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root/radiance/ray/src/util/ranimove2.c
Revision: 3.6
Committed: Fri Mar 26 21:36:20 2004 UTC (20 years, 7 months ago) by schorsch
Content type: text/plain
Branch: MAIN
Changes since 3.5: +51 -28 lines
Log Message:
Continued ANSIfication.

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: ranimove2.c,v 3.5 2003/07/27 22:12:04 schorsch Exp $";
3 #endif
4 /*
5 * ranimove2.c
6 *
7 * Frame refinement routines for ranimate(1).
8 *
9 * Created by Gregory Ward on Wed Jan 08 2003.
10 */
11
12 #include "copyright.h"
13
14 #include <string.h>
15
16 #include "ranimove.h"
17 #include "random.h"
18
19
20 #define HL_ERR 0.32 /* highlight error threshold */
21
22 int cerrzero; /* is cerrmap all zeroes? */
23
24 static int ppri_cmp(const void *pp1, const void *pp2);
25 static int ray_refine(int n);
26 static long refine_rays(long nrays);
27
28
29 extern int
30 refine_first(void) /* initial refinement pass */
31 {
32 int *esamp = (int *)zprev; /* OK to reuse */
33 int hl_erri = errori(HL_ERR);
34 int nextra = 0;
35 int x, y, xp, yp;
36 int neigh;
37 register int n, np;
38
39 if (sizeof(int) < sizeof(*zprev))
40 error(CONSISTENCY, "code error in refine_first");
41 if (!silent) {
42 printf("\tFirst refinement pass...");
43 fflush(stdout);
44 }
45 memset((void *)esamp, '\0', sizeof(int)*hres*vres);
46 /*
47 * In our initial pass, we look for lower error pixels from
48 * the same objects in the previous frame, and copy them here.
49 */
50 for (y = vres; y--; )
51 for (x = hres; x--; ) {
52 n = fndx(x, y);
53 if (obuffer[n] == OVOID)
54 continue;
55 if (xmbuffer[n] == MO_UNK)
56 continue;
57 xp = x + xmbuffer[n];
58 if ((xp < 0) | (xp >= hres))
59 continue;
60 yp = y + ymbuffer[n];
61 if ((yp < 0) | (yp >= vres))
62 continue;
63 np = fndx(xp, yp);
64 /* make sure we hit same object */
65 if (oprev[np] != obuffer[n])
66 continue;
67 /* is previous frame error lower? */
68 if (aprev[np] < AMIN + ATIDIFF)
69 continue;
70 if (aprev[np] <= abuffer[n] + ATIDIFF)
71 continue;
72 /* shadow & highlight detection */
73 if (abuffer[n] > hl_erri &&
74 getclosest(&neigh, 1, x, y) &&
75 bigdiff(cbuffer[neigh], cprev[np],
76 HL_ERR*(.9+.2*frandom())))
77 continue;
78 abuffer[n] = aprev[np] - ATIDIFF;
79 copycolor(cbuffer[n], cprev[np]);
80 esamp[n] = 1; /* record extrapolated sample */
81 nextra++;
82 }
83 for (n = hres*vres; n--; ) /* update sample counts */
84 if (esamp[n])
85 sbuffer[n] = 1;
86 if (!silent)
87 printf("extrapolated %d pixels\n", nextra);
88 return(1);
89 }
90
91
92 /*
93 * We use a recursive computation of the conspicuity
94 * map to avoid associated memory costs and simplify
95 * coding. We create a virtual image pyramid, pooling
96 * variance calculations, etc. The top of the pyramid
97 * corresponds to the foveal resolution, as there should
98 * not be any interesting mechanisms above this level.
99 */
100
101 #define CSF_C0 1.14
102 #define CSF_C1 0.67
103 #define CSF_C2 1.7
104 #define CSF_S1 6.1
105 #define CSF_S2 7.3
106 #define CSF_P1 45.9
107 #define CSF_PC (30./45.9*CSF_P1)
108 #define CSF_VR0 0.15
109 #define CSF_VRC 80.
