889 |
|
by the "mkpmap" command, followed by the number of photons to generate |
890 |
|
(required). |
891 |
|
A typical photon count for a global map is on the order of 100-200K. |
892 |
+ |
(A 'K', 'M', or 'G' may follow the value to indicate 1000's, millions, |
893 |
+ |
or billions of photons.) |
894 |
|
By convention, photon map files are given a ".pmp" suffix. |
895 |
|
An optional third parameter specifies the bandwidth to use |
896 |
|
for the global photons during rendering, and this value should be |
908 |
|
The "Pcmap" specifies the file to hold the caustic photons computed |
909 |
|
by the "mkpmap" command, followed by the number of photons to generate |
910 |
|
(required). |
911 |
< |
A typical photon count for a global map is on the order of 1000K. |
911 |
> |
A typical photon count for a global map is on the order of 1000K (1M). |
912 |
> |
(A 'K', 'M', or 'G' may follow the value to indicate 1000's, millions, |
913 |
> |
or billions of photons.) |
914 |
|
By convention, photon map files are given a ".pmp" suffix. |
915 |
|
An optional third parameter specifies the bandwidth to use |
916 |
|
for the global photons during rendering, and this value should be |
917 |
|
around 50. |
918 |
+ |
(See the "Pgmap" topic under the current help category.) |
919 |
|
|
920 |
|
.Options.PcmDelete |
921 |
|
|