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root/radiance/ray/src/util/glare.h
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Comparing ray/src/util/glare.h (file contents):
Revision 1.2 by greg, Mon Mar 18 14:32:15 1991 UTC vs.
Revision 1.3 by greg, Mon Mar 18 15:06:30 1991 UTC

# Line 33 | Line 33 | extern int     hlim;                   /* horizontal limit of central view
33  
34   #define nglardirs       (2*nglarangs+1)
35   #define vsize           SAMPDENS
36 < #define h_theta(h)      ((double)(h)/(double)SAMPDENS)
36 > #define h_theta(h)      ((double)(h)/-(double)SAMPDENS)
37  
38   extern struct illum {
39          float   theta;          /* glare direction */

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