110
111 struct ConspSum {
112 COLOR vsum; /* value sum */
113 COLOR v2sum; /* value^2 sum */
114 long nsamp; /* number of samples */
115 long xmsum; /* x-motion sum */
116 long ymsum; /* y-motion sum */
117 int npix; /* number of pixels */
118 double hls; /* high-level saliency */
119 };
120
121 static double pixel_deg; /* base pixel frequency */
122 static int fhsiz, fvsiz; /* foveal subimage size */
123
124 static void clr_consp(struct ConspSum *cs);
125 static void sum_consp(struct ConspSum *cdest, struct ConspSum *cs);
126 static void est_consp(int x0, int y0, int x1, int y1, struct ConspSum *cs);
127 static void subconspicuity(int x0, int y0, int x1, int y1, struct ConspSum *cs);
128
129 static void
130 clr_consp( /* initialize a conspicuity sum */
131 register struct ConspSum *cs
132 )
133 {
134 if (cs == NULL)
135 return;
136 setcolor(cs->vsum, 0., 0., 0.);
137 setcolor(cs->v2sum, 0., 0., 0.);
138 cs->nsamp = 0;
139 cs->xmsum = cs->ymsum = 0;
140 cs->npix = 0;
141 cs->hls = 0;
142 }
143
144 static void
145 sum_consp( /* sum in conspicuity result */
146 register struct ConspSum *cdest,
147 register struct ConspSum *cs
148 )
149 {
150 if ((cdest == NULL) | (cs == NULL))
151 return;
152 addcolor(cdest->vsum, cs->vsum);
153 addcolor(cdest->v2sum, cs->v2sum);
154 cdest->nsamp += cs->nsamp;
155 cdest->xmsum += cs->xmsum;
156 cdest->ymsum += cs->ymsum;
157 cdest->npix += cs->npix;
158 if (cs->hls > cdest->hls)
159 cdest->hls = cs->hls;
160 }
161
162 static void
163 est_consp( /* estimate error conspicuity & update */
164 int x0,
165 int y0,
166 int x1,
167 int y1,
168 register struct ConspSum *cs
169 )
170 {
171 double rad2, mtn2, cpd, vm, vr, csf, eest;
172 /* do we care? */
173 if (cs->hls <= FTINY)
174 return;
175 /* get relative error */
176 if (cs->nsamp < NSAMPOK) {
177 int neigh[NSAMPOK]; /* gather neighbors */
178 eest = comperr(neigh,
179 getclosest(neigh, NSAMPOK, (x0+x1)>>1, (y0+y1)>>1),
180 cs->nsamp);
181 } else
182 eest = estimaterr(cs->vsum, cs->v2sum, cs->nsamp, cs->nsamp);
183
184 if ((x0 == x1-1) & (y0 == y1-1)) { /* update pixel error */
185 int n = fndx(x0, y0);
186 int ai;
187 int ne;
188 if (sbuffer[n] >= 255) {
189 abuffer[n] = ADISTANT;
190 } else {
191 ai = errori(eest);
192 if (ai < AMIN) ai = AMIN;
193 else if (ai >= ADISTANT) ai = ADISTANT-1;
194 abuffer[n] = ai;
195 /* can't improve on closest */
196 if (!cs->nsamp && getclosest(&ne, 1, x0, y0) &&
197 abuffer[ne] < ai &&
198 abuffer[ne] >= AMIN)
199 abuffer[n] = abuffer[ne];
200 }
201 }
202 /* compute radius^2 */
203 rad2 = 0.125*((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0));
204
205 /* average motion^2 */
206 mtn2 = (double)cs->xmsum*cs->xmsum + (double)cs->ymsum*cs->ymsum;
207 mtn2 /= (double)(cs->npix*cs->npix);
208 /* motion blur hides us? */
209 if (mblur*mblur*mtn2 >= 4.*rad2)
210 return;
