# # A set of mixtures and textures applied to 9 materials # void metal2 brushed_gold 4 0 1 0 . 0 6 0.997170 0.781957 0.334172 1.000000 .01 .04 void plastic white 0 0 5 .8 .8 .8 0 0 void mixdata mat7 7 white brushed_gold noneg flower.dat . (Py-.7)/.6 (-Px-2.2)/.6 0 0 void mixpict mat8 7 white brushed_gold grey flower.hdr . (Py-2.2)/.6 (-Px-2.2)/.6 0 0 void texfunc bumpy_func 6 A1*noise3x(Px,Py,Pz) A1*noise3y(Px,Py,Pz) 0 . -s .02 0 1 .15 bumpy_func alias mat5 brushed_gold void texdata bumpy_pat 9 tdxf tdyf tdzf flower.dat flower.dat flower.dat bumpypat.cal (Py-3.7)/.6 (-Px-3.7)/.6 0 1 .15 bumpy_pat alias mat6 brushed_gold void plasdata mat9 7 noop sawtooth.dat diskcoords.cal sqx_in sqy_in sqx_out sqy_out 0 7 .5 .5 .5 .05 -1 0 0 void metdata mat3 7 noop sawtooth.dat diskcoords.cal sqx_in sqy_in sqx_out sqy_out 0 7 .9 .5 .8 .95 -1 0 0 void BSDF mat2 6 0 sawtooth.xml -1 0 0 . 0 0 void aBSDF mat1 5 blinds20c.xml -1 0 0 . 0 0 void transdata mat4 4 noop tcutoff.dat maxang.cal maxang 0 6 .9 .9 .9 .07 .9 1