--- ray/src/util/glare.h 1991/03/18 12:15:39 1.1 +++ ray/src/util/glare.h 1993/05/25 14:54:05 2.2 @@ -11,13 +11,21 @@ #include "color.h" #include "setscan.h" -#define GLAREBR 10.0 /* glare source is this * avg. lum. */ +#define GLAREBR 7.0 /* glare source is this * avg. lum. */ -#define SAMPDENS 50 /* samples per unit in image */ +#define SAMPDENS 75 /* default samples per unit in image */ #define TSAMPSTEP 10 /* sample step to compute threshold */ -#define SEPS 2 /* sources this close ==> contig. */ +#define SEPS 1 /* sources this close ==> contig. */ +#define SAMIN .005 /* minimum solid angle for source */ +#define MAXBUDDY (4.*sqrt(SAMIN/PI)) /* max separation for pairing */ + +#define TOOSMALL(s) ((s)->brt*(s)->dom < threshold*SAMIN) + +#define SABIG .025 /* solid angle of splittable source */ +#define LCORR .12 /* linearity of splittable source */ + extern VIEW ourview; /* our view */ extern VIEW pictview; /* picture view */ extern VIEW leftview, rightview; /* leftmost and rightmost views */ @@ -25,22 +33,26 @@ extern VIEW leftview, rightview; /* leftmost and right extern int verbose; /* verbose reporting */ extern char *progname; /* global argv[0] */ +extern double threshold; /* threshold value for glare sources */ + +extern int sampdens; /* sample density */ extern ANGLE glarang[]; /* glare calculation angles */ extern int nglarangs; +extern double maxtheta; /* maximum glare angle (in radians) */ extern int hsize; /* horizontal size */ -extern int hlim; /* horizontal limit of central view */ #define nglardirs (2*nglarangs+1) -#define maxtheta ((PI/180.)*glarang[nglarangs-1]) -#define vsize SAMPDENS -#define h_theta(h) ((double)(h)/(double)SAMPDENS) +#define vsize (sampdens-1) +#define hscale(v) sqrt((double)(sampdens*sampdens - (v)*(v))) +#define hlim(v) (int)(maxtheta*hscale(v)) +#define h_theta(h,v) (-(h)/hscale(v)) extern struct illum { float theta; /* glare direction */ float lcos, lsin; /* cosine and sine to left view */ float rcos, rsin; /* cosine and sine to right view */ double sum; /* sum of indirect luminances */ - int n; /* number of values in sum */ + double n; /* number of values in sum */ } *indirect; /* array of indirect illuminances */ struct srcspan { @@ -52,10 +64,14 @@ struct srcspan { extern struct source { FVECT dir; /* source direction */ - float dom; /* solid angle of source */ - float brt; /* average source brightness */ + double dom; /* solid angle of source */ + double brt; /* average source brightness */ struct srcspan *first; /* first span for this source */ struct source *next; /* next source in list */ } *donelist; /* finished sources */ extern double getviewpix(); +extern double pixsize(); + +extern long npixinvw; /* number of samples in view */ +extern long npixmiss; /* number of samples missing */