211 /* too small to see? */
212 cpd = pixel_deg * pixel_deg / rad2;
213 if (cpd > CSF_PC*CSF_PC)
214 return;
215 cpd = sqrt(cpd);
216 /* compute CSF [Daley98] */
217 vm = rate * sqrt(mtn2) / pixel_deg;
218 vr = cs->hls/hlsmax*vm + CSF_VR0; /* use hls tracking eff. */
219 if (vr > CSF_VRC) vr = CSF_VRC;
220 vr = vm - vr;
221 if (vr < 0) vr = -vr;
222 csf = log(CSF_C2*(1./3.)*vr);
223 if (csf < 0) csf = -csf;
224 csf = CSF_S1 + CSF_S2*csf*csf*csf;
225 csf *= CSF_C0*CSF_C2*4.*PI*PI*CSF_C1*CSF_C1*cpd*cpd;
226 csf *= exp(-CSF_C1*4.*PI/CSF_P1*(CSF_C2*vr + 2.)*cpd);
227 /* compute visible error */
228 eest = eest*csf/ndthresh - 1.;
229 if (eest <= FTINY)
230 return;
231 /* scale by saleincy */
232 eest *= cs->hls;
233 /* worth the bother? */
234 if (eest <= .01)
235 return;
236 /* sum into map */
237 for ( ; y0 < y1; y0++) {
238 float *em0 = cerrmap + fndx(x0, y0);
239 register float *emp = em0 + (x1-x0);
240 while (emp-- > em0)
241 *emp += eest;
242 }
243 cerrzero = 0;
244 }
245
246 static void
247 subconspicuity( /* compute subportion of conspicuity */
248 int x0,
249 int y0,
250 int x1,
251 int y1,
252 struct ConspSum *cs
253 )
254 {
255 struct ConspSum mysum;
256 int i;
257
258 if ((x0 >= x1) | (y0 >= y1))
259 error(CONSISTENCY, "bad call to subconspicuity");
260
261 clr_consp(&mysum); /* prepare sum */
262
263 if ((x0 == x1-1) & (y0 == y1-1)) { /* single pixel */
264 double hls;
265 register int n = fndx(x0, y0);
266 if (sbuffer[n]) {
267 copycolor(mysum.vsum, cbuffer[n]);
268 copycolor(mysum.v2sum, val2map[n]);
269 mysum.nsamp = sbuffer[n];
270 }
271 if ((mysum.xmsum = xmbuffer[n]) == MO_UNK)
272 mysum.xmsum = 0;
273 else
274 mysum.ymsum = ymbuffer[n];
275 mysum.npix = 1;
276 /* max. hls in fovea */
277 mysum.hls = obj_prio(obuffer[n]);
278 if (x0 >= fhsiz) {
279 hls = obj_prio(obuffer[fndx(x0-fhsiz,y0)]);
280 if (hls > mysum.hls) mysum.hls = hls;
281 }
282 if (x0 < hres-fhsiz) {
283 hls = obj_prio(obuffer[fndx(x0+fhsiz,y0)]);
284 if (hls > mysum.hls) mysum.hls = hls;
285 }
286 if (y0 >= fvsiz) {
287 hls = obj_prio(obuffer[fndx(x0,y0-fvsiz)]);
288 if (hls > mysum.hls) mysum.hls = hls;
289 }
290 if (y0 < vres-fvsiz) {
291 hls = obj_prio(obuffer[fndx(x0,y0+fvsiz)]);
292 if (hls > mysum.hls) mysum.hls = hls;
293 }
294 } else if (x0 == x1-1) { /* vertical pair */
295 for (i = y0 ; i < y1; i++)
296 subconspicuity(x0, i, x1, i+1, &mysum);
297 } else if (y0 == y1-1) { /* horizontal pair */
298 for (i = x0 ; i < x1; i++)
299 subconspicuity(i, y0, i+1, y1, &mysum);
300 } else { /* rectangle */
301 subconspicuity(x0, y0, (x0+x1)>>1, (y0+y1)>>1, &mysum);
302 subconspicuity((x0+x1)>>1, y0, x1, (y0+y1)>>1, &mysum);
303 subconspicuity(x0, (y0+y1)>>1, (x0+x1)>>1, y1, &mysum);
304 subconspicuity((x0+x1)>>1, (y0+y1)>>1, x1, y1, &mysum);
305 }
306 /* update conspicuity */
307 est_consp(x0, y0, x1, y1, &mysum);
308 /* sum into return value */
