uint32 nbits); | 
| 175 | // Copy operator | 
| 176 | ABitMap &       operator=(const ABitMap &src); | 
| 177 | // Bitwise OR-copy operator | 
| 178 | ABitMap &       operator|=(const ABitMap &src); | 
| 179 | // Bitwise AND-assign operator | 
| 180 | ABitMap &       operator&=(const ABitMap &src); | 
| 181 | // Bitwise XOR-assign operator | 
| 182 | ABitMap &       operator^=(const ABitMap &src); | 
| 183 | // Subtraction operator, synonym for ClearBitsFrom() | 
| 184 | ABitMap &       operator-=(const ABitMap &src) { | 
| 185 | ClearBitsFrom(src); | 
| 186 | return *this; | 
| 187 | } | 
| 188 | // Compare two bitmaps for equality | 
| 189 | bool            operator==(const ABitMap &that) const; | 
| 190 | }; | 
| 191 |  | 
| 192 | inline bool | 
| 193 | operator!=(const ABitMap &bm1, const ABitMap &bm2) | 
| 194 | { | 
| 195 | return !(bm1 == bm2); | 
| 196 | } | 
| 197 |  | 
| 198 | inline ABitMap | 
| 199 | operator>>(ABitMap bmLeft, uint32 nbr) | 
| 200 | { | 
| 201 | return bmLeft >>= nbr; | 
| 202 | } | 
| 203 |  | 
| 204 | inline ABitMap | 
| 205 | operator<<(ABitMap bmLeft, uint32 nbl) | 
| 206 | { | 
| 207 | return bmLeft <<= nbl; | 
| 208 | } | 
| 209 |  | 
| 210 | inline ABitMap | 
| 211 | operator|(ABitMap bmLeft, const ABitMap &bmRight) | 
| 212 | { | 
| 213 | return bmLeft |= bmRight; | 
| 214 | } | 
| 215 |  | 
| 216 | inline ABitMap | 
| 217 | operator&(ABitMap bmLeft, const ABitMap &bmRight) | 
| 218 | { | 
| 219 | return bmLeft &= bmRight; | 
| 220 | } | 
| 221 |  | 
| 222 | inline ABitMap | 
| 223 | operator^(ABitMap bmLeft, const ABitMap &bmRight) | 
| 224 | { | 
| 225 | return bmLeft ^= bmRight; | 
| 226 | } | 
| 227 |  | 
| 228 | inline ABitMap | 
| 229 | operator-(ABitMap bmLeft, const ABitMap &bmRight) | 
| 230 | { | 
| 231 | return bmLeft -= bmRight; | 
| 232 | } | 
| 233 |  | 
| 234 | inline ABitMap | 
| 235 | operator~(ABitMap bmUnary) | 
| 236 | { | 
| 237 | bmUnary.Invert(); | 
| 238 | return bmUnary; | 
| 239 | } | 
| 240 |  | 
| 241 | // 2-dimensional bitmap class | 
| 242 | class ABitMap2 : protected ABitMap { | 
| 243 | private: | 
| 244 | int             width, height;          // bitmap dimensions | 
| 245 | protected: | 
| 246 | uint32          bmi(int x, int y) const { | 
| 247 | if (OffBitMap(x, y)) return ABMend; | 
| 248 | return (uint32)y*width + x; | 
| 249 | } | 
| 250 | public: | 
| 251 | ABitMap2() { width=height=0; } | 
| 252 | ABitMap2(int w, int h, bool clrset=false) : | 
| 253 | ABitMap((w>0)&(h>0)&&(w <= ABMend/h) | 
| 254 | ? (uint32)w*h : (uint32)0, clrset) { | 
| 255 | if (Length()) { | 
| 256 | width=w; height=h; | 
| 257 | } else { width=height=0; } | 
| 258 | } | 
| 259 | ABitMap2(const ABitMap2 &orig) { | 
| 260 | *this=orig; | 
| 261 | } | 
| 262 | // Access to raw word data | 
| 263 | uint32 *        base() { | 
| 264 | return ABitMap::base(); | 
| 265 | } | 
| 266 | // Read-only word access | 
| 267 | const uint32 *  base() const { | 
| 268 | return ABitMap::base(); | 
| 269 | } | 
| 270 | // Total number of words | 
| 271 | int32           bmlen() const { | 
| 272 | return ABitMap::bmlen(); | 
| 273 | } | 
| 274 | // Return bitmap width | 
| 275 | int             Width() const { | 
| 276 | return width; | 
| 277 | } | 
| 278 | // Return bitmap height | 
| 279 | int             Height() const { | 
| 280 | return height; | 
| 281 | } | 
| 282 | // Is the indicated bit off our bitmap? | 
| 283 | bool            OffBitMap(int x, int y) const { | 
| 284 | return ((x < 0) | (x >= width) | | 
| 285 | (y < 0) | (y >= height)); | 
| 286 | } | 
| 287 | // Count number of bits set in bitmap | 
| 288 | uint32          SumTotal(bool bit2cnt = true) const { | 
| 289 | return ABitMap::SumTotal(bit2cnt); | 
