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Comparing ray/src/util/trad.hlp (file contents):
Revision 2.21 by greg, Fri Jun 1 22:55:14 2012 UTC vs.
Revision 2.26 by greg, Thu Jun 25 18:53:39 2015 UTC

# Line 584 | Line 584 | An invented name should be kept as short as possible,
584   added to the picture file name along with the standard ".pic" suffix.
585  
586   The standard views are specified by strings of the form
587 < "[Xx]?[Yy]?[Zz]?[vlahc]?".
587 > "[Xx]?[Yy]?[Zz]?[vlahsc]?".
588   (That is, an optional upper or lower case X followed by an optional
589   upper or lower case Y followed by an optional upper or lower case Z
590 < followed by an optional lower case V, L, A, H or C.)
590 > followed by an optional lower case view type.)
591   The letters indicate the desired view position, where upper case "X"
592   means maximum X, lower case "y" means minimum Y and so on.
593   The final letter is the view type, where 'v' is perspective (the
594   default), 'l' is parallel, 'a' is angular fisheye, 'h' is
595 < hemispherical fisheye and 'c' is for cylindrical panorama.
596 < A perspective view from maximum X, minimum Y would be "Xy" or
597 < "Xyv".
595 > hemispherical fisheye, 's' is for planisphere (stereographic) fisheye,
596 > and 'c' is for cylindrical panorama.
597 > A perspective view from maximum X, minimum Y would be "Xy" or "Xyv".
598   A parallel view from maximum Z would be "Zl".
599   If "ZONE" is an interior zone, the standard views will
600   be inside the perimeter.
# Line 633 | Line 633 | interaction mode for trad.
633   Consult the rpict(1) manual page for a full description of the various
634   view options, all of which begin with "-v".
635   Just briefly, the "-vt?" option sets the view type, where "?" is
636 < replaced by one of the letters "v, l, a, h or c", corresponding to
636 > replaced by one of the letters "v, l, a, h, s or c", corresponding to
637   perspective, parallel, angular fisheye, hemispherical fisheye
638   and cylindrical panorama, respectively.
639   The "-vp x y z" option sets the view position (eyepoint), where "x y z"
# Line 883 | Line 883 | will be treated as points.
883   It only means that some accuracy and possibly some smoothness
884   will be traded for speed in the shadow calculations.
885  
886 + .Options.Pgmap
887 +
888 + The "Pgmap" specifies the file to hold the global photons computed
889 + by the "mkpmap" command, followed by the number of photons to generate
890 + (required).
891 + A typical photon count for a global map is on the order of 100-200K.
892 + (A 'K', 'M', or 'G' may follow the value to indicate thousands, millions,
893 + or billions of photons.)
894 + By convention, photon map files are given a ".pmp" suffix.
895 + An optional third parameter specifies the bandwidth to use
896 + for the global photons during rendering, and this value should be
897 + around 50.
898 +
899 + .Options.PgmDelete
900 +
901 + The "Delete" button next to the "Pgmap" window on the Options
902 + screen allows you to remove the named global photon map file.
903 + This is usually done when a change is made to the "mkpmap" options,
904 + as the file will be regenerated automatically after most scene changes.
905 +
906 + .Options.Pcmap
907 +
908 + The "Pcmap" specifies the file to hold the caustic photons computed
909 + by the "mkpmap" command, followed by the number of photons to generate
910 + (required).
911 + A typical photon count for a global map is on the order of 1000K (1M).
912 + (A 'K', 'M', or 'G' may follow the value to indicate thousands, millions,
913 + or billions of photons.)
914 + By convention, photon map files are given a ".pmp" suffix.
915 + An optional third parameter specifies the bandwidth to use
916 + for the global photons during rendering, and this value should be
917 + around 50.
918 + (See the "Pgmap" topic under the current help category.)
919 +
920 + .Options.PcmDelete
921 +
922 + The "Delete" button next to the "Pcmap" window on the Options
923 + screen allows you to remove the named caustic photon map file.
924 + This is usually done when a change is made to the "mkpmap" options,
925 + as the file will be regenerated automatically after most scene changes.
926 +
927   .Options.Ambfile
928  
929   The "Ambfile" is the file used to store Radiance ambient values for
# Line 967 | Line 1008 | indicate this by not specifying any illum or scene fil
1008   .Options.Mkillum
1009  
1010   The "mkillum opts" window may be used to specify options to the
1011 < mkillum(1) command, whose options are actually passed to rtrace(1).
1011 > mkillum(1) command.
1012   These options apply only if there are one or more "Illum" files
1013   named on the Scene screen.
1014  
1015   It is very important to set mkillum options sensibly,
1016   since rad does not have the intelligence to do it for you.
1017  
1018 + .Options.Mkpmap
1019 +
1020 + The "mkpmap opts" window may be used to specify options
1021 + to the mkpmap(1) command.
1022 + There are no default values, and rad does not set these
1023 + options intelligently.
1024 +
1025   .Options.Render
1026  
1027   The "render opts" window is used to specify additional options to
# Line 1156 | Line 1204 | be used to change the number of processes running.
1204  
1205   For rendering in the background, the number of processes will
1206   never be greater than the number of views if all views are
1207 < bing rendered.
1208 < If only a single view is selected for batch rendering, rad
1209 < will call rpiece to render it in sections using the selected
1207 > being rendered.
1208 > If only a single view is selected for rendering, rad
1209 > will call rpiece to render it in tiles using the given
1210   number of processes.
1211  
1212   .Action.Start

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