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# |
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# A set of mixtures and textures applied to 9 materials |
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# |
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void metal2 brushed_gold |
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4 0 1 0 . |
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0 |
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6 0.997170 0.781957 0.334172 1.000000 .01 .04 |
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void plastic white |
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0 |
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0 |
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5 .8 .8 .8 0 0 |
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void mixdata mat7 |
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7 white brushed_gold noneg flower.dat . (Py-.7)/.6 (-Px-2.2)/.6 |
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0 |
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0 |
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void mixpict mat8 |
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7 white brushed_gold grey flower.hdr . (Py-2.2)/.6 (-Px-2.2)/.6 |
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0 |
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0 |
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void texfunc bumpy_func |
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6 A1*noise3x(Px,Py,Pz) A1*noise3y(Px,Py,Pz) 0 . -s .02 |
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0 |
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1 .15 |
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bumpy_func alias mat5 brushed_gold |
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void texdata bumpy_pat |
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9 tdxf tdyf tdzf flower.dat flower.dat flower.dat bumpypat.cal (Py-3.7)/.6 (-Px-3.7)/.6 |
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0 |
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1 .15 |
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bumpy_pat alias mat6 brushed_gold |
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void plasdata mat9 |
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7 noop sawtooth.dat diskcoords.cal sqx_in sqy_in sqx_out sqy_out |
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0 |
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7 .5 .5 .5 .05 -1 0 0 |
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void metdata mat3 |
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7 noop sawtooth.dat diskcoords.cal sqx_in sqy_in sqx_out sqy_out |
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0 |
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7 .9 .5 .8 .95 -1 0 0 |
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void BSDF mat2 |
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6 0 sawtooth.xml -1 0 0 . |
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0 |
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0 |
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void aBSDF mat1 |
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5 blinds20c.xml -1 0 0 . |
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0 |
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0 |
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void transdata mat4 |
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4 noop tcutoff.dat maxang.cal maxang |
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0 |
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6 .9 .9 .9 .07 .9 1 |