--- ray/src/util/glrad.c 1998/06/19 11:29:50 3.6 +++ ray/src/util/glrad.c 1998/07/07 08:58:34 3.7 @@ -423,7 +423,7 @@ char *id; glDepthFunc(GL_LESS); glShadeModel(GL_SMOOTH); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - glLightModelf(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE); + glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE); glEnable(GL_LIGHTING); if (backvis) glDisable(GL_CULL_FACE);