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root/radiance/ray/src/util/reinhartb.cal
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Comparing ray/src/util/reinhartb.cal (file contents):
Revision 2.1 by greg, Tue Jul 22 02:12:48 2014 UTC vs.
Revision 2.4 by greg, Wed Aug 20 06:32:07 2014 UTC

# Line 4 | Line 4
4  
5          MF              - Subdivision value (usually a power of two)
6          Dx,Dy,Dz        - Incident direction (normalized, towards surface face)
7 <        Nx,Ny,Nz        - Surface normal (normalized, away from surface)
7 >        rNx,rNy,rNz     - Surface normal (normalized, away from surface)
8          Ux,Uy,Uz        - Up direction vector (does not need to be normalized)
9  
10          Modified from reinhart.cal
# Line 13 | Line 13
13   }
14                                  { Useful factors and functions }
15   DEGREE : PI/180;
16 < Asin(x) : if(x-1, PI/2, if(-1-x, -PI/2, asin(x)));
17 < posangle(a) : if(-a, a + 2*PI, a);
16 > Asin(x) : if(x-1, PI/2, if(-1-x, -PI/2, asin(x))) / DEGREE;
17 > posangle(a) : if(-a, a + 2*PI, a) / DEGREE;
18   Atan2(y,x) : posangle(atan2(y,x));
19  
20                                  { Default to Tregenza sky }
21   MF = 1;
22                                  { Default axis orientation (+Y == north) }
23 < Nx = 0; Ny = 0; Nz = 1;
23 > rNx = 0; rNy = 0; rNz = 1;
24   Ux = 0; Uy = 1; Uz = 0;
25                                  { Compute oriented axis angles }
26 < inc_dz = -Dx*Nx-Dy*Ny-Dz*Nz;
27 < inc_rx = -Dx*(Uy*Nz-Uz*Ny) - Dy*(Uz*Nx-Ux*Nz) - Dz*(Ux*Ny-Uy*Nx);
28 < inc_ry = -Dx*Ux-Dy*Uy-Dz*Uz - inc_dz*(Nx*Ux+Ny*Uy+Nz*Uz);
26 > inc_dz = -Dx*rNx-Dy*rNy-Dz*rNz;
27 > inc_rx = -Dx*(Uy*rNz-Uz*rNy) - Dy*(Uz*rNx-Ux*rNz) - Dz*(Ux*rNy-Uy*rNx);
28 > inc_ry = -Dx*Ux-Dy*Uy-Dz*Uz - inc_dz*(rNx*Ux+rNy*Uy+rNz*Uz);
29  
30 < r_alt = Asin(inc_dz)/DEGREE;
31 < r_azi = Atan2(inc_rx,inc_ry)/DEGREE;
30 > r_alt = Asin(inc_dz);
31 > r_azi = Atan2(inc_rx,inc_ry);
32  
33   alpha = 90/(MF*7 + .5);         { Separation between rows in degrees }
34                                  { Number of patches per row }

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