| 290 | } | 
| 291 | // Reallocate and clear bitmap | 
| 292 | bool            NewBitMap(int w, int h, bool clrset=false) { | 
| 293 | if ((w <= 0) | (h <= 0) || w > ABMend/h) | 
| 294 | w = h = 0; | 
| 295 | width=w; height=h; | 
| 296 | return ABitMap::NewBitMap((uint32)w*h, clrset); | 
| 297 | } | 
| 298 | // Clear bitmap to all 0's or 1's | 
| 299 | void            ClearBitMap(bool clrset=false) { | 
| 300 | ABitMap::ClearBitMap(clrset); | 
| 301 | } | 
| 302 | // Compress with run-length encoding into a 1-D bitmap | 
| 303 | bool            GetRLE(ABitMap *rlep) const { | 
| 304 | return ABitMap::GetRLE(rlep); | 
| 305 | } | 
| 306 | // Reconstitute bits from RLE encoding (size must match) | 
| 307 | bool            SetFromRLE(int w, int h, const ABitMap &rle); | 
| 308 | // Steal another bitmap's contents | 
| 309 | bool            Take(ABitMap2 *srcp) { | 
| 310 | if (srcp == this) return false; | 
| 311 | width=height=0; | 
| 312 | if (!ABitMap::Take(srcp)) return false; | 
| 313 | width=srcp->width; height=srcp->height; | 
| 314 | srcp->width=srcp->height=0; | 
| 315 | return true; | 
| 316 | } | 
| 317 | // Extract bitmap section (true if some overlap) | 
| 318 | bool            GetRect(ABitMap2 *dp, int sx, int sy) const; | 
| 319 | // Extract bitmap section (fill outside overlap) | 
| 320 | ABitMap2        GetRect(int sx, int sy, int w, int h, bool fill=false) const { | 
| 321 | ABitMap2        bm2(w, h, fill); | 
| 322 | GetRect(&bm2, sx, sy); | 
| 323 | return bm2; | 
| 324 | } | 
| 325 | // Assign bitmap section (ignores anything past edges) | 
| 326 | bool            AssignRect(int dx, int dy, const ABitMap2 &src); | 
| 327 | // Apply operation to bitmap section | 
| 328 | bool            OpRect(int dx, int dy, char op, const ABitMap2 &src); | 
| 329 | // Clear a rectangle | 
| 330 | void            ClearRect(int x, int y, int w, int h, bool clrset=false); | 
| 331 | // Find the next bit matching val (scanline order) | 
| 332 | bool            Find(int *xp, int *yp, bool val=true) const { | 
| 333 | if (!xp | !yp) return false; | 
| 334 | if (width <= 0) return false; | 
| 335 | if ((*xp < 0) | (*yp < 0)) *xp = *yp = 0; | 
| 336 | else if (*xp >= width) { *xp=0; ++(*yp); } | 
| 337 | uint32  i = ABitMap::Find(bmi(*xp,*yp), val); | 
| 338 | if (i == ABMend) { *yp = height; return false; } | 
| 339 | *yp = int(i / width); | 
| 340 | *xp = int(i - *yp*width); | 
| 341 | return true; | 
| 342 | } | 
| 343 | // Get bounds of assigned region | 
| 344 | bool            GetBoundRect(int xymin[2], int wh[2], bool val=true) const; | 
| 345 | // Return value of bit in bitmap | 
| 346 | bool            Check(int x, int y) const { | 
| 347 | return ABitMap::Check(bmi(x,y)); | 
| 348 | } | 
| 349 | // Set bit | 
| 350 | void            Set(int x, int y) { | 
| 351 | ABitMap::Set(bmi(x,y)); | 
| 352 | } | 
| 353 | // Reset bit | 
| 354 | void            Reset(int x, int y) { | 
| 355 | ABitMap::Reset(bmi(x,y)); | 
| 356 | } | 
| 357 | // Set bit explicitly on or off | 
| 358 | void            Set(int x, int y, bool switchon) { | 
| 359 | ABitMap::Set(bmi(x,y), switchon); | 
| 360 | } | 
| 361 | // Toggle bit | 
| 362 | void            Toggle(int x, int y) { | 
| 363 | ABitMap::Toggle(bmi(x,y)); | 
| 364 | } | 
| 365 | // Set bit if it's clear (or fail) | 
| 366 | bool            TestAndSet(int x, int y) { | 
| 367 | return ABitMap::TestAndSet(bmi(x,y)); | 
| 368 | } | 
| 369 | // Clear bit if it's set (or fail) | 
| 370 | bool            TestAndReset(int x, int y) { | 
| 371 | return ABitMap::TestAndReset(bmi(x,y)); | 
| 372 | } | 
| 373 | // Set bit on/off (fail if no change) | 