309 sum_consp(cs, &mysum);
310 }
311
312 extern void
313 conspicuity(void) /* compute conspicuous error map */
314 {
315 int fhres, fvres;
316 int fx, fy;
317 /* reuse previous z-buffer */
318 cerrmap = (float *)zprev;
319 memset((void *)cerrmap, '\0', sizeof(float)*hres*vres);
320 cerrzero = 1;
321 /* compute base pixel frequency */
322 pixel_deg = .5*(hres/vw.horiz + vres/vw.vert);
323 /* compute foveal resolution */
324 fhres = vw.horiz/FOV_DEG + 0.5;
325 if (fhres <= 0) fhres = 1;
326 else if (fhres > hres) fhres = hres;
327 fvres = vw.vert/FOV_DEG + 0.5;
328 if (fvres <= 0) fvres = 1;
329 else if (fvres > vres) fvres = vres;
330 fhsiz = hres/fhres;
331 fvsiz = vres/fvres;
332 /* call our foveal subroutine */
333 for (fy = fvres; fy--; )
334 for (fx = fhres; fx--; )
335 subconspicuity(hres*fx/fhres, vres*fy/fvres,
336 hres*(fx+1)/fhres, vres*(fy+1)/fvres,
337 NULL);
338 }
339
340
341 /*
342 * The following structure is used to collect data on the
343 * initial error in the ambient value estimate, in order
344 * to correct for it in the subsequent frames.
345 */
346 static struct AmbSum {
347 double diffsum[3]; /* sum of (correct - ambval) */
348 long nsamps; /* number of values in sum */
349 } *asump = NULL;
350
351
352 static int
353 ppri_cmp( /* pixel priority comparison */
354 const void *pp1,
355 const void *pp2
356 )
357 {
358 double se1 = cerrmap[*(const int *)pp1];
359 double se2 = cerrmap[*(const int *)pp2];
360 int adiff;
361 /* higher conspicuity to front */
362 if (se1 < se2) return(1);
363 if (se1 > se2) return(-1);
364 /* else higher error to front */
365 adiff = (int)abuffer[*(const int *)pp1] -
366 (int)abuffer[*(const int *)pp2];
367 if (adiff)
368 return(adiff);
369 /* else fewer samples to front */
370 return((int)sbuffer[*(const int *)pp1] -
371 (int)sbuffer[*(const int *)pp2]);
372 }
373
374
375 static int
376 ray_refine( /* refine the given pixel by tracing a ray */
377 register int n
378 )
379 {
380 RAY ir;
381 COLOR ctmp;
382 int i;
383
384 if (n < 0) { /* fetching stragglers */
385 if (nprocs <= 1 || !ray_presult(&ir, 0))
386 return(-1);
387 n = ir.rno;
388 } else { /* else tracing a new ray */
389 double hv[2];
390 if (sbuffer[n] >= 255) /* reached limit? */
391 return(-1);
392 sample_pos(hv, n%hres, n/hres, sbuffer[n]);
393 ir.rmax = viewray(ir.rorg, ir.rdir, &vw, hv[0], hv[1]);
394 if (ir.rmax < -FTINY)
395 return(-1);
396 if (nprocs > 1) {
397 int rval;
398 rayorigin(&ir, NULL, PRIMARY, 1.0);
399 ir.rno = n;
400 rval = ray_pqueue(&ir);
401 if (!rval)
402 return(-1);
403 if (rval < 0)
404 quit(1);
405 n = ir.rno;
406 } else
407 ray_trace(&ir);
408 }
409 if (abuffer[n] == ALOWQ && asump != NULL) {
410 if (sbuffer[n] != 1)
411 error(CONSISTENCY, "bad code in ray_refine");
412 if (getambcolor(ctmp, obuffer[n]) &&
413 (colval(ctmp,RED) > 0.01) &
