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root/radiance/ray/src/util/glare.h
Revision: 1.10
Committed: Thu Mar 21 17:11:48 1991 UTC (33 years, 1 month ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.9: +1 -1 lines
Log Message:
changed sample count to real number it should have been

File Contents

# Content
1 /* Copyright (c) 1991 Regents of the University of California */
2
3 /* SCCSid "$SunId$ LBL" */
4
5 /*
6 * Common data structures for glare source finding routines
7 */
8
9 #define DEBUG 1
10
11 #include "standard.h"
12 #include "view.h"
13 #include "color.h"
14 #include "setscan.h"
15
16 #define GLAREBR 10.0 /* glare source is this * avg. lum. */
17
18 #define SAMPDENS 50 /* default samples per unit in image */
19 #define TSAMPSTEP 10 /* sample step to compute threshold */
20
21 #define SEPS 2 /* sources this close ==> contig. */
22
23 #define SAMIN .005 /* minimum solid angle for source */
24 #define MAXBUDDY (4.*sqrt(SAMIN/PI)) /* max separation for pairing */
25
26 #define TOOSMALL(s) ((s)->brt*(s)->dom < threshold*SAMIN)
27
28 extern VIEW ourview; /* our view */
29 extern VIEW pictview; /* picture view */
30 extern VIEW leftview, rightview; /* leftmost and rightmost views */
31
32 extern int verbose; /* verbose reporting */
33 extern char *progname; /* global argv[0] */
34
35 extern double threshold; /* threshold value for glare sources */
36
37 extern int sampdens; /* sample density */
38 extern ANGLE glarang[]; /* glare calculation angles */
39 extern int nglarangs;
40 extern double maxtheta; /* maximum glare angle (in radians) */
41 extern int hsize; /* horizontal size */
42 extern int hlim; /* horizontal limit of central view */
43
44 #define nglardirs (2*nglarangs+1)
45 #define vsize (sampdens-1)
46 #define h_theta(h) (-(double)(h)/(double)sampdens)
47
48 extern struct illum {
49 float theta; /* glare direction */
50 float lcos, lsin; /* cosine and sine to left view */
51 float rcos, rsin; /* cosine and sine to right view */
52 double sum; /* sum of indirect luminances */
53 double n; /* number of values in sum */
54 } *indirect; /* array of indirect illuminances */
55
56 struct srcspan {
57 short v; /* vertical position */
58 short l, r; /* left and right horizontal limits */
59 float brsum; /* sum of brightnesses for this span */
60 struct srcspan *next; /* next source span in list */
61 };
62
63 extern struct source {
64 FVECT dir; /* source direction */
65 double dom; /* solid angle of source */
66 double brt; /* average source brightness */
67 struct srcspan *first; /* first span for this source */
68 struct source *next; /* next source in list */
69 } *donelist; /* finished sources */
70
71 extern double getviewpix();