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$Id$ |
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trad.hlp 2.18 10/20/98 |
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This help file is associated with the trad interface to the Radiance |
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rad(1) program. Trad consists of trad.wsh and one do_*.tcl file for |
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size of the space. |
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|
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The Zone entry windows may be manipulated in the following ways. |
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Control-U clears the current window. |
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Control-V pastes the contents of the current selection at the |
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insertion point. |
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Return moves the focus to the next window in the chain. |
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|
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The "Auto" button may be used to set these values based on the bounding |
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box of one or more Radiance scene files. |
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|
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.Zone.Auto |
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|
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Use this button to automatically determine the bounding box for this |
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zone, based on the output of the "getbbox" command run on one or |
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more Radiance scene files. |
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The appropriate scene files are entered via a file |
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selection dialogue box, which comes up after the button is pressed. |
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|
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The reason for selecting specific files rather than running getbbox |
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on the entire scene is that a zone usually does not include large |
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external objects, which may be present in the complete scene |
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description. |
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|
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.Zone.Detail |
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|
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The "Detail" setting indicates the relative level |
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|
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There are two basic ways to compute the exposure value. |
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The first is by trial and error, where the value is adjusted up and |
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down within rview using the "e = value" command. |
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down within rvu using the "e = value" command. |
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Though it sounds flaky, this is the most reliable way to set the |
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exposure (and ambient level) in general lighting situations. |
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|
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(Divide total lumens by 179 lumens/watt to get watts.) |
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|
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The exposure value may either be given as a positive real value, or |
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as a real value preceeded by a '+' or '-' indicating a positive or |
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as a real value preceded by a '+' or '-' indicating a positive or |
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negative number of f-stops (powers of two) from the original value. |
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|
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If no exposure is given, pfilt will automatically compute the |
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To remove an unwanted view, select it and press the "Delete" button. |
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To undo this action, simply press the "Add" button again. |
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|
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The first view in the list is the default given to rview during |
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The first view in the list is the default given to rvu during |
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interactive rendering, and is the first view rendered in a batch run. |
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To change the default view, select the newly desired view and press |
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the "Set Default" button. |
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added to the picture file name along with the standard ".pic" suffix. |
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|
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The standard views are specified by strings of the form |
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"[Xx]?[Yy]?[Zz]?[vlahc]?". |
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"[Xx]?[Yy]?[Zz]?[vlahsc]?". |
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(That is, an optional upper or lower case X followed by an optional |
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upper or lower case Y followed by an optional upper or lower case Z |
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followed by an optional lower case V, L, A, H or C.) |
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followed by an optional lower case view type.) |
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The letters indicate the desired view position, where upper case "X" |
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means maximum X, lower case "y" means minimum Y and so on. |
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The final letter is the view type, where 'v' is perspective (the |
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default), 'l' is parallel, 'a' is angular fisheye, 'h' is |
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hemispherical fisheye and 'c' is for cylindrical panorama. |
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A perspective view from maximum X, minimum Y would be "Xy" or |
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"Xyv". |
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hemispherical fisheye, 's' is for planisphere (stereographic) fisheye, |
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and 'c' is for cylindrical panorama. |
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A perspective view from maximum X, minimum Y would be "Xy" or "Xyv". |
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A parallel view from maximum Z would be "Zl". |
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If "ZONE" is an interior zone, the standard views will |
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be inside the perimeter. |
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define a view. |
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|
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The simplest view specification is of the form "-vf viewfile", where |
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"viewfile" is a file created with the rview "view" command, or a |
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"viewfile" is a file created with the rvu "view" command, or a |
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Radiance picture. |
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This method of naming views, although convenient, is not the best |
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since it is difficult to know exactly where such a view is by |
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Consult the rpict(1) manual page for a full description of the various |
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view options, all of which begin with "-v". |
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Just briefly, the "-vt?" option sets the view type, where "?" is |
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replaced by one of the letters "v, l, a, h or c", corresponding to |
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replaced by one of the letters "v, l, a, h, s or c", corresponding to |
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perspective, parallel, angular fisheye, hemispherical fisheye |
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and cylindrical panorama, respectively. |
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The "-vp x y z" option sets the view position (eyepoint), where "x y z" |
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for the convenience of entering a new view. |
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It has no effect on the rad input variables. |
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|
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Note that Control-U will always clear an entry box whose cursor is |
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active. |
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.Views.Default |
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|
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The "Set Default" button may be used to make the selected view the |
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default view for rendering. |
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This simply moves the view to the top of the list in the rad input file. |
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The default view will be the one normally rendered by rview when rad |
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The default view will be the one normally rendered by rvu when rad |
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is started interactively, and is the first view rendered in a batch |
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process. |
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|
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the positive Y axis (+Y), the positive Z axis (+Z), the negative |
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X axis (-X), the negative Y axis (-Y), or the negative Z axis (-Z). |
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|
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This setting may always be overriden by the "-vu xd yd zd" option, |
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This setting may always be overridden by the "-vu xd yd zd" option, |
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and will be altered for a particular view if it happens to be |
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parallel to the view direction. |
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.Views.Eyesep |
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The eye separation is used for generating stereo views of |
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the scene. |
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It is the measured distance between a viewer's pupils in world |
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coordinate units. |
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It is not used directly by rad, but should be set for other programs |
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that need it, such as rholo and glrad. |
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.Views.Picture |
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The root picture file name is given in the "Picture" entry window. |
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minutes) between progress reports. |
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|
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Other windows allow the user to customize the options to oconv(1), |
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mkillum(1), rview(1) and rpict(1), and pfilt(1). |
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mkillum(1), rvu(1) and rpict(1), and pfilt(1). |
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.Options.Quality |
