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root/radiance/ray/src/util/glare.h
Revision: 2.3
Committed: Sat Feb 22 02:07:30 2003 UTC (21 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R5
Changes since 2.2: +1 -4 lines
Log Message:
Changes and check-in for 3.5 release
Includes new source files and modifications not recorded for many years
See ray/doc/notes/ReleaseNotes for notes between 3.1 and 3.5 release

File Contents

# Content
1 /* RCSid: $Id$ */
2 /*
3 * Common data structures for glare source finding routines
4 */
5
6 #include "standard.h"
7 #include "view.h"
8 #include "color.h"
9 #include "setscan.h"
10
11 #define GLAREBR 7.0 /* glare source is this * avg. lum. */
12
13 #define SAMPDENS 75 /* default samples per unit in image */
14 #define TSAMPSTEP 10 /* sample step to compute threshold */
15
16 #define SEPS 1 /* sources this close ==> contig. */
17
18 #define SAMIN .005 /* minimum solid angle for source */
19 #define MAXBUDDY (4.*sqrt(SAMIN/PI)) /* max separation for pairing */
20
21 #define TOOSMALL(s) ((s)->brt*(s)->dom < threshold*SAMIN)
22
23 #define SABIG .025 /* solid angle of splittable source */
24 #define LCORR .12 /* linearity of splittable source */
25
26 extern VIEW ourview; /* our view */
27 extern VIEW pictview; /* picture view */
28 extern VIEW leftview, rightview; /* leftmost and rightmost views */
29
30 extern int verbose; /* verbose reporting */
31 extern char *progname; /* global argv[0] */
32
33 extern double threshold; /* threshold value for glare sources */
34
35 extern int sampdens; /* sample density */
36 extern ANGLE glarang[]; /* glare calculation angles */
37 extern int nglarangs;
38 extern double maxtheta; /* maximum glare angle (in radians) */
39 extern int hsize; /* horizontal size */
40
41 #define nglardirs (2*nglarangs+1)
42 #define vsize (sampdens-1)
43 #define hscale(v) sqrt((double)(sampdens*sampdens - (v)*(v)))
44 #define hlim(v) (int)(maxtheta*hscale(v))
45 #define h_theta(h,v) (-(h)/hscale(v))
46
47 extern struct illum {
48 float theta; /* glare direction */
49 float lcos, lsin; /* cosine and sine to left view */
50 float rcos, rsin; /* cosine and sine to right view */
51 double sum; /* sum of indirect luminances */
52 double n; /* number of values in sum */
53 } *indirect; /* array of indirect illuminances */
54
55 struct srcspan {
56 short v; /* vertical position */
57 short l, r; /* left and right horizontal limits */
58 float brsum; /* sum of brightnesses for this span */
59 struct srcspan *next; /* next source span in list */
60 };
61
62 extern struct source {
63 FVECT dir; /* source direction */
64 double dom; /* solid angle of source */
65 double brt; /* average source brightness */
66 struct srcspan *first; /* first span for this source */
67 struct source *next; /* next source in list */
68 } *donelist; /* finished sources */
69
70 extern double getviewpix();
71 extern double pixsize();
72
73 extern long npixinvw; /* number of samples in view */
74 extern long npixmiss; /* number of samples missing */