--- ray/src/util/glare.h 1991/03/20 13:47:38 1.9 +++ ray/src/util/glare.h 1991/04/10 15:59:04 1.13 @@ -6,8 +6,6 @@ * Common data structures for glare source finding routines */ -#define DEBUG 1 - #include "standard.h" #include "view.h" #include "color.h" @@ -18,7 +16,7 @@ #define SAMPDENS 50 /* default samples per unit in image */ #define TSAMPSTEP 10 /* sample step to compute threshold */ -#define SEPS 2 /* sources this close ==> contig. */ +#define SEPS 1 /* sources this close ==> contig. */ #define SAMIN .005 /* minimum solid angle for source */ #define MAXBUDDY (4.*sqrt(SAMIN/PI)) /* max separation for pairing */ @@ -50,7 +48,7 @@ extern struct illum { float lcos, lsin; /* cosine and sine to left view */ float rcos, rsin; /* cosine and sine to right view */ double sum; /* sum of indirect luminances */ - int n; /* number of values in sum */ + double n; /* number of values in sum */ } *indirect; /* array of indirect illuminances */ struct srcspan { @@ -69,3 +67,6 @@ extern struct source { } *donelist; /* finished sources */ extern double getviewpix(); + +extern long npixinvw; /* number of samples in view */ +extern long npixmiss; /* number of samples missing */