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It only means that some accuracy and possibly some smoothness |
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will be traded for speed in the shadow calculations. |
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.Options.Pgmap |
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The "Pgmap" specifies the file to hold the global photons computed |
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by the "mkpmap" command, followed by the number of photons to generate |
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(required). |
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A typical photon count for a global map is on the order of 100-200K. |
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By convention, photon map files are given a ".pmp" suffix. |
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An optional third parameter specifies the bandwidth to use |
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for the global photons during rendering, and this value should be |
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around 50. |
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|
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.Options.PgmDelete |
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The "Delete" button next to the "Pgmap" window on the Options |
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screen allows you to remove the named global photon map file. |
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This is usually done when a change is made to the "mkpmap" options, |
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as the file will be regenerated automatically after most scene changes. |
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|
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.Options.Pcmap |
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|
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The "Pcmap" specifies the file to hold the caustic photons computed |
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by the "mkpmap" command, followed by the number of photons to generate |
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(required). |
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A typical photon count for a global map is on the order of 1000K. |
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By convention, photon map files are given a ".pmp" suffix. |
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An optional third parameter specifies the bandwidth to use |
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for the global photons during rendering, and this value should be |
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around 50. |
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|
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.Options.PcmDelete |
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|
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The "Delete" button next to the "Pcmap" window on the Options |
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screen allows you to remove the named caustic photon map file. |
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This is usually done when a change is made to the "mkpmap" options, |
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as the file will be regenerated automatically after most scene changes. |
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|
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.Options.Ambfile |
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The "Ambfile" is the file used to store Radiance ambient values for |
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The "Optfile" setting assigns a file to hold rendering options, |
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which may be a convenience when these options are reused for |
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rtrace(1) or rpiece(1), or manual invocations of rview or rpict. |
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rtrace(1) or rpiece(1), or manual invocations of rvu or rpict. |
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Using an options file also reduces the size of the command line, |
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making it a little easier on the eye. |
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.Options.Mkillum |
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The "mkillum opts" window may be used to specify options to the |
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mkillum(1) command, whose options are actually passed to rtrace(1). |
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mkillum(1) command. |
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These options apply only if there are one or more "Illum" files |
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named on the Scene screen. |
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It is very important to set mkillum options sensibly, |
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since rad does not have the intelligence to do it for you. |
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.Options.Mkpmap |
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|
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The "mkpmap opts" window may be used to specify options |
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to the mkpmap(1) command. |
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There are no default values, and rad does not set these |
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options intelligently. |
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.Options.Render |
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The "render opts" window is used to specify additional options to |
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the rview(1) and rpict(1) rendering programs. |
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the rvu(1) and rpict(1) rendering programs. |
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Most of the important parameters are computed by rad, so this |
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window is usually used to override specific parameters or to give |
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additional information, such as which materials to exclude from the |
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run, usually via rad(1). |
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The top row of buttons is used to update the octree following a |
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change to one or more input files. |
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The "rview" button starts an interactive rendering in the |
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The "rvu" button starts an interactive rendering in the |
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foreground. |
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The next set of buttons provides for the control of a batch |
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rendering process, taking place in the background. |
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(This will still cause the ambient file to be removed, |
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unfortunately.) |
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.Action.Rview |
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.Action.Rvu |
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The "rview" button on the Action screen starts an interactive |
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The "rvu" button on the Action screen starts an interactive |
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rendering for the selected view, indicated by the menu button |
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just to the right. |
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Other views may be accessed within rview using the "L name" |
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Other views may be accessed within rvu using the "L name" |
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command, and new views can be added with the "V name" |
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command. |
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|
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a number later), then use the Views screen to override the previous |
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view definition with the new one. |
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(See the "View" topic in the current |
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help category, the "Change" topic under "Views" and the rview(1) |
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help category, the "Change" topic under "Views" and the rvu(1) |
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manual page for more information.) |
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If the octree is out-of-date, it will be rebuilt before rendering |
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.Action.View |
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The Action screen contains two menus for selecting views. |
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The top menu, next to the "rview" button, sets the view to start |
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with in rview, and is selected from the current view list. |
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The top menu, next to the "rvu" button, sets the view to start |
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with in rvu, and is selected from the current view list. |
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The second view menu, next to the "Start" button for batch |
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rendering, selects the view or views to render in batch mode. |
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If the special entry "ALL" is selected, then every view in the |
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current list will be rendered if it hasn't been already. |
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The view menu next to the "rview" button will be disabled if there |
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The view menu next to the "rvu" button will be disabled if there |
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is only one view to choose from. |
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The view menu next to the "Start" button will be disabled if there |
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is a batch job in progress, and thus the view cannot be changed. |
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|
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The batch rendering view menu also selects the view or views |
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to use in producing a script during a dry run. |
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.Action.Processes |
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|
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The "Number of processes" slider controls how many independent |
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processes are initiated by the "rvu" and "Start" buttons above |
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and below. |
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This should be set no greater than the number of virtual cores |
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on your system. |
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|
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For interactive rendering, the "new" command within rvu may |
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be used to change the number of processes running. |
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|
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For rendering in the background, the number of processes will |
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never be greater than the number of views if all views are |
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being rendered. |
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If only a single view is selected for rendering, rad |
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will call rpiece to render it in tiles using the given |
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number of processes. |
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.Action.Start |
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