| 374 | bool            TestAndSet(int x, int y, bool switchon) { | 
| 375 | return ABitMap::TestAndSet(bmi(x,y), switchon); | 
| 376 | } | 
| 377 | // Invert the entire bitmap | 
| 378 | void            Invert() { | 
| 379 | ABitMap::Invert(); | 
| 380 | } | 
| 381 | // Shift bitmap, filling uncovered area as indicated | 
| 382 | void            Shift(int dx, int dy, int fill=0); | 
| 383 | // Dilate (or erode) selection by given radius | 
| 384 | void            Expand(double rad, bool val=true); | 
| 385 | // Clear bits set in second map | 
| 386 | bool            ClearBitsFrom(const ABitMap2 &src) { | 
| 387 | if (width != src.width) | 
| 388 | return false; | 
| 389 | return ABitMap::ClearBitsFrom(src); | 
| 390 | } | 
| 391 | // Copy operator | 
| 392 | ABitMap2 &      operator=(const ABitMap2 &src) { | 
| 393 | ABitMap::operator=(src); | 
| 394 | width=src.width; height=src.height; | 
| 395 | return *this; | 
| 396 | } | 
| 397 | // Bitwise OR-copy operator | 
| 398 | ABitMap2 &      operator|=(const ABitMap2 &src) { | 
| 399 | ABitMap::operator|=(src); | 
| 400 | width=src.width; height=src.height; | 
| 401 | return *this; | 
| 402 | } | 
| 403 | // Bitwise AND-assign operator | 
| 404 | ABitMap2 &      operator&=(const ABitMap2 &src) { | 
| 405 | if ((width!=src.width)|(height!=src.height)) | 
| 406 | return *this; | 
| 407 | ABitMap::operator&=(src); | 
| 408 | return *this; | 
| 409 | } | 
| 410 | // Bitwise XOR-assign operator | 
| 411 | ABitMap2 &      operator^=(const ABitMap2 &src) { | 
| 412 | if ((width!=src.width)|(height!=src.height)) | 
| 413 | return *this; | 
| 414 | ABitMap::operator^=(src); | 
| 415 | return *this; | 
| 416 | } | 
| 417 | // Subtraction operator, synonym for ClearBitsFrom() | 
| 418 | ABitMap2 &      operator-=(const ABitMap2 &src) { | 
| 419 | ClearBitsFrom(src); | 
| 420 | return *this; | 
| 421 | } | 
| 422 | // Compare two bitmaps for equality | 
| 423 | bool            operator==(const ABitMap2 &that) const { | 
| 424 | if (width != that.width) | 
| 425 | return false; | 
| 426 | return ABitMap::operator==(that); | 
| 427 | } | 
| 428 | }; | 
| 429 |  | 
| 430 | inline bool | 
| 431 | operator!=(const ABitMap2 &bm1, const ABitMap2 &bm2) | 
| 432 | { | 
| 433 | return !(bm1 == bm2); | 
| 434 | } | 
| 435 |  | 
| 436 | inline ABitMap2 | 
| 437 | operator|(ABitMap2 bmLeft, const ABitMap2 &bmRight) | 
| 438 | { | 
| 439 | return bmLeft |= bmRight; | 
| 440 | } | 
| 441 |  | 
| 442 | inline ABitMap2 | 
| 443 | operator&(ABitMap2 bmLeft, const ABitMap2 &bmRight) | 
| 444 | { | 
| 445 | return bmLeft &= bmRight; | 
| 446 | } | 
| 447 |  | 
| 448 | inline ABitMap2 | 
| 449 | operator^(ABitMap2 bmLeft, const ABitMap2 &bmRight) | 
| 450 | { | 
| 451 | return bmLeft ^= bmRight; | 
| 452 | } | 
| 453 |  | 
| 454 | inline ABitMap2 | 
| 455 | operator-(ABitMap2 bmLeft, const ABitMap2 &bmRight) | 
| 456 | { | 
| 457 | return bmLeft -= bmRight; | 
| 458 | } | 
| 459 |  | 
| 460 | inline ABitMap2 | 
| 461 | operator~(ABitMap2 bmUnary) | 
| 462 | { | 
| 463 | bmUnary.Invert(); | 
| 464 | return bmUnary; | 
| 465 | } | 
| 466 |  | 
| 467 | // Function to write a bitmap to a BMP file | 
| 468 | extern bool     WriteBitMap(const ABitMap &bm, const char *fname); | 
| 469 |  | 
| 470 | // Function to write a 2-D bitmap to a BMP file | 
| 471 | extern bool     WriteBitMap2(const ABitMap2 &bm2, const char *fname); | 
| 472 |  | 
| 473 | // Function to read a bitmap from a BMP file | 
| 474 | extern bool     ReadBitMap(ABitMap *bmp, const char *fname); | 
| 475 |  | 
| 476 | // Function to read a 2-D bitmap from a BMP file | 
| 477 | extern bool     ReadBitMap2(ABitMap2 *bm2p, const char *fname); | 
| 478 |  | 
| 479 | #endif  // ! _ABITMAP_H_ |