414 (colval(ctmp,GRN) > 0.01) &
415 (colval(ctmp,BLU) > 0.01)) {
416 for (i = 0; i < 3; i++)
417 asump->diffsum[i] +=
418 (colval(ir.rcol,i) - colval(cbuffer[n],i))
419 / colval(ctmp,i);
420 asump->nsamps++;
421 }
422 sbuffer[n] = 0;
423 }
424 setcolor(ctmp,
425 colval(ir.rcol,RED)*colval(ir.rcol,RED),
426 colval(ir.rcol,GRN)*colval(ir.rcol,GRN),
427 colval(ir.rcol,BLU)*colval(ir.rcol,BLU));
428 if (!sbuffer[n]) { /* first sample */
429 copycolor(cbuffer[n], ir.rcol);
430 copycolor(val2map[n], ctmp);
431 abuffer[n] = AHIGHQ;
432 sbuffer[n] = 1;
433 } else { /* else sum in sample */
434 addcolor(cbuffer[n], ir.rcol);
435 addcolor(val2map[n], ctmp);
436 sbuffer[n]++;
437 }
438 return(n);
439 }
440
441
442 static long
443 refine_rays( /* compute refinement rays */
444 long nrays
445 )
446 {
447 int *pord;
448 int ntodo;
449 long rdone;
450 int i;
451 /* skip if nothing significant */
452 if (ndtset && cerrzero)
453 return(0);
454 /* initialize priority list */
455 pord = (int *)malloc(sizeof(int)*hres*vres);
456 for (i = hres*vres; i--; )
457 pord[i] = i;
458 /* sort our priorities */
459 ntodo = hres*vres;
460 if (nrays < ntodo)
461 qsort((void *)pord, hres*vres, sizeof(int), ppri_cmp);
462 i = 0;
463 /* trace rays in list */
464 for (rdone = 0; rdone < nrays; rdone++) {
465 if (ndtset && i >= 1000 && cerrmap[pord[i]] <= FTINY)
466 ntodo = i;
467 if (i >= ntodo) { /* redo conspicuity & priority */
468 while (ray_refine(-1) >= 0)
469 ;
470 conspicuity();
471 if (ndtset && cerrzero)
472 break;
473 qsort((void *)pord, hres*vres, sizeof(int), ppri_cmp);
474 ntodo = hres*vres/8;
475 i = 0;
476 }
477 /* sample next pixel */
478 ray_refine(pord[i++]);
479 }
480 /* clean up and return */
481 while (ray_refine(-1) >= 0)
482 ;
483 free((void *)pord);
484 return(rdone);
485 }
486
487
488 extern int
489 refine_frame( /* refine current frame */
490 int pass
491 )
492 {
493 static double rtime_used = 0;
494 static long ray_cnt = 0;
495 static double ctime_used = 0;
496 static int csp_cnt = 0;
497 int timed = (fcur > fbeg) | (pass > 0) | (quickstart);
498 double time_start, rtime_start, time_done;
499 struct AmbSum myAmbSum;
500 long rays_todo, nr;
501 register int n;
502 /* IBR refinement? */
503 if ((pass == 0) & (fcur > fbeg))
504 return(refine_first());
505 /* any time left? */
506 time_start = getTime();
507 if (timed) {
508 if (time_start >= frm_stop)
509 goto nomore;
510 if (csp_cnt > 0 && time_start + ctime_used/csp_cnt >= frm_stop)
511 goto nomore;
512 }
513 asump = NULL; /* use resampling to update ambval? */
514 if (!curparams->ambounce && hirendparams.ambounce) {
515 myAmbSum.diffsum[RED] =
516 myAmbSum.diffsum[GRN] =
517 myAmbSum.diffsum[BLU] = 0;
518 myAmbSum.nsamps = 0;
519 asump = &myAmbSum;
520 }
521 /* initialize value-squared map */
522 if (val2map == NULL) {
523 val2map = cprev; /* OK to reuse at this point */
524 n = (asump == NULL) ? hres*vres : 0;
525 while (n--)
526 if (sbuffer[n])
527 setcolor(val2map[n],
528 colval(cbuffer[n],RED)*colval(cbuffer[n],RED),
529 colval(cbuffer[n],GRN)*colval(cbuffer[n],GRN),
530 colval(cbuffer[n],BLU)*colval(cbuffer[n],BLU));
531 else
532 setcolor(val2map[n], 0., 0., 0.);
533 }
534 /* compute conspicuity */
535 if (!silent) {
536 printf("\tComputing conspicuity map\n");
537 fflush(stdout);
538 }
539 conspicuity();
540 csp_cnt++;
541 #if 0
542 if (pass == 1) {
543 char fnm[256];
544 sprintf(fnm, vval(BASENAME), fcur);
545 strcat(fnm, "_incmap.pic");
546 write_map(cerrmap, fnm);
547 }
548 #endif
549 /* get ray start time */
550 rtime_start = getTime();
551 ctime_used += rtime_start - time_start;
552 if (timed && rtime_start >= frm_stop)
553 return(0); /* error done but out of time */
554 if (rtime_used <= FTINY) {
555 if (quickstart)
556 rays_todo = 1000;
557 else
558 rays_todo = hres*vres;
559 } else {
560 rays_todo = (long)((frm_stop - rtime_start) *
561 ray_cnt / rtime_used);
562 if (rays_todo < 1000)
563 return(0); /* let's call it a frame */
564 }
565 /* set higher rendering quality */
566 if (twolevels && curparams != &hirendparams) {
567 ray_restore(curparams = &hirendparams);
568 if (nprocs > 1) { /* need to update children */
569 if (!silent) {
570 printf("\tRestarting %d processes\n", nprocs);
571 fflush(stdout);
572 }
573 ray_pclose(0);
574 ray_popen(nprocs);
575 }
576 }
577 /* compute refinement rays */
578 if (!silent) {
579 printf("\tRefinement pass %d...",
580 pass+1); /*, rays_todo); */
581 fflush(stdout);
582 }
583 if (asump != NULL) /* flag low-quality samples */
584 for (n = hres*vres; n--; )
585 if (sbuffer[n])
586 abuffer[n] = ALOWQ;
587 /* trace those rays */
588 nr = refine_rays(rays_todo);
589 if (!silent)
590 printf("traced %ld HQ rays\n", nr);
591 if (nr <= 0)
592 return(0);
593 /* update timing stats */
594 while (ray_cnt >= 1L<<20) {
595 ray_cnt >>= 1;
596 rtime_used *= .5;
597 }
598 ray_cnt += nr;
599 time_done = getTime();
600 rtime_used += time_done - rtime_start;
601 if (!timed && time_done > frm_stop)
602 frm_stop = time_done;
603 /* update ambient value */
604 if (asump != NULL && asump->nsamps >= 1000) {
605 double sf = 1./(double)asump->nsamps;
606 for (n = 3; n--; ) {
607 asump->diffsum[n] *= sf;
608 asump->diffsum[n] += colval(lorendparams.ambval,n);
609 if (asump->diffsum[n] < 0) asump->diffsum[n] = 0;
610 }
611 setcolor(lorendparams.ambval,
612 asump->diffsum[RED],
613 asump->diffsum[GRN],
614 asump->diffsum[BLU]);
615 if (!silent)
616 printf("\tUpdated parameter: -av %f %f %f\n",
617 asump->diffsum[RED],
618 asump->diffsum[GRN],
619 asump->diffsum[BLU]);
620 asump = NULL;
621 }
622 return(1);
623 nomore:
624 /* make sure error map is updated */
625 if ((fcur == fbeg) | (pass > 1))
626 comp_frame_error();
627 return(0);
628 }